Waterfront Megablock, New Beach and Tram Plaza - Cities: Skylines - Asturis 31
Ойындар
Moving to one of the space elevator bay coastlines and extending the city center there, completing the two custom fancy bridges, building a beach, pedestrian square and doing many colorful details.
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#citiesskylines
Asturis ep. 31
Пікірлер: 109
So glad youre planning on doing many different Tram rides. After dozens of episodes of watching, it always feels like the biggest reward to see all these incredible structures complementing each other from a citizens perspective. In my opinion, the tram/train/bus (etc) rides are always one of the best parts of Your projects.
@Akruas
Жыл бұрын
Yes I like them the most too.
For those buildings jutting out, as they have a tower that is cut through by the red path, I could see that being a research complex with the employees living in the condos above
@gus7587
Жыл бұрын
I at first thought it could be a desalination plant to supply the city with water. But would a facility like that be mixed in with residential is what I'm not so sure about.
The beach should also have some lights for at night. A lot of tropical places like Rio have stadium lights in place to allow people to use the beaches at all hours. Stadium lights might not work in Asturis but some kind of lighting to keep the beach open would make sense for an area this popular and dense.
It would be so great if Rockstar or someone employed you to design maps for a GTA-style game. I would absolutely love to run around Asturis and wreak havoc.
coming home from a long day of work and then realising imperatur and akruas both uploaded saves my day!!
You definitely need to connect the rightmost bridge's road to the highway via an compact interchange built into the mountainside in this area that connects to the intersection the rightmost road bridge currently connects to.
@Akruas
Жыл бұрын
Interchange will happen, but slightly further, you'll see in ep. 34 probably.
Man, Akruas never fails to impress with his creativity while building Asturis!! Another nice build!
Meanwhile im frustated by people abandoning my city.
@breznknedl
Жыл бұрын
theres a mod for that
@theodoregorgovelt2963
Жыл бұрын
@@breznknedl should i tell you..
OMG - That nighttime shot at the end! Superb!
I think some EDM would fit sooo well in the night tram video!
Can't wait for the first person ride! One suggestion (if I may) would be to have a historical district somewhere-it would be really cool to encounter a slice of what Asturis "used to be like" nestled within all the futuristic developments.
@Akruas
Жыл бұрын
Yeah I get that suggestion a lot. I really don't want to build that honestly. I just feel like I want to focus on the futuristic stuff, it's the whole point of the series to just explore some designs like that. I have Altengrad for the old stuff. Also, technically, I would have to enable both old and futuristic assets for the series, which would be a major problem. It is a major problem in Altengrad as it combines all the styles.
@200mccsa
Жыл бұрын
@@Akruas Fair enough!
This video needs a 'how many times does Akruas say 'yeah'' counter
@imheretoholdyourbeer
Жыл бұрын
or "i suppose"
21:00 lmao idk why i find this so funny. it's like if the narrator of a book was suddenly surprised by the events he's narrating
Holy cow, every addition to this city makes me want to just walk it with the new "photomode" feature.
Fantastic work as always! Looking forward to the tram ride.
With these lovely waterfront buildings you've made with PO (of which, you are the master), since Asturis is so futuristic, when colouring the rooftops I think you should opt for a lighter colour than charcoal grey, since we now know more about the science of dark roofs contributing to the heat of the building in the sun, increasing the need for energy-reliant cooling systems. Not a faux-pas, just an environmentally-friendly preference.
@melissaharris3389
2 ай бұрын
This is what I've been thinking since the beginning. Being in a tropical climate, there should be as little dark surfaces and as much shade as possible. Also, the city probably gets a fair amount of rain and might have a monsoon season, so shelters over the pedway are very necessary.
Those spotlights on that building look so cool wow
I realy like the road, that turns away just befor the plaza. Gives the feel, that some time in the past it continued over the bridge and in to the city, befor it was eventuelly changed.
Very excited that the first person rides are nearing. Those will be fun
This was a very needed city addition, and icant wait for the tram ride :) However id still would have built an underground parking lot close by the beach. Its just a game but if it would be real it would get more visitors to the beach. :)
Does the "Asturis" city name come from the region of Asturias in Spain?
@Akruas
Жыл бұрын
No
It can be tedious to watch the insane level of detailing, but your cities are truly works of art because of it!
i hope this new coastal section moves a bit farther down the coast. Possibly towards that little inlet. At a marina maybe.
The build has come along nicely! I feel as if it would be interesting to have a lot more holograms go alongside the buildings by the beach. It looks like a popular tourist spot, so I think there would be a bunch of holograms there signifying it as a commercial district of sorts.
13:00 could call the big buildings a residential marina area? Or a semi underwater restaurant or housing
I just discovered your channel, how are we playing the same game?? Your builds are insanely cool! It's really incredible what's possible with the right mods and assets.
Absolutely marvelous!! I agree fully with this transition to the other side. My thoughts on the buildings you made into like a giant hotel, is kind of looking like a high end resort. Very well done man!!
FINALLY ASTURIS❤️❤️❤️❤️
you don't fail to surprise in every episode =) awesome!
I think it would make sense to build a big TRAIN loop. Not necessarily to make them Turn around, but to give them more options for outside-map-connections. Gameplaywise it might Not be too important, but it would make Sense and also makes the city even more interesting. To further explain my point: (I’m thinking of the space elevator as being south of the main station, wood gardens to the east, todays project to the west) Of course its unlinely for trains from the east (Wooden Gardens, Damm) to want to get back East after stopping at Asturis‘ main station. But the trains from the north, west and south all run into the main station from the Same direction and are left with no other option but to go east. Thats kinda bad, for example getting from south to north should be an option. And since you didnt build a lot north of the main station yet, it shouldnt be big of a deal to ad options for that. It should be possible to run into the station from the western Train branch and get out of it on the eastern side of the Main station, but then Turn north. And the other way around. And so on. Turning south might be difficult to build, since you already built there, but i‘m sure you‘ll find a way. Does this idea make sense to you? Or did i miss something?
@Akruas
Жыл бұрын
Main idea was that the central station is "the" central station of the entire broader region. That is why it has the high-speed railway mercilessly cutting mountains and building blocks. Asturis is the main gateway into the space elevator so the main hub is the mega main destination. So trains will stop there and it will be their final stop. No need for them to go elsewhere then. If people want to continue elsewhere, they would probably not go into Asturis at all. Or if they don't want to move radially around the city, they would use trams/light rail, as they are specifically made to be circular and connecting the outer train stations. Also gameplay-wise, there are technically 5 directions into the main station, only 1 (from southwest) terminates there. The western railway continues east but turns into the stacked bridge to serve the future industrial area, and the northern railway goes to the dams.
With all these huge buildings maybe a train station would help get all the people across the river. Realistically I don’t know if just the trams would cut it.
man your machine must be a beast, cause your creations are real master pieces
Nice job!! Love the progress so far since day 1 :D
Nice Video. I'm looking forward to seeing all the flying people again. 😜 (Like in Aurelia)
@Akruas
Жыл бұрын
People of Asturis are more grounded.
@tornbreeze7467
Жыл бұрын
@@Akruas Sounds good 😅
Oooh! We're already close to our first tram ride. I'm excited!
Just incredible as always.
Maybe the "Work, Buy, Consume, Die" billboard is a bit too harsh for Asturis.
WOW Amazing build!
Wow that looks cool
Looks fantastic 😮
Wow Akruas. I've no words. You're a true Creator. City skylines need to endorse you. KZread should push your channel you keep us engaged 💘
Maybe you could put a tennis court or a driving range on top of those buildings with red trees
How about waves or boats, to add a little bit of detail into the water?
@Akruas
Жыл бұрын
Don't like the animated waves, they're fine for straight places, but slightly curved and you have to curve them too which makes it really unnatural. I'm adding boats further along the coastline in some next projects.
You should have a dude sitting on top of the bridge with a case of beer. A ne'er-do-well who climbed it in the night enjoying a sun rise on top.
Your customizations are F I E R C E ! ! !
Damn do I love this Series!
this section looked really nice. I honestly think it wouldn't be bad to live inside some of these buildings, or with a view that sees some of this part of the city. A couple questions; 1) is next episode 32, or is it first person and then 32? 2) when the city is done, do you plan to release the save file so that people can explore it themselves? I'd love to be able to look at things from some other angles (though who knows, maybe those angles will be covered with first person views or future tours).
@Akruas 15:52 Did you cast a magic spell on the roads? Could you be so kind and tell me how you removed the stains from the roads? it looks so clean and beautiful, like the rest of Asturis. 🥰
23:51 NETWATCH?! Oh no!
Ken is going to love this place
Can’t wait to watch
Niceness 😊
for those red trees, maybe they are red year round. either via genetic manipulation, or just being one of those plants that is always red. city isn't in autumn, its just got colourful plants.
love it
im grabbing a shot of Whiskey or something everytime he says "i suppose" Akruas: i know youre not a native speaker, neither am I but its hard to watch/hear the voice over :D but still great work. Love the series.
The red trees could totally be genetically engineered plants.
@Akruas
Жыл бұрын
Exactly
TORRES DE SALITRE SPOTTED
The wierd riverside buildings….. I’m gonna say someone had too much money and architect got inspired by the Albanian Hoxha bunkers, and decided to build residences like river fortifications.
The bridge cables need something to anchor them. It looks a bit odd
Can you make a whole video for the expansion and modernization of public transport in Altengrad.
Hey, how many days in advance do you record the commentary? I know you are wayyy further in your city right now from the streams, but I dont know how old the commentary is.
I feel like this area should be a bit taller and denser
@JordanPeace
Жыл бұрын
I was thinking the same thing but maybe a bit further along, seems like there’s still a bit of flat land along the coast where this new build ends that would be perfect for a second super high density district to complement the first one across the bridges Basically that area in the top left of the shot at 25:50 in the cinematics
@Qasral-Nil
Жыл бұрын
Tall will be boring .. the coast is very close to the mountain
@Akruas
Жыл бұрын
I really did not want to overshadow the bridge, like I said. Besides, it would make transitions into some lower density much harder.
How do you récord in first person?
@Akruas
Жыл бұрын
First Person Camera mod.
🎉
Make a subway system!!!!!
@Akruas
Жыл бұрын
!!!!!!!
@epilog99
Жыл бұрын
Where in this city would you need a subway? (Actually meant as a question out of interest)
@regulate.artificer_g23.mdctlsk
Жыл бұрын
I honestly feel like the tram network is more than enough mobility wise, though I suppose the trams are pushing it to overcapacity.
@Qasral-Nil
Жыл бұрын
Subway is great but I feel like it will cause lost of residential stucked in same spot. Taxis would be great, it will distribute people from the tram stop
@200mccsa
Жыл бұрын
I think the point here is have all the infrastructure above ground so you can see it all work. Subways are a good idea in real cities, but you'd be losing the visual element.
🤩🤩🤩🤩🤩
engagement comment
What mod is used to raise and resize the billboards and holograms?
@ka7ari319
Жыл бұрын
Procedural Objects [P.O.]
after watching the video again just wondering why are you doing that???? Are you an architect or somewhat like that??? Still it is gorgeous as always
Where do i find all your Asturis assets??
Am I the only one to think that the more Asturis advance, rhe more it have a kind of pokémon city vibe?
Day 1 of asking akraus to make a 'yeah' compilation video.
✴✴🌟🌟🌟
are you a real urban planner by any chance?
!
@Akruas
Жыл бұрын
!
Can u tell me happy birthday tmr i would appreciate it
Do you also build the following buildings? Schools, universities, fire departments, police, hospitals, garbage collection, funeral services, parks, sports facilities, wastewater management and so on Where are they ?
man i hope CS2 has better terraforming. Seeing you have to use terraforming networks and using ploppable asphalt to cover up sloppy terrain is so frustrating
Whenever I place down fancy downloaded buildings I get hit with low land value and it gets abandoned. Often it doesnt matter how many schools, hospitals, parks etc I place - it will never raise land value enough to make the buldings function. I see you placing these buildings too (not PO - real buldings), but you never place any public services. How do you not get hit with low land value? I searched for mods to turn it off, but I cant find any.
@Akruas
11 ай бұрын
Try Game Anarchy mod
@MelbourneMaster
11 ай бұрын
@@Akruas omg the maximize land value option literally fixed all my problems! I cant believe I never heard of that mod. Ive had this problem for like 2 years
I have really tried to get into your content, but I just can't. You aren't playing CIties: Skylines, you are using CS to make cities.