Walking Scavenger Rig KING KRAB - Space Engineers

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The KING KRAB is a true titan, scouring the desolate landscapes of distant planets in search of wreckage and derelict starships. Nothing can escape his insatiable hunger for recycling! Weighing an incredible 3,800 tons, this industrial juggernaut moves gracefully through the arid terrains of the most remote planets, thanks to its eight sturdy legs.
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Пікірлер: 189

  • @kerrysteed1189
    @kerrysteed1189 Жыл бұрын

    I worked on a drillship offshore for 7 years. Very rig inspired whoever made it must have spent some time in the field also.

  • @TalesOfWar

    @TalesOfWar

    Жыл бұрын

    I hope the one you worked on was less Klangy.

  • @Taboose7665

    @Taboose7665

    Жыл бұрын

    ​@TalesOfWar knowing the nature of rig work, it probably wasn't less clangy

  • @louisflipo2320

    @louisflipo2320

    Жыл бұрын

    Or maybe just played rust a lot

  • @DeathsGarden-oz9gg

    @DeathsGarden-oz9gg

    11 ай бұрын

    No real life = more clang and rust and high stress.

  • @rosewasnttaken

    @rosewasnttaken

    10 ай бұрын

    did they make you swim to work everyday

  • @jimgaming5386
    @jimgaming5386 Жыл бұрын

    Oh dear the clang be with us!

  • @brothersgt.grauwolff6716

    @brothersgt.grauwolff6716

    Жыл бұрын

    Praise be to Clang!

  • @whitenoise8397
    @whitenoise8397 Жыл бұрын

    Not going to lie, when I saw the arm go flying, the first thing I did was utter the phrase "Sweet Merciful Clang," in unironic shock.

  • @IneptOrange
    @IneptOrange Жыл бұрын

    If the game tolerated physics more, this might be usable.

  • @robertrietmeijer1249

    @robertrietmeijer1249

    8 ай бұрын

    I bet, if you turn on share inertia tensor, it will run a lot more smoothly

  • @endhunter569

    @endhunter569

    8 ай бұрын

    Maybe in SE2

  • @MonPetit0iseau
    @MonPetit0iseau Жыл бұрын

    Hello ! Thank you so much for sharing my lil krab ! Hope you liked this little dive in the scavenging world !

  • @cyqry
    @cyqry4 ай бұрын

    Not gonna lie, I've been watching a lot of Splitsie's scrapyard survival videos and I would absolutely love to see something like this in that series. Just casually salvaging when suddenly KRAB.

  • @Srcsqwrn

    @Srcsqwrn

    2 ай бұрын

    Would be a dream

  • @oleub23
    @oleub23 Жыл бұрын

    the controls not being in English is probably the most immersive part of this, imagining some engineer struggling with reading the manual and getting this monster moving

  • @2MeterLP
    @2MeterLP Жыл бұрын

    Looks awesome! Now I want to play a post-apocalyptic game with a vehicle like this!

  • @ytrtea1089

    @ytrtea1089

    Жыл бұрын

    Splitsie is working on a scavenger mod, similar to Escape from Mars but without a set storyline This build would be amazing

  • @adamofblastworks1517

    @adamofblastworks1517

    Жыл бұрын

    Homeworld: Deserts of Karak sort of has that I guess.

  • @GrasshopperKelly

    @GrasshopperKelly

    Жыл бұрын

    So... Homeworld: Deserts of Kharak?

  • @sageempires1232

    @sageempires1232

    Жыл бұрын

    There’s a game in development called SAND, if this is what you like, I recommended watching the trailer

  • @billywashere6965

    @billywashere6965

    Жыл бұрын

    Reminds me of what one of the art leads on Star Citizen mentioned -- he wanted to build something like this, a giant roving scavenger base. I would love to see something like that in the game. The next closest thing would be Mad Max, but sadly none of the vehicles are as big as this awesome crab king. This thing definitely needs to be in a more story-oriented, mission-focused scenario.

  • @IAmNumber4000
    @IAmNumber4000 Жыл бұрын

    The underside space reminds me of the Ishimura from Dead Space

  • @russellsouthall5876
    @russellsouthall58763 ай бұрын

    God, I wish I had a quarter of talent the person who built this has. Simply amazing.

  • @Sorinoir
    @Sorinoir Жыл бұрын

    armored core vibes

  • @jdzencelowcz
    @jdzencelowcz Жыл бұрын

    I wanna see Kanajashi & friends try to chase down & take on a better defended AI controlled version of this walker!

  • @LastStandGamers

    @LastStandGamers

    Жыл бұрын

    Sounds fun one of these out of control with an AI block would be a laugh.

  • @ronnietageskov5219
    @ronnietageskov5219 Жыл бұрын

    A very nice construction indeed, definitely gets the imagination running for potential scenarios. I can't help but wonder, do you consider Your misfortunes with designs a "gift" or a "curse"? I'm only curious because it seems You have a knack for "man-handling" creations into submission?

  • @ramont8020
    @ramont8020 Жыл бұрын

    I think Aaron breaking a walker's timer within 5 seconds is about on-brand 😆

  • @darkninjacorporation
    @darkninjacorporation Жыл бұрын

    Those CIWS turrets look great. What a build!

  • @mocky747
    @mocky747 Жыл бұрын

    Great use of the Dune OST. Keep it up man, been around for a long time and honestly, it's always great content.

  • @LastStandGamers

    @LastStandGamers

    Жыл бұрын

    Thank you for the kind words I don't think its the dune OST though its a track that's available in the KZread audio library.

  • @jamesscalzo3033
    @jamesscalzo3033 Жыл бұрын

    Loved the video @LastStandGamers! Can't wait for the next video man! Klang Hath Spoken, and he has said that you were using the Crane Wrong Aaron LMAO! Honestly as soon as the Arm popped apart I was just Laughing at Klang Showing himself once more! This would be interesting to see being used as like a Scrappers Union Vehicle in Space Engineers!

  • @Uzeil21
    @Uzeil21 Жыл бұрын

    This thing is so cool, I hope stuff like this will be truly usable in SE 2

  • @444coole444
    @444coole444 Жыл бұрын

    its tempting clang with every single step though

  • @Attaxalotl
    @Attaxalotl Жыл бұрын

    Armored Core 7 just dropped!

  • @anonymous-mj8wb
    @anonymous-mj8wb Жыл бұрын

    Oh where doing really well…. . Clang: I’m gonna make him regret ever saying that, . Crane arm: YEEEET

  • @Gordozinho
    @Gordozinho Жыл бұрын

    It looks like an Armored Core industrial vehicle

  • @SnipyShino

    @SnipyShino

    Жыл бұрын

    Yeah like spirit of motherwill? I think that was the name

  • @cpob2013

    @cpob2013

    Жыл бұрын

    I was gonna say Spirit of Motherwill

  • @CSGdesign01
    @CSGdesign0110 ай бұрын

    That's neat. Well reviewed.

  • @billywashere6965
    @billywashere6965 Жыл бұрын

    Dude, this thing is unbelievable! Just wow.... this is the first time I've seen an interior in Space Engineers that actually looks realistic and functional and not just a generic set of template rooms. You could very well mistaken that interior for something out of Star Citizen.

  • @janwitkowsky8787
    @janwitkowsky8787 Жыл бұрын

    Right... Time to plan a jawa-crawler

  • @Ohtenko
    @Ohtenko Жыл бұрын

    I would love to see a series set on this lol

  • @coldfirecreative8028
    @coldfirecreative8028 Жыл бұрын

    Swap the mining rig gear for weapon emplacements and this could be just like an Arms Fort from Armored Core 4ANSR.

  • @Chronostra

    @Chronostra

    Жыл бұрын

    The Spirit of Motherwill beckons.

  • @13legomania
    @13legomania Жыл бұрын

    Nice use of the Stargate music. Awesome video. Wish we had more big walkers in space engineers. Edit: (I think the music is from stargate, if it’s not can someone tell me where it’s from?” Edit 2: I found the music, it’s from Lawrence of Arabia. Though the movie soundtrack has a slower tempo than the one in the video. Maybe it was a different orchestra playing this one. Idk.

  • @Cranichounet

    @Cranichounet

    Жыл бұрын

    For a second I thought it was from Lawrence of Arabia, but you may be right.

  • @13legomania

    @13legomania

    Жыл бұрын

    @@Cranichounet It sounds very similar to the main theme of Lawrence of Arabia but it’s not an exact match. I also tried Indiana Jones and the Mummy soundtracks but it’s not there either. I could be wrong, but I remember hearing it in the SG-1 tv show.

  • @Cranichounet

    @Cranichounet

    Жыл бұрын

    @@13legomania I found it. It seems like music inspired by these movies we listed: kzread.info/dash/bejne/q2F3qMaecZTPnto.html

  • @rnailo

    @rnailo

    Жыл бұрын

    I am trying to hear, but there is a strange fella constantly speaking loudly over it, so it is hard to hear. There is like not a second where he shuts up .. tho I have to agree I did get stargate vibes from sound track when I could hear.

  • @psychosocialpenguin5358

    @psychosocialpenguin5358

    Жыл бұрын

    I am like 99% it was from Lawrence of Arabia, one of the tracks by Maurice Jarre. It is indeed similar to the main theme, but there are 8 or 9 other tracks and 3-4 of them are very similar and could contain this short audio clip, but I did not listen through them all to cross check.

  • @SuccMunkey
    @SuccMunkey Жыл бұрын

    Spirit of Motherwill

  • @kabob0077

    @kabob0077

    Жыл бұрын

    Not big enough, but still an Arms Fort.

  • @basedsketch4133
    @basedsketch41332 ай бұрын

    I love the tank engine green it also looks very soviet faded green like you see in abandoned cities and towns. One of my fav colors and even got my old Subaru WRX painted what was called "british racing green" is a very nice color. You really sold me on this game mentioning even coffee on the ship like showing the daily life on this metal monster! Liked and subbed!

  • @patrikhjorth3291
    @patrikhjorth329111 ай бұрын

    Very nicely built! If I was going to use it in a survival setting, I would probably replace the legs with a couple of banks of 3x3 wheels, just to reduce my own stress ;-) but it looks absolutely impressive. The interior is very immersive, and I like that the thing isn't covered in guns. One thing I might like to do is to add a few light shelters of corrugated metal, made to look like the crew slapped them together from scrap where needed.

  • @billywise643
    @billywise6434 ай бұрын

    This REEKS of homeworld and I love it.

  • @kabob0077
    @kabob0077 Жыл бұрын

    Reminds me of an Arms Fort...

  • @843jack1
    @843jack1 Жыл бұрын

    i recommend you try to contact the creators of the ship to give you or us the rundown of the ship. the last few ship you do a lot of speculations of how they work. When you do work them, you break them because you don't know how to use them.

  • @wheelmanv
    @wheelmanv Жыл бұрын

    "OH we're doing really well" could not have been better timed

  • @etanthegreat2627
    @etanthegreat2627 Жыл бұрын

    Needs alot more self defense, this is the size of a heavy cruiser and all it has is two gatling guns? Not enough Dakka

  • @balazsvarga8379
    @balazsvarga8379 Жыл бұрын

    Well respect for the player who made this monster🫡

  • @wookieman
    @wookieman Жыл бұрын

    I loved this episode of Thunderbirds. Pit of Peril.

  • @scooterman103
    @scooterman103 Жыл бұрын

    11:35 XDD "Oh we're doing really well..."

  • @phillcasedy2228
    @phillcasedy22286 ай бұрын

    I love the creation. I have been into building cranes in manny models for years in space engineers. When using single rotors as base you cant make them work smoothly. In this case the creator could have used double rotors and hook the crane up to a central rod, than use pistons in combination with hinges for more stability. Another way to create more stability is to use a three phase stage using a timer sequence. This way pistons and rotors will accelerate and decelerate slowly, this prevents the shocks, eighter this, or set the motionspeed slow. Another way that works is using an overhead crane with a loos vehicle in ther, I found those the most clang proof contraptions. Also when it comes to picking up stuff, use sensors that can detect small blocks. When in range of the prey, set up an I/0 system around those sensors to help assist the operator.

  • @KingFrostbyte
    @KingFrostbyte Жыл бұрын

    Makes me feel like I’m at work down there

  • @MonostripeZebra
    @MonostripeZebra7 ай бұрын

    nice build

  • @petrzacharias6622
    @petrzacharias66222 ай бұрын

    I love this design. :) Someone should make walker only server. :D

  • @CopperKast
    @CopperKast3 ай бұрын

    I now have my next goal for my scrapyard playthrough

  • @LumenFox777
    @LumenFox7774 ай бұрын

    After dealing with pistons that tried to fling themselves to space (including one that i think suceeded) the cranes look like they dont have shared inertia tensors turned on. I've noticed that if the piston starts to shake while extended if that isn't turned on and is part of a chain of subgrids each piston will magnify the shake until it tears itself apart or achieves lift off.

  • @friendlyfire3412
    @friendlyfire34129 ай бұрын

    3.8 Megatons.. Holy moly! Thats a big Boy!

  • @Lance1311-Omegon
    @Lance1311-Omegon Жыл бұрын

    Seeing stuff like this makes me wish I would have gotten into SE more. Maybe if they ever make a sequel.

  • @joeybible683

    @joeybible683

    Жыл бұрын

    Why dont you literally just buy it now?

  • @psychosocialpenguin5358

    @psychosocialpenguin5358

    Жыл бұрын

    Space Engineers 2 is being worked on. New Engine and water physics have been teased in very very very early stages of development

  • @TheGreegles
    @TheGreegles Жыл бұрын

    Replace the legs with tracks and it's a carrier from Homeworld: Deserts of Kharak

  • @brothersgt.grauwolff6716

    @brothersgt.grauwolff6716

    Жыл бұрын

    I was thinking the same thing 😂

  • @robert-vh6qi
    @robert-vh6qi5 ай бұрын

    Dude built a Map. This is a legit Half life or Gears of war or Halo map, In A videogame, that is a Controllable vehicle. Space engineers is one of the best games ever.

  • @therealbahamut
    @therealbahamut Жыл бұрын

    See, we keep showing Keen what we REALLY want...

  • @rw8736
    @rw873610 ай бұрын

    As a krab myself, I proudly approve of this

  • @surki2080
    @surki2080 Жыл бұрын

    Love this haha

  • @KhoaLe-uc2ny
    @KhoaLe-uc2ny Жыл бұрын

    the spice must flow

  • @Acheiropoietos
    @Acheiropoietos Жыл бұрын

    In the 19th century, ship cranes were called ‘davits’. It would be cool to carry these names forward.

  • @viriatrix9874
    @viriatrix9874 Жыл бұрын

    the video thumbnail is spot on

  • @shawnfoogle920
    @shawnfoogle920 Жыл бұрын

    what i learned about this game. man it must take hours upon hours to build things lol. even if your very skilled and know what your doing i bet

  • @generik7414
    @generik7414 Жыл бұрын

    Before I saw it actually moving, my foolish mind thought this would look...not so janky in motion.

  • @PaRaDOX-de8bk
    @PaRaDOX-de8bk8 ай бұрын

    MF space engineer really built a Arms forts from Armoured Core

  • @7T_Primal_Wolf
    @7T_Primal_Wolf Жыл бұрын

    if it doesn't have the crane script, "I can't remember what the right name for it is" then I'd put that script on it and probably Mouse control. & I'd probably replace the legs with modded Wheels "something larger than the largest Base/DLC Wheels" the legs just seem like clang waitin' to happen

  • @TalesOfWar

    @TalesOfWar

    Жыл бұрын

    I was thinking that about the legs. Make them static but act as the suspension with some big ass wheels on the end.

  • @ghostl337
    @ghostl337 Жыл бұрын

    This gives me arms fort vibes from armored core lmao

  • @robdisco9287
    @robdisco92878 ай бұрын

    I love the Indiana jones intro Awesome

  • @gabrielmendes7866
    @gabrielmendes78667 ай бұрын

    wow, this ship is huge

  • @mindmachinepsy
    @mindmachinepsy Жыл бұрын

    If the crane wasn't so clangtastic and the walking worked a bit better, i'd actually love to use this one. Definitely more practical thn some of those capital ship designs. Would be cool on a wasteland themed server, if the servers could handle such thing that is xD

  • @benjaminhinckley897
    @benjaminhinckley89711 ай бұрын

    Clang? In the wonderful world of ksp, that kind of thing is called the kraken, or a kraken attack

  • @taylorcordell8708
    @taylorcordell8708 Жыл бұрын

    A way to improve the walker would be to make a separate platform for the legs to be attached to, that parts sways and then the actual walkable platform for players would have some form of gyroscopic leveling system between them to make sure the equipment and people aren't swaying around

  • @brothersgt.grauwolff6716

    @brothersgt.grauwolff6716

    Жыл бұрын

    I'm thinking the crew would have adapted to the swaying to the point they have to wear balance adapter devices just behind the ears to function normally on flat land or suffer land sickness as for equipment it's probably magnetized or the crew is drilled into securing it

  • @KerboOnYT
    @KerboOnYT Жыл бұрын

    Incredible build

  • @LastStandGamers

    @LastStandGamers

    Жыл бұрын

    Agreed this one was amazing.

  • @MrKasyno
    @MrKasyno Жыл бұрын

    Looks nice but I'd change his legs for wheels ;)

  • @TotalJerkface2K11
    @TotalJerkface2K118 ай бұрын

    This would fit into the Fallout Series or Borderlands so damn good

  • @Husker5454
    @Husker5454 Жыл бұрын

    The rig do infact be skidaddlin

  • @peopleiadmire730
    @peopleiadmire730 Жыл бұрын

    Hey LastStandGamers! If you love this. Please check out: Nomod fully firing warhead throwing tank on the workshop. It's from Deserts of Kharak

  • @Marcos-eg9lt
    @Marcos-eg9lt8 ай бұрын

    From the sides it looks like something out of high fleet

  • @PantsuMann
    @PantsuMann Жыл бұрын

    Probably works better with dampeners on when operating cranes. I never rig up cranes without it on. It'll be slower but less klangy.

  • @ginjaedgy49
    @ginjaedgy49 Жыл бұрын

    looks like the crane hasn't got shared inertia tensor turned on?

  • @brandenhall4063
    @brandenhall4063 Жыл бұрын

    All those moving parts...oh god the lag

  • @foodomanthemagnificent2650
    @foodomanthemagnificent26509 ай бұрын

    Definate Spirit of Motherwill vibs

  • @c0smickaiju916
    @c0smickaiju916 Жыл бұрын

    replace those claws with mag pads and it'll work great

  • @xlegend6462
    @xlegend6462 Жыл бұрын

    cool

  • @SirPlocks
    @SirPlocks Жыл бұрын

    Oil rig wars on legs

  • @honestgoat
    @honestgoat Жыл бұрын

    I almost expect to see John Carter jumping around.

  • @MikeHoughtonasUnit8720
    @MikeHoughtonasUnit8720 Жыл бұрын

    cool.

  • @halcyonsun6843
    @halcyonsun6843 Жыл бұрын

    It looks like a Desert Of Kharak Kiith Somtaw miners or even Kiith liir industrial and Kiith harel Manufacturer

  • @ayowhatdadogdoin8619
    @ayowhatdadogdoin861910 ай бұрын

    Wait thats actually.. cool

  • @--Valek--
    @--Valek-- Жыл бұрын

    soooo am I seeing this right? did they fix pistons?

  • @sushijones
    @sushijones Жыл бұрын

    Can't wait to attack this thing in Armored Core 6.

  • @illidari12211
    @illidari12211 Жыл бұрын

    i always try to make a hing with pistons like that but i can never get it right lol

  • @danielhomant2832

    @danielhomant2832

    Жыл бұрын

    I make piston driven hinges and rotors frequently. After the pieces are connected, turn braking torque on the hinge to 0, no rotation, no power, set everything on the hinge to 0, but leave the hinge limits alone. This way the hinge will roll and move freely. Set the limits on the piston carefully. Start near the middle of the range of motion if possible and slowly increase distance limit until you are are at full safe extension. Repeat for lower limit. Things get really klangy and jerky when the angles are near to flat or fully folded, so be careful. Move slowly, don't rush it. Once you get used to it, it is easy to set them up, with the most difficult part being attaching everything during a survival build because subgrids aren't saved. Piston hinges are great for heavy small grid construction, or simply aesthetics, heh.

  • @keksisthebetrayed8494
    @keksisthebetrayed8494 Жыл бұрын

    Spirit of Motherwill at home:

  • @thedarkone5049
    @thedarkone50498 ай бұрын

    I don't know why but large grid custom turrets have a. Tendency to get a seizure vibrate at high frequencies and finaly explode

  • @GrasshopperKelly
    @GrasshopperKelly Жыл бұрын

    3:33 (Deck/Bridge) Island

  • @willis1712
    @willis1712 Жыл бұрын

    Looks like all the crane controls need to have the acceleration reduced significantly. I think all those rotating surfaces shouldn't be moving faster than 5° a second imo.

  • @Gxaps
    @Gxaps Жыл бұрын

    Those arms are just screaming for someone to add MArmOS to them

  • @brownehawk7744
    @brownehawk7744 Жыл бұрын

    Thought it was a ship from Highfleet in the thumbnail.

  • @odd_bobble9106
    @odd_bobble9106 Жыл бұрын

    12:56 This is why just maxing out lateral, axial, or rotational forces does not work. Take time to properly calibrate your machine and it will serve you better and for longer.

  • @BDWykes
    @BDWykes Жыл бұрын

    Looks vaguely like the walker from that episode of Thunderbirds...

  • @matthewheywood4912

    @matthewheywood4912

    Жыл бұрын

    The Sidewinder? Yeah I can see the resemblance now you mention it.

  • @Dufusclofas
    @Dufusclofas Жыл бұрын

    YEAHH!

  • @zyekboutro7994
    @zyekboutro7994 Жыл бұрын

    The arm seems to shake a little. Reminds me a lot Fatboy Slim - Ya Mama. hahahahah

  • @skylearion57
    @skylearion57 Жыл бұрын

    11:41 he is now banned from using cranes/claws (lol)

  • @mediocreman2
    @mediocreman29 ай бұрын

    This kind of reminds me of the roving city in John Carter

  • @alphakilljoy1924
    @alphakilljoy1924 Жыл бұрын

    I’m doin apocalyptic armored core with this

  • @damaddog8065
    @damaddog80657 ай бұрын

    Klang is a tease.

  • @Taedrin
    @Taedrin Жыл бұрын

    It reminds me of a strandbeest

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