VELLUM: Workflow Concepts

Фильм және анимация

Scene Files available here: www.sidefx.com/tutorials/vell...
Vellum is a unified solver that offers fast production workflows for cloth, wires, soft bodies, balloons and grains. It works a little different than other Houdini tools you may be used to, so this course is intended to help you understand the fundamental design intentions and usage techniques for this unique solver.
The Vellum workflow offers easy setup and control, is OpenCL / GPU accelerated, and has some powerful visualization options as well. In this course we will explore some of the key nodes and concepts for working with Vellum including Configuring Vellum objects, creating collisions, understanding constraints, and the "Post Solve" workflow.
00:01:18 Basic Cloth Setup
00:12:53 The Unified Solver
00:16:23 Extracting Solver Data to SOPS
00:23:13 How to Handle Post Process Issues
00:32:20 Manage Vellum Data in SOPS
00:42:06 SOP Level Vellum Workflow
00:52:30 SOP Level Vellum Constraints
01:05:01 Putting Vellum to Work

Пікірлер: 16

  • @BloomGlare
    @BloomGlare4 жыл бұрын

    The commitment to learning and tutorials that Sidefx has is completely unparalleled IMHO - there's literally too much content. I freaking love this software.

  • @sniper1pk
    @sniper1pk4 жыл бұрын

    Dear SideFX, appreciate all the effort you are putting in getting people aware of vellum but seriously, please have Jeff Wagner or John Lynch do a slightly project based workshop on H17 RBD tool updates. Yes, I have seen Cameron White's masterclass, Mark Spevick's brick smash and Fuat Yuksel workshop as well. I'd still want Wagner doing a detailed "Lets Learn" style video. Thanks!

  • @Kemer95
    @Kemer954 жыл бұрын

    I appreciate it so much. The amount of stuff about vellum that you guys are producing is mindblowing. I wish every cg oriented company would do it ^^

  • @jluisroga
    @jluisroga4 жыл бұрын

    Nice, thanks for the tuts! I wouldnt mind paying for the courses, if it meant more tutorials and faster uploads. Like 10-50 dlls a month. Love your app. Thanks for the free courses!

  • @risnandarmultimedia5296
    @risnandarmultimedia52963 жыл бұрын

    We really enjoy how you explain things with this beast software.. please make more tutorials. Thanks

  • @FaddyVFX
    @FaddyVFX3 жыл бұрын

    Very informative

  • @PeterBowdidge
    @PeterBowdidge2 жыл бұрын

    Throughout, references are continually made to other courses to follow but in more detail. Anyone know where these might be?

  • @DimiShimi
    @DimiShimi4 жыл бұрын

    Is it possible to do something like a vellum hard-body? I had this case where I wanted to attach a hard object to a soft (vellum) hose and the two were supposed to affect each other (and collide against static geo). Or, as another example, how would you sim a cloth shirt with (big) buttons.

  • @psychedlicavfx6646

    @psychedlicavfx6646

    4 жыл бұрын

    Unfortunately None, yet. With the exception of using high stiffness in vellum, for actual SBD/RBD collisions you'd still have to go back to old FEM stuff.

  • @BUONCO
    @BUONCO4 жыл бұрын

    who is this teacher!? He's amazing i want more stuff from him! where can i find it?

  • @petarzdravkov5370

    @petarzdravkov5370

    3 жыл бұрын

    His name is John Moncrief. You can just open the link with the scene files and from there you will be able to visit his account and his other tutorials.

  • @PawelGrzelak
    @PawelGrzelak4 жыл бұрын

    Is it going to be a paid course?

  • @thomasoreilly5678
    @thomasoreilly56784 жыл бұрын

    DON'T LOOK IN THE NODE!!!! AHHHHH

  • @syntaxed2
    @syntaxed24 жыл бұрын

    Boring... wheres H18?

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