H17 Masterclass: Vellum Overview

Фильм және анимация

Houdini 17's new Vellum solver provides exciting new multi-physics possibilities. This masterclass provides an overview of the available solvers; and addresses both their SOP and DOP incarnations.
Download scene files here: www.sidefx.com/tutorials/houdini-17-masterclass-vellum-overview

Пікірлер: 34

  • @chrisreay8141
    @chrisreay81415 жыл бұрын

    Holy cow so much can be done in sops now. Thanks Jeff! Very helpful run down on the features.

  • @maximgehricke3768
    @maximgehricke3768 Жыл бұрын

    Loved this video! So much pure information condensed so well and brought across beautifully. Cheers!

  • @MESHQuality
    @MESHQuality5 жыл бұрын

    Vellum is amazing! Thank you!

  • @znbk5652
    @znbk56525 жыл бұрын

    speaking about plasticity in vellum would be great and especially that example in Houdini 17 launch presentation... almost everyone avoids speaking about plasticity... would you please make one especially about plasticity in vellum?

  • @Sal3DAnim
    @Sal3DAnim5 жыл бұрын

    I can hear Autodesk engineers crying

  • @dirarose1

    @dirarose1

    4 жыл бұрын

    still funny one year later XD

  • @xanzuls

    @xanzuls

    2 ай бұрын

    they can only dream

  • @KijasFX
    @KijasFX5 жыл бұрын

    Great video, lots of detail and very comprehensive.

  • @dnch
    @dnch3 жыл бұрын

    "wire removal was obviously done on this effect" had me rolling :D

  • @tomjerry84
    @tomjerry845 жыл бұрын

    I'm just wondering is Vellum a stand alone engine? Can it interact with other solvers like fluid?

  • @KijasFX
    @KijasFX4 жыл бұрын

    Great video I’ve been playing around with the formula on 40:20 is there a way to make it “stop” emitting after a certain frame? Cheers!

  • @maximgehricke3768

    @maximgehricke3768

    Жыл бұрын

    You can chain together multiple expressions using "&&". As an example, "$F%10==1 && $F

  • @KijasFX

    @KijasFX

    Жыл бұрын

    @@maximgehricke3768 awesome thank you hahah. 3 years later :D. Still helpfull thought

  • @eyewishwalrus
    @eyewishwalrus5 жыл бұрын

    I have a odd question I was wondering how much ram you would recomend for larger simulations on houdini? (im saving for a pc and love houdini)

  • @ronitsadhukhan7341

    @ronitsadhukhan7341

    5 жыл бұрын

    www.sidefx.com/Support/system-requirements/ this will give you a basic idea.

  • @xl000

    @xl000

    5 жыл бұрын

    32 GB or 64 GB. If you're asking, then you probably don't need more.

  • @eyewishwalrus

    @eyewishwalrus

    5 жыл бұрын

    @@xl000 i really do my computer is shocking lol.

  • @JulianAbreu

    @JulianAbreu

    5 жыл бұрын

    I have 12Gb, I know I need more, but Ive been able to do a lot of Sims by setting up at cache in disk while rendering.

  • @manojlogulic4234
    @manojlogulic42343 жыл бұрын

    Is this Simple Cloth removed from 18.5 version?

  • @ArgoBeats
    @ArgoBeats5 жыл бұрын

    Can somebody please explain the differences between Houdini's Vellum and C4D Cloth/Soft Body?

  • @chillsoft

    @chillsoft

    4 жыл бұрын

    Everything? They're not even comparable :) C4D is very old tech while Vellum is a PBD type optimized engine while the C4D one is looking at not only PT but also Prims I think!

  • @Nikos_prinio
    @Nikos_prinio4 жыл бұрын

    Thanks for the tutorial. But, bacon falling on a pig's head. Really ?

  • @chillsoft

    @chillsoft

    4 жыл бұрын

    Wait....why not? Did it hurt the polygons (or 1s and 0s if you wanna go deeper) feelings? :)

  • @Nikos_prinio

    @Nikos_prinio

    4 жыл бұрын

    ​@@chillsoft I don't want to sound like a lecturer and I'm very grateful for the work you're doing. But given the horror that animals in slaughterhouses experience is no joke, a little compassion never hurts.

  • @chillsoft

    @chillsoft

    4 жыл бұрын

    @@Nikos_prinio You are truly right in that regard, I apologise if I offended you. But still, that attitude has its forum and place and a 3D program presentation ain't it. I'm actually mostly a vegetarian and buy most of my stuff from local farms when I can, because of the reason you just gave. It's horrifying what the meat-industry does to animals. But polygons have no feelings and if the instructor wanted to make what he did, he should be able to. Cheers, and keep standing up for compassion in the world

  • @Nikos_prinio

    @Nikos_prinio

    4 жыл бұрын

    ​@@chillsoft Thanks for your kind answer and sorry - again - because I'd never intended to play the part of a preacher of good conscience... As an instructor myself, one of the point I stress to young students is that we have powerful communication tools in our hands. We therefore have a responsibility towards those who do not. Our business is not neutral, we create and convey messages. I think doesn't hurt to have this in mind. Cheers and thanks :-)

  • @Nikos_prinio

    @Nikos_prinio

    4 жыл бұрын

    Wait... Did I just quote Spiderman... ?

  • @Perry-wy2fc
    @Perry-wy2fc5 жыл бұрын

    So ridiculously complicated ...!

  • @xl000

    @xl000

    4 жыл бұрын

    Houdini is not targeted at beginners. This tutorial is pure information

  • @tomjerry84
    @tomjerry845 жыл бұрын

    I'm just wondering is Vellum a stand alone engine? Can it interact with other solvers like fluid?

  • @bbossin

    @bbossin

    5 жыл бұрын

    If it's a DOP it should be available in Dops for other interaction. I have been seeing some artist build their DOPS into their SOPS, which I found confusing at first. Instead of jumping to a dop outside of your sop, you dive down. I have been just been trying to deep dive as many of these tutorials as I can, its starting to make sense.

Келесі