Unreal Engine Hack & Slash Tutorial [2024] Series | Part 3 | Light Attack Combat

Ойындар

This series will walk you through the steps on how to develop the core mechanics for a hack and slash game or an action game. I may speak and/or move quickly so feel free to slow the video down to pause. All systems shown can be implemented in UE4 or UE5. If you have any questions please leave a comment, or better yet, join the Discord server and ask yout question there.
FULL PLAYLIST:
• Unreal Engine - Hack A...
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Assets Used:
Animations: www.unrealengine.com/marketpl...
Animations: www.unrealengine.com/marketpl...
Animations: www.unrealengine.com/marketpl...
Weapon: www.unrealengine.com/marketpl...
VFX: www.unrealengine.com/marketpl...
VFX: www.unrealengine.com/marketpl...
VFX: www.unrealengine.com/marketpl...
Music:
• @NoCopyrightSounds / @nocopyrightsounds
Disclaimer:
I do not own images used in thumbnail or music. All credits are for creators and publishers.
#yukomillennia #hackandslash #unrealengine #ue5 #actiongames

Пікірлер: 18

  • @jjsc5986
    @jjsc5986Ай бұрын

    I just discovered this series and your channel is an actual goldmine. i just started learning unreal and have been wanting to make games like this. pls continue the series!

  • @katsuo__1638
    @katsuo__163829 күн бұрын

    Your process is much more fun than the other tutorials ive tried, Thank you so much for this, i am still early in the series but i hope you finish it

  • @wildrelicproductions4879
    @wildrelicproductions48792 ай бұрын

    Love these series keep it up! Could you possibly add a magic system to it I've yet to see really anyone do a action combat style magic system

  • @millenniumGeneration

    @millenniumGeneration

    2 ай бұрын

    Thanks for the support, I'll look into it as I don't' have much experience with a magic system.

  • @durvanshudhakate
    @durvanshudhakate8 күн бұрын

    hey i am not able to do multiple attacks and it stops after 1st attack

  • @millenniumGeneration

    @millenniumGeneration

    8 күн бұрын

    Hi, join my discord nd drop some screenshots of your code and maybe we can help

  • @agentshadow6618
    @agentshadow66182 ай бұрын

    can you make toutrioul like the dmc when you hit enemy the sound effect and small time stop like anime which make it look way better ......plz

  • @millenniumGeneration

    @millenniumGeneration

    2 ай бұрын

    I have a tutorial on hit stop which you can modify to get the same feel as the system from DMC

  • @agentshadow6618

    @agentshadow6618

    2 ай бұрын

    Would You make it next plz

  • @biggreen1456
    @biggreen14562 ай бұрын

    One thing I have a question about is the speed in changing direction , in many action games especially when they are difficult turning around is done frequently but I have seen many games in unreal engine that have an awkward turn around sequence that ends up slowing me down and leading to damage/death. I saw an option to increase the speed in turning around but it makes slight changes in movement quite awkward. Best case I can think of this problem is in Kingdom Hearts 3, which was made in Unreal Engine 4 and has this exact problem when changing direction which seems to be similar to how the base third person blueprint works.

  • @millenniumGeneration

    @millenniumGeneration

    2 ай бұрын

    I have not played with any of the Kingdom Heart games so I'm not too familiar with how the rotation system works, but I think I know what you are saying. I do have to agree that the rotation with root motion system does rotate the character a bit too slow, what I can recommend doing is modifying the rotation rate in the character movement to save the input and interp to that rotation by updating the player's current rotation.

  • @JustDoog
    @JustDoog2 ай бұрын

    ran into a strange problem, at 17:00 in the LightAttackMontage array im not able to add any of the montages after adding array elements. i have the 4 montages in the drop down menu but clicking them doesnt add them and the box still says none. i left a post with pictures included on your discord so hoping someone sees and can help me out since i noticed your away for a while

  • @millenniumGeneration

    @millenniumGeneration

    2 ай бұрын

    Thanks I'll check it out if I have time, but what I can recommend is to restart the engine or ensure that the variable is the correct one. This is the first time I've ever heard of such an issue, but I'll look at your post if I ever get the chance.

  • @JustDoog

    @JustDoog

    2 ай бұрын

    @@millenniumGeneration dont worry to much about it. I restarted the project and just retargeted the anims to fit the ue5 skeleton and all is working now as it should. Thanks for the reply though

  • @rabbaniprottoycodes
    @rabbaniprottoycodes2 ай бұрын

    Isn't it the old series of your channel?? Are you making the same series again?? Because your so far videos look like your old series kzread.info/dash/bejne/epaXw5qCj7iulaw.html As i am already following the old one so it is a request to you if possible this time try to add AI enemies and boss fights and also see if you can make a multiplayer hack and slash series for us. that will help a lot.

  • @crwmateanime8582

    @crwmateanime8582

    2 ай бұрын

    When you follow this new video you will see a few changes he made I think this new system is more optimized compared to the old one

  • @millenniumGeneration

    @millenniumGeneration

    2 ай бұрын

    Hello thanks for your input. This series is slightly different from the old series. I'm making some changes to how functionality is handled and I making a bigger emphasis on cleaner code. This will help with certain systems not working because of the low effectiveness of the old systems. I'm also using my voice so I can better explain what I do and how to do it so it will help with debugging.

  • @rabbaniprottoycodes

    @rabbaniprottoycodes

    2 ай бұрын

    @@millenniumGeneration glad to know your side brother. also please do consider my request on making AI enemies for fight and also it will be a treat for us from you if you can add a boss fight video in your series. Because so far balancing your made player with AI enemies were a challenge to me atleast. Thanks again for reading

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