Unreal Engine 5.3 - Short movie - Gates of Barovia
This is my first attempt at creating an animated sequence with a small narrative.
I have used unreal engine v5.3 with metahumans, in addition I have bought some ready-made assets from the unreal marketplace.
The action is set in Misty Forest from the Dungeons & Dragons Forgotten Realms setting. The sequence tells a story about someone who is chased by werewolves in the fog and as the fog breaks up he ends up in front of the gate to Barovia.
I've had a lot of fun trying to learn animation in Unreal Engine and look forward to starting new exciting projects.
If anyone is interested in a collaboration regarding vfx or other aspects of visual storytelling, just contact: jonskar@gmail.com.
Пікірлер: 45
Can confirm, Bavaria is a hell of a place to be in
@svengewalt5841
29 күн бұрын
Just thinking about it makes me uneasy
@snarekeeper8053
28 күн бұрын
just want to add besides the bs joke comment, that work is seriously impressive, i absolutely love what you did there, Score!
@alansouter6713
16 күн бұрын
During the beer festival it's great 😂😂
Oh my god, I'm playing that campaign right now as a DM and that is exactly how I envisioned it! :D That is so cool!
@johnscore
28 күн бұрын
Thanks! Hope your and your group enjoys your time with Curse of Strahd.
This is the kind of vibe Gothic remake should have. :P
@johnscore
11 күн бұрын
Thank you! I might do more! :)
This is STUNNING work and a perfect capture of the atmosphere of Barovia. This is seriously your first animated feature??
@johnscore
11 күн бұрын
I have worked for a number of years as a professional filmmaker in Norway. Where I've created a lot of visual effects for different projects, but have never created all-digital scenes before. I think it says something about the Unreal Engine's user interface, how easy it is to use, control light, camera angles, focal length, arrange sets, so it's almost like working on a real life set.
Nice, I just wrapped up my version of CoS a few months back love stuff like this. Been using all kinds of online assets to bring the feel to life. Wish I had this to show then, oh well for the next time.
@johnscore
11 күн бұрын
Thank you! I will run my first session of CoS soon!
Well done, this looks incredible! Only critique from me is the posture of the character looked a bit weird in some shots. Continously half crouching like that just doesn't look quite natural to me.
@johnscore
28 күн бұрын
I should have used the metahuman body and attached the costume to that body instead of attaching metahuman head to the other body. Gave me lots of issues when I wanted to correct the mocap animation. But next time I’ll fix it! :)
Pretty radical! The model on the main guy was insane (metahuman tech is nuts) but his hands seemed a bit stiff! Other than that, positively spectacular!
@johnscore
Ай бұрын
Haha, yeah, I was very interested in making a story where the main character had a severe case of arthritis. Next time I’ll try to figure out how to animate the hands in a good way. But the detail level of the face of the Metahumans are insane!
Whoa
Excellent work. I'm running Curse of Strahd now and this really sets the tone.
@johnscore
Ай бұрын
Great! Good to hear that you can use my short film for your own group of players 👍
amazing work, thank you!
@johnscore
28 күн бұрын
Thanks!
Barovia is where we all want to be...but never ever in real Life :D
@johnscore
28 күн бұрын
So true!
That's amazing !
@johnscore
28 күн бұрын
Thank you!
Great work!
@johnscore
11 күн бұрын
Thank you!
Great work! Just about to start DMing Curse of Strahd and I think Ill send this to the players as inspiration once they break into the mist :D
@johnscore
29 күн бұрын
Great! I hope you have a good time in the mist! Good luck to your players :)
cool movie
@johnscore
28 күн бұрын
Thanks!
Amazing!!!
@johnscore
11 күн бұрын
Thanks!!
The reveal shot on the gates was spectacular, and the closeups on the metahuman were so lifelike! Really great animation. How long did it take?
@johnscore
Ай бұрын
Thanks man! Building the gates took the longest, maybe 2 or 3 days. I think the whole short is about 40 shots, I tried to work as fast as I could, completing between 1-4 shots every day I had available ( about 3-4 hours working time ). Lets say I used a little under a month to complete it.
Man I loved it can you please tell me how much time it took you to create this masterpiece ?
@johnscore
5 күн бұрын
Thank you! It’s hard to say exactly how much time it took. I spent a couple of hours here and there in between working hours and some spare evenings from march to june, with a couple of months I did nothing. I guess I could do the whole thing in two working weeks with 8 hour days. Maybe even faster.
Hey dude! Awesome work. Though just wanted to know if the character is just a metahuman or something made from digital scans?
@johnscore
5 күн бұрын
Thank you! The characters head is a metahuman. The body is a character i bought from the marketplace.
Can you do a behind the scenes explaining how you made it?
@johnscore
11 күн бұрын
I might, or I'll start to do some speedbuilds for future projects where you can see my whole design process.
for animation which mocap suit are you using ?
@johnscore
11 күн бұрын
I didn't use any. Body animations are from Mixamo, with some manual tweeking. Closeups of the face are my own face doing stuff, captured with my iPhone and using the metahuman animator for transferring it onto the metahuman.
Unreal Engine - at least it not unity
@johnscore
11 күн бұрын
I haven't tried Unity, but I guess you can do some cool stuff there as well