Unity Avatar - Avatar Mask - Animation override

How to create Your own game ready animated 3D model / character
Mixing your animation, use avatar and avatar mask - masks
- Create your 3D model in Blender, add bone rig and animate it
- How to improve your animation with mixing and override technique
- Create Avatar for non humanoid character - Non humanoid Avatar
- Create different Avatar Mask
- Override Animation - Override animation track
Create your 3D model avatar in Unity - character but how - now I try to show You the tricks :)
Contetnt===================================================
00:00 - Intro
00:18 - Create bones your character in Blender
01:30 - Test your rig / bones
01:46 - Add some animation to your 3D model
03:50 - Import Blender model into Unity
04:30 - Crate avatar to your model - bone structure map
05:00 - Create your animation phases, split animation
08:50 - Add sequencing animation timeline to test your animation
13:40 - Create non humanoid avatar mask
15:00 - Animation Rigging component (use now for visualise bones)
16:20 - Set up and test Animaton override track
17:10 - create and add more avatar mask and override track
20:40 - Fast overview how to add this as Character animation controller
22:45 - End :D Thanks for watching
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Blender
3D modeling, Bone, rig, rigging, animation, animations
Unity
Graphic tier - Standard, URP, HDRP
Character creation, avatar, avatar mask, humanoid, non humanoid
Split, break your animations to phases - parts
Timeline, sequencing, animation override, Animation rigging component
Animation track, Animation override track with avatar mask
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#unity #unity3d #indiegame #shader #shaders #shadergraph #tutorial #tutorials #tips #tricks #scifi #animation #shorts #short #animation #gamedev #character #design #easy

Пікірлер: 4

  • @zunara3Dcenter
    @zunara3Dcenter2 ай бұрын

    wow

  • @tannos2023

    @tannos2023

    2 ай бұрын

    Thanks a lot Zunara 😊

  • @imogames77
    @imogames77Ай бұрын

    Ó, ez nagyon szuper... Köszönöm a feltöltést :) Megkérdezhetem, hogy melyik Unity editort használtad? (Oh, this is so cool... Thanks for uploading :) May I ask which Unity editor you used?)

  • @tannos2023

    @tannos2023

    Ай бұрын

    Szia Imogames77 Köszönöm szépen a pozitív kommented, örülök ha segíthettem evvel. A személyes kedvencem a Unity 2021 széria a stabilitása miatt (2021.3.37f1 bár már jött ki újabb LTS verzió) valamint mert néhány régi assetet nem frissítettek már későbbi verzióra sajnos. A nem LTS (Long Term Support) verziókkal már nem szoktam bajlódni. Ha jól emlékszem ez a tutoriál már a 2022.3.25f1 -ben készült. Lassan javítják a betegségeit (asset thumbnail. IL2CPP, light bugs) Sok hasznos dolog van benne, mint az új víz - oceán rendszer szimuláció amit jó lenne használni és végre nem kell shadereket kötözgetni :D A HDRP és URP rész is kicsit letisztultabb, bár nekem mintha kicsit lassabbnak tűnne a 2021-nél. Legyen szép napod és jó alkotást kívánok 😊 ============================= Thank you very much for your positive comment, I'm glad if I could help My personal favorite is the Unity 2021 series because of its stability (2021.3.37f1 although a new LTS version has already been released) and because unfortunately some old assets have not been updated to a later version. I no longer bother with non-LTS (Long Term Support) versions. If I remember correctly, this tutorial was already made in 2022.3.25f1. They are slowly improving its ailments (asset thumbnail. IL2CPP, light bugs) It has many useful things, such as the new water - ocean system simulation, which would be nice to use and finally you don't have to bind shaders :D The HDRP and URP parts are also a bit cleaner, although it seems to me it would seem a bit slower than 2021. Have a nice day and I wish you a good creation 😊