Try this AWESOME Blender 3D Particle Trick

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Пікірлер: 73

  • @MichaelHickman3D
    @MichaelHickman3D Жыл бұрын

    Gleb had a trick like this he used a few years ago, it gives a very nice result because it creates an atmosphere.

  • @TheToillMainn
    @TheToillMainn Жыл бұрын

    This is perfect to put in your asset browser after making different versions. Thanks for the tutorial! Exactly what I was looking for.

  • @hendorin91
    @hendorin91 Жыл бұрын

    thanks for the tutorial, for my personal preferences I'd prefer delete the default cube and then add a new one.

  • @PotatoImaginator

    @PotatoImaginator

    Жыл бұрын

    Noooo

  • @NotSoMuchFrankly

    @NotSoMuchFrankly

    Жыл бұрын

    You monster!

  • @hardiwb
    @hardiwb Жыл бұрын

    How to not delete default cube

  • @nurhakimsalim3958

    @nurhakimsalim3958

    Жыл бұрын

    @@aadhithya9351 its a joke hahaha

  • @iam_abdullah2

    @iam_abdullah2

    Жыл бұрын

    Just hide it.

  • @mikoglitchingrabbit

    @mikoglitchingrabbit

    Жыл бұрын

    You can't. It's impossible. You have to delete it

  • @Losjo4093

    @Losjo4093

    Жыл бұрын

    A X ctrl A cube

  • @micmacha

    @micmacha

    Жыл бұрын

    Default cube... exists for a reason.

  • @jamesriley5057
    @jamesriley50579 ай бұрын

    Thank you for this. I thought I had a good handle on dust, but it contributed way too much time to my renders. Your tips helped me optimize it

  • @rileyb3d
    @rileyb3d Жыл бұрын

    I saw the thumbnail and was super critical like "really, every render? Come on..." And then I heard your opening line and just about died 😅. Dead on point! Great technique and fantastic video!

  • @ToRealFaDis
    @ToRealFaDis Жыл бұрын

    thanks for this i have been looking for something like this!

  • @fearofaflatearth
    @fearofaflatearth Жыл бұрын

    Thank you! That 'original object hide' hack for the particle emitter is super helpful to know about; I've been trying to find clever ways to hide the object in the scene!

  • @wrichards123
    @wrichards123 Жыл бұрын

    clear instruction and very useful...

  • @sidekick3rida
    @sidekick3rida11 ай бұрын

    Dude, your renders are so dope. Very unique!

  • @frag2
    @frag2 Жыл бұрын

    This is such an important tutorial, than kyou for making!

  • @Davin.B
    @Davin.B Жыл бұрын

    Great easy to follow tutorial!

  • @danrebeiz4598
    @danrebeiz4598 Жыл бұрын

    This video literally came out at the perfect time for me. I’m working on a scene right now that could use this touch.

  • @AndyRedwood
    @AndyRedwood Жыл бұрын

    Fantastic, thank you!

  • @OrignalFabMartha
    @OrignalFabMartha Жыл бұрын

    Your tutorials are such great explainers. But I'm commenting here today to tell you that anytime I select a pull-down in Blender, I say "twirl down the setting" in my head because of you ;-)

  • @avee2273
    @avee22737 ай бұрын

    Thank you so much

  • @vectorr6651
    @vectorr6651 Жыл бұрын

    What a cool scene!

  • @sandrawong6787
    @sandrawong6787 Жыл бұрын

    I mean you could also mix a diffuse and transparent shader by a factor of Fresnel and you got a fade-out at the edges kinda particle Disclaimer: this only works well with round objects

  • @Starwarsfun1-Leo
    @Starwarsfun1-Leo Жыл бұрын

    That's an awesome technique 👍 Thank you very much for sharing!

  • @marcies7568
    @marcies7568 Жыл бұрын

    So useful, thank you so much! It instantly improved my render 😀

  • @OttrPopAnimations
    @OttrPopAnimations11 ай бұрын

    best dust tutorial

  • @LizzyKoopa
    @LizzyKoopa Жыл бұрын

    thank you for this awesome video!

  • @PotatoImaginator
    @PotatoImaginator Жыл бұрын

    I like how the default cube wasn't deleted . I'm happy :)

  • @sirjohnplaton2085
    @sirjohnplaton2085 Жыл бұрын

    Cool! Really nice tut, i learn more and this is high quality ficha

  • @foxxdgd443
    @foxxdgd4433 ай бұрын

    HE DID USE THE DEAFLUT CUBE, NOOOOOOOOOOO-0-O0O-0O-0-O0-O0 *screaming in terror as the univese coollapses*

  • @siandream4495

    @siandream4495

    2 ай бұрын

    Same I didn't know just how important it was to always delete the cube first before today

  • @TheRumpletiltskin
    @TheRumpletiltskin Жыл бұрын

    6:50 bro that is such a stupid work around... but I'm glad you mentioned it, cause I needed it.

  • @garymarkham5179
    @garymarkham5179 Жыл бұрын

    Detailed Blender 3D tutorial 😊

  • @fisherman10101
    @fisherman10101 Жыл бұрын

    spot on :)

  • @azithoth6860
    @azithoth6860 Жыл бұрын

    Missed opportunity to name the cube "dustbin"

  • @34zporlier10
    @34zporlier10 Жыл бұрын

    Now i feel the need to change my default cube to be text saying "you should lower your expectations" as a little reminder when i get overly ambitious about an idea

  • @milkycrumb
    @milkycrumb Жыл бұрын

    do you plan on making a tutorial for grass animations? yours always look great !! always love your videos

  • @ettorel
    @ettorel Жыл бұрын

    Is there a way to loop the particles into infinity maybe using "sin" and "cos" formulas somewhere? Awesome video by the way. Super simple, to the point and very effective

  • @binyaminbass
    @binyaminbass10 ай бұрын

    Hello from the future! In 3.6, you can hide the particle object and the particle system stays visible. Yay for updates!

  • @englishshadrick5296
    @englishshadrick5296 Жыл бұрын

    would you do a video on everything in the light path node. that would be awesome :)

  • @steprockmedia
    @steprockmedia Жыл бұрын

    What a fun project - and thank you for saving the default cube! #SaveTheDefaultCube They're an endangered species - not many people know that.

  • @pascalruck2477
    @pascalruck2477 Жыл бұрын

    Bad Normals has a great video on using a single vertex, a particle instances modifier and geometry nodes with a single points to mesh node (only cycles). Combining this video with that idea should work great. m.kzread.info/dash/bejne/f56Bk5h_hbC1e7A.html

  • @yoinkling
    @yoinkling Жыл бұрын

    Scene was black, I forgot to uncheck "show emitter" in particle system -> render -> show emitter for the dust box!

  • @kunemann
    @kunemann Жыл бұрын

    Geometry nodes > noise > vector subtract 0.5 > scale > set position…. Done!

  • @luclenders
    @luclenders Жыл бұрын

    Great tip! quick other question. Do you also have a video on how you make your animations seem like they are on 2's?

  • @adeo

    @adeo

    Жыл бұрын

    You can animate on twos

  • @lordvesalius

    @lordvesalius

    Жыл бұрын

    you can set the framerate to 12 or 15 fps and neighbour interpolate to 24 or 30. That way your renders will take half the time

  • @dilstories
    @dilstories Жыл бұрын

    I wonder if this could be used on geometry nodes

  • @gordonbrinkmann
    @gordonbrinkmann Жыл бұрын

    If you don't want to use weird workarounds which are unnecessary, try hiding the dust particle with the "Hide in Viewport" option (the eye symbol in the outliner), this way you don't need an extra collection for the icosphere... and then disabling the Render visibility will not hide the particles from the render. The other thing is the material setup: when you disable the Ray Visibility for everything except Camera on either the icosphere or the dust box, the particles will not throw shadows but also not emit any light on objects in the scene. Therefore using the Light Path > Is Camera Ray to mix the Emission with Transparent is completely redundant.

  • @engelbrecht777

    @engelbrecht777

    Жыл бұрын

    Necross 🎸⚔💀🤘👌

  • @gordonbrinkmann

    @gordonbrinkmann

    Жыл бұрын

    @@engelbrecht777 Oh my god, how did you know? 🤣

  • @engelbrecht777

    @engelbrecht777

    Жыл бұрын

    @@gordonbrinkmann 😄 did you ever play in Denmark? Anyways really cool music. I love it.

  • @gordonbrinkmann

    @gordonbrinkmann

    Жыл бұрын

    @@engelbrecht777 Thanks, man. No we didn't play in Denmark, unfortunately. Back in the 90s when our band existed we were only known in a small region. You heard the music here on KZread or anywhere else?

  • @engelbrecht777

    @engelbrecht777

    Жыл бұрын

    @@gordonbrinkmann Just heard it here on the tube. I guess necro something is not that unusual part of a name in the metal business. I remember drawing tape casette covers and logos for local death bands here in Aalborg back in 1990'ish. What a time to be alive 🙂

  • @oritfx
    @oritfx Жыл бұрын

    Wouldn't it make more sense to use a circle instead of icosphere and set tracking to camera? Dust bunnies would always be round while also being much less performance-intensive.

  • @enndzera
    @enndzera4 ай бұрын

    I need the tutorial for the coffin with skeleton, please

  • @ShebanFPV
    @ShebanFPV Жыл бұрын

    will this work in Blender 3.3.3?

  • @MichaelSoluyanov
    @MichaelSoluyanov Жыл бұрын

    I would prefer geometry nodes setup, with procedural animation you have no chance to ruin your animation because particles aren't cashed properly.

  • @marcoss6915
    @marcoss6915 Жыл бұрын

    good afternoon good tutorials what is the name of the coffin animation, would you like to do the same?

  • @dudleybarker2273
    @dudleybarker2273 Жыл бұрын

    not sure my pc can handle this - when i enter render view my viewport goes bright pink...

  • @luca__3044
    @luca__3044 Жыл бұрын

    now do it with geo nodes xd

  • @ristovisuals
    @ristovisuals Жыл бұрын

    WTF. I was just thinking about this and how would it be done and this video pop ups on my YT front page. It's all a simulation.

  • @NotASpyReally
    @NotASpyReally Жыл бұрын

    10:08 he said "fart"

  • @nabizz7
    @nabizz7 Жыл бұрын

    Kherson🍉

  • @RacoonAndres
    @RacoonAndres Жыл бұрын

    6:35 just press H (hide in viewport) instead of disable in viewport, and disable in render, no need for the collection

  • @user-rc6li4sh9u
    @user-rc6li4sh9u Жыл бұрын

    How make this in blender? kzread.info/dash/bejne/momArdGSgsqxe9I.html

  • @ricardoangra761
    @ricardoangra761 Жыл бұрын

    Shame on you, the default cube must not thrive

  • @Nikkattsu
    @Nikkattsu Жыл бұрын

    You still have to delete the default cube even if you use it...... my disappointment is immeasurable and my day is ruined.

  • @ricardoaltuna8238
    @ricardoaltuna8238 Жыл бұрын

    using the default cube? are you trying to anger the ancient gods of blender?