Transport Fever 3 - What I Would Like

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Lets talk about Transport Fever 3. This is what I would like in the game
0:00 Intro
1:08 Larger Maps
1:58 Terrain Tools
2:49 Fences
3:31 Subways
4:09 Improved Depots
6:29 Larger Ports
8:39 Airports
10:08 Road Tools
14:13 Car Park
19:14 A.I
20:41 Other Stuff
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Пікірлер: 51

  • @PtrkHrnk
    @PtrkHrnk9 ай бұрын

    What I would like to see in Transport Fever 3 Gameplay • Mode ○ Public § Cheaper, but takes time § Public procurement ○ Private company § Instant, but expensive § Competitors • Inflation ○ Every year prices raise for a random amount § Difficulty options from 0 up to 4 ‰ a year • Tourism • Contracts ○ Unlock industries for a fee ○ Fees differ by the industry ○ The later the unlocking, the higher the fee (see Inflation) ○ Penalties if contract not met (Transport stat) • Passenger fare system • Right of way system - pre-purchase land to avoid city expansion over it • Fuel management system (buy or provide yourself) ○ Coal ○ Diesel ○ Electricity Maps • Larger scale ○ Larger settlements with more space in between • External connections (export, import) • Settlements ○ Village § Slower growth § Only essential cargo wanted ○ City ○ Capital § Largest city § Wants all types of cargo Networks • Rail ○ Standard tracks § 120 km/h (75 mph) § Upgrade 1) 160 km/h (99 mph), 2) 200 km/h (124 mph) § Relative bridge, tunnel, landscaping cost high ○ Highspeed tracks § 250 km/h (155 mph) § Upgrade 1) 300 km/h (186 mph) 2) 350 km/h (217 mph) § Relative bridge, tunnel, landscaping cost low ○ Narrow gauge tracks § Lower cost § Steeper grades, tighter curves § Lower speed (90 km/h - 56 mph) ○ Rack railway § Steepest grades § Lowest speed (40 km/h - 25 mph) ○ Tram-train connecting track piece ○ Metro (underground, elevated) ○ Signalling § Trackside signals § Upgrade 1) In-cab signalling (allows higher speed, required to unlock max. speeds) 2) Wireless signalling (allows moving blocks - more trains) • Road ○ Trolley-ways (trolleybus) Buildings • Growable ○ Post office ("industry" in city) ○ Tourist attractions § In city □ Landmarks □ Hotels § Outside city □ Resorts (mountains, beaches) ○ Powerplant § Coal § Oil § Gas § Nuclear • Plopable ○ Intermodal terminals § Water-rail-road § Rail-road ○ Train stations § Rail mail add-on § Rail mail platform § Underground track / platform § Elevated track / platform § Refuelling add-on § Substation add-on ○ Metro stations ○ Electric substation Cargo • Intermodal containers • Essential and Luxury • Essential ○ Industrial ○ Food - Commercial ○ Mail - Residential • Luxury ○ Parcels § Residential § Commercial Vehicles • Rail ○ Tilting trains (up to 15 % overspeed in curves) ○ Tram-trains ○ Narrow gauge trains ○ Rack railway trains ○ Metro trains ○ Postal wagon (mail) ○ Container wagon ○ Articulated container wagon ○ Double-stack articulated container wagon ○ Freight multiple unit (parcels) • Road ○ Mail vans ○ Container trailer trucks ○ Trolleybus

  • @MeAg4in

    @MeAg4in

    6 ай бұрын

    what a comment

  • @PtrkHrnk

    @PtrkHrnk

    6 ай бұрын

    @@MeAg4in Sorry, I couldn't elaborate more

  • @deepjyotibhattacharjee4582

    @deepjyotibhattacharjee4582

    6 ай бұрын

    Woh impressive

  • @deepjyotibhattacharjee4582

    @deepjyotibhattacharjee4582

    6 ай бұрын

    Besides these lit demands I would like transport fever timeline to start from 1600 or 1700 where canal systems like Birmingham to London were prevalent. So we can play through a transition from late medieval canal system to early industrial coal driven steam engine boats and then railway. Yeah the start would be slow but it would be an holistic historical story telling game.

  • @nickdentoom1173
    @nickdentoom11739 ай бұрын

    More industries from the start without us needing mods.

  • @jessecruzu
    @jessecruzu9 ай бұрын

    You mentioned AI competition. I think multiplayer like in Cities in Motion 2 would be fun aswell. Imagine that you can compete with other players or work together, negotiate to use other players their infrastructure for a fee, save the game and when both are online continue where you left off. I also like your idea of roads actually take time to build. I remember Transport Tycoon had this where it took months in game to build a railway. I makes sens and miss that feature in the current tycoon/simulation games

  • @GamingInfested
    @GamingInfested8 ай бұрын

    personalizing your company, adding skins to vehicles having proper HQ and upgrading it

  • @alexguest9937
    @alexguest993722 күн бұрын

    What about METRO SYSTEMS? Like the London Underground. Also I can't seem to get the Tropical map with temperate trees instead of coconut palms etc. The Tropical map is fantastic but I want it to look more like The UK. And it would be great if you could remove and put in both cities and businesses, in-game - without going to the creator! There's also civic centre buildings which aren't there in TF2. Like Town Hall, Library, Police, Fire, concert halls, etc. I also miss a sense of HISTORY as well (past 1900). Castles, hillforts, cathedrals, old ports etc. It would liven up the game so much!

  • @wellseasonedgamer3104
    @wellseasonedgamer31049 ай бұрын

    I would like to see more realistic type industry chains, I know it may take away from modders but in the long run it would be profitable.

  • @maddtrker600
    @maddtrker6003 ай бұрын

    I agree with most of your ideas you mention in your video. The AI stuff though, not so much, but you could make that be a different mode of the game, so that if you don't want to play it, you don't have to. I would like to see the ability to change the station buildings. You place a station, then you have to try and guess how far to replace the station to fit the larger buildings or add them to the side of the station. It just doesn't look right. Also I would like to be able to flip the buildings. If you place a terminus station the track is on the right side of the platform. I would like to flip it to the left side of the platform.

  • @TechHench

    @TechHench

    3 ай бұрын

    Yeah think AI would need to be in a different mode or have to ability to switch off.

  • @cock4446
    @cock44468 ай бұрын

    - Tool that constructing streets and railroads adjust to the surroundings, so they have the least impact on the terrain. I think this would be possible when AI calculates the cheapest route from A to B, since terraforming is the most expensive part of building streets/railroads. Would be useful when they combine this tool with a minimum speed limit for the entire route that gets calculated. - Most industries should be in the outskirts of the cities, except for mining sites etc. (not random in the middle of nowhere). Buying or building factories in the cities for more profit. I would orientate on some mechanics of the old game Sid Meyers Railroads. - Planes should be able to fly and connect to cities outside the map, so planes make more sense. The planes just disappear for a while in this case. - More atmosphere and details that get automatic generated. - other things that already got mentiond (my opinion)

  • @Kesen2003
    @Kesen20038 ай бұрын

    1000 BC start where people use hand carts for goods and piggy back rides to transport people.

  • @That1person810
    @That1person8109 ай бұрын

    i would love the game more if then can improve the train routing AI more, such as push-pull, diesel engines running around the express on an avalble track, background engines shunting trains that actually imcoorperates into the whole thing, engines accidents so the breakdown train could be used etc. whatever British Rail was doing

  • @linguafranca86
    @linguafranca865 ай бұрын

    Better road tools and better traffic AI would be the biggest improvement if you'd ask me.

  • @BenskiBoi

    @BenskiBoi

    3 ай бұрын

    Yeah I have major traffic jam even though I have a bus lane and train but it’s not working

  • @PackitLive
    @PackitLive9 ай бұрын

    I would like it if there were mautstations for roads to get money from the fees like in Cities Skylines, cogwheel railroads and Battery powered trains, where also a new mechanic could be introduced, that buses and trains can/must be refueled

  • @AdamOpie
    @AdamOpie3 ай бұрын

    Canals! British style, small canals would be amazing in the early game!

  • @Kesen2003
    @Kesen20038 ай бұрын

    more industry military industry, car/airplane/ship/rail industry (maybe able to assemble your own vehicles/equipment?) Lots of spectacular ideas

  • @SAUBER_KH7
    @SAUBER_KH77 ай бұрын

    18:30 IIRC Train Fever had a similar system where if an industry was close enough to a customer (EG: town) it would slowly transport bits of that cargo to the destination without a route needing to be built. Correct me if I'm mistaken.

  • @Steffen281175
    @Steffen2811759 ай бұрын

    Es wäre schön, wenn man die Bahnhöfe so gestalten müsste, dass eine Lok um den Zug fahren muss, um in die andere Richtung zurück zu fahren. Auch wäre es schön, wenn die Züge wirklich in die Werkstatt fahren würden. Ein Beistellen von Wagen nur auf bestimmten Strecken wäre toll. Ein funktionierender Fahrplan wäre empfehlenswert. Aber das sind sehr spezielle Wünsche. Diese bekommt man nur, weil der derzeitige Zustand nahezu perfekt ist.

  • @Mudpaws
    @Mudpaws9 ай бұрын

    Day/ Night ,Slack action in trains , Much much much bigger maps , weather , better bridges , co-op multi player or vs , being able to pick which tracks get more maintenance then others mainlines > branchline and the tracks with less maintenance start to get rust and vegetation on them and the speed drops and ties rot , better radius range for stations so they have more reach , when a train is coming up to a signal it gives a clear way before the train gets there not right when the train hits the signal, disasters such as washouts ,floods, bridge failure , more houses and buildings out in the country

  • @gazac48
    @gazac489 ай бұрын

    We need a slope tool like City Skylines, this may be done by moders or as a update

  • @winglessviper
    @winglessviper8 ай бұрын

    I thought tje same thing w/ airports. I'd like to see the same thing for trains too.

  • @solkutter
    @solkutter3 ай бұрын

    I want to have dynamic weather and day-night changes. 👌

  • @TechHench

    @TechHench

    3 ай бұрын

    Would love those also👍

  • @uniquely.mediocre1865
    @uniquely.mediocre18656 ай бұрын

    I have quite a few wants for transport fever 3, however most important for me is to include heavy upgrading for... Trains, ie metros, both underground and elevated stations, i want rack and pinion, narrow guage, broad gauge, gravity railways with lifts for tourism, tourism... as an industry as well. Also stations that do both freight and passengers so mixed trains are viable Trams, again I want standard and narrow guage, i want freight and mixed use trams, trams to be able to use train tracks, also rack and pinions and also a Funicular would be neat, ideally trams and trains could be interchangeable in use Ships, i want car and train ferries and have them be more viable than bridges early on, i want ocean liners with tenders bringing passengers to and fro, tugs with barges, coastal and river steamers, i want all of this that comes with side paddlewheels, rear paddlewheels (really only happened with some river boats), and propellers. I also deeply want museums to be a thing, that way you can still make money off of aged machinery, occasionally do events where you bring out old stock and use it, keep them maintained, maybe even turn old ships into hotels. I also want an earlier start date, 1850 is way too late, it should be 1830.

  • @TechHench

    @TechHench

    6 ай бұрын

    Some great ideas👍

  • @jammiedodger7040
    @jammiedodger70405 ай бұрын

    There’s lots of things that should be added traffic management, Cable cars,trams on track and road,pull in bus stops,vehicle stay on the map and do not just disappear and appear, more in-depth industry, competing companies,research, starting date 1800 before steam, footpaths,Canal boats,new types of fuel like hydrogen and biofuel,3rd rail,vehicles should actually be require fuel and maintenance,restricted roads and also built in left hand traffic.

  • @TechHench

    @TechHench

    5 ай бұрын

    Some great ideas there

  • @jammiedodger7040

    @jammiedodger7040

    5 ай бұрын

    @@TechHench There’s lots of little things that would be nice to see in TPF3 another one would be Trolleybuses.

  • @zathary564
    @zathary5646 ай бұрын

    We need deep water ships. Cargo ships right now are absolute jokes compared to trains. Once you've setup a high speed rail line, shipping becomes much slower and inefficient comparably. We need ships that can carry many thousands of goods at once like modern cargo ships

  • @GustavSvard
    @GustavSvard9 ай бұрын

    You're prediction of TF3 release in late 2024 feels too soon IMO. Late 2025 maybe? That said: I fully agree it is a reasonable time now to lay out a good explanation of what one would like to see in TF3 so that the developers have some time to get good input and see what the players say about eachother's ideas. And the way you approached the different aspects, explained them, that feels like just the sort of feedback a developer can actually use (i.e. not just going "make it way better or I won't buy it!)". Kudos.

  • @m.marcel2151
    @m.marcel21518 ай бұрын

    i just would like to see transport fever 3.

  • @g.paudra8942
    @g.paudra89429 ай бұрын

    yeah the megalomaniac map isn't big enough especially if you have High Speed Rail

  • @MrPilcher1
    @MrPilcher16 ай бұрын

    the more they add increases the drag on the GPU

  • @ogs1951
    @ogs19516 ай бұрын

    How do you get your cities to expand like that

  • @TechHench

    @TechHench

    6 ай бұрын

    You need to make sure you have good transport in and out for passengers and cargo.

  • @basvh666
    @basvh6668 ай бұрын

    if they would just add a system for city building like cities skylines , we have got the best city building / transport simulator !

  • @jammiedodger7040
    @jammiedodger70405 ай бұрын

    Vehicle shouldn’t disappear and appear they should stay on the map like CS2.

  • @Kesen2003
    @Kesen20038 ай бұрын

    Taxi

  • @trainzderails2008
    @trainzderails20089 ай бұрын

    First!

  • @jammiedodger7040
    @jammiedodger70405 ай бұрын

    Transport Fever 3 will be 2025.

  • @TechHench

    @TechHench

    5 ай бұрын

    I think it will be 2025 now as well

  • @user-wl6mv4pq9c
    @user-wl6mv4pq9c8 ай бұрын

    i just want AI. game feels a bit nonsense and empty without it.

  • @MihailBFC
    @MihailBFC4 ай бұрын

    the cities in this game are a joke, same with the numbers, you have 1000 people in a city?! what does that even mean? 😂

  • @TechHench

    @TechHench

    4 ай бұрын

    Yeah agree 👍

  • @MihailBFC

    @MihailBFC

    4 ай бұрын

    @TechHench have you considered doing a series on TF2? on Europe map or Usa? thanks.

  • @TechHench

    @TechHench

    4 ай бұрын

    I’ve done one called the Big Build on a Europe map kzread.info/head/PLML6hSqjNxdkzz-vd4tLSoK6CZqm7uK6n&si=oQOjJon7OEhsLRb3. Might do one on a USA map at some point

  • @MihailBFC

    @MihailBFC

    4 ай бұрын

    @@TechHench do it, but start from scratch not with infinite money but use mods, will be an interesting watch

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