Top 5 Civilizations That Need A Nerf | AoE2
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00:00 - 01:07 Intro
01:07 - 02:38 5
02:38 - 03:50 4
03:50 - 05:09 3
05:09 - 06:58 2
06:58 - 08:58 Honorable Mentions
08:58 - 10:34 1
10:34 - 11:27 Final Talk & outro
Edits by K1
/ @k1aoe
Пікірлер: 471
I love how each of your scenario shots in the background show the bonuses for each respective civ, but in picture form. Great attention to detail
Nice video! I think having a top 5 civs that need a buff would also be a pretty good video because it's also a very interesting topic
@chriswhite702
Жыл бұрын
Agreed!
@varunmanjunath9123
Жыл бұрын
Dravidians: THIS IS WHERE I WILL BE NUMBER 1 YAYYYYYYY Gurjara: Hey buddy, I don't think that's something to be proud about...
@fkk1002
Жыл бұрын
please buff Burmese
@manuellanger1168
Жыл бұрын
I think it would be great if they give Goths one more usable gold unit that's not inf. for more variety in late game. Personally I'd love if they gave them thumb ring - it would make their cav. arch. a viable option. In return they could even take cavalier away - I wouldn't mind at all.
@gamaxgbg
Жыл бұрын
More like top 15 civs that needs a buff 11
Already waiting for top 5 civs that need a buff. At this point, I do not even know what to say to praise how much your content has improved Hera.
@StRodeNL
Жыл бұрын
That would just be Goths and Bengalis named in conjunction no? Kind of a short video.
@erwinwendler4621
Жыл бұрын
@@StRodeNL and saracens and dravidians and celts
@windwindy5356
Жыл бұрын
Burmese, Dravidian, Persian just to name a few
@rentabledwarf578
Жыл бұрын
@@erwinwendler4621 Celts are overpowered if you know how to eat TC
@rickychardzz
Жыл бұрын
@@erwinwendler4621 saracens tech tree is pretty insane, but without any eco bonus it is hard to match up whatever strategy in early game
I absolutely agree and I like the detail with a war elephant fighting mass militia :D
One unmentioned strong point of the Gurjaras is the Cav Bonus damage for the Siege Elephant. Their castle age eles do the same DPS as a siege ram. Literally insane
@HeraAgeofEmpires2
Жыл бұрын
100% agreed
@forsakenquery
Жыл бұрын
@@HeraAgeofEmpires2 they need to because they are a much worse unit. Food is way more expensive than wood in castle. Monks counter them without any upgrades. Pikes massacre them in seconds. They need stable upgrades to have similar stats to the ram. They're awful.
@CrnaStrela
Жыл бұрын
@@forsakenquery monks can't counter them lol, they are treated like rams so monks need to stand next to it to convert them and the siege elephant has attack upgrade, they can just beat up the monk instead. Spear do kill them but not as fast as you think especially against Bengalis elephants
@csquaredgaming
Жыл бұрын
@@forsakenquery You never just send in a seige elephant... by itself. It's like Russia in Ukraine thinking they can send in "the tanks" and finding out actually if you just send tanks, the tanks will get surrounded & die. You need to support the tanks (elephants) with some unit that will kill the units trying to kill the elephant. Just like sending in seige rams by themselves usually fails as well, where half a dozen plucky villagers will usually stop your seige push flat in its track if you didn't bring any supporting units. What is relevant though is that the dmg output is so high, that you need fewer elephants to still kill buildings really fast, which means you have the resources to *make* those supporting units that will keep the elephants alive. Other civs need to wait till imperial age to get such a high damage seige unit!
@forsakenquery
Жыл бұрын
My point is without their damage they are terrible. As they are with the other 2 civs that have them. Gujaras are insane, no question. But the siege elephants are in a good place - they're different and better than the alternative, like they should be. The siege eles in Bengali's are utter crap.
The new format for the videos is clean and well done. Combined with your analysis, as always, make it great.
Really interesting video, hope to see the Top 5 Civ that need a buff soon. Great work
Good video as always! The top 3 wasn't difficult to guess, I think those three stand out, the rest feel fine, but as you said, maybe some tweaks to a few of them. Overall I'm really impressed with the balance given the number of civs. Would love to see the top 5 civs that needs a boost video!
what really blows my mind about burgundians is the coustillier costs only 55 food. Like they don't have enough eco bonus...
@jcbo8906
Жыл бұрын
And also train relatively fast, at 15 seconds.
I think you left out the biggest Britons bonus for Teamgames: 20% faster Archer production. Archers are more sensitive to faster production bc ranged units scale better. and you get that for both Flanks.
Loved this video, and Top 5 civs that need a buff sounds great. Hope you decide to do it, great content!
Nice video ! What's your opinion on taking away the elite skirm upgrade from the Hindustani ?
I'm glad you mentioned Britons for team games. As someone who plays majority team games they feel like they really hurt. Something you didn't mention about them is their team bonus. Their faster producing ranges is for me the most impactful team bonus in the game (assuming you're playing with two flanks).
Loved it Hera, hope to see more vids like this one
next please add 5 civs that might need a buff!
Love these kinds of videos!! And very interesting viewpoints. I'm thinking a smaller cost reductions for eco upgrades for Burgundians. I like that they get access to these one age earlier, rather than only a cost reduction like the Vietnamese. And yeah, the coustillier definitely need some kind of nerf. Also think THE button needs some kind of change, it feels completely broken.
@LightGreenCorona
Жыл бұрын
- Make the Coutillier a foot unit. - Flemish Revolution only transforms non-farming villagers to Flemish Militia.
Love when you go into professor mode Hera, you are really good at speaking calmly and explaining finer details of the game :)
Hera's back! I was depressed when you switched for aoe4 content. Glad to have you covering aoe2 again
Your editor is setting the meta for aoe2 videos. Nice one!
Thanks, nice insight. I agree with gurjaras, what a nightmare to play against ... I need to buy the poles and burgundian, didnt knew they were that good
Amazing video Hera! And Claps in chat for K1👏👏
Hera, one impt thing you missed about Gujaras is that their rider bonus also applies to the siege elephants. The original siege elephant is already a free capped ram upgrade. This might not be that stunning in 1v1 but is absolutely massive in tg, especially closed maps.
I would love to see a top 5 factions that need a buff. Great video too.
I greatly enjoyed this video and the accompanying discussions
Nice video! And you make some solid points, who knows the devs are listening. But to be fair, I only kept watching to see if the militia could bring down the elephant 11
Amazing hera and great edits!!
100% on the gold and stone ratio. Just going for stone early gets you a few knights and a castle too. *and* the Folwork means you can definitely afford those knights
Nice video man, ill be waiting for the civs that need buff video
This is actually a BRILLIANT list. All civs ranked have game breaking mechanics that can't be dealt with and should be adressed asap. And on the other hand on the honorable mentions we have civs that are a perfect example of something that's "just strong" but not "broken". Franks, Mayans and Chinese are S-tier, of course, but they are only strong because of numbers, not because they break the game, which is the case for the top 5 mentioned. Personally I wouldn't ever nerf the 3 honorable mentions, instead I'd buff all other civs to be on par with them. However the top 5 need to be nerfed for yesterday. Extremely well-thought list, i wouldn't change a single thing. 7/10 list.
@HeraAgeofEmpires2
Жыл бұрын
7/10 comment thanks alot bro
@BilgeKaanAtay
Жыл бұрын
@@HeraAgeofEmpires2 7/10 Like
Great vid. Malitia mosh pit was definitely a great addition
Very satisfying what you did with the Burgundian farms around the mill.
There’s something so satisfying watching that war elephant go to town on those militias in the intro 11
Gurjaras: mounted units bonus helps light cav vs monk too. The biggest bonus is the castle tech for -25% food cost is like many civs primary bonus and makes all their units cost effective. Maybe move that to imp instead. I kind of feel like the civ is in the game to punish players that mindlessly go for cav. Many players still go for cav vs Gurjaras.
The thing with Gujaras is also that they have a perfect answer to everything, same as hindustanis but maybe even better. They open fast archers with their great early eco, you go skirms or archers yourself, which get destroyed by shrivamshas in early castle age and when you transition to pikes (because knights dont work against the civ) they have the chakrams to destroy your last hopes and dreams 11
@Gunsbeerfreedom87
Жыл бұрын
I don't think the civ itself needs a nerf, just Chakram throwers.
@SirFunkyton
Жыл бұрын
@@Gunsbeerfreedom87 I think one of the unique techs need to go and the bonus damage needs to go. Then its a more fair civ. You have heavy camels at full cost with extra armor which makes them still very good or you get cheap heavy camels. Right now Gujara camel beats hindustani imp camel. Its just too much
@scespinosab
Жыл бұрын
I think the Chakram is the one unit that needs a nerf.
@Gunsbeerfreedom87
Жыл бұрын
@@SirFunkyton Yeah but having great camels doesn't inherently make the civ OP because camels themselves still have plenty of weaknesses.
@SirFunkyton
Жыл бұрын
@@Gunsbeerfreedom87 thats true but less true for Gujaras. That +4 melee armour helps a lot. So you go halbs well their camels survive a but longer than other civs and are cheaper. You def cant go any cav. So like arb is your comp you are forced into. So because you are forced there sometimes the gujaras player doesnt even have to invest in camel line and can go chakram shirvamka which are both strong in their own right. So its like what do you do vs this? I think Bohemian is the best counter to Gujaras. Bonus spear damage, good archer line, monks, and houfnice to help range the chakram ball thay will be used to counter your halb, arb, houfnice ball.
Poles is absolutely broken on "No very open maps". In Arena is insane. The last series I watched on RMS cup show how broken they are
Love this content. Please do civs that need buffs, and maybe include how you might consider buffing them. Keep it up
@chriswhite702
Жыл бұрын
Bengalis...
@varunmanjunath9123
Жыл бұрын
@@chriswhite702 Dravidians No Siege Engineers, virtually no cavalry upgrades, unique unit has 0 pierce armour, your anti-building ram is classified as cavalry (cursed) and your unique tech is a worse Garland wars in most matchups.
@dirkauditore8413
Жыл бұрын
Goths
@varunmanjunath9123
Жыл бұрын
@@dirkauditore8413 Yeah Goth bonuses are too military centric... How about making their mills and farms cost 10% lesser wood?
@varunmanjunath9123
Жыл бұрын
@@chriswhite702 How about giving Rathas "cavalry armour" in melee mode and "cavalry archer armour" in ranged mode? What about "Battle elephants give a food trickle, Elephant archers give a wood trickle and Siege elephants give a gold trickle"? Maybe 10 elephant units generate as much as 1 working villager?
Very nice video. We are waiting "Top 5 Civs That Need a Buff" video, too.
Hey Hera, I am thinking exactly the same about Britons; for 1v1 they are fine but kinda busted in teamgames. Also because of how much their team Bonus helps the other Flank Player. For example Mayans cheaper archers beeing created faster aswell feels pretty OP. Would nerfing their team Bonus from 20% to 10% faster working Ranges be enough? I am not sure what else to change about them. Its such a classic civ, and nerfing their firing range or take away the cheap TCs would imo kill their idientity too much.
Suggestion: Civilization pairs where the generally stronger one is losing against the generally weaker one (i.e. where counter-civ-picking in tournaments might help). (I think Spirit of the Law has made a video based on the stats, but maybe you can do that from the player perspective.)
This could be renamed as: Civs to intensively play while they are still over powered.
Thanks for this great content Hera. Keep it up!
Interesting ideas, however (saying this as a noob who only recently started watching some tourneys), I have seen Britons, by and large, usually getting smoked, and it seems to be they'd be one of the civs needing a buff if anything. In any case, I'd be interested in hearing your thoughts about which civs need a buff, but also about which are the top 5 civs that are well-balanced in your opinion and why (as kind of a baseline).
Funny how Vikings vanished from every "in need of a nerf" list, the second they got Thumb Ring removed (very good change btw). Heck, it seems pro players seldom pick them in their drafts these days. Have they become this unenjoyable to play, now that they're considered balanced? 🐧
@dragovern
Жыл бұрын
Give vikings halb, pleeeease. They have really bad trash.
@funny_liquid7111
Жыл бұрын
Vikings always use to have a pretty bad late game army comp, now its even worse, maybe thats the reason they arnt picked much cause you dont have a very good plan if it goes late, even the fast imp isnt strong enough anynore. (maybe change beserkergang to somthing more powerful, its really a tech no one ever clicks).
@HeraAgeofEmpires2
Жыл бұрын
it was actually ALWAYS aboring land civ. But before the fast imp arbs was powerful, now its strong but doesnt scale well at all and other civs can keep up
@danielbentley7117
Жыл бұрын
Honestly I would have preferred Vikings to keep thumb ring but only get free wheelbarrow, not Heavy Plow.
@dirkauditore8413
Жыл бұрын
@@HeraAgeofEmpires2 Maybe make their techs for Zerks more affordable so the transition into zerks is smoother
I'm glad as a Lithuanian player that they weren't mentioned. Hands off my 16+6 Leitis
interesting as always... but I hope I'm not alone in thinking, poor elephant!
love the elephant as a length indicator!
You mention these civs need a nerf and yet you've always picked the honorable mentions as your first choice in almost all your drafts. Hera is sneakily saving his tournament favorites from big nerfs xD. And also regarding Franks - its tied for the second highest win rate with Gurjaras (55%) at even 2k+ elo since the DLC release, not just 1400-1600. Also your score as Franks in all tournaments combined since DE is 15 wins to 2 losses.
@HeraAgeofEmpires2
Жыл бұрын
Personal preference for me but the list is pretty accurate i think
@dirkauditore8413
Жыл бұрын
Damn
Excelent video Hera!
so glad you appreciate the balance of Sicily
Burgundian eco is nuts. Getting eco techs 1 age early could be its own bonus but they also get half price food
This is what I think. Britons: Yeomen (+2 foot archer range+2 tower attack) so the automatic extra range can disappear. Hindustanis: No halberdier.
@ASwiftCoyote
Жыл бұрын
Hindu nerf wont do much, they already have top tier camels
@tiancheng8549
Жыл бұрын
The extra range bonus is fine. It becomes powerful only in late game. Britons is fine.
@dragovern
Жыл бұрын
I like the idea, that's what they did to korean towers.
@tiancheng8549
Жыл бұрын
@@dragovern The korean towers were good until they made it an archer civ, and have wagons having 5 pierce armor without having to get armor upgrades in blacksmith
Thank your awesome video Hera. I want to see "Bottom 5 Civilizations That Need A Buff." as well.
How many kills did the elephant get in the end? I mean great video and all but that question will keep me up all night.
Gurjaras are absolutely insane. On top of all the other bonuses that were mentioned, their castle age siege elephants actually do more dps than siege rams... In case anyone was wondering why their castle on arena just melted to a few Gurjara siege elephants.
Good content bro, love it!
RIP Elite War Elephant
I agree with your picks. I would also consider Mongols as an honorable mention with them having a really solid unique unit, eco bonus, great team bonus, and tech options.
Good job. Yes, top 5 who need a buff please!
10:29 A little correction, you were talking about Kshatriyas affecting food units and you listed halbs as one of them, but the Gurjaras don't even get pikes (why would they be allowed to have pikemen?!?!?!?).
Please do the top 5 civilisations that need a buff!
i like the format of the 2v2 two pools tournament where you pick one civ for yourself and one for your opponent. lets us see more variety of civs. wish we could incorporate that in 1v1. regarding gurjaras, do you think this will matter for redbull wololo, where it is empire wars format and the AI may not take full advantage of the sheep in mills bonus.
Can you do a video on top 5 civs you'd want to add still for next year's DLC or like top 5 civs they can take from Age3/4 and add to 2
If your Hindustani opponent goes for Camels and Gulams you're basicly dead. Halbs, Knights and Archers don't work on my side and until you reach Handcanoneer it's over. Great Video btw. as always. :)
@Gunsbeerfreedom87
Жыл бұрын
Have you tried playing swordsmen? Works pretty well in my experience.
9:47 LMAO. From now on, I'll be calling them Shawarma Riders.
The biggest controversy within this video How on earth did Hera place farm in perfect square around the mill at the Burgundians intro part. Must be cheating.
@HeraAgeofEmpires2
Жыл бұрын
👀
I think to elevate this video, you could consider showing the win rates you allude to briefly as a popup on the video itself, especially if you can say what elo range the win rates are relevant for. Would add even more legitimacy to your arguments, even beyond your individual opinion as a pro player.
When a civ is getting tourney sniped just so you don't have to see it on closed maps because it's an auto-loss, you know it's a bit crazy
I don't like it at all that developers create broken Civ to weaken Knight-Xbow Meta. Instead of creating a new broken Camel Civ, they should strengthen the Camel and adjust the Xbow. And Elephant is of no use at the moment. Dev needs to give them a clear role. It's not just because of my taste. Some of Civ are designed as Elephant Civ, and because Elephant is completely useless, they automatically become the worst civilization.
Changes I'd liike to see would be: Gurjaras - reduce the amount of sheep that can generate food. Some maps they are so broken on as can been seen in BOA games. Also reduce the bonus damage to 25% and reduce food discount from their UT and maybe move it to Imp? Hindustanis - ghulam should take a bit of extra damage from infantry similar to eagle warrior, probably need to cost more as well. Take away Halb (they really don't need it) Franks - reduce or remove their berry bonus would be a good start. Maybe just free horse collar rather than all farm techs? Britons - reduce Ranges work speed to 10%, TC discout to 25%? Mayans - someone mentioned the longer lasting res not counting on food which would be good. Also archer discount changed to 10/15/20 % or 5/15/25 % instead? Burgundians - either early eco techs or discounted techs, but not both. Coustillier should have either less PA or only 100HP. why should they have stats similar to a knight! Not sure about the others but poles and chinese certainly could do with a tweak.
@krystofcisar469
Жыл бұрын
Hindustanis need halb to keep pace with gurjaras etc :D
I like buff videos because I always find the idea of adding power to be more fun, even if you need nerfs for the game to function. Something about my 1000 Elo mostly campaign playing player brain prefers keeping all civs with all bonuses as at low level there are no good or bad civs just bad strategies and poor execution
How is it possible to place the farms like this in a square pattern without a gap next to the mill at 5:30?
Add Franks to the list and I agree. I honestly think they should buff weak civs first because it would shake up meta more.
@forsakenquery
Жыл бұрын
Buff before nerf, agree 100%.
@tominoakachudak
Жыл бұрын
Franks mill techs should cost wood, not to be completely free.
For Britons: Change Yeomens effect to +3 LOS instead of +1 range and maybe then increase the range of the Longbowman +1 to compensate while making the Civ more reliant on Castles.
Hey Hera, are Chinese better on arabia than Hindustanis? I find this dubious.
Thank you for this video, as always! I think the fact that Hindustanis + Gurjaras are in such a strong position but get countered by cataphracts is one of the reasons byzantines are an unsung hero civ these days. Gurjaras have no counters to cataphract that I know of and even if they try their darnest with archers the byzantines can always complement them with other units + cannons. They also have the most powerful feudal age TR because of their higher HP towers. I'm not saying byz need a nerf, please no. I just think the increased winrate for byzantines as of late* could be attributed at least partially to these civs being so strong yet countered by our old eastern roman friends. Thoughts?
@dirkauditore8413
Жыл бұрын
Yea but cataphracts are damn expensive to tech into, plus you n eed a castle lol
@theobald_indoaoe
Жыл бұрын
@@dirkauditore8413 Yeah, and both Hindustani and Gurjara camels are still strong enough to deal with Cataphracts' armor bonus
@pragadeeshwar923
Жыл бұрын
Gurjaras fully upgraded camels can absolutely destroy elite cataphracts
please do a video of top combinations for TG, i know it would be extensive but like, best combos on 2v2/3v3/4v4 would be great!
Update august 23 - ALL civs mentioned have been nerfed, most in the exact manner Hera suggested.
Gurjaras have insane eco with mills, insane cav counter with Camels, insane archer counter with Shrivamshas, insane infantry counter with Chakrams and insane siege with Elephantos. They're maybe not the best at anything, but they are super top tier at everything.
Gurjaras : mills can garrison only 6 sheep. So if you wanna have a big passive income of food, you have to spend wood by building new mills. Teutons: lose the armor bonus of infantry and cavalry. Spanish: lose heavy cavalry archers.
What are some feasible nerfs to address the current issues with Burgundians? Reduce tech/upgrade discount? Remove Husbandry and/or Plate Barding? Increase the cost and/or production time for Coustilliers? Increase their recharge time? Reduce their charge damage? Reduce their base HP and/or armor? Reduce their speed while recharging? Doing all of those things would probably be a bit too much. Just spitballing ideas. What might be the best way to replace Flemish Revolution?
10:12 "You just simply cannot even show your face with any cavalry units". *Laughs in Cataphract*
This was a good one, I hope to see what civs you think need a buff. Don’t nerf Britons
You forgot to mention that the Gujaras team Bonus applies to other mounted Units aswell. Their Scouts can 2-shot Monks and their freakin armoured/siege elephants melt buildings faster then any other Unit in the game
Agree .. especially with Gujara poles and Hindustani.
Agree 100%. The civs, the rank of severity, the reasons. My feelings exactly.
I thought bohemians would be here, how can you counter their unit composition?
That War Elephant is me when I play against even the noobiest Goth player. Except, instead of a War Elephant, I have like 23 Cavalier and the Militia are Huskarls Side note: I love Poles so muchhh. The Obuch are so good haha. Was playing a 4v4 Hideout against Teutons and Hindustanis on my side of the map. I also had a Teutons teammate (I was Poles). My Obuchs wrecked sooo many Teutonic Knights and Camels as we pushed them back.
It's a pretty consistent theme, when DLC civs come out they are always overtuned. Remember Cumans when they first came out - probably most broken civ in the history of the game. It makes sense too, Microsoft needs to incentivise paying for new civs, but it does wreck balance for a little while until the new civs get tuned down a bit. For the most part, I love how civs are all overpowered in their own unique ways - provided you can play into that. Gives each civ its own flavor. By the way, loving this new content you're creating - you've evolved into something of a Spirit Of The Law for strategy instead of pure mechanics, and your videos have been very helpful in realising and improving some aspects of my game that I hadn't even thought about. (I'm just 900 ELO for context)
What a satisfying ending :D
Top 5 (or even 10?) civs to get buffed would be fantastic =)
Nice Video! I would love if you would show us a „How to Counter Gurjara“ Video.
@GunsAndRoses871
Жыл бұрын
Right now you don't have any "counters" to Gurjaras!
Gujara rebalance idea- Debuff camel armor upgrade to 2 and switch with the bonus damage boost. (bonus damage will be the imp. unique tech)
Finally after 1 and ahalf year does people realize how good burgundian is I think they were strong since release, before the buff Even the buff has gone through a long time ago So underrated till recently
@neildutoit5177
Жыл бұрын
It's always like this with DLC which is why I never buy the DLC until after 3 or 4 months because they're always OP on release (so you buy it) then get nerfed hard then everyone stops playing them because of anchoring bias but actually, even after the hard nerfs, they're usually still better civs. Just that people haven't been playing them for 20 years so they don't know the perfect ways to do it but that's the part I really enjoy, once everyone else has given up on them, I go and see okay what are some cool build orders I can do here. That's the most fun. and then you play them noone expects it anymore they not scared they think they've been nerfed too much to be a threat. For me the best was Cumans. They were so OP with steppe lancers then after the nerfs everyone stopped playing them. I still think steppe lancers are a SUPER underrated unit if you have a lot of practice with micro they produce super quick, they let you make use of all your farms you made to get to castle age, they're almost impossible to quickwall out, they move fast, they poke 10 villis dead quick quick, and they aren't the worst thing ever in a straight fight against knights (obviously they're bad but like, not skirmisher level bad, with good kiting micro can hold their own) but noone plays them now cus they got nerfed so hard. It's just anchoring bias.
Top 5 civ needs a buff imo: Burmese, goths, Spanish, bengalis, korean
@user-ig9dr8bm1l
Жыл бұрын
For weak civ, probably, 10 civ window is required...
@krystofcisar469
Жыл бұрын
Goths need their tech. tree nerfed af.
Very agreeable and easily digestible video
I actually think it'd be more fun/cooler if the buffed the lower civs.. it would provide more diversity in the game because you keep the uniqueness of each civ. Adding higher percentages to lower win rate civs makes them more unique while also making the playing field more level.
100% agree. Especially Britons and Mayans, Devs have been too scared to touch them, but it's honestly dumb.
Hera, you said that you want to play Teutons once in a big tournament. That's the moment of truth. Against Gurjaras, mass halberdiers and siege onagers and take the win.
I think it's ridiculously overpowered how the folwark are symmetrical with the farms.
I agree with Poles, the gold from stone has always been too strong, and agree with Hindustanis, Gurjaras and Flemish Revolution. I don't think the Folwark needs a Nerf, its still tricky to use in open maps. I don't know about Britons, for me they are fine. I like the Coustiller, but I think nerfing the charge attack or having the pikes deal even more damage against them would balance them fairly. Finally, Hindustanis should have the Halberdier removed, they still have great camels they dont need halbs.
@Neon-Lines
Жыл бұрын
Poles seem weak when raided though, you instantly lose the food eco bonus. No proper late game option vs strong Archer civs either