THIS Time For Sure! | The War Within Beta BIG M+ Changes

Ойындар

The War Within Beta: Biggest ever overhaul to Mythic+ Systems have come to TWW Beta, practically removing all weekly affixes from Mythic+ and putting to rest "Push weeks", now it's just a "Push season" !
00:00 Huge M+ Changes
01:17 The Changes
05:15 Big Positives
07:45 Possible Negatives?
09:58 Good Vibes
11:41 See you soon!
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Пікірлер: 41

  • @jaroslavfilo4420
    @jaroslavfilo442023 күн бұрын

    Came for the news, stayed for the outro. Your outros are one of a kind Izen. :D

  • @TheKitsuneOnihane
    @TheKitsuneOnihane22 күн бұрын

    This does have promise, but im also concerned about 12+ being exodiad as hell, and since it's "even playing field for elites," blizz will choose not to care.

  • @xkarasu9705

    @xkarasu9705

    16 күн бұрын

    Good. Even as someone with 3k+ and Mythic raid exp the game def shouldn't cater and not be balanced around pushers.

  • @LiffuvirLiff
    @LiffuvirLiff23 күн бұрын

    great changes for top players cant wait to do push!!

  • @Jaaaaassssooon
    @Jaaaaassssooon23 күн бұрын

    Scrap the damage part of +12s on all affixes and just turbo juice the hp of everything. This also kills aug because damage is more needed

  • @shotaz11
    @shotaz1122 күн бұрын

    changes so huge that you turned your cam on!

  • @loganjohnson1652
    @loganjohnson165223 күн бұрын

    Once again asking for a mythic plus recap :) in retail ( i know its dead)

  • @BoundlessBoredom

    @BoundlessBoredom

    23 күн бұрын

    At least that video would get 1 view I guess

  • @squashua16
    @squashua1623 күн бұрын

    Id like them to rotate the kiss curse affixes in every week.

  • @mvspy
    @mvspy23 күн бұрын

    Finally a good thing. Now they should fix the gear system to separate raid, m+ and PVP gear

  • @zigziar
    @zigziar23 күн бұрын

    What of MDI I wonder... more interesting without random crap ruining a teams hard work I think.

  • @guillaumelabonte2702

    @guillaumelabonte2702

    23 күн бұрын

    Since when should we balance things for what few dozen players? It will ruin the mythic + for months since theres nothing changing anymore.

  • @ectogamut
    @ectogamut23 күн бұрын

    There will be more +2 affixes. They are only testing these 2 bargains for now

  • @99Pierogies
    @99Pierogies23 күн бұрын

    Im not a huge fan of the massive gap between 11 and 12. It will discourage players like me that can pug up to like 14-15 currently from even trying since pug life can already be rough. Itll just lead to boredom faster if 90% of the current 11-15 playerbase only ends up doing lower keys for vault I dont really like the kiss/curse stuff that much either, since competing for a single buff will definitely lead to toxic behavior. Smaller full party buffs would be better, something like the season 4 SL stacking buff The additional death timer penalty is good imo. I think more passive stuff like that is good in general

  • @Tetrathegod
    @Tetrathegod23 күн бұрын

    finally no milk content

  • @popojaga7312
    @popojaga731223 күн бұрын

    The only dislike i have about all this, is how keys over 12, as Izen pointed out will have massive gaps in difficulty. You may end up having easy time in +15 and slaughterfest in +16

  • @popojaga7312

    @popojaga7312

    23 күн бұрын

    Yet its an easy fix , as they did after augmentation, just bump key scaling down from 10%

  • @TheRabbit68
    @TheRabbit6823 күн бұрын

    Honestly I hate it as a mostly pug player. Expecting pugs to coordinate stops or the enemies getting buffed is a terrible encounter design and it's already ridiculous the amount of leavers you have in pugs, making deaths more costly just leads to more people bouncing out of timeable keys after a wipe and 30+ minutes of que times and whatever of the actual dungeon time is wasted for absolutely nothing with no consequence.

  • @nikgrubo1041
    @nikgrubo104123 күн бұрын

    Not a fan of changes. As +14/16 m+ player (s4) I appreciate variety apphixes provide. I also miss seasons apphixes like the ones we had back in SL/BFA. I already struggle to find reason pushing anything above 10/12 since I'm not sweating 0.1% title. With this change removed variety discourages me to do this even further.

  • @colestevens6016

    @colestevens6016

    23 күн бұрын

    They can’t please everyone

  • @dotftw1

    @dotftw1

    23 күн бұрын

    We play keys cause we like dungeons, not affixes.

  • @nikgrubo1041

    @nikgrubo1041

    23 күн бұрын

    @@dotftw1 affixes was a huge part of this ecosystem. i disagree

  • @kalieus
    @kalieus23 күн бұрын

    First for once!

  • @juliakinzinger2779
    @juliakinzinger277923 күн бұрын

    At the beginning there was only one rating in Legion

  • @Izzy-tu9oq
    @Izzy-tu9oq23 күн бұрын

    I don’t think that adding more time for deaths is a good idea. Some people die a lot, they won’t be brought to keys because of it. lol we all have that friend, great guy wants to play with you but can’t survive in keys…

  • @jamesmarlowe1325

    @jamesmarlowe1325

    23 күн бұрын

    Good it will teach that "friend" that he needs to improve if he wants to do Higher content and not be carried all the time

  • @FirstNullLast

    @FirstNullLast

    23 күн бұрын

    Meh we still carry that friend and time it. We just wont +3 it anymore.

  • @Seutoxzetv

    @Seutoxzetv

    23 күн бұрын

    Hello my name is boom kin i am that friend

  • @KokkeliMonke1311

    @KokkeliMonke1311

    23 күн бұрын

    Its not that bad... untill you get hit twice within a second by pelter style enemies :))

  • @BoundlessBoredom

    @BoundlessBoredom

    23 күн бұрын

    I guess your friend is only getting carried up to +6s now

  • @guillaumelabonte2702
    @guillaumelabonte270223 күн бұрын

    Let's do the same dungeon, affixes and route for 4-6 months.. what a terrible idea honestly. They literaly removed variety.

  • @rafaellontra2189

    @rafaellontra2189

    23 күн бұрын

    weeks where you don't even want to play (because of affix) is not real variety

  • @guillaumelabonte2702

    @guillaumelabonte2702

    23 күн бұрын

    @@rafaellontra2189 they could have fixed these few affixes asily by capping the stacks or healing it provides and EVEN without that, it's still variety wheter you manage to do it in 16 or just in 15. Not everything is about io

  • @beebeemw

    @beebeemw

    23 күн бұрын

    Agreed, these changes are for very high organised key pushers which is an insanely small % of players. What about pug players that want to do the best they can, are we now stuck on 12-13s for an entire season. Have to see how it pans out but I’m not convinced yet.

  • @guillaumelabonte2702

    @guillaumelabonte2702

    23 күн бұрын

    @@beebeemw the numbers will be tweaked, so are timers to reflect on those changes. I do high keys, my complaint is mostly doing the same shit over and over without variety ever again. I dont think you need a super organised group and i did +25-26s keys last season so.. (i only pug). People just need to k ow their class and understand how to counter affixes imo.

  • @michaelmoran2125

    @michaelmoran2125

    20 күн бұрын

    ​@guillaumelabonte2702 I'm the same way but 23 and 24s. This is so dumb man

  • @deaadfireapm9115
    @deaadfireapm911523 күн бұрын

    Personally I really dont like this idea. Started playing m+ on Legion and even when some affixes were really cancer, it was fun and progressive. But now with every new datadisk (or season), it seems like they just want to make m+ easier and easier with no end to it. I can imagine that after few weeks of pushing above 12+, it will get repetitive and really boring. And dont think that

  • @guillaumelabonte2702

    @guillaumelabonte2702

    23 күн бұрын

    I disagree foe fourth affixes but i agree with mostly the rest. The problem with their recent changes is that if you only do 12+ as a lot of players, they key, the route and the affixez will remain the exact same for 4-6 months... which will be boring as...

  • @pglove9554
    @pglove955423 күн бұрын

    The jump from 11 to 12 doesn't make sense. Big spike then levels out

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