This could KILL Warhammer
Check out PORT ROYAL here! www.kickstarter.com/projects/...
PATREON: / discourseminiatures
TWITCH: / discoursegames
TTRPGs: / @dungeonsanddiscourse
DISCORD: / discord
UK AFFILIATE: affiliates.waylandgames.co.uk...
TIPS: ko-fi.com/discourse
MERCH: discourse-miniatures.creator-...
Affiliate links that I have put in the description of this video link to those companies that I myself have purchased from and had good dealings with as a consumer. I would recommend these companies! These help support the channel, and don't cost you anything to use, so if you're going to feed your plastic addiction, this is a great way to do so!
All images belong to their respective owners.
✘ Title: Covert Affair ✘ Music: Kevin MacLeod ✘ License: CC BY 3.0 (goo.gl/BlcHZR) ✘ Download: incompetech.com/music/royalty-...
Пікірлер: 554
Check out PORT ROYAL here!
Let's face it, the price you have to pay is what is going to kill warhammer.
Why don't you play and make videos about another company's game if GW is as bad as your clickbait titles suggest?
The problem with 40K rules is that the head of the 40K rules team is among the worst codex writers of all time, Robin Cruddace. He's been in charge of 40K rules since 8th edition. His tenure as a codex writer famously saw armies he played and liked get their strongest releases ever, and those he didn't fall into nigh unplayability. Since his time at the helm of the whole game's rules started, he has continued to be responsible for some of the most aggressively unbalanced books that have ever seen the light of day, and anyone who wants to understand why 40K is such a mess should probably go read up on the man to understand better.
Solution: 3D print your armies, and play one page rules.
No. Warhammer will not die. GW will and it can't sink quickly enough if you ask me.
I agree - GW should distribute the rules electronically, with the codexes as books full of art and lore.
But how will GW make money if they can't sell you overpriced products they don't have in stock because of scalpers and limited edition products?
What was this even about
As an Custodes player, I can’t agree with this more. Our faction was good(arguably to good), our units felt tanky, and did a ton of damage, which they should as there isn’t a lot of them. And then with the codex they stripped that tankiness away, weakened the units and gave us 4 crap detachments instead. Hell, one of our detachments is for sisters of silence only, in the fucking custodes codex! The community was on fire, and those embers are still sizzling to this day. And it didn’t help that GW decided to release some controversial shit in it to. Like our faction went from the all star of the imperium to nothing but female custodes jokes and arguments over night. It was and still is extremely disheartening.
Bah, all the cool kids play DBA ancients. No disasters there. Really though, playing GW games is like having the worst codpependant relationship ever.
"Codices"
Here's my opinion on the matter: We used to call it "warhammer syndrome", the continuous power creep and reset cycle, applying it to other media too, as a general rule.
"hopefully Games Workshop take all this advise to heart" That might be the funniest thing I've heard all week. 🤣
I play World Eaters, and at my local shop someone else plays T'au. That's how I found out there are 2 design teams. In my opinion, both World Eaters and T'au should be the same, in the sense that T'au can only shoot while World Eaters can only rip and tear. With that in mind, T'au should absolutely decimate on the shooting phase, but World Eaters should do the same in the fighting phase. However, whenever I'm playing against him, it doesn't matter if I reach with a full squad of exalted eightbound and hit most of my rolls, 9 times out of 10 I'm not wiping his units. While he can easily wipe one full unit (or sometimes more) for each of his shooting units. That, to me, sounds a lot like the team who built T'au had no idea what the World Eaters were doing, and viceversa.
there are a lot of haters, but i think you're doing very valuable work. you give a voice to the growing concerns of a mostly silent playerbase who have been sidelined by the toxic-positive spaces online all the meanwhile not sliding into the toxic-negative mindset of the pure reactionaries.
This is why I moved to OPR...and Battletech. So fucking good.
GW might actually be married to that codex system - well, not married exactly, but contractually obligated. They're probably still banking on the physical book sales because they've already signed the printing deals back before 10th edition launched, and they probably don't have enough faith in a completely online app-based model. I think that's plain to see when the app was designed to lock us out of army rules once the physical copies released. I haven't used the app since my Orks were taken off, and by now I imagine there's no reason to use it for free at all. The app was never treated as a way to actually enrich the game - it was only ever treated as a lure to make you want to spend more money.
If I had a nickel for every time a Warhammer KZreadr's two armies got a codex at the same time, I'd have two nicklels...which isn't a lot, but it's wierd that it happened twice, right?
Reject the meta, embrace the guard.