This Added SO Much Life To Our Game | Devlog #19

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Пікірлер: 68

  • @danielgysi5729
    @danielgysi572922 күн бұрын

    I never thought about how satisfying the sounds in chapter 1 are but it makes so much sense in hindsight. The music theory tidbits were so interesting. I am, once again, immensely impressed with the care you're putting into this game.

  • @OandCoGames

    @OandCoGames

    22 күн бұрын

    Thank you kindly :)

  • @TheMindHavoc
    @TheMindHavoc22 күн бұрын

    The "shing" is already ear-piercing to me. May be different to others. I recommend asking others.

  • @thecupcakehey1608

    @thecupcakehey1608

    22 күн бұрын

    It could be just a question volume, but I agree its volume could be turned down a tiny bit

  • @OandCoGames

    @OandCoGames

    22 күн бұрын

    Hmm yeah, we should dial it back.

  • @Ghost_Pig

    @Ghost_Pig

    22 күн бұрын

    Same here.

  • @liamihasz2681

    @liamihasz2681

    22 күн бұрын

    I agree. I feel like it’s a little too high pitched imo

  • @justsomemusicguy

    @justsomemusicguy

    22 күн бұрын

    @@OandCoGames A subtle low-pass filter may do the trick without the need to adjust volume or pitch. Just a thought.

  • @pitchfire7959
    @pitchfire795922 күн бұрын

    It's come along really well! all the additions have really made the game look much fuller and more polished. It looks right up there with Celest, Mario, Shovel Knight and so on!

  • @OandCoGames

    @OandCoGames

    22 күн бұрын

    Thank you!

  • @BananaBotanists
    @BananaBotanists22 күн бұрын

    I love the way you explain why and how you make changes to the game.

  • @nicooftheforest
    @nicooftheforest22 күн бұрын

    making sound effects seems so fun to me. like you can do all sorts of stuff that shouldn't fit as well as they do

  • @OandCoGames

    @OandCoGames

    22 күн бұрын

    Right??

  • @C4NDYCatz
    @C4NDYCatz22 күн бұрын

    i love the detail of keeping all sound effects within the same chord, sounding really cool! i love the amount of passion and love yall are putting into this game on another note, i might suggest adding more visual difference to sprites with similar shapes, such as the jellyfish or even the nectar blobs. i feel for most people, making each nectar feel more visually unique will help with memorisation of what each of them do later down the line one there are several, or remembering which jellyfish has which effect on the player, etc. also for colourblind people it could be difficult to determine the difference

  • @OandCoGames

    @OandCoGames

    22 күн бұрын

    Absolutely. The green nectar is temporary actually, we'll be using different shapes :)

  • @C4NDYCatz

    @C4NDYCatz

    22 күн бұрын

    @@OandCoGames another o and co W btw are you guys planning to add in little references / easter eggs into the game and if so do you have some in already??? 🍓👀

  • @OandCoGames

    @OandCoGames

    22 күн бұрын

    @@C4NDYCatz yes

  • @SecretZoneGames
    @SecretZoneGames22 күн бұрын

    Wow, I really didn't think this much thought goes into sound effects. Thanks for sharing!

  • @OandCoGames

    @OandCoGames

    21 күн бұрын

    Thanks for watching!

  • @Kynick-2501
    @Kynick-250122 күн бұрын

    Fun thought: speed run level that uses all of your sound effects, maybe with some basic background tune, and makes a track(main theme?) when timed perfectly

  • @OandCoGames

    @OandCoGames

    21 күн бұрын

    Oooo like a Mario Maker song level, but actually challenging. I like this.

  • @CgtyKy
    @CgtyKy21 күн бұрын

    As a single developer, this was quite an informative video. The only problem is I do not play games with sound on. Almost never. Sound will be my biggest challenge moving ahead.

  • @OandCoGames

    @OandCoGames

    18 күн бұрын

    Hmmm yeah, I often play with sound off late at night so I don't wake up my family lol

  • @yaboiskner
    @yaboiskner22 күн бұрын

    Wow the game looks great thus far. I've been following the channel for a while and I'm quite impressed with the way everything just meshes together. Keep the devlogs coming!

  • @AvectaInteractive
    @AvectaInteractive22 күн бұрын

    So soothing!! Audio is just so so important for games

  • @TheGonzaDev
    @TheGonzaDev22 күн бұрын

    Sfx literally change the whole experience, nice video!

  • @OandCoGames

    @OandCoGames

    22 күн бұрын

    Thanks!

  • @DubZinio
    @DubZinio22 күн бұрын

    I saw every devlogs that you post and I don't see challenge in the game i would love to see enemies inside the game Keep the devlogs coming ty so much!

  • @OandCoGames

    @OandCoGames

    22 күн бұрын

    Thanks for sticking with us! The challenge is the environment. No combat or enemies required.

  • @DubZinio

    @DubZinio

    22 күн бұрын

    @@OandCoGames love it tnx

  • @louisseccull2187
    @louisseccull218722 күн бұрын

    Love this approach to Sound Design! Making SFX that work either in harmony or dissonance needs to be done more! Really cool use of the tissue aswell! Super inspiring

  • @OandCoGames

    @OandCoGames

    21 күн бұрын

    Thanks!

  • @PixelAfterDark
    @PixelAfterDark22 күн бұрын

    Awsome stuff! I'm really excited to see the progress of the game :) You guys are doing great job!

  • @OandCoGames

    @OandCoGames

    21 күн бұрын

    Thanks a ton!

  • @diamondshark4878
    @diamondshark487822 күн бұрын

    The characters are Reaaaallyy nice. I love the art style

  • @OandCoGames

    @OandCoGames

    22 күн бұрын

    Thanks!

  • @growin.up.gaming
    @growin.up.gaming22 күн бұрын

    My bell notification goes off saying new O. And Co. video is live - I click!! Simple as that 🙌🙌🙌🙌

  • @OandCoGames

    @OandCoGames

    22 күн бұрын

    You're the best!

  • @Q______o
    @Q______o22 күн бұрын

    The jingle sounds pretty delayed after you get the checkpoint but the sounds themselves are nice and relaxing also maybe instead of the meter for the yellow juice you could show it on the character by like having it float behind her or something

  • @kukukachu
    @kukukachu22 күн бұрын

    you should look into pressure washing sounds (not gas powered and on a deck). They are SUPER bizarre sounding at times. It almost feels alien at times.

  • @OandCoGames

    @OandCoGames

    22 күн бұрын

    haha will do. Thanks for the tip.

  • @Szystedt
    @Szystedt22 күн бұрын

    It's cool to see the thought process behind the sound effects! Especially as someone who complained about the snapping sound when you can't split and the static sound effect when you are in a purple zone in my feedback haha- did you end up changing/polishing them by the way? :) I'm guessing making such vital sounds is something of a constant project you're never _really_ done with, you can always polish and change them slightly somehow, slowly iterating making them better over time!

  • @18vlsnp
    @18vlsnp6 күн бұрын

    Thats pretty cool. Id love to do sound like this but this just reminds me how sound is my only weakness in game dev. The only thing i can never seem to learn 😂

  • @OandCoGames

    @OandCoGames

    4 күн бұрын

    Sound is seriously really hard...

  • @marianeoliveira6281
    @marianeoliveira628122 күн бұрын

    amazing❤

  • @jankrampla7059
    @jankrampla705918 күн бұрын

    Amazing videos youre making! I think that the rejoining sound is still a bit too repetitive when you use it multiple times in air for some puzzles. While "airborn", making each new rejoin have a higher pitch than the last one could help?

  • @OandCoGames

    @OandCoGames

    18 күн бұрын

    Yeah, you're not the first to call attention to it. Will definitely be adjusting the volume and making tweaks.

  • @oootoocool
    @oootoocool22 күн бұрын

    babe wake up theres a new tethergiest devlog

  • @OandCoGames

    @OandCoGames

    22 күн бұрын

    hehehe I love this.

  • @alexandreancel6423
    @alexandreancel642322 күн бұрын

    Great video ! Could you tell us what mic you are using, please ?

  • @OandCoGames

    @OandCoGames

    21 күн бұрын

    MXL V67

  • @alexandreancel6423

    @alexandreancel6423

    21 күн бұрын

    @@OandCoGames Thank you !

  • @MohamedSeada215
    @MohamedSeada21522 күн бұрын

    Not sure I don't feel the sound effects are sync well with music and the environment, It could be because the sound effect is too loud on the video or the same sound repeated a lot specially when navigating section with multiple sequential sprit splitting (can't remember what you call the action exactly)

  • @sebastianikeman
    @sebastianikeman20 күн бұрын

    Game at 00:35

  • @RobinClower

    @RobinClower

    19 күн бұрын

    Evan's Remains

  • @viniciusfs
    @viniciusfs22 күн бұрын

    What is the name of the game shown at 0:25?

  • @OandCoGames

    @OandCoGames

    22 күн бұрын

    Garlic

  • @viniciusfs

    @viniciusfs

    22 күн бұрын

    ​@@OandCoGames Thank you! Your game sounds and looks AMAZING. Adding it to my Steam wishlist right now!

  • @user-lm4pb2ii7h
    @user-lm4pb2ii7h22 күн бұрын

    who knows the game at 0:35

  • @OandCoGames

    @OandCoGames

    22 күн бұрын

    Evan's Remains

  • @user-lm4pb2ii7h

    @user-lm4pb2ii7h

    22 күн бұрын

    @@OandCoGames Thank you I've been searching for this for hours. I can't wait to play Tethergeist, Make sure to eat, sleep and keep your head above water, from one dev to another

  • @OandCoGames

    @OandCoGames

    22 күн бұрын

    @@user-lm4pb2ii7h lol well said, thank you

  • @fulcrum3783
    @fulcrum378319 күн бұрын

    Face reveal!

  • @OandCoGames

    @OandCoGames

    18 күн бұрын

    lol I guess? kzread.info/dash/bejne/h51oj9WfeKuXmLQ.html

  • @devinkaufman7553
    @devinkaufman755322 күн бұрын

    Hey, just want to give the feedback that the teleporting sound sort of hurts my ears and would make me stop playing. I recommend something softer for something that plays so frequently

  • @OandCoGames

    @OandCoGames

    21 күн бұрын

    Yeah, sounds like I'm going to have to turn the volume down on that. You're not the only one to mention it.

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