The Only Video Needed to Understand Orbital Mechanics

** Re-uploaded to fix small errors and improve understandability **
Do you find orbital mechanics too confusing to understand? Well, you wont after this video!
In this Animation we're in space! We are going to look at why when navigating in an orbit, to speed up, you need to slow down your spacecraft! But before we answer that question, we will first review what an orbit is in the first place and what mechanical energy is! So grab a coffee and I really hope you enjoy and learn from my latest work! Thanks for passing by and please consider subscribing for more!!
If you enjoy these animations and would like to support what I do, feel free to join me through one of the platforms below. You can support me financially or through viewing pre-released content and giving feedback!
Thank you to those who are already supporting me!
Follow me on instagram: / animations_xplaned
Patreon: / animationsxplaned
Kofi: ko-fi.com/animationsxplaned
Discord: / discord
Time Stamps:
Intro - 00:00
What is an Orbit 00:31
What is Mechanical Energy 1:13
Different Burns and Their Effects on orbits 2:48
Trying to Navigate in an Orbit 5:30
Disclaimer Im well aware that the ISS travels around the earth from west to east, I've animated this in the opposite direction as I felt like the concepts are easier to grasp with a top down clockwise motion of orbits.
Note: The physics and their respective principles throughout this animation are in no way faultless. Theories, speeds, altitudes have been simplified for comprehensibility.

Пікірлер: 383

  • @barnymc8416
    @barnymc8416 Жыл бұрын

    Love this, KSP really made me understand orbital mechanics

  • @8mycereal

    @8mycereal

    11 ай бұрын

    Dude yes its crazy watching this and realizing I know most of this stuff already

  • @Randomguy82934

    @Randomguy82934

    10 ай бұрын

    True Bro, Mainly If you play with principia. That game is insane

  • @shoshuko5504

    @shoshuko5504

    8 ай бұрын

    LOL yea same

  • @sciencecompliance235

    @sciencecompliance235

    6 ай бұрын

    Not to be "that guy" but this is just a basic intro to orbital mechanics, and there are things that you probably wouldn't have learned from KSP about orbital mechanics, even assuming everything as a "patched conics" model. In reality, orbits aren't even conics, even if in many cases a conic is a decent approximation for short timescales.

  • @Swervin309

    @Swervin309

    6 ай бұрын

    Orbiter 2016 more accurately depicts OM

  • @magran17
    @magran17 Жыл бұрын

    I've wondered about this for 20+ years. Great explanation. You know, this was most of Buzz Aldrin's Ph.D thesis that he never revised.

  • @ojonasar

    @ojonasar

    6 ай бұрын

    He very literally wrote the book.

  • @animationsxplaned8835
    @animationsxplaned8835 Жыл бұрын

    After a 10 month hiatus to get married, buy real estate and create this animation, I am back! At the time of my last post, there were just over 13,000 subscribers, and now over 40,000! 100,000 subscribers...were coming for you! I'm so grateful to everyone who has watched my videos and patiently waited for the next one! I really hope you all enjoy this one! Cheers!

  • @Virtueman1

    @Virtueman1

    Жыл бұрын

    You totally deserve 100k subs. Very high quality, concise, intelligent stuff.

  • @ryanpeeples6998

    @ryanpeeples6998

    Жыл бұрын

    great video wow

  • @carlatteniese2

    @carlatteniese2

    Жыл бұрын

    Great video! I’ve watched it several times already and shared it on Kakao, Twitter and Facebook. (I study OM). If you would like to prefect the English in your presentations, to make your work academically bullet-proof, contact me.

  • @carlatteniese2

    @carlatteniese2

    Жыл бұрын

    Congrats!

  • @statinskill

    @statinskill

    Жыл бұрын

    Without knowing crap about orbital mechanics, you brake to drop lower where you'll go faster. Because the higher you're up the longer your orbit. And you can't go faster in a given orbit than it's speed. If you speed up you go higher.

  • @starroger
    @starroger5 ай бұрын

    Great Video and explanation. So to summarize in a nutshell, and to quote Larry Niven, “Forward is out, out is back, back is in, and in is forward.”

  • @EvilDaveCanada

    @EvilDaveCanada

    4 ай бұрын

    That made my head hurt!!

  • @somedude4805
    @somedude48056 ай бұрын

    Cool video, great animations! I learned orbital mechanics playing Kerbal Space Program, and I love it so much I'm in college now to become a physicist and hopefully work somewhere like SpaceX. Love that you used the Dragon capsule as your ship!

  • @zenithperigee7442

    @zenithperigee7442

    6 ай бұрын

    @somedude4805, I've never played KSP. Sending well-wishes on your endeavors to become a Physicist & hopefully work someplace like SpaceX! I've never had any schooling on physics principles etc., so I'm a "n00b" at these things just gathering bits and pieces of information over time. I think the video was very helpful with the animations in demonstrating the differences in kinetic/potential energy and the orbits expressing how spacecraft behave in relation to the Earth's gravity, inertia and any applied forces such as the "burns" initiated by the vehicle's engines. He didn't demonstrate the "anti-normal burn" but I assume it has the opposite effect of the "normal burn leading to an inclination of the orbit." I know he's a "commercial businessman" but I would've thought Elon would be working on the "artificial gravity" aspect more than ironically "Starship." I'll admit I'm a fan of the "Star Trek" series and have always dreamed of a day when we would have some means of creating that artificial gravity environment without the need for "spinning."

  • @ImThe5thKing

    @ImThe5thKing

    6 ай бұрын

    @@zenithperigee7442 If you want to grasp orbital mechanics better, KSP is a really great way to do it. I highly encourage you to give it a try. I never knew anything about orbital mechanics and just tried out KSP while waiting for Starfield to released because most other space games I had already played at least a little. It was very hard to learn at first but now I can transfer to other planets and dock with other spacecraft pretty easily. To your point about artificial gravity, I'm afraid we wont see it in our lifetime. I would even go as far as doubt it'll ever be possible. Considering most of Earth's gravity is caused by the core, you'd need either an unimaginably large craft or some kind of technology to basically break the current laws of physics. And if either of those things were possible, then you'd need some way to keep that gravity ONLY on the ship and as soon as you go out the airlock, you're in zero-G again. Otherwise, having a gravity generator that large and that close to any planets would throw off the orbit of either the planet around the sun or the moon of the planet. Imagine an earth-sized gravity field at the altitude of the ISS. If we were on that ship and in the right spot, we could send the moon into a more elliptical orbit and either slingshot it away from Earth or closer to Earth. Plus, that gravity field could cause Earth to get pulled away from it's current orbit around the sun and have HUGE repurcussions for the entire planet. We'd be the sole reason the world ended. Kind of a cool premise to a sci-fi "end of the world" movie, though.

  • @elessartelcontar9415

    @elessartelcontar9415

    5 күн бұрын

    Fun fact that explains why Armstrong was chosen to be the first person to land on the moon; his doctoral thesis at Purdue University was titled "Lunar Orbital Mechanics". He undersood it better than anyone else on Earth.

  • @Randomguy82934
    @Randomguy8293410 ай бұрын

    You want to understand orbital mechanics ? Just buy kerbal space program and start playing. At the end you will be a master

  • @sciencecompliance235

    @sciencecompliance235

    6 ай бұрын

    There's probably a lot you won't understand about even Keplerian orbital mechanics simply from playing KSP to be honest unless you approach the game very scientifically. I'd guess 95-99% of KSP players don't do that, and the ones that do probably already learned more about orbital mechanics elsewhere. And real orbits aren't even Keplerian (which is the model KSP uses).

  • @decract

    @decract

    2 ай бұрын

    Or juno new origins when on phone

  • @Randomguy82934

    @Randomguy82934

    2 ай бұрын

    @@sciencecompliance235 If you play with mods like Principia and Real Solar System, you will have a very realistic orbital mechanics simulator. Even the vanilla game has some basis; it's just rescaled, and the physics work only within the same sphere of influence. Like... you know... real-world orbital mechanics is not beginner-friendly. As I said, in the end of your journey through the game, you will be a master.

  • @Randomguy82934

    @Randomguy82934

    2 ай бұрын

    @@sciencecompliance235 I learned a lot from KSP, especially using the Principia mod and RSS. I learned about Lagrange points, geostationary orbits, orbital periods and SMA, transfer windows, Holman maneuvers, rendezvous and docking, orbital maneuvers, gravity assists, delta-v and efficiency, reentry and spacecraft design, efficient landing maneuvers and trajectories, precise landings, and much more. I believe that the game covers a good portion of real orbital physics. You don't need to do complex calculations and equations, because the game does that for you. Nevertheless, if you're using the Principia mod, you can complete an entire mission using only equations and calculations.

  • @elessartelcontar9415

    @elessartelcontar9415

    5 күн бұрын

    Fun fact that explains why Armstrong was chosen to be the first person to land on the moon; his doctoral thesis at Purdue University was titled "Lunar Orbital Mechanics". He undersood it better than anyone else on Earth.

  • @andieeidnaandieeidna
    @andieeidnaandieeidna10 ай бұрын

    One suggestion is that towards the end of the video when describing the ISS rendezvous, to start the retrograde burn from the same initial circular orbit starting condition, instead of trying to correct the previous prograde burn. That way, it will be more obvious what the two difference are and how to intercept the ISS.

  • @procrastinatinggamer
    @procrastinatinggamer Жыл бұрын

    At least for orbital mechanics, I think Douglas Adams was right - the trick to flying is throwing yourself at the ground and missing. :D

  • @photogagog
    @photogagog8 ай бұрын

    Very well done! Have you considered a similar explanation for planetary slingshots? I think a lot of sci-fi writers and even news outlets get it wrong.

  • @zenithperigee7442

    @zenithperigee7442

    6 ай бұрын

    @photogagog, I admit I enjoy "sci-fi" but I would love a quality explanation/animation of "planetary slingshots!" IIRC this was the principle used to help the Parker Solar Probe travel towards the Sun nearing an unbelievable ~400,000 mph by the time it would reach it's orbit.

  • @dewiz9596

    @dewiz9596

    6 ай бұрын

    I too, would love to see that!

  • @photogagog

    @photogagog

    6 ай бұрын

    It seems like in a sligshot, the gravity that pulls the object in will be the same as the object leaves, so any gains in speed would be lost. The only thing that adds (or reduces depending on relative direction) is the speed of the planet's orbit around the Sun?

  • @harriehausenman8623

    @harriehausenman8623

    5 ай бұрын

    Oh yeeezzz! 🤓

  • @jayrussell3796
    @jayrussell37965 ай бұрын

    That was pretty EASY to understand...and it IS rocket science. I'm impressed !!!!

  • @piadas804
    @piadas8045 ай бұрын

    Nice KSP tutorial

  • @patricktilton5377
    @patricktilton5377 Жыл бұрын

    The only thing I would change is to show the planet inside the orbital paths rotating about its axis, showing how the suborbital position -- the Earth coordinate -- moves with respect to the orbiting body. Depending on the orbiter's inclination, the North (or South) Pole would be in the center of the spherical planet when the craft is orbiting above the Equator, but would be offset from such a vertical position when the craft is orbiting in an inclined plane relative to the Earth's equatorial plane, with an Ascending Node and a Descending Node associated with this inclined orbital path. Also, depending on the period of the orbit, there would be certain times when the craft would appear above the same point on the Earth below, say, if it orbits 16 times per sidereal day, once every 89 minutes 45.25 seconds. If a spacecraft orbiting above the Equator were to be above 0 deg N, 75 deg W at one point, then after 16 such orbits it would again be above that spot, one sidereal day later. Animating the spinning Earth -- and including a terminator, with a Day side and a Night side -- and having a red wavy line representing the Ground Track as the planet wobbles like a top, now THAT would be cool to see. Maybe a later video could depict these things . . . ? 😎

  • @slow-mo_moonbuggy
    @slow-mo_moonbuggy Жыл бұрын

    Do a video on the 3 body problem.

  • @WilliamRWarrenJr
    @WilliamRWarrenJr8 ай бұрын

    Thanks! Your explanation is excellent, elegant and accurate! I tend to get technical when I explain it to non-scientific types, but Buzz (he actually changed his name) used to be called "Dr. Rendezvous" because he could figure orbital mechanics in his head, and he is one of my heroes!

  • @sparkelstr2418
    @sparkelstr24189 ай бұрын

    Kerbal space program players: **I AM 9 PARELLEL UNIVERSES AHEAD OF YOU**

  • @imagineexp8183
    @imagineexp81836 ай бұрын

    Wow, this video is amazing! Iam in my first year studying physics where we already talked a bit about orbital mechanics but this video is an absolutely gem to get a better understanding of what is really happening… Thx for the effort, you got my sub!

  • @gobluevette
    @gobluevette Жыл бұрын

    OMG! Just watched two of your videos. These are totally awesome - such a great channel!

  • @hellorsanjeev11
    @hellorsanjeev11 Жыл бұрын

    This channel deserves more subscribers. What an amazing animation. Just subscribed !!!

  • @nicholasspicer5171
    @nicholasspicer51716 ай бұрын

    really helpful if you are struggling to rendezvous while in orbit on KSP, thank you!

  • @sfguzmani
    @sfguzmani Жыл бұрын

    Your channel is gold mine for a simpleton like me. Good job and keep it up.

  • @Amdraz
    @Amdraz6 ай бұрын

    Absolutely excellent, thanks for making it!

  • @birukgossaye2187
    @birukgossaye2187 Жыл бұрын

    Exactly what I needed and exactly like the title. Thank You!!

  • @stevef.8708
    @stevef.87086 ай бұрын

    I’ve watched quite a few videos, each attempting to explain orbital mechanics. I kind of got what was being instructed but, not to a complete understanding. This video however, explains the concepts perfectly. Thank you!!

  • @C.RDingo
    @C.RDingo Жыл бұрын

    Great video, it is fun and really informative

  • @jobaecker9752
    @jobaecker97526 ай бұрын

    Exceptionally well done!

  • @Stabruder
    @Stabruder11 ай бұрын

    Wow! Extremely helpful video! Thanks a lot

  • @vibhavsamaga1693
    @vibhavsamaga16939 ай бұрын

    Absolutely amazing VIDEO with beautiful visuals! LOVE IT

  • @animationsxplaned8835

    @animationsxplaned8835

    9 ай бұрын

    Thank you! Much appreciated!

  • @brucethen
    @brucethen4 ай бұрын

    That was brilliant, very well explained, and very informative. Thank you

  • @mototoki
    @mototoki4 ай бұрын

    Probably the best video on KZread I have ever seen. Amazing. Subscribed

  • @animationsxplaned8835

    @animationsxplaned8835

    4 ай бұрын

    Thank you! 🙏🏼

  • @markriley24
    @markriley242 ай бұрын

    Never mind I just subscribed and saw you did a video on that exact question! Good job!

  • @elessartelcontar9415
    @elessartelcontar94155 күн бұрын

    Fun fact that explains why Armstrong was chosen to be the first person to land on the moon; his doctoral thesis at Purdue University was titled "Lunar Orbital Mechanics". He undersood it better than anyone else on Earth.

  • @Nonas63
    @Nonas638 ай бұрын

    Great video, and great, understanderable explanation!

  • @gallardoranch5129
    @gallardoranch51292 күн бұрын

    Most incredible explanation. 👏

  • @iamjsullivan
    @iamjsullivan7 ай бұрын

    Subscribed due to the nice graphics and good explanations 👏🏻👏🏻 keep it up

  • @animationsxplaned8835

    @animationsxplaned8835

    7 ай бұрын

    That means a lot! Thank you!

  • @rack11
    @rack114 ай бұрын

    This is really well done, thanks!

  • @TonyTheYouTuba
    @TonyTheYouTuba4 ай бұрын

    Definitely earned the sub. Amazing visual explanation thank you 🤩

  • @hazelnut11022
    @hazelnut11022 Жыл бұрын

    Heureka! Finally found an explanation which helped me understand this! Big thanks!!

  • @alanmcrae8594
    @alanmcrae85946 ай бұрын

    Superb presentation! Liked & subscribed

  • @alfredoa334
    @alfredoa3344 ай бұрын

    Wow!!! Great video!!! Thank you very much.

  • @StereoSpace
    @StereoSpace5 ай бұрын

    Awesome explanations.

  • @birbeyboop
    @birbeyboop6 ай бұрын

    I would add that when you do a normal or anti-normal burn, you also add a small bit of prograde velocity to your new orbit at the new inclination, slightly raising your apoapsis

  • @sciencecompliance235

    @sciencecompliance235

    6 ай бұрын

    Not if you keep your craft pointed precisely in the normal direction during the entire burn. If you park your craft in an orientation and then do a normal/antinormal burn, though, it will instantly start to have a prograde or retrograde component of the thrust vector that will increase as long as you keep firing your engines, since you will no longer be perpendicular to your orbit once you start changing its plane.

  • @ImThe5thKing

    @ImThe5thKing

    6 ай бұрын

    @@sciencecompliance235 It will no matter what. Depending on how long the normal/anti-normal burn is, you can get the apoapsis back to it's original altitude, but that's usually not the case

  • @sciencecompliance235

    @sciencecompliance235

    6 ай бұрын

    @@ImThe5thKing You need to retake orbital mechanics class and/or vector math.

  • @JonStoneable
    @JonStoneable4 ай бұрын

    Wow. Great explanation and animation

  • @brabanthallen
    @brabanthallen23 күн бұрын

    It makes you appreciate so much more the brilliant people at NASA that calculated the Apollo missions' Earth orbits, trans-lunar and trans-earth injections, lunar orbits and lunar orbit rendezvous, all with slide rules, pencils and paper. IBM mainframes helped, of course, but the lion's share was accomplished without computers. Amazing.

  • @elessartelcontar9415

    @elessartelcontar9415

    5 күн бұрын

    Fun fact that explains why Armstrong was chosen to be the first person to land on the moon; his doctoral thesis at Purdue University was titled "Lunar Orbital Mechanics". He undersood it better than anyone else on Earth.

  • @SJR_Media_Group
    @SJR_Media_Group Жыл бұрын

    *_Former Boeing... your videos are well thought out, easy to understand, even for non-engineers..._* The ISS loses altitude due to friction with Air Molecules. Even at 250 miles up, some Air Molecules remain. NASA has to change speed and direction of ISS to get it back in it's normal orbit. *_ISS experiences 90 percent of Earth's Gravity even at 250 miles altitude..._*

  • @nathan2084

    @nathan2084

    Ай бұрын

    Why former? Something happen there?

  • @SJR_Media_Group

    @SJR_Media_Group

    Ай бұрын

    @@nathan2084 Thanks for comment. I got old and retired...

  • @Lamprolign
    @Lamprolign6 ай бұрын

    Great explanation

  • @crazydougthewolf
    @crazydougthewolf5 ай бұрын

    That was excellent, thank you!

  • @dreamfoodandvlogs7690
    @dreamfoodandvlogs769010 ай бұрын

    amazing,keepup the space side!

  • @robertmontague5650
    @robertmontague5650 Жыл бұрын

    You truly have the best graphics out there.

  • @frankmueller25
    @frankmueller258 ай бұрын

    Nice explainations and graphics.

  • @ConnorAustin
    @ConnorAustin2 ай бұрын

    Thank you this helped me visualize the xyz vectors of orbits and really helped with a physics project

  • @johnkeck
    @johnkeck4 ай бұрын

    Great explanation, and the animations are super helpful! Is this the actual procedure they use to dock with the ISS?

  • @paultoensing3126
    @paultoensing31263 ай бұрын

    Fantastic!

  • @thewinddb
    @thewinddb8 ай бұрын

    Great video. Great job.

  • @hupsou4237
    @hupsou42378 ай бұрын

    Just a caution for those looking to understand more carefully. There is a difference between absolute velocity and angular velocity. By doing a prograde thrust to apply force you are increasing the absolute velocity of the craft and decreasing the angular velocity. Another term used in the space industry is "ground trace" that applies here. If you take a straight line from the center of the earth (this gets more complicated as the earth is an oblate spheroid rather than spherical, but that is another topic) to the spacecraft at any given instant the point on the ground (earth's surface) that intersects this line will "appear" to speed up or slow down relative to time. This is a depiction of angular velocity. By increasing the area of the ellipse, the spacecraft must increase absolute velocity, which will expand its total distance from the earth short of escape velocity. In other words, prograde will always increase absolute velocity and decrease angular velocity (even if it does reach escape velocity--i.e. no longer in orbit) and, conversely, retrograde will always decrease absolute velocity and increase angular velocity (up until the point that the orbit remains outside of other physical forces--particulates of atmosphere, space junk, solar winds, and electromagnetic drag, etc.). For reference, geosynchronous and geostationary orbits are much "faster" and "higher" than other orbits, but the angular velocity is nearly zero (it appears to stand still in the sky from the ground. Much higher orbits are still possible, but they will then appear to go "backwards" (negative angular velocity). In other words, the earth's rotation will progress farther than the rotation of the satellite orbit, from an angular or ground observational perspective.

  • @hupsou4237

    @hupsou4237

    8 ай бұрын

    Also, just for reference, spacecraft maneuvers typically do two prograde bursts to go from one near-circular orbit to a higher, "slower" (less angular velocity/greater absolute velocity) near-circular orbit. As shown in the animation, it creates an initial highly elliptical orbit plane and then an alternative highly elliptical offset at the "highest" point above earth that "rounds" out the orbit. (There is a lot more involved in mathematics, physics, rocketry and chemistry to this than simple calculations of perfectly frictionless pool table physics, but that is the gist of it.)

  • @hupsou4237

    @hupsou4237

    8 ай бұрын

    Another confusing part of this is it is all relative. If you have a polar orbit (where the angle of rotation is closer to north-south orientation than equatorial orientation), the ground trace gets much different and complicates the discussion. However, similar physics is involved, but the ground trace, launch characteristics and orbital dynamics require different sets of skills and typically different teams of people.

  • @hupsou4237

    @hupsou4237

    8 ай бұрын

    Finally, there is a retrograde orbit which is contrary to the earth's rotation, but that is much more a theoretical concern than practical.

  • @wortwortwort117
    @wortwortwort1173 ай бұрын

    Ive never felt so smart. At one point in school our teacher played this video in class. After hours of KSP, orbital mechanica are just so simple to me, yet my entire class was completely dumbfounded that you cant just apply force in the direction you want to go.

  • @JoshDownin
    @JoshDownin4 ай бұрын

    I now have more questions than I did before this video, but that's exactly what I was looking for. Thank you for this video

  • @dlrabin
    @dlrabin4 ай бұрын

    I was thinking about this, and got this video recommended

  • @Super_Black1
    @Super_Black1 Жыл бұрын

    Yes this or just play KSP

  • @condor5912
    @condor5912 Жыл бұрын

    I think this guy is criminally underrated.

  • @uunders
    @uunders2 ай бұрын

    Great video! Very insightful and helped me understand the physics. I am curious what software you used to animate this?

  • @mrzorg
    @mrzorg4 ай бұрын

    Well done.

  • @hellogoodbye4728
    @hellogoodbye47284 ай бұрын

    Amazing!

  • @izzynobre
    @izzynobre4 ай бұрын

    My favorite orbital mechanics game (Space Agency, on mobile) had it all wrong when it comes to radial burns. Now I see why my friends who are KSP nerds didn’t like it…

  • @scootndute579
    @scootndute5798 ай бұрын

    I'm not sleepin on that text animation at 4:59 .. that was so smooth

  • @user-lw7ss7to8l
    @user-lw7ss7to8l6 ай бұрын

    You explained orbital mechanics in 10 minutes that my physics teacher can't in 2 and a half hours.

  • @sciencecompliance235

    @sciencecompliance235

    6 ай бұрын

    I don't know your physics teacher, but this explanation is VERY basic and provides no actual equations for calculating the precise character of these effects.

  • @user-lw7ss7to8l

    @user-lw7ss7to8l

    6 ай бұрын

    The science teacher was great, but the idea wasn't quite selling to the students @@sciencecompliance235 🤣

  • @hypeboi3
    @hypeboi3 Жыл бұрын

    How is this guy have 42.6k subs when his vids are amazing

  • @giovannicorso7583
    @giovannicorso75837 ай бұрын

    simple yet effective. One small error: the spacecrafts don't rotate. They would keep the sine direction relatively to space, so they wouldn't be always heading towards their motion direction.

  • @AsaSpadeSS

    @AsaSpadeSS

    6 ай бұрын

    Spacecraft can and do rotate. How else would they rendezvous and dock? Their rotation has no effect on their velocity or orbit.

  • @giovannicorso7583

    @giovannicorso7583

    6 ай бұрын

    @@AsaSpadeSS i mean they do rotate, when you want them to do so, using thrusters. They don't just point forwards always, like airplanes do. An airplanes point forward because of aerodynamics, but in space there's no air. If you leave a capsule in orbit and not rotating, it will keep that direction relatively to space (not earth)

  • @beanieteamie7435

    @beanieteamie7435

    6 ай бұрын

    ​@@giovannicorso7583Aaaand if you leave a capsule in space with the correct angular velocity it will also stay that way. There is nothing impossible about what's depicted in this animation.

  • @giovannicorso7583

    @giovannicorso7583

    6 ай бұрын

    @@beanieteamie7435 you can, but simply why? Making animations like such is not wrong, but makes people believe that that's how it works, while it is just a very edge case (that you just described)

  • @elysiafag5867
    @elysiafag58672 ай бұрын

    thanks! I can now understand how to make perfect orbit in spaceflight simulator

  • @eddiethomas5658
    @eddiethomas56583 ай бұрын

    ❤Top tier explanation.❤ KSP has taught me a lot about rendezvous and docking. This stuff is really cool.

  • @ikarimisu0184
    @ikarimisu0184 Жыл бұрын

    Yay you're back

  • @lightryder6675
    @lightryder66756 ай бұрын

    very well explained

  • @animationsxplaned8835

    @animationsxplaned8835

    6 ай бұрын

    Thank you!

  • @maxmccann5323
    @maxmccann53235 ай бұрын

    Watching this knowing full well I still need to learn integrals and differential equations for my exam tomorrow

  • @shahzadaslam384
    @shahzadaslam3844 ай бұрын

    last part was so cool

  • @mxn5132
    @mxn5132 Жыл бұрын

    That was beautiful

  • @philmiller681
    @philmiller6818 ай бұрын

    Kerbal Space Program taught me this, but your explanation is great too.

  • @user-ul5pt1yb8z
    @user-ul5pt1yb8z5 ай бұрын

    Thanks a lot

  • @andrewliberman7694
    @andrewliberman7694Ай бұрын

    Thanks!

  • @diamondaforce
    @diamondaforce3 ай бұрын

    "Well cant you just fire your engines at earth instead of a prograde burn? Well lets do it and see what happens" I cant stress enough how important this is and how schools should be taking notes from this guy.

  • @Ratlins9
    @Ratlins92 ай бұрын

    Very interesting, although I’m not quite ready for a job with NASA, this video gave me a better understanding of how spacecraft orbit the Earth.

  • @stayconnectedoc
    @stayconnectedoc6 ай бұрын

    Thank you! Visualizing math is pretty cool.

  • @Nightscape_
    @Nightscape_2 ай бұрын

    I needed more videos.

  • @MaximumBan
    @MaximumBan5 ай бұрын

    KSP veteran here. Best gate to understand O.M.

  • @MAzizMedhioub
    @MAzizMedhioub Жыл бұрын

    very underrated channel!!!!

  • @baileylunn2215
    @baileylunn22158 ай бұрын

    Sweet video! Just FYI, your animation actually has dragon burning the wrong way. It doesn’t use the super Draco’s for orbital maneuvering, but the Draco engines facing more towards the top of it

  • @UnclePengy
    @UnclePengy Жыл бұрын

    I've flown Orbiter Sim and KSP for years, and I don't think I've ever done a radial burn (at least on purpose). They don't seem to be very useful for orbital rendezvous purposes.

  • @kyanovp1915

    @kyanovp1915

    Жыл бұрын

    manoever nodes are very useful to learn what radial in and out, and normal and anti normal burns do!

  • @Wesh67300

    @Wesh67300

    Жыл бұрын

    They're only useful for last minute periapsis adjustment when encountering a planet or a moon.

  • @shrodingerschat2258

    @shrodingerschat2258

    8 ай бұрын

    Radial burns are useful when you need to move your apoapsis/periapsis to match that of the object you are trying to intercept.

  • @sciencecompliance235

    @sciencecompliance235

    6 ай бұрын

    They're not fuel-efficient, but sometimes due to time constraints you have to do a radial burn to rendezvous with another object sooner.

  • @catocall7323

    @catocall7323

    Ай бұрын

    Radial burns are really useful in KSP, especially when doing midcourse corrections on interplanetary transfers.

  • @kevint1910
    @kevint19103 ай бұрын

    "forward takes you out , out takes you back . back takes you in , in takes you forward"

  • @TheDoomWizard
    @TheDoomWizard Жыл бұрын

    Great vid

  • @karlfreiha4745
    @karlfreiha4745Ай бұрын

    thank you

  • @cloudyloaf-zi3xt
    @cloudyloaf-zi3xt6 ай бұрын

    0:50 best explanation ever

  • @shbarz6303
    @shbarz63039 ай бұрын

    So good.

  • @Nathan_STELLARIA
    @Nathan_STELLARIA5 ай бұрын

    SFS made me understand orbital Mechanics but this is good!

  • @swatbdaim1888
    @swatbdaim18886 ай бұрын

    smart people would say that him explained orbital mechanics legends would say that he made a KSP tutorial.

  • @MrGaborseres
    @MrGaborseres Жыл бұрын

    For n average person like me 🤓 this all was super clear and understandable 👍 Thanks 👏 👏

  • @RoySATX
    @RoySATX Жыл бұрын

    I'm not sure if I would have flung myself far away first or not, but for sure I would have definitely ended up a brief fiery ball of beautiful brilliance streaming somewhere over Tajikistan, or maybe Texas! Can we have a moment of silence...

  • @TimothyMiller2
    @TimothyMiller27 ай бұрын

    Larry Niven, _The Integral Trees_: "East takes you Out, Out takes you West, West takes you In, and In takes you East. Port and starboard bring you back." Where "East" is prograde, "West" is retrograde, port is antinormal, and starboard is normal. :)

  • @user-yh6by9mg6l
    @user-yh6by9mg6l11 күн бұрын

    Try to slow the complex explanations down a little bit. Maybe provide a couple of examples from something we would expect to see on earth. This subject matter is new for me, and I'm doing my best to grasp the information. Very fun video to watch. Thanks!

  • @PsychoMuffinSDM

    @PsychoMuffinSDM

    9 күн бұрын

    It is tough stuff, and there aren’t really good examples on earth. The main thing is lower orbits go around the planet faster. Higher orbits go slower. If you really want to get a better understanding, I feel playing Kerbal Space Program is a great way to learn. You get a much better felling for what is going on.

  • @harriehausenman8623
    @harriehausenman86235 ай бұрын

    So good! Where is the rest of this 20 part series? 😆 Srsly though: Please more of these. Hohmann transfer, actual docking maneuvers, orbital injection, all of it. pleeeeaaase 🥺

  • @jamessimon3433
    @jamessimon3433 Жыл бұрын

    Love it

  • @alfredshort3
    @alfredshort323 күн бұрын

    Time is your greatest enemy. You can get anywhere you want with a gravity assist. Lining those celestial bodies up to get there is the witch of the matter.

  • @expensivetechnology9963
    @expensivetechnology99638 ай бұрын

    #AnimationXplaned Excellent editing. Clear explanation. I don’t believe you. I’m still going to floor it. #holdmybeer