The Confirmed Path of Exile 2 Crafting Changes Are BIG

Ойындар

Path of Exile 2's crafting is going to be nothing like its predecessor, Path of Exile 1, and that's a good thing. From the orbs available and league crafting we get to the way we fundamentally craft our items, it's all getting a good shake up. One of the pillars of this beloved action RPG's design has always been its crafting, and now with the release of PoE 2, Grinding Gear Games has the chance to establish their game is the peak ARPG crafting system...all at Path of Exile 2's release.
This is what we know so far, with a bit of speculation peppered in at the end about what to expect with Path of Exile 2's item crafting changes.
I'm excited. GGG is cooking up some astonishing concepts for new crafting methods in PoE 2.
Timestamps:
0:00 - Big PoE 2 Crafting Info
1:14 - Removed Crafting Orbs
5:40 - Three Confirmed Changed Orbs
7:33 - Other Orbs Coming
8:53 - What Does This Mean For Crafting in PoE 2?
11:21 - Other Crafting in PoE 2
15:53 - Putting It All Together
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Пікірлер: 244

  • @TalkativeTri
    @TalkativeTri15 күн бұрын

    EDIT: IT'S A FUNNY EASTER EGG EXILES, if I had access I would never put in a gag like that. I promise. Also, crafting changes, eh, cool right? And yes, I accidentally misdefine regals in PoE 1. Oopsie. Good thing I put the icon up...oh wait.

  • @omegasybers1110

    @omegasybers1110

    15 күн бұрын

    I hope we'll get crafting info rather soon

  • @jamesstewart8663

    @jamesstewart8663

    15 күн бұрын

    I am quite confident they won't make it worse. I think POE 1's crafting system was getting quite a bit bloated, especially if you start counting in things for map crafting and crafting recipes/vendors/bench.

  • @dankmemes8254

    @dankmemes8254

    15 күн бұрын

    Sir i am an air conditioner not a fan

  • @CouchOwner2

    @CouchOwner2

    15 күн бұрын

    i suppose i'm mostly curious about a commitment to item mod quality. regardless of whether i craft my own stuff or not, i hate seeing mods on items that bear no relevance to any build in the game. if reflect is going to be a mod, it needs the item/skill support to make it big enough to mean something to some build. if reduced item requirements is going to be a stat make it big. stun/block recovery should mean enough that one good roll on an item is able to be felt like one good speed roll. if they don't fix these issues (present in PoE1) i feel it's gonna be a big damper on PoE2's crafting approach.

  • @dankmemes8254

    @dankmemes8254

    15 күн бұрын

    @@thomaswilliams6690 they need to 100% improve trading that is for sure

  • @d1rtiq
    @d1rtiq15 күн бұрын

    TLDR Removed-fusing,alteration,jeweller,chromatic alchemy -> rare 4 mod item transmute -> magic 1 mod item

  • @kekplexis

    @kekplexis

    14 күн бұрын

    Also chaos -> annul + exalt annul, augment, chance, regal, exalt and divine stay the same

  • @ruibarian5187

    @ruibarian5187

    14 күн бұрын

    ​@@kekplexisWe have no confirmation that any of the other orbs are in the game. They might all be changed or removed, they haven't been in any of the demos.

  • @kekplexis

    @kekplexis

    14 күн бұрын

    @@ruibarian5187 at least chaos orb was in some vids

  • @unl3453d

    @unl3453d

    14 күн бұрын

    regret orbs seem to also have changed in their function. at least tri shows one, but also says respec is done with gold and chaos orb is shown at 03:15 for a second. on top chaos orb is covered in the section "three confirmed changed orbs" lol

  • @jamesstewart8663
    @jamesstewart866315 күн бұрын

    Man there are some leagues where my whole economy gets tanked due to having to sink several thousand more than average fusing/jewels/chromes to get the right sockets. This can honestly ruin a league for you and put you way back, many days even. I am happy to see these removed.

  • @Lyzander911

    @Lyzander911

    15 күн бұрын

    I only buy six links because my fusions never go above 5, ever

  • @SloRush

    @SloRush

    15 күн бұрын

    I've quit leagues for this exact reason

  • @travisrichards1

    @travisrichards1

    15 күн бұрын

    Black Morrigan made the linking part way simpler this league, probably won’t be as cheap next league but was handy.

  • @deanshea4801
    @deanshea480115 күн бұрын

    As a casual player the only crafting I will miss from harvest crafting is the ability to change 1 resistance type to another specific type

  • @LetsGenocide
    @LetsGenocide15 күн бұрын

    I've noticed that after you both die in the fight with the RathBreaker at 13:40 all wolves just stand there staring into the void. It would be a nice detail if they would start howling or doing some sort of "victory" animation. The world is incredibly immersive and this slight detail was standing out for me. Thanks for providing us with a stream of quality content! PoE 2 teases have that Christmas vibe from the times I was a little kid c:

  • @epyjacek

    @epyjacek

    15 күн бұрын

    That is a good point, it would even be cool if they just munch on you lol.

  • @TwoLeftSh0es

    @TwoLeftSh0es

    15 күн бұрын

    A stand in place animation would be cool but it's generally beneficial if the mobs aren't active when you're not in the instance.

  • @LetsGenocide

    @LetsGenocide

    14 күн бұрын

    @@TwoLeftSh0es I sgree, I would not want them wander around while I refill pots in town just to find out that they ganged up on me around the portal. But in this case there is no harm to start moving, as the boss has to reset anyway, since you died

  • @Troy-gu5vu
    @Troy-gu5vu15 күн бұрын

    that was smooth, casually "looking" for POE1 by quickly hovering over POE2

  • @TalkativeTri

    @TalkativeTri

    15 күн бұрын

    It's a false icon (trust me bro).

  • @Troy-gu5vu

    @Troy-gu5vu

    15 күн бұрын

    @@TalkativeTri shenanigans, we storm at midnight!

  • @sg5test
    @sg5test15 күн бұрын

    Great path of exile 2 icon on your desktop 😭

  • @TalkativeTri

    @TalkativeTri

    15 күн бұрын

    👀👀👀 (it's fake, good eye).

  • @evanpendergraft

    @evanpendergraft

    15 күн бұрын

    @@TalkativeTri I now hate you with spite ;)

  • @TalkativeTri

    @TalkativeTri

    15 күн бұрын

    HAHHAHAHAHA

  • @CouchOwner2
    @CouchOwner215 күн бұрын

    anything in PoE1 is fair game for PoE2 if it's translatable into a "does not scour. does not reforge." system. So we'll be back to Alchemical Resonators for Fossil crafting. We'll probably be back to old essences. Meta Mods might exist since without scours or reforges they're really quite unimpressive. Multi-mod might exist but it'll probably be very expensive plus getting a decent 3-mod item will be kinda awkward without alteration orbs.

  • @ArawnOfAnnwn

    @ArawnOfAnnwn

    15 күн бұрын

    Hopefully they condense the number of essence tiers. I always found it silly how many tiers that system has, with only the final two or so mattering in the end.

  • @Dulcis90
    @Dulcis9015 күн бұрын

    Orb of Annulment artwork seems to be a direct reference to Junji Ito's horror art, so cool :D

  • @Illumina_Blade
    @Illumina_Blade15 күн бұрын

    Are you sure the Regal Orb description at 8:13 is right?

  • @TalkativeTri

    @TalkativeTri

    15 күн бұрын

    Oh god did I mess up? Turns a magic item into a rare item and adds 1 mod? What did I say OH NO.

  • @randomtagr.t591
    @randomtagr.t59115 күн бұрын

    I dont understand PoE crafting very well, but it fascinates me. Its sad to see it go (even tho the system is far from perfect), hopefully its for a good reason and hopefully GGG will bring something of the same depth into PoE 2 as a replacement, otherwise it will feel as if the game is just being dumbed down

  • @Sypher-NL

    @Sypher-NL

    15 күн бұрын

    Was about to type the same thing but you said it perfect!

  • @joelhodoborgas
    @joelhodoborgas15 күн бұрын

    I really really enjoyed PoE1 crafting in 2014 or so where you gambled orbs and thats it. Looks like poe2 is getting to its roots.

  • @ArgumentumAdHominem
    @ArgumentumAdHominem15 күн бұрын

    Firstly, thanks for covering this! I really appreciate the efforts of GGG to give more meaning to different types of gear. However, the current solution does not seem to be good enough: * 1x Scour = 1-3x Annul for magic, 4-6x Annul for rare * 1x Alteration = 1x Annul + 1x Transmutation Conclusion: If the base is really good, we still have the same functionality as PoE1, it just costs more orbs and more clicks. So, what would crafting look like if we only have the basic orbs you mentioned? 1. Find a base you want with as many mods as you can find 2. Get it to 6 mods by exalt slamming 3. Chaos spam until you get something decent. Will rare unidentified items be worth picking to sell? Yes, but only if chaos orbs or exalts are very expensive. In the first case, trade + identify-spam is cheaper than chaos spam. In the latter case, identify spam is only needed to find any 6-mod base, then can chaos spam. Will magic items be worth anything? Yes, but only if there are extremely powerful mods (such as +1 proj) which are both more powerful than a reasonable 4-5 mod item without the mod, and also extremely rare so that it is too expensive to roll with chaos spam. Will normal items be worth anything? Yes, but only if * there are really good chase mods and * annuls are really expensive and * white item + transmute is much cheaper than an unidentified magic, or * white item + alchemy is much cheaper than an unidentified rare To summarize: Can GGG tune the game in such a way that base items are worth to pick up? Yes, I think they can, by making most of the crafting currency sufficiently rare. Will it make crafting more fun? Not sure. Instead of collecting rolling currency, now we collect quad tabs of normal items, spam them with transmutes/alchemy orbs, and see if we accidentally roll into something somebody else wants to buy. Or collect and sell full tabs of unidentified magic or rare items. And finally, will we be excited to pick up gear from the ground? I am almost 100% convinced that this will not be the case, at least not with the info we have at the moment. It is basic statistics that you are likely to find a bunch of items for somebody else's build long before you find one item for yourself. Thus, you will have already traded with somebody for the item you need before you drop something of comparable power. I don't know how to solve this in a trade economy, they are almost completely opposing forces.

  • @fast1nakus
    @fast1nakus14 күн бұрын

    Basically we get another version of pull-the-lever "crafting" system.

  • @SloRush
    @SloRush15 күн бұрын

    They really are improving every aspect of POE with this sequel.

  • @thegoodrevbadandyarr4272
    @thegoodrevbadandyarr427215 күн бұрын

    The only major problem Im still having is I dont see how rolling maps isnt going to SUCK.

  • @PherPhur
    @PherPhur15 күн бұрын

    A lot of that momentum is the PoE2 hype. If it keeps up and you continue to ride it until launch, and then make something of yourself in the PoE2 gameplay space, you could be set. Cause people are hyped, and there's a lot of cope, and a lot of denial, but I don't think very many people understand quite how big this game is going to be. A lot of all this will be finding your niche, or identity, in the space though. Something I think a lot of KZreadrs fail to do. Hoping for your success though, you seem like a cool guy and we can definitely use your kind of energy on the platform.

  • @JustanotherTeg
    @JustanotherTeg14 күн бұрын

    A part of me hopes they will find a way to let us add specific elemental effects to our equipment more easily. In POE 1 it took a LOT of effort to gear toward one's preferred elemental path. In POE 2, I want to create a mercenary with a fire-infused assault rifle/!crossbow with a frost shotgun/crossbow as a backup.

  • @reznovvazileski3193
    @reznovvazileski319315 күн бұрын

    Alt and fusing spam shall not be missed. Sayonara plastic surgeon, my carpal tunnels stay intact.

  • @Zhoutgamer

    @Zhoutgamer

    15 күн бұрын

    So instead of pressing a single button to try to get two mods you want it is better to either get a new base -> transmutate (get lucky roll) -> augment (get lucky roll) if any of the rolls fails destroy the item or you could just chaos spam until you hit one -> continue chaos spam while hoping ur mod isnt removed... With the same chance to hit what you want then this is just 10x worse, are the mods way easier to hit? If so why are we focusing on the "Base item" improvement. or the removal of orbs. Alts would still be better in the new system so them being removed is just a negative

  • @ArawnOfAnnwn

    @ArawnOfAnnwn

    15 күн бұрын

    Chance orbs are still in tho. Actually the worst orbs for this as you can't even spam click since you need to scour as well. Although with scouring orbs gone, I suppose they really will be just the occasional gamble rather than used en mass.

  • @Helldays59
    @Helldays5914 күн бұрын

    Thanks for all your videos, I have not been following closely POE 2 news until recently and you're really helping me catching on what I previously missed. Cheers

  • @TalkativeTri

    @TalkativeTri

    14 күн бұрын

    Great to hear!

  • @bluemoondm8629
    @bluemoondm862915 күн бұрын

    I think I'm ok with the removal of socket weight in general, though my overall worry is that we will lose too much of the feel of PoE crafting, that puzzle solving where you have a build in mind and net to get all the pieces into place for it to work. That can be a great feeling. I worry it will be TOO deterministic and streamlined. Need to really see it in action to make any judgements.

  • @danielbooker8779
    @danielbooker877915 күн бұрын

    The only thing I want in poe 2 is the quantity support gem! Bring this back as a chase support from the hardest of bosses.

  • @kosciarz
    @kosciarz12 күн бұрын

    Agree with change to white itmes, it remind me looking for white items in D2 LOD / R for rune words. I like that change a lot.

  • @a1pha_star
    @a1pha_star15 күн бұрын

    Thank you Talkative Tri, very cool. 😎 🤙

  • @TalkativeTri

    @TalkativeTri

    15 күн бұрын

    Always love your positive comments, man!

  • @vorkosiganhs
    @vorkosiganhs15 күн бұрын

    Crafting is so complicated in PoE, but that became of leagues, adding more and more, so, if even it’s easier at lunch, we need to see what leagues will add at the end.

  • @Kewlandos
    @Kewlandos15 күн бұрын

    Your channel gonna explode when poe2 launches. Keep it up

  • @juliangrabowsky6418
    @juliangrabowsky641813 күн бұрын

    I do not think that any of the league crafting content will: A) reroll the entire item B) add a mod (unless very expensive consumable) C) upgrade/downgrade item (unless very expensive consumable) I do think they would want to keep the spirit of the league crafting items Essence: remove a mod (or essence mod if already applied ), add essence mod. (basically like a chaos-orb but with one guaranteed mod, just like they work atm. in PoE1) Delve: removes/adds mods depending on Resonator size. (max size 2-3?) maybe even remove resonators entirely but that would just make them different essences in this context. instead of lowering/increasing chances for mod to appear, Fossils would rather increase chance to remove/add mod of that type. (eg. "less chance for fire mod" would instead become "chance to remove a fire mod" instead,) this would decrease the overall variety of fossils but i'd imagine that would not be too much of a problem. this may make fossils too strong tho as you could very precicely target craft items. Rarity could be drastically increased. I am overall excited to see how they change Delve in PoE2 Beastiary: I barely used it so, frankly no clue Harvest: Probably gone, but if it does stay i kinda hope it becomes much more involved like it was in harvest league Syndicate: Probably gone (the crafting options from syndicate are basically already removed from syndicate itself already) Vaal orbs: probably stays the same. High risk, medium reward, unles you go for incursion. Vaal orbs are imo. in a weird spot. many of the vaal modifiers seem not that good, (except the gem lv+ mods) and do not justify Corrupting an item unless it's a niche and very common unique, also they reroll the implicit which makes vaals even more questionable as PoE2 has showed that they will have more interesting and usefull implicits.

  • @clonebanana
    @clonebanana13 күн бұрын

    I actually think vendor recipes might be removed? It seems like that's sort of what the gold shop is for right to be able to check the shop for things your character may need if you don't see the base you need drop.

  • @cassiosantos1175
    @cassiosantos117515 күн бұрын

    There will be a Death Log on Poe 2? As a newbie on POE 1, I think it is hard to understood what kind of damage is killing you while mapping. A Death Log like on Last Epoch may be a good addition.

  • @bluemoondm8629
    @bluemoondm862915 күн бұрын

    What do you think Tabula Rasa will do in PoE 2? I think it's a shoe in for the game since it's so iconic, but obviously it's purpose has to change completely

  • @epyjacek
    @epyjacek15 күн бұрын

    I think it's great that some of the minor orbs are getting changed, but I think I would miss that part of the crafting process and we do lose some control. I hope we get some sort of replacement for the function of alterations.

  • @matthewshaw3641
    @matthewshaw364115 күн бұрын

    They crafting is insane on PoE 1. I only play around with crafting and never have hit anything i was after in years.

  • @ramus9555
    @ramus955514 күн бұрын

    I hope there's a more dynamic way to roll and play endgame maps. Without chizzels as well.

  • @rhodan74
    @rhodan7415 күн бұрын

    Only thing I have to add is that Jonathan said they wanna restrict additional crafting systems (usually coming from leagues) to specific slots, e.g. fossils only working on body armor, essences only working on boots+gloves etc (those are just examples, not confirmed).

  • @InkDevil999
    @InkDevil99915 күн бұрын

    I am mostly worried about not having some kind of soft save/reset crafting feature. But I love that we won't be spamming currency items nearly as much as PoE1.

  • @ahmedalocard1909
    @ahmedalocard190915 күн бұрын

    Nice video Talkative do you know to get link socket in poe 2 ?

  • @Shadyguy111
    @Shadyguy11115 күн бұрын

    I hope that the new crafting systems means that hitting a single great mod on an item can be a big deal, whereas in PoE1 you need to hit multiple tier 1 mods at a time for it to really matter.

  • @Thtcat
    @Thtcat15 күн бұрын

    Your video indicates that a regal orb adds one new modifier to a rare item. This is incorrect. It changes a magic to a rare, adding 1 modifier in the process.

  • @TalkativeTri

    @TalkativeTri

    15 күн бұрын

    Yes, I misspoke, apologies!

  • @TheZackzable
    @TheZackzable15 күн бұрын

    That someone in ggf took the time to change and improve assets like the orb of alchemy shows just how great they are

  • @julianolotero6600
    @julianolotero660015 күн бұрын

    The old stuff they showed seems incongruent with the new system of "Tiers" of rares, you would never use an alchemy late game if it can only produce the worst type of rare. I hope they are cooking on these ideas and making a cool late game crafting system.

  • @julianolotero6600

    @julianolotero6600

    15 күн бұрын

    Also, how do they stop annuls from functioning the same as a scour. Annuling a rare to one mod, then chaos spamming is basically the same as spamming transmutes in PoE1. Will it work in that way?

  • @SnipeGenetix
    @SnipeGenetix15 күн бұрын

    Keep making these videos man! We need Asmon to watch one of these so your channel can pop off a bit dude, you deserve it!

  • @SyrokV
    @SyrokV15 күн бұрын

    With rare item having "tier" when dropped in poe2, I wonder if there will be some kind of tier too to currency like alchemy, chaos and exalt, to create with (or add) better affixes

  • @minkar6328
    @minkar632815 күн бұрын

    Can't wait for ground loot to be meaningful, it was a goal from Jonathan.

  • @timh5910
    @timh591015 күн бұрын

    Instead of finding the recepies for bench crafting in certain areas, what would you think of a Necropolis Bench craft approach? You have the recipy and need to slay certain monsters to use it. Without the clutter of gravecrafting obviously. The "Souls" would be added automatically to the bench as you slay the monster. And that would Happen as you progress through the acts. With the variety of monsters, GGG would have great agency over the timing in which you can access certain crafts. That would be closer to Beastiary, but that could get Special treatment with Special, more powerful, but harder to access crafts for example

  • @Yarsito
    @Yarsito15 күн бұрын

    15:29 I just noticed that portaling to town doesn't have a loading screen, huge! (I just really hope I don't have to tank a minute+ long loading screen due to other players' MTX spam

  • @cezzard

    @cezzard

    14 күн бұрын

    it's the same map. that's why it doesn't take time.

  • @LVHAXOR316
    @LVHAXOR31615 күн бұрын

    I would love if finding items is better then crafting items poe 1 went so overboard which is part of why picking up items is bad in poe 1 so im glad they're toning it back in poe 2

  • @KleytonClementino
    @KleytonClementino14 күн бұрын

    +1 subscriber, my man. no idea why I wasn't sub'ed to your channel. Cheers.

  • @Wikus711
    @Wikus71115 күн бұрын

    didnt jonathan say chaos orbs are getting changed to adding 2 modifiers instead of 1 ? pretty sure one of the recent interviews mentioned that ( i cant remember which but if i find it i will edit)

  • @TalkativeTri

    @TalkativeTri

    15 күн бұрын

    If you find it, let me know!

  • @Wikus711

    @Wikus711

    15 күн бұрын

    @@TalkativeTri I must be getting old! I could've sworn I saw that but alas I must be on molly or some powder or something...BUT HEY if it turns out to be true I WAS FIRST xD

  • @EricKing
    @EricKing14 күн бұрын

    I hope crafting in POE2 is less about gambling and more about, well, _crafting_. Removing all of those gambling orbs is a good start.

  • @iaxyz
    @iaxyz15 күн бұрын

    I would assume that Essences make it in but I think that they won't create rares anymore. At least on the lower tiers. It looks like GGG wants us to go through the item levels when crafting so Essences will probably be no exception and more like the new transmutes. I also think, that Fossils will be in and because they are working like chaos orbs in POE1, I think they will do so in POE2. Meaning, they remove a modifier and add a modifer. They might still change the chances for which type of modifier gets added or removed, even though this reminds me a little of harvest crafting.

  • @rockkiller124
    @rockkiller12415 күн бұрын

    As long as it has great ingame tutorials for noobies like myself I think we're all good

  • @Smaxy_
    @Smaxy_13 күн бұрын

    Chaos orbs and chaos like items cant add 3 affixes. It's 4 to 6 affixes weighted 65 - 25 - 10% chance if i remember correctly.

  • @vandal_prime9934
    @vandal_prime993415 күн бұрын

    You are in the pre-alpha testing, AWESOME!! Congrats ;)

  • @TalkativeTri

    @TalkativeTri

    15 күн бұрын

    HAHAHAH I AM NOT IT'S A GAG.

  • @vandal_prime9934

    @vandal_prime9934

    15 күн бұрын

    @@TalkativeTriI believe you 😉😁 Enjoy it and help GGG make the best ARPG possible!!

  • @KALClFER
    @KALClFER15 күн бұрын

    Make natural affixes from dropped items have naturally have 1% - 30% naturally increased stats magnitude hidden modifier but when crafted on or modified in any way that stat boost becomes null. This is to make a naturally dropped items matter, kinda like a lottery. 2

  • @slimbgaming8237
    @slimbgaming823715 күн бұрын

    Tri I kno u didn't play OG poe days.... BUT I think it would be sick if they went back from the start of league existance......... and introduce them into poe with updates and tweaks to accommodate to PoE2. 🔥 Anarchy and Onslaught ----> to present would be lit.

  • @horus666tube
    @horus666tube15 күн бұрын

    if this is how its going to work, they better introduce the auction house, to buy bases ... :D

  • @renediffie
    @renediffie15 күн бұрын

    If you are still struggling with getting 6-links in current PoE then have likely missed a few things. Most important is the Black Morrigan from Bestiary. I think at most this was at most 50c during the league and if you pop this in a map alongside a bestiary scarab of duplicating you get two Black Morrigans so that you can six-link two items of your choice. If for some reason you don't want to use that you can buy an omen of connections as well, it's just more expensive. I have also never enjoyed fusing orbs. Thought it was the worst part of crafting in PoE, but currently is should mostly be a non-issue at least if you are in trade league.

  • @MrGameGuideChannel
    @MrGameGuideChannel15 күн бұрын

    8:42 omg that vaal orb is nasty!

  • @majafarkhani87
    @majafarkhani8714 күн бұрын

    I wonder if they plan on letting us Whales still play early before November/December or if we will just get rolled with everyone .

  • @jesse2535
    @jesse253515 күн бұрын

    I wonder how a poe 2 style fuse and jeweler art would look like

  • @inoperative
    @inoperative14 күн бұрын

    How is it going to work Exiles? Don't worry, Talkative Tri will tell you in just a minute.

  • @firelordkushroll
    @firelordkushroll15 күн бұрын

    can't wait! aside from the alterations i didnt have much problem crafting things at all in poe1m it was mainly just too much hassle trading for mats like fossils/res'ys essences etc. wasnt enough supply and couldn't buy. think poe2 will be good stuff

  • @xXVintersorgXx
    @xXVintersorgXx15 күн бұрын

    I'm glad they are moving away from mass spamming alterations and chaos

  • @fellberrysans
    @fellberrysans15 күн бұрын

    That’s the problem I’m not too a top tier player but I don’t want the d4 experience of getting gold For everything are having to pick up a habit of picking up a bunch of white items are not having the options to make my items the bottom up if I brake it.

  • @jorgeelias1294
    @jorgeelias129415 күн бұрын

    Insane the amount of videos you can farm this days

  • @Touchpadse
    @Touchpadse15 күн бұрын

    Not sure if the crafting system, if you can even call it that, will be there but I hope blight will

  • @cazperw3557
    @cazperw355715 күн бұрын

    Looks awsome, i hope they dare to make some drastic changes in poe 1 aswell, the powercreep has been completely out of control for so long now, making crafting kinda weird, finding gear kinda weird, balance very weird and loot drops omegalul.

  • @glbrazell
    @glbrazell15 күн бұрын

    Have they yet announced 'how' we will get into early access? I have seen various supposed methods, so just looking for something actually official.

  • @bonevgm
    @bonevgm15 күн бұрын

    The bottom right orb from with the art, that should be from PoE 2 is Orb of Regret. Are we sure that one is disappearing?

  • @TalkativeTri

    @TalkativeTri

    15 күн бұрын

    Yeah, that was before they decided to use gold for respecs. The screenshot is from ExileCon 2023, I think the respecs for gold was decided on earlier this year.

  • @c-tothefourth4879

    @c-tothefourth4879

    15 күн бұрын

    @@TalkativeTrididn’t see them confirm that. Latest news was both are in and it’s undecided.

  • @facebread2018
    @facebread201815 күн бұрын

    i thought scouring was removed because you can "disenchant" now

  • @jonathan3917
    @jonathan391714 күн бұрын

    I also used fusings this league before i found out about the beastcraft lol

  • @ExiphVG
    @ExiphVG15 күн бұрын

    i feel essences will be in PoE 2 but will work similar to PoE 2 chaos orb, where a mod will be removed and replaced with the essence mod chosen.

  • @Ashgan9
    @Ashgan915 күн бұрын

    Honestly. kinda hoping they drop vendor recipies, having to go to external sites to look them up or come back after months and trying to remember them all...

  • @rokassilinskas2030
    @rokassilinskas203014 күн бұрын

    I really love tri‘s Videos, but im a Little afraid ggg might run into some mistakes without enough Kritiks. For example i really hope there will be a good deterministic way of getting affixes on blues, caus i dont see how transmuting one thousend bases is any better than using one thousend alts, since players will allways want to start crafting with the highest mod Tiers

  • @willd158
    @willd15814 күн бұрын

    3300 fusing are rookie numbers. Took me 7500 fusing one league to six link

  • @bigguccisosa6176
    @bigguccisosa617615 күн бұрын

    25k subs too easy, love the vids dude 💯

  • @aspidinton
    @aspidinton15 күн бұрын

    0:05 juicy orb renders actually, love poe2 arts

  • @difforz
    @difforz15 күн бұрын

    I don't understand why anyone would use 3300 fusings though to 6L something when it costs 1500 fusings on the crafting bench. Very good video though! Thanks!

  • @TalkativeTri

    @TalkativeTri

    15 күн бұрын

    "This next one will be the one I swear."

  • @difforz

    @difforz

    15 күн бұрын

    @@TalkativeTri I six linked an item with 20 fusings once, it was my first try to 6L. I've not tried since, I probably used up my luck, was one of my very first leagues. XD

  • @truuuupR

    @truuuupR

    15 күн бұрын

    Sunk cost fallacy. Besides it feels crappy to bench it. The fun comes from the gamble 😁

  • @kekplexis

    @kekplexis

    14 күн бұрын

    I made my first hand-made six-link with something around 150-200 fusings. The next one was probably 3000-4000+ 😅

  • @malikglaze6172
    @malikglaze617215 күн бұрын

    (Poe-1) Do anyone know how to increase the cap for spell block. 😅

  • @DuIIahanS
    @DuIIahanS15 күн бұрын

    Am I the only one thinking that this whole Scouring changes thing will just add more tedium to orb crafting and ultimately make it worse in every way? Let's be real here. No, experienced POE1 players will not get excited by finding good bases if it means that they will have to sink an enormous amount of orbs to *try* and get a good item if orb crafting is as random as it is in PoE1. They will just chuck it in their stash until they have a better way to craft available to them. And if they have to engage with orb crafting, it'll feel awful because of the randomness and the absence of a reset button. Not a good outcome on the craft? Yay, time to find a new base again... Riveting gameplay loop... And if the expérience is negative for experienced players, I don't need to expand on the potential experience for casual players... I really hope they'll change more than that because the reasoning: "People used to spam thousands of alt orbs to get the modifiers they wanted on their items, it's bad design... Ok then remove alt orbs completely and offer no other tool to compensate" is just removing flexibility to a crafting system without trying to make it better.

  • @SkillRampage
    @SkillRampage15 күн бұрын

    Jonathan talked about u at Balormages Interview xD its in balormages recent interview at 20:38 ^^

  • @NineSeptims

    @NineSeptims

    15 күн бұрын

    Tri saw it and commented on balors vid

  • @ayoCC
    @ayoCC15 күн бұрын

    Wait, porting to town has no loading screen? i feel like that is something big

  • @Miawou543
    @Miawou54315 күн бұрын

    Do you think you'll be a poe2 only youtuber when poe2 launch ? Or are you going to play both

  • @natureboy1206
    @natureboy120615 күн бұрын

    So nice not having to reroll over and over, whatever it is, it sounds like they’re taking away a lot of the annoying tedious things that kept you from playing because of the desire to hit the perfect mods.🎉🎉

  • @MrDarkBM
    @MrDarkBM15 күн бұрын

    They really have to be careful with adding other forms of crafting like beastiary and fossils. They aren’t new player friendly at all

  • @UnderworldGrim
    @UnderworldGrim14 күн бұрын

    As someone playing D2R while listening to this, I can assure you that bringing importance to white items again will be incredibly important to keeping the game alive for a very long time, just as D2 has done.

  • @tannerleffeler2680
    @tannerleffeler268015 күн бұрын

    Well rip to my first 6link in SSF that I hit in like sub 30 fusings. Also rip to that unique that you dump over 3k into and it never links

  • @darklight8338
    @darklight833815 күн бұрын

    Loving all the changes basically all the stuff i wanted in poe1 has been done for poe2. Less is definitely more here

  • @brettedington1865
    @brettedington186515 күн бұрын

    Harvest is my favorite. I hope it comes to POE2 or something similar at least.

  • @akiraraiku
    @akiraraiku3 күн бұрын

    i tried to learn poe1 crafting but it was too much of a hassle, it is also a bit sad that the economy is only balanced around top players

  • @MsGhoulz
    @MsGhoulz15 күн бұрын

    PoE not holding your hand is one thing, but there's too much @#$% in it now.

  • @kawkawshi775
    @kawkawshi77513 күн бұрын

    I REALLY hope that vendor recipes will not be a thing in POE2

  • @STALKER-vp1yv
    @STALKER-vp1yv14 күн бұрын

    Do purchased stash tabs carry over to PoE 2?

  • @TalkativeTri

    @TalkativeTri

    14 күн бұрын

    Yes!

  • @qust8280
    @qust828015 күн бұрын

    10:13 Isn't orb of regret removed? Why is it on the list?

  • @c-tothefourth4879

    @c-tothefourth4879

    15 күн бұрын

    Not confirmed actually. They haven’t decided if they want it to remain.

  • @kekplexis

    @kekplexis

    14 күн бұрын

    It's a pic from last year's presentation

  • @gazubizagazu5949
    @gazubizagazu594915 күн бұрын

    Ive been watching like crazy lately and didnt realize I wasnt subscribed till today, das my bad

  • @Daniel-xv3nw
    @Daniel-xv3nw15 күн бұрын

    damn the new orb art is sick

  • @punpun8910
    @punpun891015 күн бұрын

    Is the beta going to be open for everyone? The late 2024 one

  • @Bodom1after1midnight
    @Bodom1after1midnight15 күн бұрын

    I won't miss orbs of fusing.

  • @mckaymusicTV
    @mckaymusicTV14 күн бұрын

    You mentioned item bases are going to matter but gave nothing to explain why. The only way it will be worth more is to increase rarity so not sure what you are getting at

  • @TalkativeTri

    @TalkativeTri

    14 күн бұрын

    I laid out exactly why. You cannot reset items in PoE2. Scouring orbs are gone. Once and item is magic, it can only go up. Same with rare items.

  • @AlexAlex-rf8hm
    @AlexAlex-rf8hm15 күн бұрын

    They did confirm vendor recipes. Don’t remember where exactly

  • @TalkativeTri

    @TalkativeTri

    15 күн бұрын

    Awesome!

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