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Super Monkey Ball Gamecube: Monkey Race Grand Prix 4 player Netplay 60fps
Best viewed in 60 fps. I'm player 1, MrMario is player 2, Mark is player 3 and Metal Yoshi/Kirby is player 4. Note that all of the races weren't played at the same time.
/ mrmariobros222
/ metalyoshi4
Title 00:00
Jungle Circuit 00:27
Aqua Offroad 2:20
Frozen Highway 4:55
Sky Downtown 6:58
Pipe Warp Tunnel 9:55
Speed Desert 12:39
Grand Prix 2 15:30
Grand Prix 3 30:37
Пікірлер: 23
This is probably funner than the main game.
Memories thanks for playing this !
4 Players On Super Monkey Ball Was So Much To Play With
in my opinion, GameCube was the best video-game home-console to frequently support 4 players in local-multiplayer, but that's just me.
@brantleyfoster021
Жыл бұрын
Well it had LAN adaption for up to 8 player's if you had 8 TV's. But don't think this game was adaptable, Mario Kart Double Dash was the first to offer it though, but it was oddly limiting with that game since everything was decided randomly. But why would you have this many TV's?
@SebastianGMSFB
Жыл бұрын
@@brantleyfoster021 you're right!
There's a game that was released for the PlayStation 2, GameCube and Xbox in 2004, called Spyro: A Hero's Tail. Also, I have a video that you can reach it there as it features the logos for Eurocom Entertainment Software and Vivendi Universal Games from 2004, taken from the same game I mentioned before.
@arronmunroe
Жыл бұрын
I have played that game, although I never finished it. I recall seeing the Vivendi logo on The Hobbit on Gamecube.
@alphanimtheskykid
Жыл бұрын
@@arronmunroe Wow, I saw the Vivendi Universal Games logo before on the PlayStation 2 version of Crash Twinsanity, right before the Traveller's Tales logo. Even though, Crash Twinsanity was one of two Crash Bandicoot games that were developed by Traveller's Tales, the other being the PS2 and Xbox versions of Crash Bandicoot: The Wrath of Cortex. Another developer called Eurocom (now defunct as of 2012), another British game developer, ported the GameCube version of The Wrath of Cortex, but they did reached a deal with Sony Computer Entertainment and Universal Interactive Studios to work on their first Crash Bandicoot game for the PlayStation in the year 2000, which is a party video game which supports up to four players, called Crash Bash. Like with Crash Team Racing, Crash Bash requires a PlayStation Multitap to have additional players other than 2 players. Crash Bash also has an Adventure mode where players choose one of eight playable characters on either the Aku Aku or Uka Uka Side. A new character introduced in this game was Rilla Roo, who was summoned by Uka Uka, but he reappeared in Crash Team Racing Nitro-Fueled as an unlockable character.
@alphanimtheskykid
Жыл бұрын
@@arronmunroe There is another video I uploaded yesterday featuring the 2002 Sierra Entertainment logo. I mentioned you in my video's description to see that you've seen it before.
Thanks for the upload, I remember playing this game on the GameCube's launch & I think it was probably one of it's best launch games. Definitely the most creative, innovative & most importantly the most fun. It was difficult to decide because the GameCube got so many launch games that were quite good like Luigi's Mansion, Rogue Leader & Wave Race. But people didn't like it because it seemed cruel to Monkey's. I'm not sure if it was, it looked like they were having so much fun tbh😅
3 AiAis and a GonGon
I Remember Doing Monkey Race On Super Monkey Ball
This Game Was So Much Fun To Play With 4 Players
This Game Was My Childhood
Just want to say l'm proud of Player 3 (Yellow). Got their ass handed to them but I appreciate the effort! Was low-key cheering them on 💕. 22:00
This Was A Such Good Game
Great Job!❤️
0:28 Racing Starts
I Like Gamecube Super Monkey Ball With 4Players
This went crazy with the homies
No Story Mode On Super Monkey Ball 1
00:02