Squashing Traffic with 1000 Buses on a 100 KM Transit Line in Cities Skylines!

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We have viewer suggestions a plenty today...plus a 1000 bus line! Yikes. Enjoy😀
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Пікірлер: 961

  • @Jerem44B
    @Jerem44B2 жыл бұрын

    I think Area 1 should be kept as a natural reserve/sanctuary. It looks so good as it is, and it would make a nice contrast with the more built-up areas

  • @sirenlover100

    @sirenlover100

    2 жыл бұрын

    And we could call it the Earl Gray Forest!

  • @rodolfoandreaacquafondata2077

    @rodolfoandreaacquafondata2077

    2 жыл бұрын

    agreed

  • @bohdantelychko8155

    @bohdantelychko8155

    2 жыл бұрын

    Area 1 was supposed to be a hotel/tourism area for the airport though.

  • @patrykpiesinski3812

    @patrykpiesinski3812

    2 жыл бұрын

    Area 2 is better for a hotel/tourism area.

  • @Matej_Sojka

    @Matej_Sojka

    2 жыл бұрын

    Yeah, build up Area 2 and 3 and leave the Area 1 in middle between them.

  • @ChristianKermath
    @ChristianKermath2 жыл бұрын

    Area 2 as a historical naval defence area could be cool. Some old castles/forts with cannons etc Maybe some shipwrecks

  • @the_andrewgrech

    @the_andrewgrech

    2 жыл бұрын

    Was thinking the exact same thing. A place to attract the history buffs.

  • @Ripper346.

    @Ripper346.

    2 жыл бұрын

    Nice, you have my vote

  • @adamc4414

    @adamc4414

    2 жыл бұрын

    yeah i like this idea. I think you could take inspiration from your village in blightea and build something of a colonial 'old city' around the fort that preexisted the newer city of New Tealand. This could have cool "preserved" colonial assets-- either maybe french or dutch (or even some you have downloaded for blightea?) and some churches, boutiques, a small harbour for cruises and a wall that separates the older looking assets from new developments? I'm thinking, for example, of the old city and citadel in Quebec city.

  • @skylark1024

    @skylark1024

    2 жыл бұрын

    @@adamc4414 Call it something like "Old Tealand". I feel like having a few destroyed old buildings would fit here as well

  • @adamc4414

    @adamc4414

    2 жыл бұрын

    @@IkLms11 Oh thats kinda cool. If i understand correctly, the historical village and fort could seamlessly transition into modern naval base and town. I like that idea.

  • @robertv.8893
    @robertv.88932 жыл бұрын

    I would suggest an overpass or underpass for your pedestrians coming and going to the space tower. It holds up traffic and traffic holds up your pedestrians. An uninterrupted flow for both of them will help both :)

  • @theob1712

    @theob1712

    2 жыл бұрын

    agreed. I'd also suggest flipping that metro to the other side of the street so they don't have to walk all the way around.

  • @MCScrapE

    @MCScrapE

    2 жыл бұрын

    Also they are walking across the tracks and getting run over. 🙂

  • @doingstuff76

    @doingstuff76

    2 жыл бұрын

    How do I addthe traffic manager? I've no idea?

  • @simongeard4824

    @simongeard4824

    2 жыл бұрын

    Yeah, in my current city, the Space Elevator is literally just across the street from the 10-way Metro Plaza, connected with a pedestrian bridge. I'm getting thousands of people through there, no fuss at all.

  • @theob1712

    @theob1712

    2 жыл бұрын

    @@simongeard4824 The original underground one wasn't as visually appealing but it did the job quite well

  • @jamesmartin9359
    @jamesmartin93592 жыл бұрын

    Biffa, your park at 27:00 is missing out on a lot of visitor counts as they are not using your gates. Back the gates away from the road curb and add a fence to help the park level up faster.

  • @rodchitate

    @rodchitate

    2 жыл бұрын

    And there’s a path without a park gate

  • @ArnoModelstate

    @ArnoModelstate

    2 жыл бұрын

    Also at the end of that Harbor road they're getting onto the path without paying :( A fence could solve it all.

  • @Scutti

    @Scutti

    Жыл бұрын

    Omg they are not paying! Hurts my eyes 🤣 every footstep has to be paid.

  • @GBacon-dn5jt
    @GBacon-dn5jt2 жыл бұрын

    Area 2, Using the Old Forts and Naval Gun Emplacements a Military/Naval Base would fit in nicely. (The Heritage of the Fort and such)

  • @gavinreis91

    @gavinreis91

    2 жыл бұрын

    Agree.. have a navy base district, with the barracks district style, you could add some aircraft carrier props as well as other boat props, maybe as an addition to the airport you could add a non operational air force base.

  • @kaltaron1284

    @kaltaron1284

    2 жыл бұрын

    I agree but think doing area 1 first (while keeping 2 in mind) might be easier/better.

  • @itskevo3179

    @itskevo3179

    2 жыл бұрын

    Agreed

  • @shilohholtzman7988

    @shilohholtzman7988

    2 жыл бұрын

    i second that

  • @pictuner
    @pictuner2 жыл бұрын

    Maybe go for Island 3. It forces you to connect those island to the mainland trough the left side. That will help you in further expansions to the other islands

  • @pictuner

    @pictuner

    2 жыл бұрын

    Is it an idea to add in a golf course (called T after the tee) or a luxury spa (CiTea) themed island??

  • @jimmymartin

    @jimmymartin

    2 жыл бұрын

    I was thinking that also. And the a possible mini nature reserve on that small island to the north

  • @Ronald9540
    @Ronald95402 жыл бұрын

    I think it would be a good idea to have a few ferries from the airport crossing the lake towards the city.

  • @abramrexjoaquin7513

    @abramrexjoaquin7513

    2 жыл бұрын

    Also. The TEAsney land and Teasney world are both from the same company. They're not each other's direct competition. If only you named it GraviTEA Falls because you have the Space Elevator on it and you're literally next to a river that snakes to a waterfall

  • @kaltaron1284

    @kaltaron1284

    2 жыл бұрын

    I agree which is why I think area 1 should be next. Make part of it new and developed for the access to the airport and the rest a sleepy rural communitea.

  • @kaltaron1284

    @kaltaron1284

    2 жыл бұрын

    @@abramrexjoaquin7513 Couldn't he give the building that name? Because it fits perfectly.

  • @dragonlord4194
    @dragonlord41942 жыл бұрын

    I would like to see Area 2 with a sort of old European building style to go along with the old fort, maybe some assets from European cities. Would go along well with your other series as well, to somewhat connect it

  • @medicallyunexplainedsymptoms
    @medicallyunexplainedsymptoms2 жыл бұрын

    Area 3 - Looks a bit like New Zealand, so could be called Old Tealand.

  • @RubeusRuby

    @RubeusRuby

    2 жыл бұрын

    Thats an awesome idea

  • @osprey4337

    @osprey4337

    2 жыл бұрын

    That great idea. Maybe place some older style buildings on there too to emphasise that was the original area people settled?

  • @StormOneOfficial

    @StormOneOfficial

    2 жыл бұрын

    Great Idea!!

  • @jeremykraus1788

    @jeremykraus1788

    2 жыл бұрын

    It could be an old fishing village with historic buildings and brick roads, have areas where cars are banned and a large boardwalk.

  • @robertcooper5375

    @robertcooper5375

    2 жыл бұрын

    Definitely Area 3....

  • @draksis4591
    @draksis45912 жыл бұрын

    Fun Idea for a KZread Short: Make a backup save, and then increase the buses on that line to max (841), and see if your city can handle it! XD

  • @MrMartinSchou
    @MrMartinSchou2 жыл бұрын

    A 100 km bus line in City Skylines seems rather impressive.

  • @claymenotti
    @claymenotti2 жыл бұрын

    Given so much water, a Naval military installation would be really cool, especially with the old fort there. I also think a nature preserve/golf course/resort/casino area would be really nice close to the airport.

  • @raftal528
    @raftal5282 жыл бұрын

    Área 1, would be a great nature reserve possibly and maybe have some scattered beach related stuff while not being too built up

  • @reptile6059

    @reptile6059

    2 жыл бұрын

    ya I thought the same thing

  • @kaltaron1284

    @kaltaron1284

    2 жыл бұрын

    I think he should do a ferry and some hotels and stuff close to the airport but I agree on that for the rest of the island. Very rural communitea, nature reserve, that kind of stuff.

  • @raftal528

    @raftal528

    2 жыл бұрын

    @@kaltaron1284 yea maybe some small, non high rise hotels and nestled cabins with trails and such would make great use of the forest in the island

  • @kaltaron1284

    @kaltaron1284

    2 жыл бұрын

    @@raftal528 I would skip the hotels. Just local houses and businesses, maybe a resort or something. At least for the rural part. Having something more developed close to the airport would make for an interesting contrast.

  • @raftal528

    @raftal528

    2 жыл бұрын

    @@kaltaron1284 *non high rise* hotels, alluding to a small resort

  • @KYoss68
    @KYoss682 жыл бұрын

    Time for a "Fix my City" for New Tealand Biffa. I'm seeing angry flashing icons trying to get your attention and the burned down train station is a strong symptom. Make New Tealand Great Again Biffa!

  • @marthanye3029
    @marthanye30292 жыл бұрын

    Call the mega bus line "Earl Greyhound"

  • @kaltaron1284

    @kaltaron1284

    2 жыл бұрын

    Great name. I'm not sold that such a bus line makes much sense but the game may have a different view.

  • @simongeard4824

    @simongeard4824

    2 жыл бұрын

    @@kaltaron1284 Yeah, I'd certainly never use a bus route like that in my cities... my feeling is that if your bus routes involve highways, it's probably not the most appropriate mode of transport. And I say that as someone who lives in a city that does exactly that, and I understand the reasons for it - but in the game, there's no reason not to use rail or metro for that kind of long-distance route. It's just not what buses are good at.

  • @kaltaron1284

    @kaltaron1284

    2 жыл бұрын

    @@simongeard4824 Highway buses are a thing here in Germany and they aren't exactly bad. But IMHO it's more that they've ruined the trains.

  • @simongeard4824

    @simongeard4824

    2 жыл бұрын

    @@kaltaron1284 in my experience, such buses are used because they're cheap on infrastructure... they use the existing roads, avoiding the expense of rail networks. But they're usually not a great service... buses are great at local connectivity, but low capacity and relatively slow.

  • @drewstommes5438
    @drewstommes54382 жыл бұрын

    Looks great! My vote is for Area 1. You could put a golf course along with a resort and some green cities homes we could pretend arerentals

  • @user-mp9bg4xx8e

    @user-mp9bg4xx8e

    2 жыл бұрын

    no golf cours but eurpeing buildings hige densety

  • @bolgar1965

    @bolgar1965

    2 жыл бұрын

    My vote would also be Area 1 then Area 2 then Area 3 as it would grow organically that way.

  • @llorens89

    @llorens89

    2 жыл бұрын

    I came with the same idea! A golf course would be perfect for that area

  • @richardwestmoreland5612

    @richardwestmoreland5612

    2 жыл бұрын

    Golf course and mansions

  • @kaltaron1284

    @kaltaron1284

    2 жыл бұрын

    Please no. Don't sacrifice that beautiful island for a golf course.

  • @mattcheko9792
    @mattcheko97922 жыл бұрын

    Quick suggestion: Would a ferry route from the airport to the Space elevator be better? And if so maybe find a better looking ferry vehicle can from the workshop (Cuz I imagine this ferry line would actually be used by a lot). I also cant believe this city has grown so big seems like just yesterday you were starting it up

  • @Myne1001

    @Myne1001

    2 жыл бұрын

    He has that ferry-bus hub that just isn't being used. There's also an unused train station there too.

  • @bobblebardsley
    @bobblebardsley2 жыл бұрын

    Does anyone else watch this and just assume the other end of the Space Elevator is connected to Biffa's moon build? 😜

  • @ayushpawar8952

    @ayushpawar8952

    2 жыл бұрын

    yeah truee

  • @edwardbickford8277

    @edwardbickford8277

    2 жыл бұрын

    Not really but now that you said it. Makes perfect sense. Lol

  • @marcusdirk

    @marcusdirk

    2 жыл бұрын

    I hope we see more of the moon build!

  • @koncan5

    @koncan5

    2 жыл бұрын

    Except, that wouldn't work. The moon would rip the elevator apart.

  • @bobblebardsley

    @bobblebardsley

    2 жыл бұрын

    @@koncan5 Or the elevator would rip the moon apart. I think in my imagination the CS space elevator is more like a Star Trek transporter than a physical elevator. Good point though you're absolutely right.

  • @inyobill
    @inyobill2 жыл бұрын

    25:20: Click on a vehicle (ship in this case) after a stop to look at the number of passengers exchanged. Only 100 passengers on those big ships is just silly. 1500-2500 is not out of line.

  • @PaulaXism

    @PaulaXism

    2 жыл бұрын

    on the ship stats it says 100/100 so that looks like their capacity

  • @inyobill

    @inyobill

    2 жыл бұрын

    @@PaulaXism That is exactly the case, it's my point. for those that "realism" is an issue, this is too low.

  • @DarrylC00L
    @DarrylC00L2 жыл бұрын

    AREA 2 - Can be an Army Barracks with a port and be called "LIMTEA ARMY BARRACKS"

  • @TechyMantis
    @TechyMantis2 жыл бұрын

    Area 2 could be made into a Military/Navy base as they would need some of sort of protection since they have a space center.

  • @OmerSchechter
    @OmerSchechter2 жыл бұрын

    You should go through your mass transport and add buses and metros, there's so much pent-up demand ! You could have easily added 10 more buses to the 100km line, they wouldn't create traffic spread out over such a big distance.

  • @MarinoMoons
    @MarinoMoons2 жыл бұрын

    Area 1 Should definitely be a nice cozy Nature reserve, And in area 2 you could do something with that star shapes military base, make a park or something to save the historical beauty of it!

  • @mies1mies
    @mies1mies2 жыл бұрын

    you can build a europeing erea hige densety in one of the 3 ereas

  • @t3klis
    @t3klis2 жыл бұрын

    I think adding a big, well thought out, beautiful bridge in the area you were considering early in the video would really help the overall traffic in your city. A series of smaller bridges to connect Areas 1, 2 and 3 would make a nice highway loop connecting all the islands together. And it would make a great video as well!

  • @singstudysmile

    @singstudysmile

    2 жыл бұрын

    and make the bike highway go that far too!

  • @ofen5415
    @ofen54152 жыл бұрын

    The city has come so far by now. I would actually live there. It looks just so amazing.

  • @ben0329
    @ben03292 жыл бұрын

    Great episode, especially considering there isn’t much land left nowadays. A few suggestions if I may. Firstly, as others have mentioned, I’d add a ferry across from the airport so you don’t have that mega long bus line. Secondly, if you’re going to keep the above ground metro station I’d turn it around so it’s on the same road as the Space Elevator (I thought the regular one was doing a fine job but variety is the spice of life). And thirdly, I’d add a light controlled ped crossing to help smooth out traffic flows.

  • @paweprzyborowski474
    @paweprzyborowski4742 жыл бұрын

    Area 3 looks a little like Japan so it could be like Hi-tech and research facilities islands. There is a japan green tea called Shizuoka so it can be called Teazuoka :)

  • @melt7651
    @melt76512 жыл бұрын

    I think having area 2 be a university would be really cool

  • @capitalinventor4823
    @capitalinventor48232 жыл бұрын

    How about a helicopter service from the airport to the space needle? I know that you aren't a big fan of the helicopters but this would be a limited case and it save civs from having to go around the long way. If you limited the number of helicopters would the civs choose the next best service or just give up their trip? As for expansion I would recommend doing Area 2 before Area 3. If you do Area 3 first then you will spend time placing infrastructure on Area 2 only to have to replace it when it comes time to build on Area 2. Then you will have to worry about impacting Area 3 when you delete something on Area 2. Something that I'd like to see issuing back to rebuild sections of the city now that it has grown. For example, take a section that has been all low density residential and upgrade the parts around public transportation to medium density. Perhaps change some industrial to office space. Then later on come back to change the medium density to high density and put a ring of medium density around the high density. Play the game as if the city were alive and growing. I understand that while filling in the areas it might be too difficult to do both. It just feels like everyone is focussed on building a static city, which doesn't exit. This comment isn't aimed directly at you and it's not meant to be a criticism. I enjoy your videos very much and they are greatly entertaining. I haven't found anyone whom does CS like it was a living city and it would be nice to watch.

  • 2 жыл бұрын

    One suggestion: I would try to connect the biodomes with paths and make that I nice park area with gardens and such. Area 2 really says "military base" for me given the fort and position, perhaps as a museum piece! But another thing to try would maybe to build something along the steeply elevated mountain side! Love the content as always :D

  • @vinessenpomosawmy2131
    @vinessenpomosawmy21312 жыл бұрын

    Area 1 would be a great wildlife nature reserve park area 2 since airport is near could have a more modern industrial area and area 3 I'm sure your imagination will take you far to something beautiful

  • @BlazinBrazen
    @BlazinBrazen2 жыл бұрын

    Biffa everything looks GREAT! I'd like you to start at Area 3, build a bridge so that LONG bus route can be shortened OR have another bus route that will eventually go the shorter way.

  • @OpenMindet
    @OpenMindet2 жыл бұрын

    At the beginning of the series, you've built a cable car connection over the mountain. It would be really interesting, how often it's used by those lovely people.

  • @DerekWalker55
    @DerekWalker552 жыл бұрын

    As a resident of New Zealand, something I find interesting about some of the small islands around me, is they have no real road network on the island. There are several ferry stops around the island for people to get there, with jetties on the coastline and then a short road going up to a cluster of houses. There are plenty of walking paths, but people visit their neighbours by boat.

  • @bajajasperwijk8467
    @bajajasperwijk84672 жыл бұрын

    Would love to see some more building at the top, and make a small regional airport which you could connect to your main airport!

  • @skylark1024
    @skylark10242 жыл бұрын

    Area 1 can be a National Park, Area 2 I feel like should be some sort of Military base, it just feels like it should be like that. Maybe adding dilapidated buildings there to show some history of "Old Tealand". Area 3 can be Nuclear Power Island.

  • @Myne1001

    @Myne1001

    2 жыл бұрын

    Agree on Area 1. Should be a nature reserve. We only have PG Tips and the other volcano-like mountain and that's it. New Tealand is lacking in natural green spaces.

  • @melt7651
    @melt76512 жыл бұрын

    Since you have so much parking inside the toll area maybe you should turn that big parking lot around for the harbor

  • @Big-BoiSteve
    @Big-BoiSteve2 жыл бұрын

    I reckon a blimp that goes around the map would be cool as the people of New Tealand can get an aerial view of the island. As for expansion, I think Area 3 would be perfect for some sort of small holiday villas or small hotels. It's a bit secluded for privacy, but not too far from civilisation. Love the vids, biffa! Hopefully you hit 600k very soon

  • @SapioiT
    @SapioiT2 жыл бұрын

    At the end, when you ask us where to expand, in that image, right above (towards the top of the screen) the right end of the bottom airport (which is on the bottom of the screen), you have an island which looks like a flipped C letter (according to the map you show us), which I think could be a low-density island with one high-density housing block and one or two office blocks (so people don't have t leave the area for work), as well as using a few tiny services (which you would need to get from the workshop, if you don't already have them, like a 1x1 or 1x2 police booth, and similarly for the other services), which are more than enough for such a small island. It could even have it's own water and sewage system, and use water recycling pontoons to clean the sewage they eject into the ocean/sea. I think the beach on the inside of the C could serve as a very good tourist attraction / park, if you have the required assets, which would make a ferry feasible. Having a tiny school, highschool, and university, would allow all the residents to not need to leave the island their whole lives, if they choose to.

  • @ChaosEIC
    @ChaosEIC2 жыл бұрын

    Many people from the harbor are going into the park area without paying. Have a look and make them pay!!

  • @andrewdedman8099
    @andrewdedman80992 жыл бұрын

    Would you mind adding series name, ie Newtealand and episode number? Would make it easier to go back and watch the start of the series.

  • @BiffaPlaysCitiesSkylines

    @BiffaPlaysCitiesSkylines

    2 жыл бұрын

    Every series has its own titled playlist in release order. Numbering videos doesn't work well on KZread 😉 Also, each video also has a #newtealand or whatever the series is below the video, as well as the playlists as described above. As much as I want to make things as easy as possible, doing the things you mentioned would adversely affect my videos performance :-)

  • @andrewdedman8099

    @andrewdedman8099

    2 жыл бұрын

    Thanks for the explanation Biffa

  • @TheTechCguy
    @TheTechCguy2 жыл бұрын

    Great job on New Tealand, Biffa. That landscape is the most challenging landscape to build a city on. Not too much land, a couple of mountains, and it's mostly ocean! But you still succeeded!

  • @sindremb
    @sindremb2 жыл бұрын

    2 suggestions: 1) Place a side gate between the Teasney Land metro and the amusement park, so they don’t have free access! 2) People can enter the park for free by your new Taxi Depot and parking lot, and the road close to the harbour to the pathway. :-)

  • @Phineapoo
    @Phineapoo2 жыл бұрын

    A minor suggestion for the airport area. The area view (at least to me) feels a bit unfinished. I feel like there either needs to be a few trees or rocks around the outside area or have the runways sticking out into the water a la LAX, with quay walls or something. Might just me me though. As for the area, I think area 1 is perfect for a nature park, area 2 for VERY low density residential, and area 3 is good for farms.

  • @ima.get.tiv.2
    @ima.get.tiv.22 жыл бұрын

    Can you bring back the old musics from the series new tealand? Because i like those musics

  • @BiffaPlaysCitiesSkylines

    @BiffaPlaysCitiesSkylines

    2 жыл бұрын

    I switched it up as we are now in the Airport DLC and using the music from the new music packs :-)

  • @ima.get.tiv.2

    @ima.get.tiv.2

    2 жыл бұрын

    @@BiffaPlaysCitiesSkylines ok biffa, like your new tealand & bliteaonthewold vids :-)

  • @ima.get.tiv.2

    @ima.get.tiv.2

    2 жыл бұрын

    @@BiffaPlaysCitiesSkylines also do you still remember your disaster city Tahitea Islands? Because it would be cool if you bring back some of your past cities

  • @mali163
    @mali1632 жыл бұрын

    i would love to see some more really really high rise building, mb some semester resort perhaps,pools and all that? i liked the idea of the natre reserve, but then again the whole mountain chain is already like a nature reserv kinda-ish. i did like the name Old Tealand for number 3 that somone suggessted! more high rise, down town manhattan, i know you build one, but didnt see much of it, want to see more biffa i cant get enough ahah! love the vids!

  • @RoNi-2011
    @RoNi-20112 жыл бұрын

    That Airport Bus line reminds me so much of when I was in Okinawa,Japan and used the airport shuttle there. It was basically driving through the whole island and the trip took us about 4 hours.

  • @HMAP792
    @HMAP7922 жыл бұрын

    The gate to the foot path in front of the harbour where the cruse ships come in, people are going around the gate instead of going through it

  • @billgallop

    @billgallop

    2 жыл бұрын

    Needs a bit of fencing to direct them I’d say

  • @shacharmarkovich2563
    @shacharmarkovich25632 жыл бұрын

    28:00 you have BOB mod exactly for this!!!! You can remove those surfaces with it

  • @DiamondOrPoor78
    @DiamondOrPoor782 жыл бұрын

    So close to 600k you got this Biffa! Also congrats when you get it!!

  • @tonyball7797
    @tonyball77972 жыл бұрын

    Hi Biffa, excellent episode as always, keep up the good work. As you scrolled around I think I caught a glimpse of a metro at the Airport pointing almost directly at Teansly World. In my mind it would make perfect sense to have a direct line connecting Airport - Space Elevator - Tearantula Hub.

  • @nikolaz7740
    @nikolaz77402 жыл бұрын

    Hey biffa, I love your British build series and was wondering whether you could upload those episodes more often?

  • @StayCoolKeto
    @StayCoolKeto2 жыл бұрын

    *First!!!! lamest comment ever*

  • @UNPeaceKeeper55
    @UNPeaceKeeper552 жыл бұрын

    Really enjoyed the bus tour at 8:31 it would be cool to do like an ASMR/relaxing hour long vid of just vehicles driving around your city! Nice background music. Get to see the whole city.

  • @jackta101
    @jackta1012 жыл бұрын

    Great video as always! That massive bus line from the space elevator to the airport should be replaced with ferries. Always overlooked but much more appropriate for that journey Biffa.

  • @HesteBremse
    @HesteBremse2 жыл бұрын

    Really entertaining video all together 😀👍 - how about detailing that arch de Triumph - if parking gets out of hand perhaps try the Parking Celler (if I recall a Asian/Japan assets, it have used it several places and it really takes a lot of cars. But it rather it’s rather rigid once connected the road. - Question: what’s the smallest zoned park one can do, and how? Thanks a lot, This “City” is so great 🤟🤩

  • @thegeb75
    @thegeb752 жыл бұрын

    Area 3 ( or "Area Fif-Tea 1" as i like to call it ) needs to be a super secret navel/military base where the "secrets of the tea" are heavily protected/guarded!

  • @MacBolzack
    @MacBolzack2 жыл бұрын

    You could build a bridge from Area 1 to Birdsong Transit Hub, or potentially from the untouched island between EnTeatainment Island and Pearl Hills; over to SaveTheRock Hub. Regarding expansion, I suggest the land on the very north(west) when looking at the map 33:20 in - like behind the big mountain

  • @adriafitzy6459
    @adriafitzy64592 жыл бұрын

    Area two seems like it would be cool for a historical village emanating from around the old fort and maybe a secondary, more modern base on the island without a fort

  • @L-Quebecois
    @L-Quebecois2 жыл бұрын

    I love this series, may I suggest to add in a another connection from the west side of the airport so people don’t have to travel so far. Hopefully I don’t sound harsh!

  • @sandrakiss8711
    @sandrakiss87112 жыл бұрын

    I think heading towards area 3 might be the best decision. Although you mentioned you don't want to add a bridge, perhaps with the 3rd small island above that area you could make a connection to the highway or something, a bit further from the city grounds. It could be a nice split connection towards the airport without the need of that 100 km bus ride too (though I know your traffic keeps up with it, it still sounds quite insane for a local bus :D) I don't have a specific idea for what to build though, since most tourisr attractions have been done by now, and I don't know how much you'd want to bring in a build theme there

  • @derpfisti2457
    @derpfisti24572 жыл бұрын

    Hey Biffa! Being around since New Tealand Episode 1 i have to say what you made out of this map is just amazing! Beautyful city, great detailing and hours of good entertainment! Stay safe and keep on going! Greetings from Germany (its like UK, but with beer...)

  • @Pystro
    @Pystro2 жыл бұрын

    Area 4: Landfill some artificial Island between the airport, the prison Island and the new "Space Odditea" area. And use that opportunity to give the airport a much more direct connection to your highway and metro/train networks. You'd need to be mindful of the ship connections that are going through that bay. Here's 2 designs that I came up with: "The teacup" is one main circle (a strip of land 160m wide, enough to hold a couplet of 2 one-way roads with zoning); plus a "cup handle" (a smaller semi-circle). "The tea leaf" is what you'd expect: an eye-shaped outline, with a series of connections through the center at a 45° to 60° angle. That 100km bus is just ridiculous. That would take 1 hour for the whole loop if it stayed on the highway the whole time. And since it's using local roads for more than half the time, one hour may not even be enough to finish an end-to-end trip.

  • @osprey4337
    @osprey43372 жыл бұрын

    Maybe Area 1 as a Golf Resort? Could have Area 2 as Historical/Naval/Military Base, and Area 3 as Old Tealand. As you have built up the mountainside, maybe you could connect the Cable Car to the new TeasneyLand too? I would probably suggest adding some underground parking there too, might increase revenue!

  • @Big2top
    @Big2top2 жыл бұрын

    I would like to see Area 2 as a suburban area with a nice quiet nature reserve for the citizens of New Tealand to relax in.

  • @CJLloyd
    @CJLloyd2 жыл бұрын

    I definitely agree with all the folks that said area 1 looks perfectly like a nature reserve. I know people are saying that it makes more sense to be a tourist area or something else, with the proximity to the airport, but I used to volunteer at a nature reserve, and I've visited a great many of them, and one of the surprising things about those places is that they spring up in places you'd never expect, because other people don't want to live close to big noisy places like airports. That means the land is both empty and cheap. It sometimes gets snatched up by developers looking to make cheap housing that people in a low budget can move into and put up with with the noise. It sometimes gets grabbed by industry looking for good connections on cheap land. But it also often gets grabbed by charities or state bodies looking for good land for a nature reserve, especially if there's a reason why nature like to live in that area. You could easily justify the island being preserved if there was a rare species of flower or something that only grew on that one island, and the preserve was originally set up to protect and cultivate it, the land grabbed just as the planning permission for the airport was filed, as a way to stop any industry moving in there. Perhaps after that, the flower was planted across New Tealand, and the preserve just grew into a combination of a botanical research centre and a full nature reserve where people come to see the amazing wildlife that would come to area like that, especially birds (even if the airport authorities would be keeping a wary eye on the place in case of birdstrike in the airport). Then you might even have the flower become the emblem of New Tealand...

  • @dronebirdcinematics794
    @dronebirdcinematics7942 жыл бұрын

    Hi Biffa, nice job so far, great build. A suggestion for either of the three area's could be a sort of Beverly Hills like area? (Beverly Hilltea?) with luxourious mansions and billion teamolians worth of property/condo's and of course a golf course. Also a shopping area for the filthy rich and maybe some luxury type of transportation (helicopters? luxury small private jet airport?) Maybe some high rise office's with exchange type of buildings. And give them off course special treatment with low taxes etc. ;-)

  • @ricknick2790
    @ricknick27902 жыл бұрын

    Biffa! Great bus line going all over the place xD But you could have used the metro station under the airport to directly connect to that entertainment area!

  • @caiquesena9599
    @caiquesena95992 жыл бұрын

    I think you should expand the area 2 or 3, and building a touristic beach place, with attractions at the beach, kiosks, beautiful resorts or smaller hotels, a downtown full of shops, restaurants and night clubs facing the sea.

  • @gp5313
    @gp53132 жыл бұрын

    Absolutely amazing!

  • @andrewyoung3299
    @andrewyoung32992 жыл бұрын

    Area 2 with the two islands. The indigenous population called it AoTEAroa, which is inspired by the Maori language of New Zealand, or in your instance, Biffa, New Tealand! Just though I'd add a tea pun to it :D

  • @kenrgordon
    @kenrgordon2 жыл бұрын

    I'd really like to see some structures being built encroaching on the mountains - it would create some really fascinating topographical interest to the city, now that the 'lowlands' are getting closer to being all built up.

  • @jcosunshine
    @jcosunshine2 жыл бұрын

    I'd like to see Area 2 with some old european style, as Dragonlord suggested. Great episode, Biffa! This city has been going on for quite a while. I'm happy that it's still going, can't wait to see what comes next.

  • @spartacus987
    @spartacus9872 жыл бұрын

    Giving me Heathrow vibes with everyone crammed in. Loving it, love seeing all the people!

  • @spartacus987
    @spartacus9872 жыл бұрын

    I'd like Area 2 & 3! Would be cool to see one of those modern marvel really large bridges! Area 1 I could see for sure as a military compound. If not, the "woods".

  • @terryloveuk
    @terryloveuk2 жыл бұрын

    Area 1 - Nature/Wildlife Park (animals do get used to the noise of airports Area 2 - Historic Military Area, add to the fortifications, low level hotels for vistors, tour buses Area 3 - Watersports/Sailing I don't know what resources the game offers, I'm a watcher not a player but I have been really enjoying watching this city develop

  • @longstridewoods6553
    @longstridewoods65532 жыл бұрын

    Area 3, you could create a holiday village, campsite, hotel complex, boardwalk with restaurants, market squares, the works!

  • @RaumschiffA4
    @RaumschiffA42 жыл бұрын

    Looks great, imagine the view from an airship!

  • @scamp5000
    @scamp50002 жыл бұрын

    Area 1 as a golf course would look good. Each course on different levels, don't flatten it to all the same height and surrounded by trees to keep it as naturals as it looks. Near the airport side put one or two main buildings in for the golf club and health center, and an entryway where people park with buses, taxis, maybe a harbor, and helipad.

  • @alexanderviljoen
    @alexanderviljoen2 жыл бұрын

    Great video as always, Biffa, thank you! I would like to vote for Area 1. A small area could be made into a nice green cities theme with local produce for commercial, and eco housing for both high and low density, with lots of trees in-between. If you have not placed the Central Park asset, that would look really nice in there.

  • @Flobyby
    @Flobyby2 жыл бұрын

    I love new tealand as well! My suggestion is to make use of the area number 2 to build around the existing fort (the star shaped building) a military base where tiwis can do their classes and learn to defend their land from sea borne enemies.

  • @heidiwheeler1930
    @heidiwheeler19302 жыл бұрын

    Yay! So excited to see the cruise ships.

  • @iangoodsell
    @iangoodsell2 жыл бұрын

    Area 1!!! That could be a great upscale resort with a golf course. The airport looks so impressive.

  • @MB-ww5ej
    @MB-ww5ej2 жыл бұрын

    I think a coastal resort in Area 2 would be good. It’s far enough away from the airport for a holiday resort but not too far to get to. Love the new Space Odytea area and seeing it so full of people.

  • @GeminiStars
    @GeminiStars2 жыл бұрын

    I'd love to see area 2 developed. The fort structure could be an interesting tourist hotspot or really cool park.

  • @raistormrs
    @raistormrs2 жыл бұрын

    You need to put a Fence up at that Harbour, there are tons of sims jumping off the Ships walking right into your Park without paying.

  • @nz.Frequency
    @nz.Frequency2 жыл бұрын

    Probably already mentioned, but why not use the underground metro station already built into the airport? Showed up for an instant while you were looking the the below ground view of the airport terminal at 1.58 and it points directly across the bay towards your new area too 😃 Fantastic work on your city of New Tealand! Stumbled across your build series about a week ago and almost finally all caught up.

  • @vickirothe3761
    @vickirothe37612 жыл бұрын

    Really love the build. Would you do a basic services check please? I am wondering about health/death care, fire, police (workshop has tiny single car stations) and trash coverage. Voting for area 3. Cluster the government type buildings in this remote area.

  • @AbhijeetJoshi_Avatar
    @AbhijeetJoshi_Avatar2 жыл бұрын

    My vote is for area1, with some nature reserve and eco friendly area.

  • @BloodAngelofWar
    @BloodAngelofWar2 жыл бұрын

    "look at that slide !" 25:07 did anyone else notice the rouge Green car flying by while the Cruiseship slides in XD

  • @martindonadio9198
    @martindonadio91982 жыл бұрын

    a suggestion, near the cargo airport (old metropolitan airport) there is a forgotten metro train and monorail hub, that New Tealand area could be developed, you could also incorporate the trolleybus, great biffa city and keep growing

  • @reeceguisse17
    @reeceguisse172 жыл бұрын

    I like Area 2, the Barrier Islands (with Area 3). Since it has a Star Fort, I think it's a perfect place for park. Or rather, a Nature Preserve. Or a Zoo? I don't like that the Aquatic attractions are part of the Zoo and only available at the higher tiers, but you have what you have. I would love to see a Marine Park (Tea World as opposed to Sea World? Whatever.) on one of those barrier islands.

  • @jdgoldfish2668
    @jdgoldfish26682 жыл бұрын

    Turning area 2 into a preserve or National park of some kind to show off the fort would be really cool and it would preserve some green space in the city!

  • @lordmctheobalt
    @lordmctheobalt2 жыл бұрын

    Build a University Campus on Area 3, Area 2 could be an old naval base -> castles, forts, military museum kinda place, Area 1 is just perfect, make it a nature reservation area/national park

  • @jamesmartin9359

    @jamesmartin9359

    2 жыл бұрын

    I really like the way you are thinking! Area 2 would be cool to build out as a base. It is close to the airport and the shuttle launch site.

  • @richardwestmoreland5612
    @richardwestmoreland56122 жыл бұрын

    Area 1 screams mansion estates to me. Area 2 with the fort says conservation/ beach and aquarium like outer banks North Carolina. You need light houses as well.building the rest of the road in around the islands will help you see where it will run and space available for planning.

  • @bobblebardsley
    @bobblebardsley2 жыл бұрын

    Area 3 if you're going to complete the transport links with a bridge to the mainland etc. Area 1 already looks great and I'd hate to see it just get bulldozed or all the trees removed, so I'm not sure what you could do there to work with the trees already there. Area 2 if you want a more traditional build, it's pretty clear for building on and it's adjacent to the airport etc. So overall if you've got a cool idea for Areas 1 & 2 then I'd go with that, if not I think Area 3 would be nice to get that 2nd bridge over to the mainland and really link everything up.

  • @RAI-1911
    @RAI-19112 жыл бұрын

    Thanks for the entertainment

  • @mars76mr
    @mars76mr2 жыл бұрын

    Area 2 or Area 3. maybe some sort of beachlife. small bungalows, small restaurants or cocktail bars on the promenade, sand on the beach, volleyball, icecream, rollerskates, palmtrees...

  • @cochemoche
    @cochemoche2 жыл бұрын

    Something like the chunnel could help connect the islands to the city center instead of going the long way around, but that is kinda the easy way out since it'd be underground. A huge bridge would look out of place, perhaps, unless you connected land you've already developed. Maybe more ferries/bus stations?

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