Speed Up Your Archviz Workflow with Dash in UE5

Тәжірибелік нұсқаулар және стиль

Learn how to use DASH for Unreal Engine 5 to speed up your interior design workflow. Take advantage of the POLY HAVEN asset library integration, physics placement, and many more features of DASH.
Try Dash for FREE: www.polygonflow.io/
Join our Discord community: bit.ly/DashDiscord
Dash 1.4 is now available, more info here: bit.ly/Dash140Notes
00:50 Lighting the Scene with Free Poly Haven HDRI
02:17 Creating a Glass Material
02:42 Adding Materials from Megascans
03:40 Adding a Light Source
04:05 Using DASH to set up a Camera
04:31 Adding Props with DASH Physics Tool
06:37 Adding Additional Lights
07:26 Adding Free Poly Haven Assets with DASH
09:23 Adding Multiple Camera Views
09:50 Adding Pots and Plants
10:58 Adding Megascans Decals using DASH
12:02 Adjusting Camera Post Processing with the DASH Camera Editor
12:20 Creating a Camera Sequence
13:01 Time to Render using Path Tracer
14:10 Final Result
This video was made in collaboration with Tamas:
Tamas's Instagram:
/ _tamas_nagy_
Tamas's KZread channel:
/ @tamas_nagy_3d
Music:
massobeats - midnight
• massobeats - midnight ...
Chillpeach - About You
• Video
massobeats - noon
• massobeats - noon (roy...
Chillpeach - One thing
• [no copyright music] '...
Chillpeach - Vanilla Candy
• Video
massobeats - warmth
• massobeats - warmth (r...
♪ Autumn (Prod. by Lukrembo)
• (no copyright music) l...

Пікірлер: 13

  • @polygonflow
    @polygonflow6 ай бұрын

    If you want to see more videos on how Dash can be used in Archviz projects, make sure to let us know!

  • @bolbolegypttuber

    @bolbolegypttuber

    6 ай бұрын

    Sure, and thank you. I will try to suggest some important topics that we need to use in the interior. For example, we can create custom carpets by using special images and scattering details on them. Or we can make pillows furry by scattering and converting it to static mesh. And more

  • @polygonflow

    @polygonflow

    6 ай бұрын

    @@bolbolegypttuber Always appreciated!

  • @bolbolegypttuber

    @bolbolegypttuber

    6 ай бұрын

    @@polygonflow 🌷🌷 I corrected my poor English with correct words.

  • @legendarybigboss8385

    @legendarybigboss8385

    5 ай бұрын

    Yes please make more Archviz content using Dash.. and if i bring my foliage asset ( trees & etc) from 3Ds max to UE, can Dash automatically make those foliage asset movable branches & leaves just like if we r using pivot painter?

  • @polygonflow

    @polygonflow

    5 ай бұрын

    Not yet, but since you requested, we will squeeze it in next major release :) @@legendarybigboss8385

  • @estate0007
    @estate00076 ай бұрын

    Yeah, it would be interesting to see some archviz outdoor stuff as well like a garden/frontyard/backyard of a residential house or some park-like areas for a compound.

  • @polygonflow

    @polygonflow

    6 ай бұрын

    We 100% agree! It is in the plans!

  • @user-cl4fv1qk1t
    @user-cl4fv1qk1t6 ай бұрын

    this is a very compelling video - great end result

  • @AlexandrosDemetriades67
    @AlexandrosDemetriades676 ай бұрын

    Great work!...I did not know you could drag in the hdri like that!....I noticed though that it comes in with mips so it would be best to turn them off in the texture detail panel for best hdri resolution....

  • @polygonflow

    @polygonflow

    6 ай бұрын

    Ye since we added Polyhaven support, it is now possible! Thanks for mentioning that, we will try to make that default :)

  • @3darchstuffs
    @3darchstuffs6 ай бұрын

    How much time it tookto render and what graphic card?

  • @tamas_nagy_3d

    @tamas_nagy_3d

    6 ай бұрын

    Hi! Around 10 minutes per frame in 4K. I used an NVIDIA GeForce 3080 laptop GPU

Келесі