Space Partitioning with KD Trees - Houdini Tutorial

FILE: procegen.konstantinmagnus.de/...
PATREON: / konstantinmagnus

Пікірлер: 3

  • @PhoenixArtistIvan
    @PhoenixArtistIvan Жыл бұрын

    Thankyou. This will be helpful in my rnd

  • @dj_multiple_one
    @dj_multiple_one Жыл бұрын

    Hmmm, thats a very interesting tutorial!! Some kind of panel work! Thanks for that! I want to try it on 3d object, but don't think I have enough brains) Or may be by transferring this to the UV

  • @KonstantinMagnus

    @KonstantinMagnus

    Жыл бұрын

    Hi, it works similarly in 3D: 1. The inner loop runs over "foreach connected piece" instead of primitives. 2. A group node filters the points by bounding objects ie. the corresponding piece. 3. The clip node gets a third direction plane with modulo 3 accordingly. 4. Split, Merge and Polyfill will make sure the boxes are separated and closed. I have added another HIP file with this under the same link in the description.