Hmmm, thats a very interesting tutorial!! Some kind of panel work! Thanks for that! I want to try it on 3d object, but don't think I have enough brains) Or may be by transferring this to the UV
@KonstantinMagnus
Жыл бұрын
Hi, it works similarly in 3D: 1. The inner loop runs over "foreach connected piece" instead of primitives. 2. A group node filters the points by bounding objects ie. the corresponding piece. 3. The clip node gets a third direction plane with modulo 3 accordingly. 4. Split, Merge and Polyfill will make sure the boxes are separated and closed. I have added another HIP file with this under the same link in the description.
Пікірлер: 3
Thankyou. This will be helpful in my rnd
Hmmm, thats a very interesting tutorial!! Some kind of panel work! Thanks for that! I want to try it on 3d object, but don't think I have enough brains) Or may be by transferring this to the UV
@KonstantinMagnus
Жыл бұрын
Hi, it works similarly in 3D: 1. The inner loop runs over "foreach connected piece" instead of primitives. 2. A group node filters the points by bounding objects ie. the corresponding piece. 3. The clip node gets a third direction plane with modulo 3 accordingly. 4. Split, Merge and Polyfill will make sure the boxes are separated and closed. I have added another HIP file with this under the same link in the description.