Sora | Hard Arcade No-Hyper No-Zapper 1cc 【ソラ】

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Because No-Hyper with Zapper is easy, default loadout was used. Still the only person with a No-Hyper run as far as I'm aware, that's cool I guess.
Surprisingly doable, the biggest issue is the amount of times you need to intentionally damage boost in order to survive (specifically on Sham and Star Breaker 1). It goes without saying, but I prioritized speed over score this run since I wanted to get this over with quickly.
In Stage 2, Tsih can either be really easy to No-Damage No-Hyper, or an instant game over depending on how bad her boulder RNG is. Mira is tough as usual (although, I did do worse than I usually do in this run). The Stage 4 midboss is tricky to learn, but ultimately isn't too bad, the lack of Zapper really hurts here. Sham is the hardest thing in the run since her 1st and 3rd phases were meant to be hypered, getting a bad phase transition from 2nd to 3rd life bar is a death sentence (and yet, I somehow survived in this run). Star Breaker 1 requires you to have at least half of your HP for her final attack since it is required that you destroyed the laser satellites (I have no clue how you do this without Sword, Sprites, or Zapper in No-Hyper play), and her final boss counterpart's 2nd phase is the hardest singular attack in the game without the 3 hyper skip strat.
My first No-Hyper run with Zapper from a year ago has been unlisted, you can check that out here: • Sora | Arcade Hard No-...

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  • @JaimersSTG
    @JaimersSTG4 ай бұрын

    Lasted so long you could hear the lyrics to Le Train. Also holy shit dude.

  • @VeysTheGreat
    @VeysTheGreat4 ай бұрын

    unreal

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