Sonic Battle - Sonic Was Always Good

Ойындар

Fun fact: I originally tried to record footage for this game while I had my hand injury, playing the game with one hand. Which was doable, but the quality of my gameplay was pretty poor so I wanted to wait.
There's a couple of small annoyances here I didn't mention. Like how AI Rouge will float in the air doing nothing all the time, so you have to wait for her to come back down a lot. And there's a little breaking animation your character does when you stop moving, and for whatever reason you can't do anything during that animation. So stupid. Why even implement something like that?
Sorry for the amount of reused footage here. It was just worked best for showing what I was trying to explain a lot of the time.
Here's a link to a spreadsheet I put together of all my Sonic recommendations. There's a link to save files for Battle there. docs.google.com/spreadsheets/...
You can support me here if you want. ko-fi.com/pariah695

Пікірлер: 157

  • @Zejgar
    @Zejgar Жыл бұрын

    Sonic Battle was the number one source of Sonic the Hedgehog sprites for fanworks in the late 00's. The art is just so good and varied.

  • @sunvinn

    @sunvinn

    Жыл бұрын

    Final Fantasy Sonic X moment

  • @TheRabbitPoet

    @TheRabbitPoet

    Жыл бұрын

    @@sunvinn A game so fundamental to my childhood that whenever I listen to Melisa I think of FFXS first and FMA second

  • @dark_nightwing_xl2797

    @dark_nightwing_xl2797

    Жыл бұрын

    Advance?

  • @kindasomeviews

    @kindasomeviews

    Жыл бұрын

    ppl on MugenArchieves are eating too good off of these sprites. it's just flooded with these sprites. that tells you how good these are, but i'd much rather they make original ones, which some actually do and mix with these

  • @misdrievousdemise3815

    @misdrievousdemise3815

    4 ай бұрын

    The Sonic Advance games as well, I saw more from the Advance games, tho Battle was also there too

  • @kindasomeviews
    @kindasomeviews Жыл бұрын

    You know what's the ultimate mindgame? _INITIATING RECOVERY MODE_

  • @thewindyredpanda5715

    @thewindyredpanda5715

    28 күн бұрын

    I cant dodge fast enough! Shit! 😆

  • @notsocursed7573

    @notsocursed7573

    26 күн бұрын

    💥

  • @lasercraft32
    @lasercraft32Ай бұрын

    IMAGINE if Emerl was in Smash Bros, able to use ANY move from ANY fighter... That would be _insane!_ Its such a cool idea. I wish more fighting games would do this kind of thing.

  • @anothernoise216
    @anothernoise216 Жыл бұрын

    The best handheld game story, i adore this game simply by how unique it's style is, not just in the art but in the RPG like world, the music and giving this unique view on "walking around Sonic's world" (aka Earth) like the little things, Rouge having a place in the part of the city that never sleeps and it's all about casinos and shows and a Eggman base with his face just out in the open for all to see, all the details that make those places special and that fit these characters, i just really like that

  • @Hugo-yz1vb

    @Hugo-yz1vb

    Жыл бұрын

    Lol imagine how embarrasing it would feel that a fighting game feels more like an RPG than you being a RPG yourself (talking to you Chronicles)

  • @anothernoise216

    @anothernoise216

    Жыл бұрын

    @@Hugo-yz1vb Chronicles it's a whole can of worms but i actually like Shadow there too, after all his entire objective is saving Omega and then getting revenge and i always enjoy seeing Team Dark care for each other, most people hate the whole "Shadow has no friends" thing but i can respect it on the sense of being how Shadow sees things, he can't admit that he has friends,but for him they are allies, although he does care about them just as much they care about him,he just can't grasp the concept of being a friendship since the only sense of that he ever had was with Maria, and he never experienced the same thing again.

  • @KidAL0
    @KidAL0 Жыл бұрын

    I can’t believe you rambled about the validity of Sonic Battle as a competitive fighter I can’t believe I enjoyed your ramblings about the validity of Sonic Battle as a competitive fighter

  • @prestige8477
    @prestige8477 Жыл бұрын

    How to play Pseudo Sonic Battle in 2022: 1. Open Super Smash Bros Ultimate 2. Create 3-5 identical Mii Fighters 3. Switch around their Special Moves 4. Select Smashdown When you mentioned keeping your special moves a secret, that reminded me of when I used to go online as Mii Brawler with the counter as my Down Special and play entire matches without using it and once my opponent was down to one stock, I'd throw it out and catch them completely off guard.

  • @leritykay8911
    @leritykay8911 Жыл бұрын

    Honestly Emerl is my favorite part of the gameplay. I love grinding him up whenever I unlock a new story, seeing him slowly get stronger, experimenting with all the different moves. I wouldn't want to be overwhelmed with options, or starting with all the moves. I want to make the most of what I got. I don't really have that "Gotta catch em all!" Mindset, I want to get whatever I stumble across, and then try and make a most of it. There was rarely a point in the story node where my Emerl was too unprepared for a fight

  • @elibonham4388
    @elibonham4388 Жыл бұрын

    What a treat, two videos in one day!??!? It's Christmas early this year

  • @the-aspiring-creator4249
    @the-aspiring-creator4249 Жыл бұрын

    Sonic Battle is genuinely an underrated gem with some really great moments, especially when it comes to the story (Except for some missions, seriously screw that one you do with Knuckles where you have to fight three Gamma clones on your own.), it's really kind of a shame SEGA at no point tried again with the arena fighter concept. Something like Power Stone but with Sonic characters could be insanely fun.

  • @orangeslash1667

    @orangeslash1667

    4 ай бұрын

    Good news, Tomoyuki Hayashi the director for this game would go on to be one of the designers of Metal Gear Rising: Revengeance

  • @AizakkuAnalysis
    @AizakkuAnalysis Жыл бұрын

    You were quick with that one. Coincidentally, I'd just finished Sonic Battle again. I have to say, I consider it to be part of the Adventure series. Not in terms of gameplay, but how it meshes all the story elements from those games. It literally has Chaos and E-102 Gamma as playable characters. Not to mention all the callbacks to those games.

  • @TevyaSmolka
    @TevyaSmolka Жыл бұрын

    I love sonic battle growing up and I thought it’s story was really awesome and tons of fun.

  • @sussybaka3648
    @sussybaka3648 Жыл бұрын

    Fun fact: I once went through an entire playthrough with all stories and only ever got the Sonic Ground Trap and NO other specials

  • @TheRabbitPoet
    @TheRabbitPoet Жыл бұрын

    Pariah: you see this game is actually quite good and the gameplay has some dept to it that no one seems to be talking about... Me: damn, bro, those animations look sick as fuck. *stops listening*

  • @Pariah6950

    @Pariah6950

    Жыл бұрын

    The sprite art in the GBA Sonic games is so good. Honestly, I think it's the best the Uekawa designs have ever looked.

  • @orangeslash1667

    @orangeslash1667

    4 ай бұрын

    @@Pariah6950 Good news, Tomoyuki Hayashi the director for this game would go on to be one of the designers of Metal Gear Rising: Revengeance. Sadly thats all I can find about his guy.

  • @UgandanPrinc3
    @UgandanPrinc3 Жыл бұрын

    Sonic Battle video? Big W Whenever I go back to Battle I’m always surprised by how well everyone is characterized for the most part.

  • @personman4011
    @personman4011 Жыл бұрын

    Emerl was my favorite feature of Sonic Battle. Finding combat strings that worked was like solving a puzzle, and getting the rare items like super moves and color pallettes always blew my mind. Of course, nowadays, the grinding would suck. I remember I grinded a lot as a kid cuz I had the time and lots of empty head for it, and if I did the same now it'd probably suck. Still tho, love my boy Emerl

  • @STABBATICAL
    @STABBATICAL Жыл бұрын

    This was actually the first Sonic game I played. Got me into the series, which is odd considering how radically different it is in terms of gameplay to every other game (except Sonic the Fighters, maybe, but even then). This isn't the story video, but I'll just say it's actually a good introduction to these characters and what they're like and all about (except everyone constantly wanting to throw down, that is). Also, the combat system is really fun, especially when you're steamrolling in single-player. It's got very satisfying presentation, attacks and opponents hitting walls have great sound effects which really helps sell the whole thing, and the sprite work is top-notch.

  • @glimmerkepu
    @glimmerkepu2 ай бұрын

    This 'hidden information' system reminds me a lot of how in MOBAs during the early levels it's possible to hold onto ability points or hide which ability you've chosen to guarantee a surprise kill or an escape.

  • @koitern8785
    @koitern8785 Жыл бұрын

    In my most recent playthrough of this game, I found an infinite stunlock combo on the AI by using a fast character's speed, tail's jump, and Omega's aerial attack in which you continuously cross up the opponent while hitting them with the aerial every time you jump over them. Doing this in rapid succession would completely prevent all enemies getting hit by the attacks from moving, defending, or doing anything. I don't know if it works on actual people though

  • @madnessiscool
    @madnessiscool Жыл бұрын

    This game was my shit when I was a kid. I bought the game week one and no one I knew heard of it even though they played Sonic games. Thank you for talking about this game. This game is rarely talked about and I want people to know about the Sonic game that probably has the best story mode.

  • @megamillion5852
    @megamillion5852 Жыл бұрын

    Your breakdown of this game's combat has made my day. I couldn't believe it when you mentioned the reverse Deep Impact with Knuckles, something I'm sure very few players ever knew about! Indeed, for a fighter on the GBA, Sonic Battle has a surprising variety of possible optimizations and strategies, which as you pointed out are curiously never mentioned *anywhere.* The game seems to suffer the same discussion issue plaguing Sonic the Fighters, that being most are unwilling to investigate the unique intricacies that truly make it special, so I thank you for doing due diligence in that regard. I sadly never had friends to play SB with, but it made me so happy to learn things like guarding while using momentum, or cancelling an air attack by timing it just right before hitting the ground. I always wanted to play this game at a higher level, and especially with the Schrodinger's champion that is Emerl. If I felt the itch to play again, it'd be nice to tear yours apart. :] And, since you asked, why have a breaking animation after characters run? It's been years...but if I remember right, you can enter a sort of "breakdance" by immediately pressing in the opposite direction, then the other again, almost like dash dancing. When fighting another player, this could be useful in getting them to whiff as you turn away, only to return with a jump attack, special move, or guard into their attack. But this is really just theory crafting I was never able to put into practice, so maybe it is entirely useless.

  • @Kirbyquaza

    @Kirbyquaza

    Жыл бұрын

    i knew you could use that move during a forward dash to make knuckles move a huge distance during the windup (which is both funny and cool as hell) but i never knew about the reverse

  • @aortaplatinum
    @aortaplatinum Жыл бұрын

    Two videos in one day, holy shit you really were just waiting for your hand to heal. Sonic Battle is one of a few fighters I've actually kind of gotten into, I could never make much progress in the story, but I really enjoy just doing battles with multiple different characters. Never to this extent, but I could tell there was a LOT of depth here that could be explored. I think Battle would have been a big competitor to Mario Kart DS if it had released on the DS with download play. The incredible sprite art doesn't hurt either.

  • @superdeionbro8163
    @superdeionbro8163 Жыл бұрын

    Sonic Battle was a game I played A TON back in the day alongside Advance 3. I've always been a personal fan of Sonic characters jumping in the ring and fighting it out haha. Like you said, the combat system is incredibly unique, and I'm surprised no other game (that I've heard of) attempts this style while improving on this game's flaws. Great video, man!

  • @heartlesslucas7781
    @heartlesslucas778110 ай бұрын

    Sonic Battle is honestly my favorite Sonic game of all time and my favorite GBA game. I'm still hoping SEGA comes out with a Sonic Advance collection that includes Sonic Battle and wireless offline and online play!

  • @orangeslash1667

    @orangeslash1667

    4 ай бұрын

    Good news, Tomoyuki Hayashi the director for this game would go on to be one of the designers of Metal Gear Rising: Revengeance. Sadly thats can find about this guy.

  • @SwampKryakwa
    @SwampKryakwa Жыл бұрын

    Dear god Pariah made a Zavok best character joke

  • @Pariah6950

    @Pariah6950

    Жыл бұрын

    Joke?

  • @Kirbyquaza
    @Kirbyquaza Жыл бұрын

    the first actual in-depth review of sonic battle mechanics i've seen, nice. now i want to try the multiplayer usnig the emulator, which should be possible. about emerl fights being a roadblock: you can actually beat the game pretty easily with completely uncustomized emerl if you just spam the default ground projectileless spindash projectile move (i think the air version works too, but it's harder to land) because the actual spindash part of the move (on both sonic and emerl) is unaffected by special move autoblock so u can just one shot groups of opponents, and it deals pretty good damage on its own without the super bar too. i did that when i was a child and was too stupid to figure out how to access emerl customization. works even in the final fights as emerl against eggman, and as sonic against super emerl. it's cheese but hey.

  • @FwendlyMushwoom
    @FwendlyMushwoom6 ай бұрын

    16:30 This guy will lose his mind when he learns about Rock-Paper-Scissors

  • @Barkerbg001
    @Barkerbg001 Жыл бұрын

    This game should of had a tutorial because I have never understood the special move system

  • @Gyrokun

    @Gyrokun

    Жыл бұрын

    Technically it did, but only for the heavy and upper attacks lol

  • @BittyDuster
    @BittyDuster Жыл бұрын

    Two in a day BABEEE!!!

  • @WeeAddy
    @WeeAddy Жыл бұрын

    I've never even thought of the concept of Sonic Battle being a competitive fighter. God that would be cool, a re-release with balances applied would be so sick. Also just a re-release in general, because I never knew anyone as a kid who had this game, so I too never got to fight any other players. We can hope that there's a Sonic Advanced Origins collection or something someday with Advance 1-3, Battle, and maybe Pinball Party on it?

  • @AlphaOblivion7
    @AlphaOblivion7 Жыл бұрын

    Two videos in a day?? NICE

  • @solo_warr10r
    @solo_warr10r Жыл бұрын

    Getting those Ultimate moves was near impossible

  • @jocoolshow
    @jocoolshow Жыл бұрын

    This is my favorite Sonic spin off game

  • @isaacargesmith8217
    @isaacargesmith8217 Жыл бұрын

    the infinates and stuff talk made me kinda think of the smash 64 matches and how the entire game turns into trying to get your opponent into certain hitstuns since it makes them basically combo fodder death due to how absurdly free that stun is to follow up on. If I recall that means stock lives are usually set kinda high in tournaments.

  • @Nextliar
    @Nextliar Жыл бұрын

    Now I want the history video of this game

  • @stoneapollyon8313
    @stoneapollyon8313 Жыл бұрын

    I remember playing the heck out of this game as a kid along side sonic advance 2 and 3. They will always hold a special place in my heart

  • @zer0220
    @zer0220 Жыл бұрын

    Man Over here loving Sonic battle so much I lost my GBA along with the game so another set was bought Course not with just Battle, but there were too many instances where I thought I lost this gem and was looking to just buy another

  • @donovansantaella7861
    @donovansantaella7861 Жыл бұрын

    Wow, I was already really excited for Sonic Battle to come up after that incredible Sonic Advance 3 video, but I was floored to see it come out so soon. I am so dang glad to see such an depth look into the game. I already yearn to play against actual opponents for a lot of the fighting games I have since most of them are on consoles without online, but gosh that yearning has grown so much for Sonic Battle over this video. Even if there's some crazy exploits when it comes to playing it competitively. If absolutely nothing else I would love to see someone with the dedication to make a full blown competitive balancing patch for the game to make it even better in that front. Heck, the whole bit talking about the special move mind games in particular got me noticing a real easy counter for my Emerl build where I have Rouge's flight, Rouge's air cancel, and Amy's mid air hammer tornado that just keeps Emerl high in the sky dropping tornadoes from the heavens above at infinitum. Even though I likely won't wind up playing against anyone anytime soon, I do think I should try experimenting with other special move combos just in case I do ever have that chance. I also can't believe I've just overlooked the arcade mode up to this point. I always just did one off battles or played through the story mode again. That should certainly add a whole lot of playtime to the game for me. As always I'm really glad to have this deeper sense of appreciation for what's already one of my favorite games in the series. By the way, your Emerl looks pretty sick. I made mine trans colors by pure coincidence.

  • @TommFoolery
    @TommFoolery Жыл бұрын

    AYO? 2 video in 1 day? I was litterally checking your channel this morning wondering when you'd be dropping the next "Sonic was always good" video and you happen to upload while I'm watching your Sonic Origins video lol Actually just completed Sonic 2 earlier for the first time. I'm shit at these games so I didn't particularly enjoy myself, hoping to fall in love with it in time though lol

  • @thebombsquadtv6151
    @thebombsquadtv6151 Жыл бұрын

    2 uploads in one night? you blessed us with a FEAST my guy!!

  • @Eman02kG
    @Eman02kG Жыл бұрын

    Some specials have hit boxes that transcends the immunity block. Mostly the spin parts of moves

  • @starstorm4077
    @starstorm4077 Жыл бұрын

    I have played this game a lot with friends. I will say that you are right about some infinites but even with those, a lot of times they are reliant on being in very specific situations to do. I'll also say you are also right about the game being full of degenerate cheese strats but as someone who has played it so much , I can say I had an incredible amount of fun. It's my favourite sonic spinoff honestly and I've always wanted a sequel. I love it even more for how well it fits into the adventure era's plotlines. I love how fairly consistent sonic was for a while up to this game to expand the universe.

  • @Visleaf
    @Visleaf Жыл бұрын

    0:14 Sonic The Fighters had no attention in the West, it had a deliberately very limited run in the US. I think it gets attention because it introduced Bean and Bark, Amy's hammer, and the HD port reintroduced Honey.

  • @Gnidel

    @Gnidel

    Жыл бұрын

    And the soundtrack. That sweet, sweet soundtrack.

  • @mythosinfinite6736
    @mythosinfinite6736 Жыл бұрын

    Less than 24 hours between uploads. You're a madman.

  • @nocturnaloop
    @nocturnaloop2 ай бұрын

    this fighting system would be SO good with DI. being able to mix up ur trajectory with melee-like DI would fix most of the problems with the air infinites, especially with how much this game already emphasizes positioning

  • @LunaMinuna
    @LunaMinuna Жыл бұрын

    This is still one of my fav sonic games of all time I played this game at least 15 times not even kidding

  • @journeyzero0210
    @journeyzero0210 Жыл бұрын

    Two of your best videos back to back! I’m so excited to replay these games again now

  • @sebastianmartinez5963
    @sebastianmartinez5963 Жыл бұрын

    What is this? Two videos?! At a day, at this time of year, localized entirely in this youtube channel?!

  • @sh21dow
    @sh21dow Жыл бұрын

    My man bustin out those videos as fast as light

  • @vladc137
    @vladc137 Жыл бұрын

    Good vid. I learned some stuff here I didn't know before. Looking forward to the story vid.

  • @Amgitstigma
    @Amgitstigma Жыл бұрын

    absolutely blessed with two vids within a day of each other SRB2 - Sonic Was Always Good inches closer day by day...

  • @7blue728
    @7blue728 Жыл бұрын

    This game really needs a remake or something like sonic riders dx

  • @Lazypackmule
    @Lazypackmule Жыл бұрын

    Man, I've played through this game multiple times over the years and I didn't even know about the auto-block mechanic Also don't think I've ever actually intentionally blocked an attack, either

  • @DaviddeBergerac
    @DaviddeBergerac Жыл бұрын

    The only thing this game does extremely wrong is making you do multiple 10 round fights with the same opponent in a row

  • @CableSpark872
    @CableSpark872 Жыл бұрын

    It's a shame that the only fan project that tried to do something with this gameplay style was Sonic Gather fricking Battle

  • @spritvio639
    @spritvio639 Жыл бұрын

    Wow, I'm impressed you spent this long on the gameplay. Almost 50 minutes.

  • @benjamingesinski9170
    @benjamingesinski9170 Жыл бұрын

    I haven't played Sonic Battle, but I think a change that would make this game truly great is if it had more buttons to work with. Having 2 special buttons allows characters access to more of their special moves at once, and not need to choose one ground special and one air special between lives (and get rid of the auto block mechanic). Make the pursue move its own button that homes in on the nearest opponent. And make the smash attacks a heavy attack button so it would be less awkward to use them. These are just some ideas I had for a possible remake/sequel for Sonic Battle, what do you think?

  • @Beastmd
    @Beastmd Жыл бұрын

    My guy is always on the KZread grind!!

  • @nightlydata2181
    @nightlydata2181 Жыл бұрын

    Two sonic vids in a day, wow. I've always been one of those to mention SB when talkin bout Sonic fightin games. I've always thought that the mechanics were simple yet fun but u showed tons of potential in this game I would've never seen if it weren't for this mainly cus I ain't the best at fightin games. I haven't beaten the game but ye doin it without a save file is a little more than a slog fest. I'm excited to see how the story pans out in the end & I hope somethin like SB comes in the future

  • @ak47dragunov
    @ak47dragunov Жыл бұрын

    Our cup truly runneth over with the 2 vids today 🙏

  • @johnvida3426
    @johnvida34264 ай бұрын

    I Swear We Need A Tournament Scene With This Game. Or Better, A Fan Remake Of This Game That Keeps The 3D Plane While Adding New Content.

  • @KAarones
    @KAarones Жыл бұрын

    Wow didn't expect to see this pop up so soon

  • @qstmrk8004
    @qstmrk8004 Жыл бұрын

    i think one potential issue about the combat system that a spiritual successor/remake should address is how to deal with local multiplayer since part of the game play is to chose your abilities without opponents looking and thus the mind games may be affected when they are able to see what you are choosing , of course they can make it exclusively online but it may fell weird since even the worst fighting games have at least a local multiplayer and online can be very tricky to make it work properly

  • @MasterDisaster64

    @MasterDisaster64

    Жыл бұрын

    I can see a solution. You press one of three buttons to select the corresponding special, rather than navigate a menu on-screen. Then it’s just a matter of not letting the opponent see your physical button press, like how you’d keep your hand hidden in a card game.

  • @qstmrk8004

    @qstmrk8004

    Жыл бұрын

    @@MasterDisaster64 that's actually a pretty good solution. i feel kinda dumb not thinking about it

  • @MasterDisaster64

    @MasterDisaster64

    Жыл бұрын

    @@qstmrk8004 Don't feel dumb. As a game designer, I've thought about this kind of stuff a lot

  • @orangeslash1667

    @orangeslash1667

    4 ай бұрын

    @@qstmrk8004 Good news, Tomoyuki Hayashi the director for this game would go on to be one of the designers of Metal Gear Rising: Revengeance. Sadly thats all I can find about his guy.

  • @wildberrysherbert3803

    @wildberrysherbert3803

    2 ай бұрын

    @@orangeslash1667 You say that every time...

  • @ahogammer6895
    @ahogammer6895 Жыл бұрын

    Wow! 2 videos in a day! Nice!

  • @KidPrarchord95
    @KidPrarchord95 Жыл бұрын

    Two back to back! We're being spoiled today! I have a friend who adores this game, so I'll send it off to them as well. A long long time ago, I had no idea this game existed, so I always wondered where the Advance styled sprites for Shadow, Rogue, etc. came from. 1:57 It's pretty disappointing how few GBA games take advantage of the system's 3D capabilities. While, supposed bits aren't the most sound way of defining a console's actual power, it is worth noting that the GBA is a 32-bit system. I really think devs for the system dropped the ball in terms of good 3D games, and I can't think of many off the top of my head. Seeing something like Sonic Battle brings a smile to my face, knowing that my favorite console's true potential isn't being completely squandered. 3:51 I appreciate you pointing this out. I've been wanting to make a fighting game for a while, and I've been trying to figure out what niche ideas I could play around with to spice things up. I had a lot of fun the first time I made a fighting game, and that one was certainly a bit in the less traditional side, and I want to lean more into that. It'll have to wait until after I finish my current Metroid-like, though.

  • @Velocity_YT
    @Velocity_YT Жыл бұрын

    I'm new to your channel and I liker how you talked about Sonic battle here. This had to be my favorite Game boy Sonic game. I kinda wish they gave Sonic this moveset in smash ultimate though instead of giving him just spin dashes

  • @Nextliar
    @Nextliar Жыл бұрын

    I was waiting for this!

  • @RandomAnimeGamer
    @RandomAnimeGamer3 ай бұрын

    Hi, arena fighter competitive player here. Sonic Battle is an arena fighter through and through. You could almost say it's a better variant of what J-Stars tried to do.

  • @halohunter1.081
    @halohunter1.081 Жыл бұрын

    Great! Two videos in a row!

  • @sandudelcea6707
    @sandudelcea6707 Жыл бұрын

    Hurrah !!!!!! Our boi is back to spaming sonic videos every day !

  • @DollarinoJones
    @DollarinoJones Жыл бұрын

    of course you're a Fighting Game fan. Not sure what I mean by that because I am, too, but whatever. My two big takes on Battle are mostly just, like- 1. EVERYTHING about this game, even the gameplay concepts going into it, is really fucking good and cool- with the crucial exception of ACTUALLY PLAYING THE VIDEOGAME 2. Worse than just not being all that fun, my least favorite thing about Battle is that it always FEELS like it's juuuuuuuust about it get good and never actaully reaches that point.

  • @spacevillainy
    @spacevillainy Жыл бұрын

    i would love to see the gba era of sonic re-released on modern systems like sonic origins. sonic advance 1-3 and battle deserve to be appreciated more

  • @icedude_907
    @icedude_907 Жыл бұрын

    Haven't watched yet, but having played the game somewhat I think there's definitely potential in it, though maybe not competitively. I think it needs an extra button to aid movement at least.

  • @hypnospaceoutlaw3376
    @hypnospaceoutlaw3376 Жыл бұрын

    Woah. Two videos in one day.

  • @patrickbrown8228
    @patrickbrown8228 Жыл бұрын

    2 pariah videos in one day? Count me in

  • @Bogacb
    @Bogacb Жыл бұрын

    Not to mention the fact that their sprites are used for animations

  • @Romashka_Sov
    @Romashka_Sov10 ай бұрын

    My favourite infinite is some characters' aerial mine attack. If timed correctly (and if they don't have mine immunity) you can loop them in the air and characters are helpless to do anything Also, should Emerl be banned in competitive fights, or should he be the only character to play with?

  • @HydraBread
    @HydraBread Жыл бұрын

    Never played these games, but they do look fun. Once again, just wish sega would drop more old sonic titles on steam

  • @user-nl1yp6pu1n
    @user-nl1yp6pu1n Жыл бұрын

    Nice vid!

  • @ElseWasHere
    @ElseWasHere Жыл бұрын

    Wow 2 vids in one day

  • @kninzotagoni3635
    @kninzotagoni3635 Жыл бұрын

    i would love to see a tournament with real people....... it would be so cool

  • @fernandaps2
    @fernandaps2 Жыл бұрын

    "single player fighting game where the ai is bullshit" kinda reminds me of god hand

  • @sonic5993
    @sonic5993 Жыл бұрын

    Oh sweet, double feature.

  • @redblood4059
    @redblood4059 Жыл бұрын

    One of my favourite sonic games on the gba apart from the advance series

  • @LeafRazorStorm
    @LeafRazorStorm Жыл бұрын

    Wow, that was fast.

  • @GuardianArk15
    @GuardianArk15 Жыл бұрын

    Finally we get to my favorite sonic game! Yes I know odd choise but I love fighting games.

  • @GuardianArk15

    @GuardianArk15

    Жыл бұрын

    I'd assume that if this game picked up allot of those infinites and frame data issues would have been fixed in the sequel. Much like how most kuso games have a busted first version but get cleaned up over time, like guilty gear and blazblue did.

  • @Deoxys_Used_Mimic
    @Deoxys_Used_Mimic Жыл бұрын

    That one Knuckles fight against several Gammas…

  • @vermontbail
    @vermontbail Жыл бұрын

    Pariah, I would love to see your opinion on Guilty Gear 2 Overture. Idk if you like rts games that much but I think you would find the psuedo fighting game aspect very intriguing to say the least.

  • @Pariah6950

    @Pariah6950

    Жыл бұрын

    Never played it. It looks like an incredibly weird game. Not too interested, to be honest.

  • @yall_girl_eve
    @yall_girl_eve Жыл бұрын

    pariah, had you played the spark the electric jester series? if no, play it. if yes, will you talk about them? I would love to see your take in the series

  • @Pariah6950

    @Pariah6950

    Жыл бұрын

    Played 1 and 2. Haven't gotten to 3 yet. Awesome games, that I will be doing videos on.

  • @GamingintheAM0801
    @GamingintheAM0801 Жыл бұрын

    I just remember how easy the AI was to exploit in this game. The CPU will always choose to be immune to the type of Special that just killed it, so as long as you alternate between your Ground and Air Specials every time your opponent respawns, they'll never have immunity to it.

  • @artey6671

    @artey6671

    9 ай бұрын

    Sometimes they actually don't go for that. When playing against 3 opponents, occasionally one of them will step out of line.

  • @LoneStoneMaalik
    @LoneStoneMaalik Жыл бұрын

    Always loved this game. I just got so mad at the battles to get all of Emerl’s ultimate cards in order to play his most powerful form. Those battles made me so made, I destroyed my original copy of Sonic Battle back then. 😂 Good times.

  • @artey6671

    @artey6671

    9 ай бұрын

    I'm still missing one of them. Maybe one day.

  • @spartanq7781
    @spartanq7781 Жыл бұрын

    A two for one upload and beefy ones at that? Oh oh yes.

  • @inkchariot6147
    @inkchariot6147 Жыл бұрын

    Top 10 games that need a sequel or at least an HD remake

  • @quasar4780
    @quasar4780 Жыл бұрын

    2 videos in 2 days? Who are you and what have you done to Pariah? Now I really have to play this game, it's been sitting in my folder for months. It's crazy to think that Sonic Team is perfectly capable of making spin-offs like Battle or Riders with some much depth in their mechanics, and experimenting with genres they're not experts with, and then making rookie mistakes in the mainline games like they've never made any 3D platformer before, like the mech stages or allowing spindashing while running, which completely breaks half of the game by itself. It's like multiple teams from different backgrounds brought together to make a platformer when they really don't want to do it. Now I think about it, if they made a battle 2 today, maybe it would be well received ? Since they don't seem to know what to do with Sonic today.

  • @K-C-D-A
    @K-C-D-A Жыл бұрын

    Honestly, I think Emerl wouldn't be banned if you take a trading card game approach. X move cannot be paired with Y move. Is it a pain? Definitely. There are undoubtedly broken moves, (not even counting the hidden instant kill ground power moves) which should be banned. For example, no Emerl should have a Gamma, Cream, Chaos, or heaven forbid the Ultimate Emerl recovery move, way too much HP regen, and too much special charge. Actually, speaking of healing moves, my word there aren't any viable healing moves for most of the cast from a singleplayer perspective even. "Oh good, I get 5-10 seconds of free time since I just KO'd the opponent... It's gonna take at least 2 seconds to start healing, and to react to the opponent's approach so... Yeah, you heal off one maybe two hits depending on what your foe is." Personally, I find Knuckles or Tails heal to be the bare minimum HP regen for being viable. (Knuckles is speed IIII 4 and Tails is speed IIIII 5) Any heals slower than that, aren't worth using in the first place... Also for reference, Knuckles and Cream are tied for power, but double the healing speed. Right, ignoring the color skills, I think there should be a hard cap on Emerl's slots. The max is 500 points in game, but I think an even 300, would be better. That way you can build a "good" Emerl, but have to make compromises in places. For example, you'd never see an Emerl with a 1st Attack of Stretch Chaos, or Solid Knuckle (Gamma) as they're WAY too slow. Even IQ200 and KN. Straight are questionable (Tails & Knuckles.) The three hit combo -> Heavy Attack can be surprisingly varied aside from the 1st Attack. For example, you'd think "All Gamma's basic moves are trash" but... Try going from a Girl Straight (Amy 2nd) into a Paralyze Cut (Gamma 3rd) it's surprising how fast Gamma's 3rd activates, hitbox and all, the endlag is tiny even. Should be enough to get you into a somewhat slow Heavy Attack like C. Nightmare (Shadow Heavy). Some of Gamma's moves are surprisingly fast, I'm a fan of Air Knuckle myself. (Gamma's Aim Attack.) Sorry sorry, got a bit sidetracked there. Anyway, try making a good moveset that's around 300 (cost? points? credits?) and try some match ups. You'll probably have to make your Emerl less tanky or hit weaker. (Reminder that the Support Skills exist, and Fight Poses do actually effect your Emerl's stats.) Either way, I think it could work, but obviously it'd need a lot more balancing, as I feel a lot of characters were nerfed for the sake of nerfing Emerl, rather than the character needing the nerf.

  • @pspfan6
    @pspfan6 Жыл бұрын

    Sonic Battle 2 the fan game already exists but I don't remember if it doing something with the mechanics of the original game 🤔

  • @klpliper5783
    @klpliper5783 Жыл бұрын

    godlike writing. okay gameplay

  • @spritvio639
    @spritvio639 Жыл бұрын

    Thoughts on the Boost games?

  • @Sydney_Angelyt
    @Sydney_Angelyt Жыл бұрын

    I never got the hang of this game, regardless of me playing on emulation or DS

  • @fernandaps2
    @fernandaps2 Жыл бұрын

    So sonic had the Akatsuki blitzkamph parry before ABK

  • @blackleon1708
    @blackleon1708 Жыл бұрын

    My secret favourite

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