Pariah695

Pariah695

I make unscripted videos about video games. Action games are my jam. I mainly focus on gameplay, and usually get pretty long-winded covering all the little intricacies of how a game works and what makes it awesome. But I also do videos breaking down game stories in similarly exhaustive detail. I also like to talk about random interesting topics that pertain to games as a whole. And sometime I just like to highlight cool games that are worth checking out. I also stream as a fun way to hang out with my audience. If that all sounds cool to you, and you like the laid-back feel of just friends talking games, you've come to the right place.

Channel banner by @eraserplains on Twitter.

The Story of Sonic Colors

The Story of Sonic Colors

Пікірлер

  • @TheBradRules
    @TheBradRules17 сағат бұрын

    This has got to be the most comprehensive breakdown of the gameplay for this game. Damn, you're good! Great video!

  • @josejoestrela493
    @josejoestrela49318 сағат бұрын

    It's literally a lite version of wing fortress boss battle in sonic 2

  • @dee7352
    @dee7352Күн бұрын

    Overall good points. You couldn’t really convince me that they ripped off splatoon, however

  • @henriquezioto8760
    @henriquezioto8760Күн бұрын

    Can't believe you think amy's relationship with sonic is somehow toxic, that's insane.

  • @SonicGamer-PrideSupporter
    @SonicGamer-PrideSupporterКүн бұрын

    Wow! An extremely rare opinion about Sonic Forces which I very much agree with! It still baffles me to this day that most Sonic fans treat Forces like it caused the apocalypse because it's average. I know, I know; marketing, hype, and 2010s Sonic are the main reasons why Forces sucked according to this comment section. Even still, I feel that kind of reaction is overblown for lack of a nicer term. That same reaction is also the reason why I ignore 99% of Sonic opinions on the Internet. Helps me enjoy this franchise better and is great for my mental health. Keep up the good work Pariah!

  • @user-pf4qw8lf7p
    @user-pf4qw8lf7pКүн бұрын

    Sega reeeeally needs to pull a Christian White like they did with Sonic Mania and let ChaosX come help design a new 3D Sonic game with adventure style level design

  • @rednessgod5729
    @rednessgod5729Күн бұрын

    Lost world has an amazing movement system

  • @rednessgod5729
    @rednessgod5729Күн бұрын

    I hope sega makes their own console again someday.

  • @user-up5mu7ju5o
    @user-up5mu7ju5oКүн бұрын

    It wasn't really traumatizing for me, I actually kind of like the game since it was my first PS4 game (I grew up with Xbox, specifically Xbox 360)

  • @OnlyMagikarp
    @OnlyMagikarpКүн бұрын

    Sonic has pretty definitively moved much much faster than Mach 1 before. Even if you ignore the Lightspeed Shoes stuff. In dark brotherhood Sonic moves FTL and says lightspeed is small time for him. He has plenty of moments like The Flash where his speed pushes through dimensional barriers in a way that doesn't make sense without being much much much faster than Mach 1. Many manuals, Japanese and otherwise, mention him being FTL

  • @sokax6079
    @sokax6079Күн бұрын

    THANK YOU!!! People say Forces is worse than 06, what kind of brain damage do you need to compare a fully functional game to a game where any time you could fall through the map or get soft locked??

  • @DanteNich3
    @DanteNich3Күн бұрын

    This kinda reminds me of Techno Base Zone's boss, however less annoying

  • @user-sf7uh5nn5d
    @user-sf7uh5nn5dКүн бұрын

    I'm watching this wile having an OCD flare up jesus help me

  • @user-sf7uh5nn5d
    @user-sf7uh5nn5dКүн бұрын

    Lowkey the Sunset Rollecoaster whatever level theme kinda sounds likasddddddddddddd

  • @xaviidk
    @xaviidkКүн бұрын

    7:44 dude I do not wanna be in a room with the one on the right I'll gladly being a room with marshmallow-san

  • @_.-h-_.
    @_.-h-_.Күн бұрын

    I hear a lot of people say that the dragon at the end was random, which I guess it kind of is, but not many people mention that it could be a reference to the dragon egg mentioned in the Japanese manual for Sonic 3. My guess is that since nothing was done with that detail in that manual, they might have decided to use it as inspiration for the final boss of this game.

  • @matrixmaster9616
    @matrixmaster9616Күн бұрын

    I’d love to see a modern version of Trip. I wonder who’d do her voice.

  • @ContextuallyDeContextualized
    @ContextuallyDeContextualizedКүн бұрын

    This game was ok

  • @andersonsansonowski5644
    @andersonsansonowski5644Күн бұрын

    Making a mario and sonic crossover is SIMPLE AS HECK: 1- Put the switching mechanic from Sonic Heroes where you alternate from Mario character to Sonic character 2- Make Mario characters control like Mario 64/Odyssey 3- Make Sonic characters control like Sonic Adventure 4- Make the level design based on Sonic Adventure because it fits both characters

  • @user-sf7uh5nn5d
    @user-sf7uh5nn5dКүн бұрын

    personally, before the sequel has better level design. I feel like After the sequel is just running into walls the video game. And before the sequel has really good music, and a neat vibe.

  • @BoxoSpoons
    @BoxoSpoonsКүн бұрын

    Fans consider it one of the worst Sonic games in spirit because it was pretty much the embodiment of how much was wrong with the behind the scenes situation. It had pretty much no ambition to it, and just tried to be a quick and safe game, but still failed at even trying to play it as safe as possible. It was Sonic Team aiming for the floor and missing.

  • @numberlessgriffo5816
    @numberlessgriffo5816Күн бұрын

    The game is hated because it is the definition of a jack of all trades master of none, the game tried to do so much and didn’t do enough with anything. It had the theme of eggman conquering the world but none of the locations look like they are ruled by eggman, like green hill has some sand and chemical plant is snowing. Also we never get to see him conquer the world and when the resistance is fighting back it feels like no progress is being made because everything looks the same throughout the entire game. It tried to nostalgia bait again but just did it worse than generations. Generations made sense to bring everything back but forces did not need classic sonic, green hill, or chemical. Classic sonic isn’t even relevant in the story and had no reason to be in the game. The villains are terrible. Chaos and Shadow are defeated in cutscenes instead of boss battles. Zavok’s battle is just fighting some buzz bombers, and metal Sonic’s is just a reskin of infinite’s which are both just slightly edited silver battles from generations. Infinite’s entire reason for being evil is just because shadow called him weak. None of the characters are done correctly. Sonic is said to have been tortured for 6 months yet acts the same before and after being tortured, tails’ entire arc from adventure one is disregarded. In adventure 2 when Sonic is thought to have died tails immediately takes action but in forces he is scared and gets scared by CHAOS ZERO when he’s fought chaos four. Shadow has been downgraded to an infinite bully, instead of eggman’s hatred to Sonic being shown he just says that he hates Sonic. The gameplay is awful. Modern Sonic’s gameplay is 10 minutes long, 90% of it is just boosting or homing attacking with no player interaction required. Classic Sonic’s physics are just a downgraded version of the generations one and the only improvement is the drop dash. The avatar just has modern Sonic controls without the boost and with a delayed homing attack, only two of the wispons are even decent and the “upgraded” ones are worse most of the time. The level design sucks and is incredibly short. 90 seconds is long for a forces level, 90 seconds is short for a generations level. Both Unleashed and Shadow Generations have 5 minute boost levels, why are forces about 50 seconds. Episode Shadow was a complete after thought. It’s only 3 levels and shadow and infinites interactions aren’t even referenced in the base game, it’s like shadow is meeting infinite for the first time. They tried charging money for super sonic, something that was free in the base game of generations and lost world. Sonic Forces is a game that deserves hate. Sonic 06 at least had an excuse for being bad and that was the rushed development, early development for PS3 and Xbox 360, and half the staff being moved to work on secret rings during development. At least 06 tried to be a good game, forces did not try, they had 4 years to make a masterpiece and made the most mediocre game in the series. Sonic Forces was a desperate attempt to bring all of the Sonic fans back after boom, but because it tried to appeal to everyone it now is the least appealing game in the franchise. After the disaster that was 06 Sonic team gave us the masterpiece of unleashed which was unfairly hated, after the disaster of boom Sonic team gave us a bad game that deserves every bit of criticism that it gets because it wasn’t a step forwards to go past boom, it was 2 steps backwards to try to make everyone happy but intern made no one happy. Sonic Forces didn’t try to be a good game, it was a desperate attempt to cover up boom with nostalgia and the series is still suffering because of this games nostalgia pandering today.

  • @cuddlebug9699
    @cuddlebug9699Күн бұрын

    "Sonic Forces was good" *Proceeds to rant about everything bad about the game*

  • @AlphaDaArtist
    @AlphaDaArtistКүн бұрын

    27:27 Rewatching this and this line still makes me laugh my ass of to this day lmaooooooooo

  • @Amgitstigma
    @AmgitstigmaКүн бұрын

    Please call rings microplastics next SWAG they will not see it coming

  • @krispr1me
    @krispr1meКүн бұрын

    This is my first Sonic game after taking a hiatus for a while from the series since Generations (which I never got got finish) and I thought it was fun. Not mind blowing but it was engaging enough as a decent break after work. Hate is totally unwarranted here.

  • @Ibalistic_hedge
    @Ibalistic_hedgeКүн бұрын

    Cyberspace is very underrated.

  • @Ibalistic_hedge
    @Ibalistic_hedgeКүн бұрын

    Shame you can just cheese the entire game by just fishing.

  • @waypastcoolkid
    @waypastcoolkidКүн бұрын

    This honestly made me feel so happy. This video was so beautifully put and I couldn’t stop smiling the whole time. Excellent job, Pariah. 🎉

  • @MattTOB618
    @MattTOB6182 күн бұрын

    11:39 Fun fact: Sonic CAN actually wall-jump in this game, but none of his levels have any areas for him to do it in, so you can only see him do it by hacking him into a level that _does_ have these areas. This could imply at least one of four things: 1. It's just leftover code from the previous games that never got used/removed. 2. One of Sonic's levels had a wall-jumping area that got scrapped. 3. Sonic was meant to go through one or more of the Avatar's stages at some point in development. 4. The Avatar was a late inclusion, and they had to divvy up Sonic's levels to accommodate them, accidentally taking all the levels with wall-jumps and giving them to the Avatar.

  • @mikeclark7026
    @mikeclark70262 күн бұрын

    I very rarely will say one game is objectively better than another…. This is one of those rare exceptions. Black Knight is so much better than Secret Rings while running on the exact same engine it’s mesmerizing. Unless you just hate either any thing Arthurian, hate swords, hate castles, hate Knights, or hate ANYTHING medieval there is just straight up NO valid reason to even contemplate Secret Rings being better.

  • @Hectoreo
    @Hectoreo2 күн бұрын

    Unfortunately for me, this game just did not click with me the way Mania did. There were a lot of things I liked, and a lot that I heavily disliked. The bosses ultimately turned what would've been a solid 7/10 game into a 5/10, they were some of the most MISERABLE experiences I had playing through the classic sonic games (and I'm glad time attack exists to remove them). That being said, while I'm not itching for more out of this game like I was with Mania, I'd definitely like to see Arzest come back for a sequel. I think they've proven they *can* cook, even if this particular game didn't do it for me.

  • @Blur1287
    @Blur12872 күн бұрын

    Eh besides I personally don’t like the sonic heroes mods I mean they are cool but I personally don’t like them

  • @Kirryez
    @Kirryez2 күн бұрын

    Man, thank you so much that you break that stereotypes in West, cuz this pretty hysteric agenda about Sonic Forces make me sick. Most sonictubers acts like a babies when saw/play this game like 2017 never ends and they don't have internet to search more info about development.

  • @ramgladore
    @ramgladore2 күн бұрын

    This game needs a Steam release

  • @TSMSnation
    @TSMSnation2 күн бұрын

    did this man just say forces is better then RUSH? boiiiiiii. AND black knight? naw dog. run those hands boi.

  • @KingCharlesssII
    @KingCharlesssII2 күн бұрын

    This is my favorite Sonic game.

  • @ChaosAngelZero
    @ChaosAngelZero2 күн бұрын

    Forces is the Zero Gravity of boost-formula Sonic games.

  • @MetalWeebChaos
    @MetalWeebChaos2 күн бұрын

    I remember when this game was announced that Sega said they had the Generations team working on it and after four years of development, they apparently lied. That was my biggest issue with the game. The fans just deserved better than that imo. We also deserved better with Frontiers, but that's a different headache entirely.

  • @DonutSwordsman
    @DonutSwordsman2 күн бұрын

    Srb2 is so amazing. It honestly makes my heart so warm i wish youd cover some mods

  • @FMeister94
    @FMeister942 күн бұрын

    This guy hates sonic forces more than most people who say they hate sonic forces to be honest

  • @DonutSwordsman
    @DonutSwordsman2 күн бұрын

    mega man is so good. I'd love to see a mega man x5 was always good. People say it sucks but its really true to form for the most part to me. And man, them implementing time attack into the zero games was so interesting

  • @user-sf7uh5nn5d
    @user-sf7uh5nn5d2 күн бұрын

    Lowkey some of these songs sound like Duke Nukem 3D E1M1

  • @user-sf7uh5nn5d
    @user-sf7uh5nn5d2 күн бұрын

    All I look for in a game is fnu. If the game is fun, then I like it. If the game is glitchy, and fun, it will probbally be even more fun. If the game has no glitches, and is okay, i probally will play it for 5 minutes and never again. If a game is Glitchy and okay, the glitchiness can make it fun. I dont care about anything but if the game is fun. Classic Sonic isn't something that you can just Make in 3d. Its not that simple. As a game developer, your expectations of this game are of just "2d in 3d." I don't know what you expect from a 3d console from 1999, but getting perfect 2d sonics physics exactly perfect in 3d, is just absurd. Your asking for perfection, from one of the first 3d games. Sonic is way more complicated than a game like mario, where you jump, and you run. Sonic isn't just gonna be classic sonic. Expecting all of these complicated things out of a white box that shows polygons on a tv is just crazy. Mario 64 is extremley glitchy, because these are some of the first 3d consoles ever. Imagine having sonic running through loops with real physics. Going fast, and running on funky collision. Mario 64 has tons upon tons of glitches. So maybe, just maybe, the company thats running out of money, and using this relativley new form of game. 3d is pretty new, and peole back then were trying to learn this new game style. The hardware running these 3d games is also new. The company is running out of money. the Dreamcast isn't really a big leap from playstation, or n64. I mean obviously it looks better but you have to understand. You say this stuff like, oh this dosn't feel like a sonic game. I dont care what you think, and this isn't like "THINK MY OPINION OR DIE, WRITHING WORM!' I'm just saying like, this game is jank, because 3d games of that time are jank. Things are automated because tech wasn't stable enough to handle this. If 8 bit sonic had automated loops because it was early tech and was to powerful, why can't the FIRST 3d sonic game on one of the FIRST 3d consoles have outomated loops. its the first of its kind. I also dont get why you have a problem with it controlling to smoothly, or whatever. I just spent way to much time typing this, but i'm gonna post it anyway because i've wasted to much time of my life typing this ti just throw it all awya.

  • @chaosemerald7654
    @chaosemerald76542 күн бұрын

    did superstars destroy the goodwill frontiers made? I think its a 7.5/10, but I have see quite a few fans that hate it, it's at least better than sonic 4

  • @gleamingroses2952
    @gleamingroses29522 күн бұрын

    I thought I was the only one who hated the way Ian Flynn writes Amy Rose.

  • @Ibalistic_hedge
    @Ibalistic_hedge2 күн бұрын

    The werehog is an underrated gem. Honestly it would be a masterpiece if the werehog had a drop shadow.

  • @burntreynolds1068
    @burntreynolds10682 күн бұрын

    The physics-based boss approach is so rare in 2D Sonic, but they're all awesome.

  • @FrancescosToon
    @FrancescosToon2 күн бұрын

    The way I see it, most games are a like a "what if" and then you can choose your own headcanon. Most of my headcanon is IDW inspired and humans are not part of Sonic's dimention, kinda like in Sonic X, where Eggman is the only human like character in Sonic's world, which works nicely with the idea of "Eggman rapresents the industry trying to take over nature, disrupting the peace of a world fully inhabited by cartoony animals"

  • @Inapeeina
    @Inapeeina2 күн бұрын

    A fun way to play outer wilds (the way i played it) My homie and i who live in separate countries played outer wilds together over discord streaming our footage to each other and having an audio call exploring different parts of the universe together. It felt very romantic and special 💖 maybe my favorite multiplayer experience ive ever had. I also think it fits the theming of the game really well to explore it with a friend in that way

  • @DonutSwordsman
    @DonutSwordsman2 күн бұрын

    When you and the homie kiss