Sonic Mania - Sonic Was Always Good

Ойындар

Haven't played this since Plus came out. And coming back now, it felt like I was playing a 2D Penny's Big Breakaway lol. This team definitely has a style, both aesthetically and game design.
I decided to cut out a large section talking about Christian Whitehead's love of Knuckles Chaotix, and how much that has influenced his work. It's all over this game. But I wanted to make this a bit more focused on the game itself. I might talk about it somewhere else eventually.
Another thing I cut out was how this game wasn't originally supposed to be a nostalgia-fest. It was pitched as simply a new Classic Sonic game. The decision to revisit old levels came from the Sega/Sonic Team side of things. And that annoys me. I wish the team was allowed to do what they wanted. I'll talk about this in the Forces video. It'll be relevant there.
btw, does anyone else hate how Knuckles is pink in this game? It drives me crazy. I had to get a mod to change it.
Speaking of, here's the link to my spreadsheet of Sonic enhancements to make Mania even better.
docs.google.com/spreadsheets/...
/ pariah695
ko-fi.com/pariah695

Пікірлер: 355

  • @penguinlord9984
    @penguinlord9984Ай бұрын

    Crazy to see Pariah cover such a recent Sonic game.

  • @hezmo940

    @hezmo940

    Ай бұрын

    Soon he gonna do Forces....Time flies so fast😶😶 Also nice Yoshi from Mario party pfp🔥🔥🔥

  • @michaelg4981

    @michaelg4981

    Ай бұрын

    Recent as in almost 7 years ago

  • @Raynoir4779

    @Raynoir4779

    Ай бұрын

    ​@@michaelg4981 We're all extremely old.

  • @ILikeMakeBelieveUnironically

    @ILikeMakeBelieveUnironically

    Ай бұрын

    Yeah like, i tought we still had about 20 years of games left 'till we got there

  • @existential_narwal9257

    @existential_narwal9257

    Ай бұрын

    its been 7 years

  • @ghhn4505
    @ghhn4505Ай бұрын

    I'm gonna be honest, I'm really glad we got Mighty and Ray instead of Amy and Metal. Amy and Metal are cool and all, but it's nice to see forgotten characters (who, yes, do have their fans) get another chance. Plus Ray is so damn fun to play, I hope we get to see them again one of these days.

  • @maximyllion

    @maximyllion

    Ай бұрын

    them, the hooligans, and the classic versions of the chaotix need their time in the spotlight again

  • @jurassicarkjordanisgreat1778

    @jurassicarkjordanisgreat1778

    Ай бұрын

    We wouldn’t have saw them again if it weren’t for them being added

  • @crimsonzone8984

    @crimsonzone8984

    Ай бұрын

    They should take cues from pariah's Amy video before adding her in mania.

  • @Shirtgama

    @Shirtgama

    Ай бұрын

    Agreed, idk why he said that NOBODY wanted them back. Remember the posters from generations? I'm pretty sure HE didn't want them back.

  • @machopotato2093

    @machopotato2093

    23 күн бұрын

    Yeah I think Amy and Metal were such basic answers when they had the opportunity to add any classic character back into the spotlight. Plus Ive been the #1 Mighty fan since I was 6 so

  • @shu7429
    @shu7429Ай бұрын

    We needed this video in an era where people are weirdly switching up on mania 🙏

  • @yellowstarproductions6743

    @yellowstarproductions6743

    Ай бұрын

    Agreed ❤

  • @ContextuallyDeContextualized

    @ContextuallyDeContextualized

    Ай бұрын

    Why are people switching up on Mania?

  • @shu7429

    @shu7429

    Ай бұрын

    @@ContextuallyDeContextualized people on twitter are annoying and will pretend that "mania was never actually that good." Sonic discourse is mind numbing sometimes.

  • @Raynoir4779

    @Raynoir4779

    Ай бұрын

    Sonic fans are never beating the "hates everything" allegations​@@shu7429.

  • @ContextuallyDeContextualized

    @ContextuallyDeContextualized

    29 күн бұрын

    ​@@shu7429Yeah, I agree. Sonic discourse is weird sometimes, with people constantly changing their opinions on which games are good and which are bad

  • @jackhumphries1087
    @jackhumphries1087Ай бұрын

    9:25 I think the main reason why they don’t let you use the drop dash when you have an elemental shield is so that the regular shield wouldn’t be obsolete.

  • @M4Dbrat

    @M4Dbrat

    Ай бұрын

    I like it when there's tradeoffs to item pick-ups and they're not just unconditional power-ups. That said, Sonic's shields don't lean into this aspect enough for whatever reason, maybe it doesn't fit the flow of the game, so being disappointed that it's there at all and wanting access to dropdash/instashield at all times makes sense. Mania also places shields in tricky places often, there's a good reward factor there, it's not THAT unconditional I'd prefer it if the basic shield reflected projectiles and elemental shields didn't (if the basic shield _has_ to be in the game)

  • @Tozito911

    @Tozito911

    28 күн бұрын

    @@M4Dbratgood idea. making it deflect bullets would be really useful in situations where enemies are almost certain to damage you, like in flying battery.

  • @henriquezioto8760
    @henriquezioto8760Ай бұрын

    I still cannot believe that the Knuckles Wall Spindash from Advance 3 is still not a stable of the series. But since it is not a classic thing, it's just forgotten. By the way, isn't it a weird decision to lock the shied abilities to only sonic, you get 5 playthroughs where 4 of them you don't give a f*** for the elemental shields. in 3&K they were a way to compensate for sonic not having a flashy ability like Tails and Knuckles, but now that is not necessary with the drop dash, so there is no need to keep it that way. I feel the same for Knuckles having a short jump, you don't have to keep that anymore. Ray's ability is much stronger and he doesn't get a short jump.

  • @Soufonsynth

    @Soufonsynth

    Ай бұрын

    for what it's worth, superstars gets rid of his lowered jump lol id prefer having the elemental shields synergize w diff character abilities rather than copy paste moves that are clearly meant to affect sonic's moveset (fire dash as knuckles would be useless, etc) so maybe fire + glide would give you a stronger push forward, that sorta thing

  • @spritvio639

    @spritvio639

    Ай бұрын

    Hey, at least the move came back in games like Sonic Colors. As a wisp....b-but still.

  • @crimsonzone8984

    @crimsonzone8984

    Ай бұрын

    They should give him Terence's mass from angry birds. That way, knuckles can have that power relevance like the power character that he's supposed to be.

  • @henriquezioto8760

    @henriquezioto8760

    Ай бұрын

    @@crimsonzone8984 He kinda of has that in 3&K with his hyper form

  • @Kelps.mp4
    @Kelps.mp4Ай бұрын

    I love how the Rings bit is still going on in this series.

  • @markerikson7423

    @markerikson7423

    Ай бұрын

    YOSHI!

  • @the.bloodless.one1312

    @the.bloodless.one1312

    Ай бұрын

    *coins

  • @lordpeeps1

    @lordpeeps1

    Ай бұрын

    There are no rings in the sonic was always good series :D

  • @vadim_65rus

    @vadim_65rus

    Ай бұрын

    Wumpa fruits

  • @blackietherock

    @blackietherock

    3 күн бұрын

    pepsi cans?

  • @antidisestablishmentarianism3
    @antidisestablishmentarianism3Ай бұрын

    There's a reason this is my favorite sonic game

  • @Raynoir4779

    @Raynoir4779

    Ай бұрын

    You don't even have to tell us the reason, it's extremely justified.

  • @eduardoaguero1220
    @eduardoaguero1220Ай бұрын

    I like Mighty and Ray honestly, definitley felt like fan service with those two being added but I like them fine enough, good video!

  • @elmaionesosexo
    @elmaionesosexoАй бұрын

    My only gripe with the game is the lack of new levels, bringing back so many old levels just made it seem like an expansion pack or a remake, not a full on sequel. But by that standard, it's a magnificent remake.

  • @Talxic
    @TalxicАй бұрын

    sonic mania is such a fantastic game man.

  • @adedakevwe1957

    @adedakevwe1957

    Ай бұрын

    True 😊

  • @Raynoir4779
    @Raynoir4779Ай бұрын

    Ah, 2017, what an amazing time, i still remember when the game was released, after all this time, after 23 years, Sonic was universally loved again. With one of the most recognizable franchises in the world, you'd expect that to be the standard, but unfortunately that's not been the case, this time however we got a glimpse at that, and oh how it was beautiful. As many people pointed out Sonic is a franchise full of potential, and when you unleash that potential, you get something truly spectacular. This applies to almost all my favorite Sonic media, Archie Sonic, Sonic Generations and Sonic Mania, all achieved masterfully what they were trying to accomplish, when you give Sonic to a creator who truly cares about it, it's a 90% chance it will be something to truly be remembered, and the people who care about Sonic the most are obviously the fans, i've criticized the Sonic fandom in the past, but it's common internet knowledge that every fandom has its bad apples, despite there being Sonic fans who are toxic or even outright disgusting, the good side of the Sonic fandom however is the most fantastic thing ever, shoutout to all the people who care about Sonic enough to make this stuff, i grew up on Sonic fan content, flash games, flash animations and rom hacks, if it weren't for these things i might've not have grown up with Sonic at all. Back to 2017, i still remember that feeling, i don't know how big Sonic was in the 90's since i was born in the 2000's, but just seeing Sonic be so loved and get the recognition it deserved, it felt so good. About the game itself, it improved basically everything from the classic games, the music, the level design, the physics, the only exception to that is the story but who cares about that when just the game itself is this perfect, this felt like a tribute to Sonic, everything from the classics is back and better than ever! I have much respect for the good Sonic fans, and i hope the Sonic fandom only grows better and better from here forward. This is why i love this franchise so much.

  • @bluudevil4483

    @bluudevil4483

    Ай бұрын

    Couldn't have said it better myself... yap right on da money bro

  • @SmashBrosAssemble
    @SmashBrosAssembleАй бұрын

    The best Sonic game, & it wasn’t even made by Sonic Team.

  • @artey6671

    @artey6671

    Ай бұрын

    That's what makes it good.

  • @NatetheNintendofan

    @NatetheNintendofan

    Ай бұрын

    Srb2 is beat sonic fangame

  • @JM57-99

    @JM57-99

    Ай бұрын

    Checks out

  • @zakkuth7447

    @zakkuth7447

    Ай бұрын

    >implying the classic trilogy and adventure 1/2 were worse

  • @SonicAndMarioPlushieBuds

    @SonicAndMarioPlushieBuds

    Ай бұрын

    ​@@NatetheNintendofanyeah, but they weren't hired by Sega tho. It's not a canon Sonic game.

  • @tidalskii
    @tidalskiiАй бұрын

    You make a solid point about Mania feeling like it borrows too much from previous Sonic games with stuff like the lives mechanic still being intact. Honestly though, I like lives. Having infinite lives kind of feels like the game is holding my hand a bit too much, y’know? It never bothered me a whole lot. Sonic Origins should have had the option to switch lives on and off, maybe Mania as well.

  • @ViltrumiteIsRite99
    @ViltrumiteIsRite99Ай бұрын

    Pariah! Been following for 2 years now (around your 06 reviews) and you’ve been most enjoyable to listen to! You’re well articulated, and very thoughtful. I’m here for your non-Sonic stuff at this point. Live well.

  • @Tea-Slurper
    @Tea-SlurperАй бұрын

    Surprised you didn't mention the Advance games more in this video and Mania runs back all the cool new additions in those games. Great vid as usual though, feels crazy that we're nearly at the end of official Sonic games!

  • @sonicwhite91
    @sonicwhite91Ай бұрын

    I wanna say this game is by far my favorite classic Sonic game.

  • @murilosampaio1264
    @murilosampaio1264Ай бұрын

    The physics in Mania seem much more fluid here, idk if the animation makes it feel like that, but it feels much more buttery smooth then the remakes for instance

  • @MasterDisaster64
    @MasterDisaster64Ай бұрын

    Mania is one of the best Sonic games, definitely a smoother ride than any of the Mega Drive games, but I just can't put it over S3K, at least not S3 AIR. Not with that game's aesthetic, meaningfully different campaigns and actual attempts at storytelling. Mania feels overly sanded over, it's more of a "best of" album than a true successor. Also, finally someone else who doesn't just gush about Mighty and Ray for being a "deep cut". Never understood the extreme love they got in the fandom when announced.

  • @jurassicarkjordanisgreat1778
    @jurassicarkjordanisgreat1778Ай бұрын

    So much love and detail was put into manias zones you can see the bad future being created in act 2 of stardust and metallic madness.

  • @bluudevil4483
    @bluudevil4483Ай бұрын

    Hot take I like scores and lives in my 2d sonic games.

  • @legoboy7107

    @legoboy7107

    Ай бұрын

    Same. And as a Mario fan I like them in my Mario games too, though I won't go into my defense on why I think limited lives don't have to be inherently bad because I'd have too much to say and ramble on lol.

  • @kingstarscream320

    @kingstarscream320

    21 күн бұрын

    Yeah they serve as an important way to measure talent.

  • @Antichthon
    @AntichthonАй бұрын

    it feels so wild to finally be here

  • @midnitecata
    @midnitecataАй бұрын

    im so glad i got here a bit after the release!

  • @Scroteydada
    @ScroteydadaАй бұрын

    Still think 3K is better. The forced waiting in bosses brings Mania down, and the CD style level design without the extra objectives just results in lots of interesting ideas being wasted on the slower routes.

  • @lomaxionpeerixonez2022
    @lomaxionpeerixonez2022Ай бұрын

    Also I can't but help find Penny's big break away to be visually kind of a tiny bit not appealing

  • @atavious2491
    @atavious2491Ай бұрын

    I do personally disagree with the air levels simply because I think that's an iconic ingredient to the classic Sonic series. To not have it is like not giving Wonder Woman her invisible jet in WW84 or not giving Batman his bat jet in the Flash. That's what made Sonic movie 2 so memorable because they included the tornado or gave Tails an airplane to fly. It's those little things that I admire. What someone may think is a flaw to one person can probably be cool and great to another guy. I like the fact we give Tails a level where he can fly his tornado. Or at the very least, create mini games where you can just use the tornado plane to do other things like an air shooter or ring collector objective in the air.

  • @Pariah6950

    @Pariah6950

    Ай бұрын

    I think there are better ways to make use of the Tornado. I'll take about it in the future.

  • @Yuti640
    @Yuti640Ай бұрын

    “I need a pallete cleanser.” is the perfect way to describe Mania

  • @KingCharlesssII
    @KingCharlesssIIАй бұрын

    I’ve been looking forward to this

  • @wreday720
    @wreday720Ай бұрын

    Babe, wake up! Pariah dropped the Mania video

  • @telekinesticman
    @telekinesticmanАй бұрын

    Sometimes I struggle to justify why I place Sonic 3&K as my favourite over Mania, because Mania is just *so* good. At this point, theyre on equal footing, because if Mania was completely new it would almost certainly be my all-time favourite Sonic game. It has the best level design, some of the best music of the more "classic" style, the best roster of characters with their own movement and level paths, the best Special Stages, and so on. My only major issue is the lack of narrative cohesion with all the reused stages and how I can't even tell what Eggman's plan is supposed to be. The ending is also very anticlimactic, and the final boss stinks. Also, your point about Mighty's Hammer Drop converting into horizontal momentum is exactly how it works in the Chaotix mod for SRB2. Highly recommend.

  • @MyRoomIsAMess
    @MyRoomIsAMessАй бұрын

    Mania's nostalgia pandering is not only a flaw in itself, but executed poorly as well. I don't like the fact that they reuse level designs and mash them up for every first act, I think that it sucks just re-playing through old level design when I could be playing new level design that is exponentially better. This has gone into the modding space of Mania as well, every single level mod that takes levels from the Classics suck too. I'd think people would be smarter and not go down that road. And the fact that they reuse bosses, their designs, their mechanics, stage assets, gimmicks, level art... feels really shallow, even if it looks and plays good. And as the video states What I perceive as good examples of this is Chemical Plant and Hydrocity. I never liked those levels in the original games, I think they rely too heavily on automation and never let you experience much with the physics or platform much, which for the first couple of levels is still inexcusable. And they've made both levels way too long to merit this amount of automation and holding left and right. I would consider these way better levels if they had platforming that wasn't inserted in forcefully, like the elevator section in Chemical Plant Act 1 or Hydrocity Act 2, and if there was less automation. I would argue that Shadow the Hedgehog and Sonic 2 8-bit have better nostalgia pandering due to them doing a lot to completely change the gameplay of the level and/or location and almost not resembling the original in any way possible (Prison Island to White Jungle and Central City to City Escape/Radical Highway). I like especially that Green Hills and Mecha Green Hill doesn't resemble in gameplay the first Green Hill from either the Mega Drive or the Master System, and they don't suffer from automation (except in the loops). I consider Mania to be a better game than Superstars, but taking in what was stated in the video and what I wrote, I think that Mania could be WAY BETTER than Superstars.

  • @reserven5795

    @reserven5795

    Ай бұрын

    Honestly. It's the final boss of Mania that is the biggest flaming trash disaster in Mania. It practically punishes you for flying as Super Sonic. Just play the triple trouble 16 bit fan remake if you want a cool Sonic experience.

  • @SPIDERKN1GHT0327
    @SPIDERKN1GHT0327Ай бұрын

    Nice to know u see Mighty and Ray as pointless. Thank God for this game reviving these two, I didn’t even know they existed till this game.

  • @vdentertaiment4088
    @vdentertaiment4088Ай бұрын

    Donkey Kong Country Retruns recognized as having amazing level design! Like just for that.

  • @misterzygarde6431
    @misterzygarde6431Ай бұрын

    I loved this game when it came out in 2017 and I love it when I played it again today.

  • @WanderfromSOTC
    @WanderfromSOTCАй бұрын

    Love your content

  • @ShweetsStuff
    @ShweetsStuffАй бұрын

    I think it's worth mentioning how much exactly of Mania is "reused"; though the old levels have their names and looks, a lot of their level design is actually wholly original. Even the old acts that reuse things stitch together old level design or sprinkle in new bits and pieces entirely. Based on how generous or strict you are on what constitutes an "old level", you're still looking at between 15 to 20 mostly original acts in the complete Mania plus package of 24 normal acts, and even those old levels are unique experiences to how they were in the classics. It's still missed potential that much of the game has these levels dressed up as old acts, but they're still a blast to go through. I think your issue with the time attacks feeling samey is that Ray and Mighty were pretty much dropped in the game after all the levels were designed, meaning there was less opportunity to make their runthroughs unique. Encore Mode Mirage Saloon does make a little use of their abilities as it's the new act for that mode. I do echo your sentiment that Mighty's Hammer Drop should've reacted to slopes. I honestly think you could've just had it function pretty much similarly to the Bubble Shield without issue. I guess this is also a point in favor of the opinion that "multiple playable characters are bad" and just having only Sonic be playable in these games...with one fixed, complex moveset, you could make use of all of these moves in one run at once, rather than each character just being Sonic with minor differences. Titanic Monarch was my favorite zone in this game, I really love how unique each of its acts are from the typical Sonic level with Act 1 being the rare vertical level and Act 2 having choices in how you can progress. I really loved how imposing the level felt, and the return to that one Sonic 3 bonus stage's gimmicks was very fun to play with. Yeah, this game kinda suffered from boss bloat a lot, with it sticking to 3&K's one-boss-per-act rule. The bosses do tend to be better than average than your typical classic Sonic game, and in the five seconds you usually fight them, they are creative .but they all melt like butter. The Puyo Puyo boss was adorable but that's something that only has its appeal the first time you see it. Shoutout to the Oil Ocean Act 2 boss causing this game's first leaker to die 27 times. I'm of the opinion that I do not mind how pink Knuckles is in the game. The game is clearly leaning very hard on extremely saturated Knuckles Chaotix look, and that means colors like Knuckles' red may become a bit pinkish. As I might say, it's their Artistic Vision™ and it has SOUL. Also this game's soundtrack is god tier but everyone literally agrees with that, so I'll say that my favorite songs from it are Green Hill Act 2, Flying Battery Act 2, the Metal Sonic theme, Metallic Madness Act 2 and Titanic Monarch Act 1. But yeah, not much to say. Sonic Mania is essentially a dolled up level pack for 3&K Now Featuring The Drop Dash. Which isn't a bad thing, at all. Sonic Mania was what the series needed at this point in time, a revisit to the golden era. It doesn't do anything substantially new, but by god it was refreshing having a game that was just a love letter to that era of Sonic that looks, plays, and sounds beautiful. After it, everyone and their mom just wanted a Sonic Mania with only new zones, with new mechanics, and keeping that same classic essence. I wonder if they ever made that game? They actually did! It was called Penny's Big Breakaway and it was great! And it's a shame that some Sonic fans don't wanna play it because it doesn't have the blue cartoon rat. (thankfully saved this comment from your first upload)...

  • @Soufonsynth

    @Soufonsynth

    Ай бұрын

    its not that penny doesnt have the blue rat, its just designed a lot more like the modern 3d marios than the old sonics which makes its primary selling point as sonic mania 3d a bit disingenuous

  • @shanebryant9805

    @shanebryant9805

    Ай бұрын

    @@Soufonsynth Penny’s big breakaway plays more like classic sonic in 3d than any 3d Mario game. There’s so many segments in levels where you use slopes and terrain to build and maintain speed in Penny’s big break that you honestly can’t compare it to a 3d Mario.

  • @ViltrumiteIsRite99

    @ViltrumiteIsRite99

    Ай бұрын

    Damn bro, might as well record your own review. But agreed. 8 stages are re-used, but they beefed up those levels to be more fun and exciting than the OGs. Mania really is THE 2D Sonic exp of all time.

  • @maximyllion

    @maximyllion

    Ай бұрын

    @@shanebryant9805i'd love a 3d classic sonic but sega is just allergic to doing anything new with that era of the franchise

  • @legoboy7107
    @legoboy7107Ай бұрын

    This was my first Sonic game, specifically Mania Plus on the Switch, I've been a Mario fan my whole life pretty much but had never played a Sonic game before. Saw people talking about it around the time of Switch hype when I was starting to pay attention to KZread more, especially with Mario Odyssey being promoted. Funnily enough it was an ad for Plus, replicating the two TVs like the old 90s Sonic commercial comparing Sonic 1 to Super Mario World, that said Sonic Mania was the highest rated Sonic game like ever that won me over to get into the series with this game, since it was finally on Switch. And man, what a great game to start with, initially there was quite a learning curve with the physics coming from Mario, I was confused and didn't like how Sonic can't just walk up slopes like Mario or how when I tried jumping while on a slope Sonic would jump diagonally away from it instead of straight up or the way I was running. But once I got the hang of things, man was it so much fun. Fantastic game, only issues I've really had are some bosses (mainly the Spider boss in Flying Battery, man the collision on that thing feels inconsistent as heck and you can also easily get locked into places where you have to take damage and it's really aggravating) and some collision problems with crushing being WAY too sensitive, a common critique of the Retro Engine Sonic releases (there's an area in Lava Reef where it's literally an open hallway on conveyor belts but if I just run through it normally I suddenly die out of nowhere to literally nothing regardless of ring count because it detects a false crush for some reason), but that's it. And the MUSIC is absolutely fantastic, Tee Lopes killed it, I listen to it on my own time frequently. Haven't gotten around to doing Knuckles' playthrough or Encore Mode yet but I definitely will some day. Want to finish playing the other classics first though kinda, I've now beaten Sonic 1 multiple times and CD, I know people tend to not like them as much as the others (mainly Sonic 1) but idk, I enjoy them quite a bit, I think they're just a bit misunderstood. I've also now beaten Sonic UnWiished (my first 3D Sonic game, was vaguely interested in trying it but didn't want to spend money, but just so happened to find out my uncle had a copy and borrowed it) which I REALLY enjoy playing and time-attacking, and Sonic's story in Sonic Adventure, and recently Gens 3DS (one of the games I picked to test my new modded 3DS I recently got). I have Colors Wii and Frontiers but I haven't opened them yet, also got Forces cheap for a few bucks just to try it lol. And then I've played a few levels of various other Sonic games but haven't beaten them, namely Sonic 2, Advance 1 and 2, Rush, Colors DS, SA2, Heroes, Shadow, Project 06, and Sonic 4 (no I actually don't dislike Sonic 4 so far, believe it or not, I find it fun), but I haven't played enough of them to really count them as games I've played (and definitely not legitimately...shhhh). But it all started with Sonic Mania. And I think that was as good a place to start as I could ask for, definitely one of the games I keep with my Switch when I go places.

  • @NamelessCrusad3r

    @NamelessCrusad3r

    Ай бұрын

    God damn mf you wrote a whole ass essay, what was the point in that?

  • @kingstarscream320

    @kingstarscream320

    20 күн бұрын

    Beautiful. Glad you enjoyed Mania so much.

  • @Michael-cj5oz
    @Michael-cj5ozАй бұрын

    I was stunned when I saw that smooth playthrough of greenhill

  • @_TRB_
    @_TRB_Ай бұрын

    I think having the drop dash and elemental shield ability would be really OP or would make both functions colide Double jump+drop dash Fire impulse would be obsolete by drop dash Water Shield+Drop dash would just give you no reason to bounce with the bubble

  • @eforaffort
    @eforaffortАй бұрын

    my wish came true edit: i was disappointed that you didn't call the rings totino's (the joke is that there's a mod that replaces every song with totino's and replaces the rings with totino's)

  • @M4Dbrat

    @M4Dbrat

    Ай бұрын

    HUGE missed opportunity. Pariah gotta take the video down and reupload again

  • @Neawn-by5pi
    @Neawn-by5piАй бұрын

    I always liked this game less than the classics, but to be fair, I haven't played it or analysed it nearly as much as the rest, a serious playthrough of it may change my mind, especially watching the footage here holy shit you're SHREDDING these stages.

  • @peanutbutterrocket
    @peanutbutterrocketАй бұрын

    The transition at 15:24 was so good!

  • @AlphaDaArtist
    @AlphaDaArtistАй бұрын

    Easily my favorite Sonic game. Even if they reuse stage themes from past games, they're really just a nostalgic coat of paint for the amazing level design of this game.

  • @CEOMisterJohnSaxon
    @CEOMisterJohnSaxon16 күн бұрын

    When I played this game, the recurring thought in my mind was, "This is neat, but I'd rather play the classics." The same thought occurred when I played Generations, too. I haven't played either of them once since, and I have no intention of returning to them.

  • @murderman8578
    @murderman8578Ай бұрын

    Going to have to replay this and get all the emeralds this time around

  • @yousefslimani99
    @yousefslimani99Ай бұрын

    Ey he finally did it!

  • @2ndspringtube708
    @2ndspringtube708Ай бұрын

    Well this video is shorter then usual ,I guess you finally found the game that you don’t have much to say about

  • @gentikeri8236
    @gentikeri8236Ай бұрын

    Me not having the plus edition withought realising i couldve bought it with the main game still keeps me up at night

  • @azymackrenato9062
    @azymackrenato9062Ай бұрын

    Hey pariah, may I ask where you're from? Your english is so clear to me and I always like to turn captions when I watch content in english, but when I watch your videos I don't really need to!

  • @legoboy7107

    @legoboy7107

    Ай бұрын

    He's American I'm pretty sure.

  • @andrewjarrett8807
    @andrewjarrett8807Ай бұрын

    Mania just has so much heart

  • @mrhalfsaid1389
    @mrhalfsaid1389Ай бұрын

    Bro really said no one cares about mighty and ray 🙄

  • @maximyllion

    @maximyllion

    Ай бұрын

    it's slander and i hate it

  • @mushsect7511
    @mushsect7511Ай бұрын

    bold of you to say nobody cares about mighty and ray when all I ever heard was people askin for them, especially from being teased through missing posters like the ones found in mania. its nice to have em back in this form and now as well comics through IDW

  • @MegaFeeso
    @MegaFeesoАй бұрын

    Glad this game had a life system, it’s removal is one of the reasons I didn’t get origins

  • @gamefreakDX
    @gamefreakDXАй бұрын

    Mania is definitely a great game, and one of the best Sonic games. However, for some reason, I can't really get myself to play the game again (I played a run with all characters + Encore). Compared to S3K for example, I always prefer to just play that game despite the gameplay being overall inferior. Most likely, it's the other stuff outside the game that really makes it for me. But even Generations, the game I compare most to conceptually, I prefer to play and it's certainly not for something like story - it's probably because I enjoy the way they remix old levels in a way Mania doesn't. This is also a bit of a pointless thing to say too, but in my eyes, Mania is more like an official fan game, with some restrictions put on by Sega. And Sonic fans have done a very good job making Sonic fan games that typically do really well in one way or another. So in my head, I'm just like "Of course Mania is one of the best games because a lot of Sonic fan games, especially by these guys, are super good" - the last great Sonic game was essentially a fan game, is the way I look at it.

  • @Ender-kk7gg
    @Ender-kk7ggАй бұрын

    Was not expecting this video today. I was thinking for a second that you skipped a game, but then I realized that after Lost World, Sonic games stopped being pumped out as often. And you also aren't covering the Boom series either. (don't blame ya)

  • @natoriousthehopeful2786
    @natoriousthehopeful2786Ай бұрын

    Sonic Mania is one of the only two good games to come out of the 2010s, and I think it's a shame we never got a sequel😢

  • @legoboy7107

    @legoboy7107

    Ай бұрын

    Penny's Big Breakaway.

  • @DearMink_X
    @DearMink_XАй бұрын

    I still like sonic 2 more because it has more acts in a row that I do enjoy, I only stop having as much fun by oil ocean and metropolis. In mania though, I quite dislike chemical plant act 2, flying battery act 1, hydrocity act 1 and the sky chase mirage saloon act 1. I don't know what it is about chemical plant act 2 honestly, just that it somehow feels linear yet confusing at the same time? Maybe I just dislike how vertical it is? The original flying battery is one of my least favorite zones. Act 1 being a remake of the act 1 is not something I enjoy, even if it's improved. It's not just the bubble I dislike in hydrocity act 1, it's the entire process. You may be going fast, but then you gotta stop, hit a switch, don't get crushed by slow moving blocks, manuever in a bubble, ride a boat and dodge labyrinth tridents. Not so fun. Mirage saloon act 1 is just of course sky chase but it's not bad because of it. It just feels like a less fun gamemode. The knuckles/encore act 1 though is great. Mania has some of my favorite zones, it made metallic madness which is my least favorite classic zone into one of my top 5 zones. I go back to it as much as sonic 2, but I end up finishing entire runs of sonic 2 more without quiting.

  • @realnova7429
    @realnova7429Ай бұрын

    an earlier form of the dropdash was introduced in Lost World, you can't charge your dash in the air but you just while dashing and jumping you keep the dashing momentum and return to dashing as soon as you hit the ground

  • @CMJ06
    @CMJ06Ай бұрын

    S3&K is better than maina (and its not nostalgia as I played maina first!)

  • @Nickika
    @NickikaАй бұрын

    I remember when he said in his 2D marios video that he was going to call the rings yoshis

  • @jackhumphries1087
    @jackhumphries1087Ай бұрын

    Encore mode is better than mania mode for one particular reason: mirage saloon act 1 doesn’t suck ass anymore

  • @Sea_Tree
    @Sea_TreeАй бұрын

    The worst part of Mania is that you can't do 2-player races in the special stages.

  • @WiiZ_OSC
    @WiiZ_OSCАй бұрын

    I think i heard that the devs wanted to add all new leveks but sonic team told them to add some old levels

  • @Evixyn
    @EvixynАй бұрын

    As some one who does not play sonic titles mania is a good title and I enjoyed it. After I had completed the final boss I had no need to return to it.

  • @Tesstarossa51
    @Tesstarossa51Ай бұрын

    Video seems rushed, I get that it's basically just more 3 & Knuckles but I still feel like you could've gone a bit more in detail

  • @CorbinLeonard-rp4et
    @CorbinLeonard-rp4etАй бұрын

    Question how fast can Sonic go

  • @lomaxionpeerixonez2022
    @lomaxionpeerixonez2022Ай бұрын

    I don't play for score buts it's an appealing number to see being so high when playing through the game. I imagine the people that made mania also have a mame setup and have high numbers in like dodonpachi or Pac-Man

  • @S.omeone618
    @S.omeone618Ай бұрын

    Wait why is it so short...

  • @somari8591
    @somari8591Ай бұрын

    Very nice hearing your thoughts on this game tho at the same time the lingering dread of what comes next hangs above this video like a piano tied with a bad rope. Sonic Mania really is just like the one fluke in post-Gens Sonic its insane how they dropped this 3 months before Forces. It's like getting a delectable 5 layer cake before dollar store pie is thrown at your face.

  • @technicallyinept2120

    @technicallyinept2120

    Ай бұрын

    Hey, those lemon pies at the dollar store are pretty good, ngl

  • @Angielos
    @AngielosАй бұрын

    do you have a mod to make knuckles a deeper red and less pink

  • @_dot_tea2774
    @_dot_tea2774Ай бұрын

    Mighty's Hammer Drop is also weird because it seems to be an easy way to descend to the lower path... which is, if you know Sonic level design, is undesirable because it's slower than the higher paths. Also, smooth transtitions at 15:08 and further, lol

  • @Carlosofine
    @CarlosofineАй бұрын

    Finally he got to Mania

  • @sahaprocks7751
    @sahaprocks7751Ай бұрын

    Love how he replaced rings with Yoshi’s

  • @aligaming7575
    @aligaming7575Ай бұрын

    "does it need to be said that i love this game?" with your takes? yes xD

  • @MarkerMurker

    @MarkerMurker

    Ай бұрын

    Nah, he's consistent with his takes

  • @spritvio639

    @spritvio639

    Ай бұрын

    His takes are pretty normal.

  • @aligaming7575

    @aligaming7575

    Ай бұрын

    @@spritvio639 i love frontiers.....

  • @ViltrumiteIsRite99

    @ViltrumiteIsRite99

    Ай бұрын

    Pariah isn’t your average Sonic-sperg. Dude thinks and articulates himself pretty damn well.

  • @NamelessCrusad3r
    @NamelessCrusad3rАй бұрын

    “Genius level design,” ok explain why FLYING BATTERY IS DELETING EVERY LAST ONE OF MY BRAINCELLS BC OF ITS TERRIBLE DESIGN FOR A FOURTH LEVEL, WHY THE HELL DID HEADCANNON MAKE THE FOURTH LEVEL FEEL LIKE THE FINAL ONE

  • @themissingbits6375

    @themissingbits6375

    Ай бұрын

    I really really really hate to be that guy but… Skill issue.

  • @NamelessCrusad3r

    @NamelessCrusad3r

    Ай бұрын

    Makes sense, I actually got past it finally and have died on plenty of other levels like that too, so it probably is a skill issue

  • @noobbox9113
    @noobbox9113Ай бұрын

    hell yeah, we're getting close to frontiers

  • @SPIDERKN1GHT0327
    @SPIDERKN1GHT0327Ай бұрын

    In my opinion, this is the best 2D Sonic game. I got this game on my birthday, and It was the most fun I’ve had with a Sonic game since UnWiished.

  • @derple8524
    @derple8524Ай бұрын

    I love how you just canonically say go play Penny's Big Breakaway at the end lol. But yeah some decisions for this hurt it a little, like because of the one button mentality Sonic loses a part of his abilities when he get's a instant shield. Similar to why I don't like the capture mechanic because Mario's core movement options are restricted when he captures an enemy and lots of the sections in the game are designed for those captures, Thankfully some can be skipped if your skilled enough and that's the fun for Some of Mario odyssey. As a console player it also sucks I can't utilize mods like combining Mania, CD, and 3&K's movement at once which looks like a ton of fun. I might have to invest in getting it for PC as I'm sure my crappy laptop can at least run this game. This will forever be one of Evening Star's greatest works and I'm excited to see what the future holds for them

  • @nobodycares607

    @nobodycares607

    Ай бұрын

    I'm pretty sure you can use all sonic moves with a sound test code

  • @legoboy7107

    @legoboy7107

    Ай бұрын

    Nice, someone who agrees with me on Odyssey's capture mechanic. So many people saying it's infinitely superior to Mario's power-ups and should just replace power-ups altogether and whatnot when the game came out and just...no, please? You've got this amazing movement and then this main gimmick centers around constantly taking that movement away and replacing it with very limited one-note (and even less polished sometimes) controls instead, while many power-ups retain all or most of Mario's core movement and just add to it. Not to mention it stops enemies from being actual enemies and challenges and just turns them into glorified power-up dispensers, which messes with the obstacle/difficulty balance. Yeah there's fun in the initial novelty of controlling classic enemies and seeing what can be captured, but that wears off after only a couple minutes and in my opinion is not worth the trade-offs I mentioned. Oh also, you CAN combine Sonic's different abilities on console, it's a cheat code to unlock Full Control Mode.

  • @artey6671
    @artey6671Ай бұрын

    I think it would have been interesting to elaborate on the level design. Analysing the level design thoroughly probably takes a lot of work and if you say it's amazing, maybe you've done your research.

  • @8bitlee858
    @8bitlee858Ай бұрын

    Sonic Mania is the best Sonic game ever, no ifs, ands, or buts! Also, Yoshi, man you are really running out of ideas.😂

  • @AbdAbdAbdAbd
    @AbdAbdAbdAbdАй бұрын

    this the good one

  • @SonicT.Hedgehog1992
    @SonicT.Hedgehog1992Ай бұрын

    Yeah

  • @boonoog1
    @boonoog1Ай бұрын

    Can't wait for sonic forces!!

  • @NamelessCrusad3r

    @NamelessCrusad3r

    Ай бұрын

    can’t wait for him to dunk on it

  • @lauraikoko
    @lauraikokoАй бұрын

    So to answer the description,you know how knuckles has the almost EXACT same hue of pink in chaotix? Yeah,totally not coincidence am i right.

  • @mikester8171
    @mikester8171Ай бұрын

    The one exception to Mania’s improving of every classic level is Hydro City, that one was easily worse than how it was on Sonic 3 purely because of the additional terrible gimmicks that killed the pace of the level compared to the original

  • @Sonicfan-wi6oy
    @Sonicfan-wi6oyАй бұрын

    I personally have Mania at no 4 in my 2d Sonic rankings right behind the rush games and Advance 2 (yes DIMPS is my favourite Sonic dev, how did you know?) But it is absolutley thr peak of the genesis style of Sonic game

  • @elmark3550

    @elmark3550

    Ай бұрын

    Why Advance 2 over 1 and 3?

  • @Sonicfan-wi6oy

    @Sonicfan-wi6oy

    Ай бұрын

    Boost mode go brrt

  • @Hack_Man_VII
    @Hack_Man_VIIАй бұрын

    This is what happens when the project is being worked on by people who actually know what they're doing. ✌️

  • @mau2172
    @mau2172Ай бұрын

    THANK YOU FOR CALLING THE RINGS YOSHIS

  • @sonic5993
    @sonic5993Ай бұрын

    Its nice that Pariah gets to talk about a Sonic game that he actually likes after a while. Mania reminded me "Oh yea, this series used to actually have amazing gameplay" and it makes me a little sad that it's already been seven years and we haven't reached anywhere close the same heights. But I will always appreciate Mania for what it is. A rare lightning in the bottle scenario for this franchise that is unlikely to be replicated again any time soon.

  • @gamesforted
    @gamesfortedАй бұрын

    Sonic Forces is gonna be fun to see.

  • @hermanojunior1641
    @hermanojunior1641Ай бұрын

    I'm surprised how Pariah didn't talk about how Knuckles plays different in Mania. He has a delay when he drops and doesn't have the "super glide" move. And I agree in 14:50.

  • @oxytheaxolotl981
    @oxytheaxolotl981Ай бұрын

    Pariah covering my favorite game ever :) It seems like a blessing that this was my first sonic game I could actually remember playing because whenever someone talks about mania they always mention the unoriginality but for me everything in mania is fully original since I played it before the classics

  • @Nickika
    @NickikaАй бұрын

    17:02 the pain I hear in your words

  • @enderallygolem
    @enderallygolem19 күн бұрын

    The best part of encore mode is the worst act in the game is replaced with the best act in the game Encore mode mirage saloon act 1 is insane

  • @super.toad.oddecy
    @super.toad.oddecyАй бұрын

    Well duh sonic mania is awesome

  • @RoshiBro08

    @RoshiBro08

    Ай бұрын

    Hey!

  • @super.toad.oddecy

    @super.toad.oddecy

    Ай бұрын

    HeyA

  • @greengamermaster
    @greengamermasterАй бұрын

    This will probably be the last time we hear Pariah genuinely enjoy a Sonic game. Let's enjoy it while we can.

  • @SubsonicSparkle
    @SubsonicSparkleАй бұрын

    I’m curious what game you think is ultimately better, this or Penny?

  • @Pariah6950

    @Pariah6950

    Ай бұрын

    Probably Mania. But it's very close.

  • @TehJellyLord
    @TehJellyLordАй бұрын

    I respect other’s opinions, but I will never wrap my head around how someone can prefer Sonic Superstars over Sonic Mania. Mania just had the best level design for 2D Sonic imo, like you said the level design here in GENIUS! Superstars hardly even approaches the greatness of Mania’s stages in my opinion, and is packed with more cheap shots than Sonic 2 ever had lol. And artistically, I think Mania looks and sounds amazing and Superstars is just kinda plain looking and sounding. I appreciate them going for all brand new zones, but the zones in Superstars all feel either derivative or cobbled together. Again that’s just my thoughts on it, but if you genuinely prefer Superstars I am curious what you think about it!

  • @Hyp3rSonic

    @Hyp3rSonic

    Ай бұрын

    I personally prefer Superstars. Doesn't mean that mania is bad tho. But mania is both better and worse than Superstars. And it's the same for Superstars

  • @Talxic

    @Talxic

    Ай бұрын

    i like superstars more just because of the fact it's not only new, but pretty damn good. sonic mania is better but superstars does more "new" things, i specifically like trip a lot not only for her story but also how her campaign just makes superstars a much better game imo. mania is better, but superstars is something i find more motivation to come back to.

  • @derple8524

    @derple8524

    Ай бұрын

    I just wanna play Amy really cause I like her, if she was in Mania, screw Superstars. Other than that I still dislike Superstars, but at least I get to play with Amy. also I am not paying for Sonic Origins to play her there

  • @epicjubjub02

    @epicjubjub02

    Ай бұрын

    Mania will always be my GOAT but I think the level design in Superstars holds up quite well, it's like an S3K-ified version of Sonic 1 where more of the speed in rooted is quick platforming, rather than simply running fast.

  • @Hyp3rSonic

    @Hyp3rSonic

    Ай бұрын

    ​​@@Talxichmm... kinda agree. I just appreciate that there was no rehashing of old games.

  • @ahmedhasan4966
    @ahmedhasan496628 күн бұрын

    I used to think that Sonic Mania was meh (This was my opinion after playing it for the first time) However, after replaying it again in both the main game and the encore dlc, I love it. It's now my favorite 2d Sonic game. (Sonic 3&k and Sonic 2 is close)

  • @KittenCCC
    @KittenCCCАй бұрын

    fun fact this is one of my lest favorite sonic games

  • @Jesterman

    @Jesterman

    Ай бұрын

    *least

  • @mober7430
    @mober743028 күн бұрын

    Well this is the 25th Anniversary Game so it kinda makes sense. But they really could have improved a lot of the Classic Sonic gameplay. Add more buttons so Sonic can use Drop Dash and the Shield. Entirely New Zones for the entire game More shields Sonic can use all his other abilities from other Classic Games. Flight and Glide Cancel Getting Tee Lopes to do MOST of the soundtrack. Obviously other people would help like Hyper Potions. Could have been 7 to 8 Characters with Sonic, Tails, Knuckles, Mighty, Ray, Amy, and Metal to the group. What if Metal Sonic had different levels and cutscenes like Knuckles. Like a what if scenario where Metal Sonic helps Eggman actually win. And you have a Sonic boss fight and stuff. That’s basically Sonic Superstars if Evening Star made it.

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