SM64 Redrawn
Ойындар
In this video I check out a rom hack made by LowPolySM64 called
SM64: Redrawn (DEMO) this rom hack is the castle from Super Mario 64 and other areas but completely remade from the ground up. This is a rom hack of Super Mario 64.
@LowPoly64Gaming
Download
romhacking.com...
0:00 Castle Grounds / Courtyard
2:20 Wing Cap Stage
4:08 Vanish Cap Stage
7:47 Inside of the Castle
9:55 Metal Cap Stage
10:58 Castle Upstairs
12:40 Snowman's Land
21:25 Wet Dry World
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#nintendo64
#n64
#sm64
Пікірлер: 160
The seaweed in jrb room is what crashed the paintings. 1.1 fixed that. Thank you so much for playing it!!
@carltonleboss
Ай бұрын
Nice hack. I hope it gets completed some day.
@andresl6421
Ай бұрын
this is a very creative hack, good work!
@afartingguy8541
Ай бұрын
i thought it was because the back was unmodeled and the emulator had to load too much
@LowPoly64Gaming
Ай бұрын
@afartingguy8541 it's the animation of the ripple effect on the paintings combined with the animated plants being rendered. I tested removing the fish, clams, and seaweed each independently, and the other objects don't cause issues.
@yaboijuanito1460
Ай бұрын
@@LowPoly64GamingIt's a pretty good and I have problems with the crashing when I walk inside of the castle.
That Tiny Huge Island room is so cool
@Alucardretro1696
Ай бұрын
It's the lost bits guy him self!
@morganmccrorygaming6590
Ай бұрын
Can you do a sonic Rush/advance lost bits video sometime?
@JoinTheFight_Trump24
Ай бұрын
@@morganmccrorygaming6590 I hope you know that asking people for videos on a reply to a comment is pretty much pointless
@BRICKOMEDIA
Ай бұрын
Yoooo
9:21 did anyone else notice the wario portrait in the reflection as a reference to wario apparition
@user-ul1so8lf3k
9 күн бұрын
That's pretty cool, good catch!
@marshthecat2295
8 күн бұрын
Why is everyone commenting timestamps?
honestly i don't really like how they completely neutered the vibe that wet-dry world had by changing the skybox and making it more of a generic mario level
@landrypierce9942
Ай бұрын
Exactly. It’s supposed to weird and slightly uneasy.
@tawagotoCage
Ай бұрын
@@landrypierce9942 you guys know that uneasiness isnt intentional right?
@landrypierce9942
Ай бұрын
@@tawagotoCage It doesn’t matter. That’s the feel of the level, and it works. This redraw removes all the personality from it.
@RedHatGuyYT
Ай бұрын
@@tawagotoCage the skybox certainly was. the music certainly was. and both those things were completely changed
@xernotec
Ай бұрын
I don’t know, it’s someone’s vision, it doesn’t have to please you imo
The original metal Mario texture was a picture of flowers made into a texture.
@placer7412
Ай бұрын
How do you know that G
@NobodyThatsIt
Ай бұрын
@@placer7412 look it up... Google "Metal Mario texture." You'll find the picture on the first result. Or look it up on KZread to avoid whatever Google's AI is gonna tell you.
@TheDarkYoshi64
Ай бұрын
@@placer7412a quick Google search is your friend. Literally just look up “Mario 64 Metal Mario texture” and you will find it
@eliiemeghebo
Ай бұрын
@@placer7412they found the texture in asset pack that the sm64 developers used that was discovered not long after the PC port
@inthefade
Ай бұрын
There is a whole community of people who look for the source pictures of game textures from this era. It wasn't as easy to digitize good textures so they'd buy disks filled with licenced pictures to source for games, and that is where most of them are found.
The changes to Snowman’s Land are amazing, feels even more like a sequel level to Cool Cool Mountain
I don't mean to play down the impressive amount of work this must have taken and the vision behind it, but I legitimately don't think this looks better than the original. More complex and detailed, sure, and the new geometry everywhere actually does look good, but the textures all look weird and grainy and give the whole game a distinctly "fanmade" look.
@mlalbaitero
Ай бұрын
I think wet dry world looks better
@LandonEmma
29 күн бұрын
💀
@graphicsgod
25 күн бұрын
The low amount of memory that the system has is what keeps textures looking low detailed. Now the question is, does the original author of the mod tend to want this to work on original hardware or EMU only? If EMU only, then yes they can use better textures.
@LeodSMW
25 күн бұрын
@@graphicsgod Memory limitations do not outright create an artstyle. I did not say that they look bad because they are low resolution, but because the low resolution is not put to work well.
0:50 I've had a dream about being able to walk up there 😌
Lots of critics in the comments, haha. Lots of stuff said is fair, especially when we’ve had a pretty rigid idea of how the game is meant to look for decades. But even still, effective art style or not, I think this is a really sweet project. It feels like an AU where the game was made on a console that came out between the N64 and GameCube. It’s got the plastic-y feel of sunshine with the levels and textures of the original game. The developer absolutely succeeded in accomplishing what they wanted to do.
@HappyYummmy
Ай бұрын
😐
just so you know 0:01 ITZ A ME MARIO!!
Finally a horizontal upload.
1:28 I always tried to get out of the courtyard to see everything my question was solved!
I like it, it's pretty cool to see certain parts of the castle grounds at a different angle.
This looks like how I would’ve imagined this game when I was younger
Nintendo fans: "We remade Mario 64 😁" Nintendo: "Here is a rom that will be $80 it will be available for 2 months & you can never buy it again ... your welcome (p.s. we are still suing you)"
I only work on my mods when I'm in the right mood. LowPolySM64 goes hard /i
I really like how they've turned levels into more contained islands! Snowman's Land looks SO good as an island
That was quite an impressive remaster of Super Mario 64. I do hope that the final release fixes the issue with the elevators. I quite like how they changed Wet-Dry World's music to be the same as Jolly Roger Bay instead of Hazy Maze Cave and how it is made to look like it is in a glass case. That is great detail. :D
- A lot of noise textures added with no rhyme or reason here. Stars are the most obvious offender, but its all over the game. It makes the textures look splotchy and ugly. - Cliffs also look weird and undefined, like there was a cloud render texture chucked over the top with no real definition added. - A lot of smoothing and beveling looks good, but I'm not sure about the gameplay implications. In this video itself, you can see Mario interacting oddly with some rounded surfaces. - I wish the paintings had some geometry and 3D frames. With the rest of the bevelling, the lack of 3D picture frames feels like an absence in this art style.
@phoenixdblack
Ай бұрын
You take the words out of my mouth. I really don't vibe with most of these changes.
@yanisperret1171
Ай бұрын
Exactly my point
@WannabeMarysue
Ай бұрын
My comment isn't a hater comment. People have been doing high detail reimagings of SM64 for over a decade, no doubt inspired by Nintendo's own remakes (SM64DS, SMG2's Whomps Fortress, SMO's Castle Grounds). This romhack is one part of that creative conversation, and I do think its a fine one to have. My criticisms are to help it, not to stop it.
glad im not the only person who noticed those elevators stealing your jumps like crazy is romhacks
It looks like the moat door was replaced with a pipe, which can be used underwater, defeating the purpose and allowing you to completely skip a small part of the game
@fnln3011
Ай бұрын
Based basement mod
@TheBester7
Ай бұрын
The current of water coming from it actually pushes you when you're outside, so you cant enter it
@axl256gamesx7
Ай бұрын
@@fnln3011basedment
@axl256gamesx7
Ай бұрын
@@TheBester7i mean, nobody ever use that entrance anyway
@TheBester7
Ай бұрын
@@axl256gamesx7 they said that it allows the player to skip a portion of the game, except that no, because of the current. i just wanted to correct them
Nobody: Talking Flowers: 1:22
I was thinking it would have been so cool if you could get up on those mountains and see Royal Raceway from Mario Kart, inaccessible obviously, but would have been a cute easter egg.
21:38 Though I do miss the old flooded city background :(
I´m so glad youtube recommended me your channel. You give off the same chill vibes lik ryukahr or simpleflips. Subscribed, liked and comment for algo
Amazing
One thing i don't like is the background of WDW. The submerged buildings are iconic for that level. You can actually find the original photo on the internet, at its highest resolution. There is no need for that generic sky texture... ☹️😕
5:49 "it's a bit of a gyap"
This and render 96 would be HEAVEN
12:47 Super Mario 64 DS be like:
why not make this for the PC port?? i feel like it'd run more consistently and crash less, while also allowing for more freedom especially considering this is using a lot more geometry.
one of my earliest memories of a video game was when i was three. i was in a mcdonalds and i recall seeing a screen with a video game on it, and the area of the game looked like the first room in peach's castle in mario 64. but a couple years later, when i saw someone playing through the game again and they entered that area, it felt.. different. like the game i saw at mcdonalds wasn't really super mario 64. it's really weird that the castle from this newly made romhack feels a lot more like the castle i saw at that mcdonalds 22 years ago than the actual real game. i have no idea why that is and i will probably never find out either
@liljuz1981
Ай бұрын
very curious
@LZMP60
Ай бұрын
Some random person is about to come say MARIO 64 PERSONALIZED
@hunterchichester5720
Ай бұрын
MARIO 64 PERSONALIZED!
@carnage0685
29 күн бұрын
@@LZMP60 Yeah you’re right, it totally feels like one of those situations. Also the guy who immediately replied with that just a day later, lol.
I literally feel you for the elevator problem, lioe literally. There is that problem with the elevators in the Vanish Cap level in vanilla, i think you just jumped at the right moments to get luckier enough to get to the end.
The castle courtyard boundaries look taken out of roblox
I would like to see the pipe at the beginning to be better modeled, along with the trees in the courtyard. Higher detailed textures and models! Otherwise I'm really liking what's being done here!! Can't wait for the next update! 👏👏👏
Now I'm stuck between this version and the Render96 version of Super Mario 64. Both look pretty cool though 😎🎉
Боже сачувај! Бог чува Сунђер Град! (God Save! God Cherish Wet-dry World!)
That WDW Slide is genius
this looks really clean 😍
8:02 Having blue bricks on screen for no reason crashes Super Mario. 8:28 Having more blue bricks on screen crashes Super Mario. 9:12 Having a cursed Bowser painting off-screen crashes Super Mario.
Hi snooplax keep up with the awesome work ok
See, to me, that's what mario 64 DS should have been. The same game, with upgraded graphics, no useless characters added , a few hidden stars added in every stages without adding 500 stars collected with white rabbits, and a real control scheme.
Huh, the elevators act as if you were touching a ceiling hitbox (pannenkoek reference)
id love to see something like this on the switch or something, with a similar redesign and shaders etc
The frame rate at 4:13 is killing me
this rom hack feels like a beta or a prototype version as it feels like a work in progress
The new geometry looks sick but it seems like Mario interacts abnormally with some of it. I also think they should have reimagined some of the uglier textures like vanish cap walls. JRB room is very cool
this with render 96 would be perfect in my opinion
I prefer the original more over this. I feel like they went overboard with making cylinder shapes and looks like it's on like every edges pretty much which I don't care for.
So basically SM64:Decades Later but different approach by diffremt person?
@undeadbook
Ай бұрын
No
Wait, has Wet-Dry World always had a warp up to that cannon? That's certainly good to know.
If this was put into Kaze's engine and optimized I bet it'd run on console.
This is really beautiful!
Remebers me a bit to that one GameCube Techdemo....
It's kinda weird hearing Jolly Roger in Wet/Dry world.
Finally we have Super Mario Gamecube
My only ctitique is that the 2D colectables dont look good, i honestly havent seen any hack/texture pack that makes those look actually good, the life looks just weird and the coin sucks, would be cool to make it a 3D model (ofc, if this doesn't ruin performance)
how many times can you reimagine the same game before it gets a little redundant
@inthefade
Ай бұрын
A lot of people are inspired by this game and usd it as a foundation to learn programming and level design. No one is forcing anyone to play it :)
@robertthompson9329
Ай бұрын
I don't disagree with you, but this is by the far the best reimagining so far
@SwagMush
Ай бұрын
@@robertthompson9329 tbh im not hating on the guy it foes look good but ive just being seeing a lot of "reimagined sm64" in my feed. Decades later, rtx, plus, extra.
this + Render96 would be epic
2:18 Now that i see this with more knowledge. This looks super M3sonic lol. The checker floor and the sun symbol there. I've always wondered about Japanese videogame authors, where do they draw inspiration? What are they into?
Looks like an All Stars version of SM64
What a amazing hack!✌
Both you and Kaze look like Luka Doncic clones lol
I wanna make super Mario 64 from memory.
I think the vanish cap could be easier if you wall jump off of the back wall
11:26 truman show
Beautiful!
im *going* to play this.
you should send this to simply so that he can make a video on it
berry nice
Goregous. Does this work with Co-op Deluxe by any chance?
9:23 Ayo wario's head WTF
@eliiemeghebo
Ай бұрын
Yes I noticed that too I just commented lol
@Filipe404
Ай бұрын
@@eliiemeghebo looool
Imagine this running on Kaze's custom engine. 60 fps easy on the real console
I tried this on my phone and it keeps crashing when i enter the castle.. Not sure if my rom is patched right or not..
amazing
Gotta be honest, I don't like Wet-Dry Land's new skybox and I hope there's a way to revert it
Replaced sunken city skybox in wet-dry world, litterally unplayable
Cool.
wow there’s a lot of armchair critics in these comments. as an artist this project is insane and, at least in my opinion, the new geometry and especially the new textures are improvements
I hate how they replaced wet dry’s world skybox
Wait I could have gone there on the N64?!?!?
Most textures are so low detail that I actually prefer the original resolution. 60fps Mario64 on the other hand is super cool
Looks cool but seems a bit choppy on the FPS
they ruined wet dry world. the suken city sky box was the vibe along with being able to change the water level by the jump 0/10
Why are most of these comments so negative lol, the hack looks great and kudos to the efforts of the hack creator!
• Spend years working on a personal project • Do a horrible job • Comment this emoji ---> 😂
It would really suck that this person.Put all this work into this and then all of a sudden.Nintendo slaps them with a lawsuit because this looks absolutely remarkable even if it starts off too bright for my tastes
There are too much change for me to appreciate this... It's look like a remake that could have been done by Nintendo...😅
What if you enter on the pipe in cg
@LowPoly64Gaming
Ай бұрын
There's a water current that doesn't allow that. Plus the warp that sends you outside is a one-way warp
@AMS_Modax
Ай бұрын
@@LowPoly64Gaming O
The post gamecube art direction is not objectively better / higher poly… there’s not a single castle on earth with a bell shaped roofs / staircases / walls everywhere… castles have pointed spires & rectangular bricks… the N64 era was literally just more realistic
i'm sorry for that guy who made it, but it looks awful for me. that smooth, round, candy graphics, looks even "more for kinds" now, as it was on n64
a
I don't want to be a hater but this is one of the ugliest mods I've ever seen lol. To each his own I guess. cheers
Honestly I'm not super into this look. Also could have used some more playtesting. Things seem to look sorta washed out, and they've rounded off every corner, as if there is something wrong with corners. I suppose it's good that it exists, as I'm sure somebody prefers this aesthetic. It appears that the progress on this is very early on, and for that reason, a lot of faults can be forgiven. Honestly all the round edges just sorta make me sick looking at them so much.
It's mostly just a re-texturing... something an ai could do. not impressed,
Looks worse than the original. 😂
Looks bad imo
Cool as cucumbers