Sly cooper and the Thievius Raccoonus (PS2) | All Master Thief Sprints

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This is part 2 of a 2-part series. This is the Master Thief Sprints for every level. The first part is a full completion of the story: • Sly Cooper and the Thi...
[GAME INFORMATION]
Title: Sly Cooper and the Thievius Raccoonus
Platform: PlayStation 2
Release date: 9/23/2002
Developer: Sucker Punch Productions
This part of the playthrough was 4h42m55s.
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[HARDWARE/SOFTWARE]
Played on a PlayStation 2.
Recorded with OBS: obsproject.com/
Captured with Elgato HD60 S+: www.elgato.com/en/game-captur...
Upscaled using a RetroTINK 5X-Pro: www.retrotink.com/product-pag...
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[TIMESTAMPS]
0:00 A Stealthy Approach
1:25 Into the Machine
3:43 High Class Heist
4:44 The Fire Down Below
6:14 A Cunning Disguise
7:41 The Gunboat Graveyard
8:52 A Rocky Start
10:26 Boneyard Casino
12:56 Back Alley Heist
14:18 Straight to the Top
15:52 Two To Tango
18:05 The Dread Swamp Path
19:43 The Lair of the Beast
21:44 A Grave Undertaking
23:53 Descent into Danger
27:13 A Perilous Ascent
29:33 Flaming Temple of Flame
31:48 The Unseen Foe
34:16 Duel by the Dragon
38:20 The Making Of Sly Cooper

Пікірлер: 2

  • @crangejo
    @crangejo6 ай бұрын

    Holy shit, I did find what I really didn't want to. So the songs ARE supposed to play consistently, and switch layers back and forth, instead of starting from the fucking beginning every time an enemy spots you or dies? So in the PS3 version, Sanzaru didn't have enough with completely ruining A Deadly Dance, they also had to fuck the music up on actually every single level as well, making it impossible to listen the actual song properly during a normal playthrough? I just can't think of a game studio more inept, it's the gift that keeps on giving

  • @crangejo
    @crangejo6 ай бұрын

    Besides that, good job. I will definitely come back to these If I decide to do 100%

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