SimRail | How-To Dispatch for beginners (ENG) |
If, like me, it's been difficult to wrap your head around Dispatching for the new rail simulator 'SimRail' - this quick start guide may hopefully be of some use.
Collecting tips from friends and guides across the internet I've tried to aggregate them here in one quick how-to video.
Let's get in...
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Simrail on Steam:
store.steampowered.com/app/14...
Simrail forums:
forum.simrail.eu/
My multiplayer quick start video:
• SimRail | Quick-start ...
Simrail interactive map:
panel.simrail.eu/main/map.html
Simrail dispatch guide on Steam:
steamcommunity.com/sharedfile...
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Пікірлер: 42
we need sim game like this where the game doesn't hold our hands
You couldn't route the HST [behind the commuter/regional] around it as the points are infront of the commuter.
What a great tutorial for beginners. Explained really well and at a nice pace. Many thanks.
Enjoyed this, probably the main thing I'm interested in within the game! 🙌
My recommended "progression path" for learning dispatching is: Pilichowice for learning basics and controls; Oszlamowice, Opoczno, Gora Wlodowska for learning EDR, using sidings to pass faster trains; Knapowka, Psary for learning how to use single-track locking mechanisms. After that anyone should know how to play on any station, even with different style like Bedzin or Lazy.
Thanks, SP. Even for a "barebones" tutorial, you made all this start to look comprehensible. Two thumbs up, says Siskel & Ebert Railsim Reviews.
Very nice Tutorial Video. Thanks. Love this game 😍
Great video, thanks for the walk through
I am still new to the game so this helps alot. Thanks. 😊😊
I have a lot of time (over more hunderds hours) in this game, I love it, I thought, I'm expert in these devices, but actually I learned a new trick from this video. I didn't know, that we can navigate a route setup through switches. I knew, we can use only signals: the start and then the end signal, and the system choose the way between them. But if I'm correct, we can use other routes between the start and end signals, if we click the switches. If you need some tips, how to use the Domino style devices, let me know, maybe I can help, maybe to make a tutorial :)
Although it looks like a very nice game, with a lot of features, I think the only way to go up against Dovetail is to provide the gamers with locomotives and routes that TSW3 hasn't already offered. And lots of them! For example they only have one steam locomotive available. People are waiting for Big Boys, Challengers, Dreyfuss Hudsons, Flying Scotchmans, Coal and Gas Turbines, Garratts, Crocodiles, etc. This is primarily the reason I would buy a train game, and secondly for its nice features. (TS Classic is just too old of a game, with poor graphics, and that's why I am not commenting about it).
I think after Derail valley this is the most realistic
1:54
There is a manual in the game. And if we have no at least one free section after the interlock signal, the route building will fail.
I appreciate
What settings do you use for recording? This is the only game where I have had issues recording completely. Also, I'm an expert at SG if you need pointers on running that one.
Needs to have American freight added. Wouldn’t be as fast paced but it would be fun. Or a Amtrak Chicago line from their station. That would be insane
This looks like an awesome sim…how is this compared to run8?
Olszamowice is pronounced more like "Olshamovitzé". Pilichowice is "Peeleehovitzé" and Włoszczowa Północ is kind of a hard one - "Vwoshtchovah Poownotz". "Północ" means north so it's basically Włoszczowa North. Some Polish names are tricky to pronounce for most non Polish speakers