SF6 Ken Guide - Essential Midscreen Oki | Beginners Guide and Tips for Ken Knockdown Pressure

Ойындар

00:00 Intro
01:21 TC Run Tatsu
02:11 TC Run 623P
02:36 TC Dragonlash
03:32 TC DL 623HP
04:36 2HK (sweep)
05:08 2HK (counter)
06:03 Forward Throw
06:30 M Tatsu
07:04 OD DP
07:33 Like and Subscribe Tho
Link to my Ken Notes Document with more Oki setups, whiff punish setups, combos, jinrai pressure, and other bits: docs.google.com/spreadsheets/...
Invite to the Supercombo/SF6 Resource Hub Discord where you can hang out with me and other awesome players in ken-chat: / discord
Highly recommend checking out this video from DreeceTheBeast where I picked up a couple of these setups: • Ultimate Ken Setup Gui...
Good luck out there.
Script / Notes for people who prefer written reference points: docs.google.com/document/d/1C...
Follow me on Twitter: / raidhyn
Thanks for watching!

Пікірлер: 102

  • @excellins
    @excellins2 ай бұрын

    Also known as Oki, Okizeme is an offense technique to prevent the opponent's wake-up attempts. During Okizeme, the offensive player utilizes strikes or throws to keep the knocked-down enemy on the ground or interrupt their recovery to get a combo opportunity

  • @Silverado-pq6xe
    @Silverado-pq6xe Жыл бұрын

    That midscreen safe jump is amazing. Thank you so much for this cause even though Ken is such a popular character, quality guides are few and far between

  • @BobaFeditt
    @BobaFeditt4 ай бұрын

    Thank you so much im gonna use this for months

  • @Hiyooma
    @Hiyooma Жыл бұрын

    This is exactly what I was looking for. I learned the run overhead oki from watching high level matchups but god damn this is what I was wondering bless you sir❤

  • @raidhyn

    @raidhyn

    Жыл бұрын

    Glad it helped break it down for ya 😁

  • @dextersLVB
    @dextersLVB Жыл бұрын

    Wow thanks for the notes, looks like there was a lot work put into them!

  • @anoxia5907
    @anoxia590711 ай бұрын

    This guide is so great. Clear introduction and so useful. Hope there is more oki guide videos for the other characters.

  • @dex206
    @dex20611 ай бұрын

    After watching so many Ken videos, this is the absolute best at giving precise approaches to OKI. Thank you sooo much. Bonus: these are super fun to do in training mode as each string only has one moment where you need to work out the timing.

  • @On_The_Brightside
    @On_The_Brightside11 ай бұрын

    This is sick, thank you for putting this together!

  • @MeltingData
    @MeltingData11 ай бұрын

    great tutorial! looking forward to the corner installment

  • @bobbers2
    @bobbers211 ай бұрын

    Damn this is the best Ken guide I’ve seen for oki

  • @christopherpease8998
    @christopherpease8998 Жыл бұрын

    these are solid set ups btw...thanks for sharing

  • @cyruto
    @cyruto Жыл бұрын

    awesome video, thanks

  • @lazalyntitov
    @lazalyntitov10 ай бұрын

    Thank you so much, Great guide!

  • @cruhstin
    @cruhstin Жыл бұрын

    That gallery music 😌 Excellent vid.

  • @BenM1983
    @BenM19832 ай бұрын

    Another fantastic video. Thank you!

  • @andydepizzalover9670
    @andydepizzalover967011 ай бұрын

    This is amazing thank you!

  • @lordcesar8212
    @lordcesar82123 ай бұрын

    Such a good video.... You explained the concepts very well... Thank you...

  • @jabeanbo8191
    @jabeanbo819111 ай бұрын

    Yo dude! Watched you since your gbvs guides. Glad to see youre still making content. Keep it up!!

  • @Zeds
    @Zeds11 ай бұрын

    super helpful, thanks a lot!

  • @nathantdwp777
    @nathantdwp77711 ай бұрын

    Amazing guide!

  • @PewPewUSmash
    @PewPewUSmash Жыл бұрын

    Great video!

  • @HelloThere-so8sz
    @HelloThere-so8sz11 ай бұрын

    This is THE Ken guide

  • @PauloQueirozJS
    @PauloQueirozJS10 ай бұрын

    go be crazy, loved it

  • @gregmeli951
    @gregmeli95114 күн бұрын

    This is my first video and this is they type of Phidx guides i wanna see for SF6. Great stuff subbed and liked

  • @raidhyn

    @raidhyn

    14 күн бұрын

    @@gregmeli951 ayyyyy getting compared to PhiDX makes me happy. That guy's tekken videos are some of my favorites. 👍

  • @tonyl9636
    @tonyl963611 ай бұрын

    This is a really great video, probably the first game since I started playing fighting games that Truly I labbed oki, more than just a few things at least, the frame meter nerfs my laziness into the ground. I hope you make more ken videos

  • @3serio
    @3serio11 ай бұрын

    Earned my sub

  • @alexmacias3659
    @alexmacias365911 ай бұрын

    I don't usually comment but this is video is organized, simple, and concise! Absolutely wonderful that you provided a nice background for us noobs!

  • @raidhyn

    @raidhyn

    11 ай бұрын

    Thanks! I'm always trying to think about folks that don't know how some of this works so... Glad it helped!

  • @DoloGrip

    @DoloGrip

    11 ай бұрын

    I agree

  • @ksedius9761
    @ksedius9761 Жыл бұрын

    You can also meaty run mk (+5) from ex dp into corner or close enough to corner

  • @matthewconnolly3896
    @matthewconnolly389611 ай бұрын

    This is one of the best guides ive seen for ken around! Thank you so much for making it. Would you ever consider doing a guide around Kens block pressure?

  • @raidhyn

    @raidhyn

    11 ай бұрын

    Thanks! I am hoping to make some more guides in the near future. My summer has been pretty eventful (and I'm at EVO right now) but I'm hoping to settle in and make some more stuff in the coming weeks.

  • @Casual__Chris
    @Casual__Chris Жыл бұрын

    Keep that chill music for ur videos. Reminds me of BGM for Dragonball Z Budokai Tenkaichi 3.

  • @stuunger6585
    @stuunger65854 ай бұрын

    Absolutely incredible video thanks you should make an update sometime!

  • @CMSmoove
    @CMSmoove7 ай бұрын

    For the TL DL 623 HP, you can do a light punch after dragon lash to time it, then drive rush into st.Hp. I tested and it works. Also, for counter hit sweep, into lk.tatsu, double dash works as a frame kill as well.

  • @drakel5943
    @drakel594310 ай бұрын

    Tip for the red one (Oki after Dragonlash + Shoryuken ender): Time the drive rush to start it right when the opponent hits the ground

  • @Whooptapus
    @Whooptapus6 ай бұрын

    Dawg this video got me into gold. I know that isn’t a high rank but I’m new to the game

  • @BlackHazama
    @BlackHazama8 ай бұрын

    Damn this guide is amazing! Thank you!

  • @raidhyn

    @raidhyn

    8 ай бұрын

    Glad I could help! Hope you're having fun with SF6 🙂

  • @BlackHazama

    @BlackHazama

    8 ай бұрын

    @@raidhyn thank you! I’m barely starting lol but I’m an old school mvc2 player so I plan to improve greatly

  • @raidhyn

    @raidhyn

    8 ай бұрын

    @@BlackHazama ah well if you can play marvel you'll get this down in no time 🤝🙂

  • @BlackHazama

    @BlackHazama

    8 ай бұрын

    @@raidhyn yeah hopefully lol. I don’t know how to counter all the mechanics yet, like the parry but without throwing

  • @raidhyn

    @raidhyn

    8 ай бұрын

    @@BlackHazama honestly throw is the most reliable hard counter to parry since you can't ever know when they're gonna let go of it. Just take it one mechanic at a time. And join the supercombo discord. Hit me up in there if you ever got questions I think I put it in the description...

  • @TruthAndReconciliation
    @TruthAndReconciliation Жыл бұрын

    Clean, concise, and useful. Amazing guide brother

  • @AsBizarrasAventurasdeKlonesias
    @AsBizarrasAventurasdeKlonesias Жыл бұрын

    Amazing content! Can you do one of these on Luke? Thanks

  • @Lowkeydrae
    @Lowkeydrae2 ай бұрын

    Tbh the character breakdown with included doc is A1 👌🏾👌🏾👌🏾. The plan is to do them on all charcters, a select few, or just the ppl you main? I peeped the Chun and Ryu vids

  • @raidhyn

    @raidhyn

    2 ай бұрын

    Unfortunately each if these videos is the result of over 100 hours on each character between documenting in the spreadsheet, selecting the best oki for the video, and testing everything to ensure it's consistent. Next character I intend to drop 100 hours into is Akuma. 😊

  • @Lowkeydrae

    @Lowkeydrae

    2 ай бұрын

    @@raidhyn 🙌🏾 oh trust the works shows. Lookin forward to the akuma drop

  • @TrainerDomo
    @TrainerDomo11 ай бұрын

    Wow, easiest subscribe I’ve made.

  • @luisvelasco4714
    @luisvelasco471411 ай бұрын

    Amazing video! What are some good training mode settings to practice these things?

  • @raidhyn

    @raidhyn

    11 ай бұрын

    Set your dummy to Jab/throw on wakeup in the reversal settings, and block to "after first hit only"

  • @christopherpease8998
    @christopherpease8998 Жыл бұрын

    correction...empty jump on a strong read works on normal rise...js

  • @nicholaslara0405
    @nicholaslara040510 ай бұрын

    Hey raidhyn! How ya doing ? I got a question: On your notes there are sometings like 5KMP/2MP, qhat those numbers means ?

  • @sinetwo
    @sinetwo11 ай бұрын

    If you're not good with confirms, can you do chin buster, run, dragon lash without being punished? Or do you need a hit confirm?

  • @perctivate
    @perctivate10 ай бұрын

    2:18 what would be a good confirm after the meaty drive rush heavy punch

  • @RalphieTheMan
    @RalphieTheMan8 ай бұрын

    Does midscreen dragonlash safe jump with lk still work? Whenever I do, I just eat an OD shoryu.

  • @christopherpease8998
    @christopherpease8998 Жыл бұрын

    so from what i can tell the dragonlash safe jump only works on backrise? witch is most common but still....i jump over everytime on normal rise and get punished

  • @raidhyn

    @raidhyn

    Жыл бұрын

    If they normal rise you will crossup. If you're whiffing it's likely because you're pressing jLK too early. You want to imagine hitting it very very low to the ground.

  • @alateralus88
    @alateralus888 ай бұрын

    on the first loop there, i get 3f advantage, im i timing something wrong?

  • @birunnn7813
    @birunnn781311 ай бұрын

    Wait is the dragon lash you used in 5:29 a light medium or heavy one?

  • @napalmfist1
    @napalmfist16 ай бұрын

    @Raidhyn is the spreadsheet still up to date!? If so i wanted to study for personal note taking

  • @raidhyn

    @raidhyn

    6 ай бұрын

    Yep

  • @TheAgore47
    @TheAgore47 Жыл бұрын

    Counter Hit Run Cancel MK is can be comboed into Chin Buster- WTF!!

  • @ninjako6255

    @ninjako6255

    Жыл бұрын

    Yes you are right, nice observation! I had this today!

  • @pikachuattack542
    @pikachuattack542 Жыл бұрын

    I hope you cover more GBVS and/or update us on how the "Play a character each week" journey went! The Rising beta is coming up soon and you're just about the only channel that did recent, relevant GBVS guides, so I'd love it if you still had more in the works!

  • @raidhyn

    @raidhyn

    Жыл бұрын

    Don't have anything in the works but will certainly be (if I get in) playing in the beta.

  • @pikachuattack542

    @pikachuattack542

    Жыл бұрын

    @@raidhyn there's still an Open Beta

  • @vicvic889
    @vicvic889Ай бұрын

    I’m literally doing all these okis and getting beat by wake-up supers and e-x specials, Mainly akuma e-x shoryuken. And the sweep one has only worked twice, i sweep them follow up with a plain sweep with them laying down and I go for the hp and get punished. Same thing goes for sweep to light tatsu to crouching lp, I get caught all the time by scrub wake up button mashing.

  • @raidhyn

    @raidhyn

    Ай бұрын

    All meaty setups lose to reversals. Its just part of the RPS man.

  • @ElCu3rvo
    @ElCu3rvo3 ай бұрын

    I cant get the fwd throw DR 5HP meaty. Is it patched? Only getting +7 on hit...

  • @KusanagiMotoko100
    @KusanagiMotoko10011 ай бұрын

    Next video where?

  • @marcozufferli6080
    @marcozufferli608011 ай бұрын

    Tatsu + 5LP + Run MK it gives me +3 on hit not +5, how is that possible? also -3 on block not -1

  • @royitaqi
    @royitaqi8 ай бұрын

    Noob question: what is "5" in "5MP" or "5HP" mean? Does it mean "un-directioned", as in "5" on the side keyboard being in the middle, so "not left, not right, not crouch, not jump".

  • @raidhyn

    @raidhyn

    8 ай бұрын

    Just means you're not pressing a specific direction when you hit the button. 5 means neutral when using numpad notation.

  • @yama1019
    @yama101910 ай бұрын

    Hello, the second setup with double dash doesn't work anymore? I get hit on dummy wake up everytime

  • @raidhyn

    @raidhyn

    10 ай бұрын

    You're leaving gaps between your dashes are after the initial Tatsu ends. Look at the frame meter for empty spots where you're missing frames. SF6 hasn't been balance patched and they're not planning to patch things until next summer. So all these setups will work for a nice long while.

  • @yama1019

    @yama1019

    10 ай бұрын

    @@raidhyn thanks for the reply. I started to get the timing. It's easier when I start spamming the dash right before the tatsu ends but I prefer to get to get the right timing when to dash, I'm not consistent yet but I guess it's just a matter of time. Also we have to get used to the delay we have to wait (recovery of the dash) before making a hit. For the patches you mentionned, do they generally change things intentionally to mess up some setups or it's more the change of the normals frames that impacts indirectly on the setups?

  • @raidhyn

    @raidhyn

    10 ай бұрын

    @@yama1019 honestly no one is really sure how they're going to balance things when they do a new pass. Capcom has said that they aren't planning to do a balance patch until a year has passed from release and so far everyone seems pretty stable. They've hotfixed a couple of things but that's it. We'll just have to wait and see what they do 😁

  • @blazedove3910
    @blazedove39102 ай бұрын

    I’m confused on what 5LK means or anything like that

  • @salttrader4113
    @salttrader41139 ай бұрын

    So 1 oki to win right? lol, hate fighting that character so much!

  • @christopherpease8998
    @christopherpease8998 Жыл бұрын

    question for all my fellow ken players .... is there ever a legit reason to use medium dragon lash??? i need to know lol

  • @xTrashBot_

    @xTrashBot_

    Жыл бұрын

    Just to be flashy, but I like to use it on hitconfirm to crouching opponents because you can link cr.LP. So you can do cr.LP>st.MP>Drive rush cancel>st.HP>M. Dragon Lash then loop it. Flashy, but not really amazing damage for the meter usage.

  • @IorekMetal
    @IorekMetal10 ай бұрын

    Awesome video but I am not sure if uou know what a beginner is XD.

  • @duxnihilo
    @duxnihilo8 ай бұрын

    2:36 Can someone further explain how to do this one?

  • @raidhyn

    @raidhyn

    8 ай бұрын

    Try holding jump toward as soon as dragon lash hits so it comes out on frame 1. After the jump do the j.LK as LATE as you possibly can.

  • @duxnihilo

    @duxnihilo

    8 ай бұрын

    @@raidhyn I'm trying, but I keep crossing up. He wrote up "framekill" there. Do I have to do a framekill?

  • @raidhyn

    @raidhyn

    8 ай бұрын

    ​@@duxnihilosorry time stamps aren't working for me. The "framekill" for the safe jump is the jump. You will cross up if they wake up in place, land in front if they back roll.

  • @duxnihilo

    @duxnihilo

    8 ай бұрын

    @@raidhyn Oh, ok. I'm going to set up the dummy later then. I forgot this little detail.

  • @raidhyn

    @raidhyn

    8 ай бұрын

    @@duxnihilo all good. Good luck with it! Ultimately if you can't get it down - it's not as essential as the ones after DP or Tatsu.

  • @agiosKatastrof
    @agiosKatastrof8 ай бұрын

    It’s no wonder that Ken is the best in the game.

  • @XxGhostDOGxX420
    @XxGhostDOGxX4204 ай бұрын

    Idk a bunch of these terms. 🤦🏾‍♂️

  • @Marshdweller

    @Marshdweller

    13 күн бұрын

    Same

  • @vicvic889
    @vicvic889Ай бұрын

    So the only people that are really good at the game are people that understands science and computers?

  • @3chel0n13

    @3chel0n13

    Ай бұрын

    What? Understanding frame data and how it makes you vulnerable or not is a key element of fighting game knowledge for over 30 years now. You don't need to know science or math. You need to know how the game works. The same way you'll never get good at a shooting game if you don't understand how spawns and recoil work. This video is going over the fundamentals.

  • @vicvic889

    @vicvic889

    Ай бұрын

    @@3chel0n13 bro I’ve been playing street fighter since the age of 4 years old. I know how the game works. I’m almost a master rank. But I always lose to a person that knows the frame data at a really really intensely high level bro. And frame data is in fact math it’s all math. I win my matches based off of knowing when it’s my turn that’s all and going for whiff punishes. Some characters are jus really really good on being plus and a scrub can get an easy win because the character frame data is really good and the scrub dont even know setups. Ken players we have to do the most work to win a fuckin match. It’s fuckin annoying.

  • @vicvic889

    @vicvic889

    Ай бұрын

    @@3chel0n13 and I’m apart of the 30 year life span of street fighter. Because I was born In 87, I understand fighting games, jus not the data part

  • @A-Spoto
    @A-Spoto3 ай бұрын

    Sorry, I was onboard until you started using Anime fighter lingo. Can't stand that numpad nonsense. Super petty of me, I know. This is street fighter. Please use our lingo if you are going to make videos about our game.

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