How To Guess Correctly In Fighting Games
Ойындар
Game theory calc I used: eqcalc.jounin.jp/eq_calc/1_0/...
Edited by Caste - / castehappy | Twitter: / castehappy
Don't understand the terminology? Start here: glossary.infil.net/
How To Guess Correctly In Fighting Games
How to Master Decision Making in Fighting Games
My goal is to grow a positive community with a focus at improving at fighting games If this is something that resonates with you - please consider following me on my social media links and subscribing:
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Пікірлер: 382
So yea, we kinda went a little ham on this one. Would love to talk waaay more about advanced applications of game theory (you actually can calculate a lot more accurately than we do in this video), so if you'd like to see that, let us know by like/share/subbing the video
@soulmantis4627
11 күн бұрын
please make it!
@ZaryasBestFriend
11 күн бұрын
I would love more in-depth videos like this. Love the game theory stuff.
@daburiii
11 күн бұрын
I really want to learn more in depth fairly new to fg is really helpfull
@FoGSaberEdge2
11 күн бұрын
The editing was *chef’s kiss*
@Yin_Strider
11 күн бұрын
You know what's crazy Diaphone? That I've been thinking that the mental skills we develop over time by playing fighting games, like the pattern recognition and predicting other players behaviors...is something that I apply to regular everyday life. I find myself subconsciously using these skills even in my marriage. It pisses my wife the fuck off that I can predict her mood, body language and even what she will eventually do in certain situations or interactions. I was thinking about the correlation between these things and my skill developed over years of playing fighters. What do you think about that? 🤔
Tying Evo Moment 37 and the Veritasium video about 37 together and then both into the topic of game theory is incredibly big-brained.
@gwen9939
10 күн бұрын
truly 200iq segue
Fighting games and game theory -> Evo moment #37 -> Veritasium randomess -> BACK into game theory? They'll remember you for this.
@LordNarkham
10 күн бұрын
Now that's what I call rotating through your options
3:51 this bit makes me wonder how the cast of SF6 would react to Broly lariating someone across the stage into a triple level 3 lmao
@dazedd-fi4yx
11 күн бұрын
So, Marisa level 3 .... ?
@natman2939
10 күн бұрын
@@dazedd-fi4yxif it did 30% more damage
@dazedd-fi4yx
9 күн бұрын
@@natman2939 oh ok
@numa2k147
6 күн бұрын
It's basically Marisa's damage.
Usually am a quiet supporter/viewer of the channel but had to say, this is by far my favorite guide/tutorial style video you've done. I feel like there is not enough content that talks about these types of concepts that newer/intermediate players may somewhat intuitively understand (this FEELS like a good/bad decision) but not understand the fundamentals of how to really apply it and approach situations with a lot more clarity. Everything from the scripting, editing, various examples of applications across different games etc made the video really easy to digest and engaging. Great stuff
@bwnnn
11 күн бұрын
I really hope ideas (and almost as important, terminology) like this will start to catch on in the fgc. Sajam touches on this sometimes too when he talks about getting good at card games or strategy games like mobas or TFT. It's one area where the fgc lags behind these other communities - most of us don't have the language to concisely discuss really important concepts, even we if have intuitive understanding of these concepts and routinely apply them in gameplay. Back in the 2000s people would show me a setup or pressure sequence and be like "this setup is nasty dude." Why? Why in concrete terms is this setup good, and when/why would I choose it over other options? These were great players and the tech they found was legit, but they just didn't have the terminology to easily explain ideas like expected value, so they used vague, subjective terms instead. We've already come pretty far since then, but there's still a long way to go. I should note that anime players are already ahead of the rest of us in this regard, they've been 🤓 from the start lmao
@francisholt8685
10 күн бұрын
I agree. I go crazy when someone releases videos detailing abstract concepts for fighting games. These concepts tend to “meld” the basic structure of fighting games together, in turn, helps with understanding various situations in fighting games. Overall, makes you a better fighting game player. Thanks Diaphone🙏🏽🙏🏽🙏🏽
I've played poker and other various competitive card games so my ears perked when I heard the term "Expected Value" (EV) talked in fighting game terms.
Amazing editing in this one!
As an engineer i really appreciate when people talk about this side of fighting game.
What me and my friend used to do when we played fighting games is we would always tell each other which options we were over-relying on and which habits we were building after we would exploit them, it did a good job of giving the two of us better situational awareness
One of the coolest videos ive seen on the topic ever. As a poker nerd the moment you brought up actual game theory and not 'sf6 theory' i was super excited. Definately give us more of this!
Ngl this is hands down your best video to date. Well done sir. Also shout outs to Caste
This is probably one of the best pieces of fighting game educational content that exists. Very well done
You are now one of my favorite SF6 youtubers, excellent video. Once a player can get past the immediate execution challenges your mental stack gets freed up enough to actively observe the opponent. Then you get to play with the psychology- the actual opponent, and the matches become 1000% more interesting.
The example footage, from clean demonstrations that went into good detail, as well as the hype tournament sets showing how these things really do happen - extremely appreciated
Melty Blood Type Lumina OST is actually another level of goated, i hear it outside of the FGC too.
I'm really hoping this video pops off, you clearly went above and beyond for it.
Diaphone I'm gonna be real: this is the best video you've ever put out.
Let'a go gambling! *opponent does tick throw* aw dangit! *opponent jumps in against your fireball* aw dangit! *opponent's internet went down and lost connection* aw dangit!
Hey Diaphone, just wanted to comment on how good your thumbnails and editing always are!
Editing and writing is on point! Felt like watching Core A Gaming.
2:36 That backdash transition
Production on this vid look really good, would love to see more like this!
Honestly, this is such a good explanation of why I like fighting games. Sick video!
I love the game theory concept. I always wanted to learn more about it in general and I appreciate the potential it has for fighting games
Let's go Diaphone!
@dazedd-fi4yx
11 күн бұрын
oh oooh ooooOOOOHHHHHHHHHHHH
Another banger from start to finish! This one is special
Never thought I'd use Game theory (something I'd use in my economics class) in a fighting game, but it definitely makes sense!
Commenting to say this is my favorite video of yours so far. I hope it does very well for you! Also looking forward to the possible in-depth sequel.
Thank you for doing this video in only 10 minutes. A nuanced topic covered concisely with excellent editing!
Great video, and I like the small feature about Granblue at the end 😉
You have no idea how ive wanted someone to make this video for the longest time. Finally a have a video i can link to people when this topic comes up Diaphone always on the goat activity. The editing really made this into something way better than i could have ever done as well.
This is really interesting, especially the differences between games and how pros probably naturally develop a way to intuit it. I also think even if you aren't actually calculating it out, using it as a basic framework is useful. Good stuff
Wow. This might be the most well put together content ive seen for the FGC. Nice work man
This is probably the most concise video I've seen about how to balance risk reward with game knowledge and pattern recognition. Very nice
Editing and structure of the explanantion on this are top-notch, thank you for this!
Love the editing. Great job.
Amazing video, loved the editing style. Was clear, precise, and made things a lot easier to follow.
This is a fantastic video, editing is super clear, fun to watch, and all the points and knowledge is super concise and easy to follow
One of the best videos I’ve seen in a while! Great work!
PLEASE make more videos like this, this was a fantstic insight into game theory applied to FGs
Love this video! It's nice to have these types of concise videos explaining thought logics with practical examples
This is a great video with great edition, this type of videos are the best for the FGC, it helps new and intermediate players while sparking discussion. Props to you both
I love these super technical looks at fighting game decision trees! This was a very fun video for me
I struggle really, really hard with the guessing part of fighting games. This helps a lot.
huh, this was really well done. one of my favorite videos from you. excellent analysis and editing.
The fx and sounds on this video are crazy, great work !!
This is such an amazing quality vid both in its information and editing. Great job Dia.
You went nuts on this video. I really hope to see more of these type of videos, keep it up goat
10:36 damn CasteHappy went Super Saiyan! Y'all really did go all out on this one. Great cutting, great subject. Bravo 👏
This video is sick man, kudos to you and castehappy!
Love it man. Keep the theory and application content coming. It helps a lot
the editing is crazy on point here, Dia on his Core-A arc and I dig it
Man you made one of the best fighting game videos I've ever seen. Wow
This is straight fire! Love the editing and explanations here, timing is fire it's all really good
Gotta say amazing video. I normally just watch your guides, but the editing was great, and while I knew most of this, I learned a bit too.
probably the best/most interesting fighting game video/topic ive ever seen in my time on the internet. I work with models like these semi-frequently (I am working on a physics and a math BS) and I've occasionally thought about these games in terms of predictive models like the calculator you used, but to actually see a real calculator applied with some ballpark approximated values is really something else. Fantastic idea.
Super great video, kept me glued to the screen until the end
Amazing video man! loved the format and the editing, would really enjoy more content like this!
I’d love more videos on stuff like Game Theory and other topics like this. Stuff like this levels up the community.
this is such a high quality video, wow. awesome editing! and really informative, thanks diaphone
Always bringing top notch content and excelent video edits Diaphone! Keep up the good work!
Thanks diaphone for the advice and exceptional video on fighting gaming
Wow, amazing video. The commentary, pacing and editing were all s-tier.
This is such a high quality video. It was great, thanks for the info!
Excellent video. Way more useful info in this 10 minutes than in most hour-long videos out there on similar subjects.
Easy one of your best videos, love this type of FG theorycrafting talk
Fantastic video. We need more of these in depth topics on intermediate level stuff
amazing video, I really enjoyed how the information was presented. I've been feeling that need to really think about what my options are in my SF6 ranked games more from wanting to reach diamond w/ manon and this video really helped me visualize how I should approach deciding what's best.
The editing in this one is so slick!
Damn, that content is great and the editing too !
Excellent vid dude, y'all cooked with this one.
Reminds me of a Core A Gaming video. Information dense, great editing and a joy to watch. Amazing vid!
Man Great Video as always ! I really think that i enjoy and understand fighting game more because of your video !! thx a lot !!!
Whoever is making these graphics are doing an amazing job
Genuinely one of the best videos made for SF 6 yet and fighting game strategy as a whole. Diaphone, you really cooked with this one
Damn this was really well edited. Great job
This video is clean - really informative and entertaining with very visually enjoyable editing
Loved the application of game theory. Keep going!
This type of content is top notch. Thanks for the share.
This is what I, and many intermediate players desperately need. A lot of times we autopilot to fuzzy guarding and trying to block on reaction for mix and Oki situations. But it really put a lot of these scenarios into perspective.
Whoooa, editing on this one was crazy. Love the more analytical content !
This editing is awesome!
Have already shared and linked this elsewhere after seeing how serious, well-crafted, and thought out this is. It also makes more sense how Diaphone is so good at FGs after watching this. Guy knows how to teach.
God-tier video. Excellent stuff
Great video! The "Expected Damage/Value" is a good way to look at this!
this needs to be in the rending section ASAP. Well put together video man.
Need more of this!
One of the best KZreadrs in the FGC hands down, arguably THE best. Keep up the great work!
Great video bub. Need more.
this was so well done wow. loved this
this is one of the best fighting game videos ever made
Your content keeps getting better!
GOAT editing here brother
This is actually such a perfect watch for me. One of the specific things I’m trying to work on right now is rotating my defensive and offensive options. Sometimes it feels like I’m dyslexic for a lack of better words, I can’t read the correct situation almost ever. That being said the new drive reversal wake up has help my characters tremendously, incorporating backdash when I think I should jump. Thanks for the video it’s nice to have a pro players input on the thought process on rotating wakeup options!!
The editing is n i c e for this one
high quality video, Diaphone super underrated
Amazing editing and creativity in this.
Editor went insane, great work!
Excellent video here my friend ! ❤
rly nice editing great production and good topic. I understood it, dunno if Im good enough to apply it but cool vid.