Robocraft T4/5 Team Death Match - Two Leggin' It

Ойындар

Playing as the Noob again. This time in a T4 two legged flak/plasma sprinter that has been converted into a mech. We did have one more human player on our team than the red team. Still was a fun match. Enjoy !

Пікірлер: 3

  • @PathForger_
    @PathForger_ Жыл бұрын

    That was a nice match shared, thank you. ^_^ It was especially good to see flak performing much more as it 'should' be versus ground - having enough bite against ground to be serviceable as a self-defense or fall-back weapon -although the plasmas were undoubtedly the better choice in most circumstances where it was used for such. Great for reliable tagging , less so for DPS. ^_^ Well played and good video. The AI-diff is noted but still fun to watch!

  • @noodlebiscuit77

    @noodlebiscuit77

    Жыл бұрын

    Hi Pathforger! I did primarily use this bot to test out ranked up T4 flak. In this case, it was primarily against ground bots. I did expect this match to go differently. Decent players along with murder bots usually do well. Our team covered each other well. It also helped having air support. If they had had flak, or a good loml flyer, it would have gone differently. Robocraft is a team game. And while being a good player has it's own merit, it doesn't mean as much as having decent teammates that will cover each other. As far as flak, well it's still just meh against ground ( but that's what I would expect) and still not as good against air as it use to be, but better than it was after they broke it. They still have dumbed it down too much and turned it into a no skill rapid fire weapon. I'll need to do more testing and probably switch to t5 flak. Thank you for the comment and glad you liked the video!

  • @PathForger_

    @PathForger_

    Жыл бұрын

    Hey there @@noodlebiscuit77 ^_^ That is a fair assessment of the situation. Even though the Red team had a disadvantage in the form of an additional feeder AI, they were quite fierce and supported their AIs to the best of their ability. It was certainly possible to have overturned the advantage against your team had they not been mostly on the ball. I have heard that flak's anti-air isn't working as well as it should - and that we may be seeing a full revert in projectile speed to before it was super-accelerated. So we may see flak's anti-air effectiveness being improved further. And yes, the damage cap on flaks is less than it was before - but it also deals more damage sooner - making it more effective against short exposure flyers. I am actually quite happy with flak's anti-ground capabilities (which is more evident with T5 flaks) as I've been requesting this for a very long time. At this point it is actually 'viable' to play a pure flak bot in Tier 5 by my reckoning - and I'm all for it! ^_^ Still probably more optimal to pair it with an anti-ground weapon, of course. ^_^

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