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Retime changing point counts in Houdini?!

Discovered this nifty trick so wanted to share with all of you!
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Пікірлер: 19

  • @XAPKOHHEH
    @XAPKOHHEH11 ай бұрын

    It's just recooking the whole graph. Just remove "interpolate between input frames" checkbox on your timeblend1 node (at 1:33), and it will work the same way

  • @TimvanHelsdingen

    @TimvanHelsdingen

    11 ай бұрын

    THERE IS A CHECKBOX FOR THIS ON TIMEBLEND?! Why didn't you tell me sooner xapkohheh, why?! Great tip, thanks!

  • @PawelGrzelak

    @PawelGrzelak

    11 ай бұрын

    holy shiet I always interpreted that checkbox in different way!

  • @user-bq1vx7eq9e

    @user-bq1vx7eq9e

    11 ай бұрын

    WHAAT 😂😂

  • @StephaneSOUBIRAN

    @StephaneSOUBIRAN

    11 ай бұрын

    ​@@PawelGrzelak​........Me too, what the fuck !! LOL ..... i don't understand how it is working !? (because no ID attrib, vertex number changing...)

  • @vladyslavlavrenov9167

    @vladyslavlavrenov9167

    9 ай бұрын

    LOL

  • @massimobaita7178
    @massimobaita717811 ай бұрын

    Thank You very much, Tim!

  • @PawelGrzelak
    @PawelGrzelak11 ай бұрын

    Very interesting trick Tim. Did you try using performance monitor to check if lop retime in fact evaluates the whole tree?

  • @CGImagine
    @CGImagine11 ай бұрын

    Great! Thanks for sharing!

  • @raimuhammaduzairfareed7628

    @raimuhammaduzairfareed7628

    11 ай бұрын

    😎😎

  • @StephaneSOUBIRAN
    @StephaneSOUBIRAN4 ай бұрын

    thank you !

  • @antoniopepe
    @antoniopepe11 ай бұрын

    i like the scene retime it the end all at once . great

  • @DennisSengthong
    @DennisSengthong11 ай бұрын

    Woahhh 😮

  • @honfoto1
    @honfoto111 ай бұрын

    Noiceeeee!!!!

  • @YanivGorali
    @YanivGorali11 ай бұрын

    It's just evaluating sub frames. U can set the timeline to play fractions of frames to see this. So no actual geometry interpolation is happening.

  • @TimvanHelsdingen

    @TimvanHelsdingen

    11 ай бұрын

    Which is exactly what i’m describing it does in the video…

  • @user-sl309jd90
    @user-sl309jd9011 ай бұрын

    Thank you for sharing this!! Very curious to know how it works and why it doesn't work sometimes 🤔

  • @TimvanHelsdingen

    @TimvanHelsdingen

    11 ай бұрын

    If this works like how I think it works, it's because If you filechache it out it doesn't have the intermediate frames anymore, so it doesn't have anything to evaluate before the cache. This is still super useful though, I was using in a scene where im blending curves, then doing things with the curves after (sweeping, etc) and I needed a global retime on my scene. This made this a LOT easier, as I didn't need to start nesting timeblends inbetween all my graphs, i could just retime it like this :)

  • @user-sl309jd90

    @user-sl309jd90

    Ай бұрын

    @@TimvanHelsdingen Thank you Tim. I still check this video over and over again and it's still magical!