Ranking Every DRUID Subclass In D&D
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Let's break down the druid subclasses in Dungeons and Dragons 5e to find the best of the bunch!
I've been told to use keywords in video descriptions, but I don't know what I'm doing. I stole these tags from MonkeyDM who seems on top of this type of thing when we chat.
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0:00 - Intro
0:12 - Dreamy Boi
2:44 - Shroomy Boi
5:33 - MUSIC!!!
7:07 - Starry Boi
9:45 - Warm Boi
11:51 - Landy Boi
14:16 - Moony Boi
16:14 - Broken Boi
Пікірлер: 572
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@Treebohr
9 ай бұрын
Liked for the Fur Elise bit.
@alexanderratliff8917
9 ай бұрын
I have a question about ryoko's guide. I was curious to know if the finished book will give more information on how big the kaijus are. For example, bakuryo is a gargantuan dragon, but how long is the dragon? If my players were to climb bakuryo's tail, how many feet would it take for them to reach bakuryo's head? Sorry I'm a new player to dnd and I'm learning to dm. I was really curious about this.
@davidperte62
9 ай бұрын
Didn't know you played Piano! That was really neat, especially the ending!
@jonp8015
9 ай бұрын
And now that song is stuck in my head.
@ryanblakely5786
9 ай бұрын
Your piano playing is beautiful
A correction on moon druid, you can't turn to a brown bear twice per long rest, you can do it twice per short rest.
@matedervarics9827
9 ай бұрын
I've seen this in game as well.
@Kirk9019
9 ай бұрын
Yep, wild shapes recharge on a short rest. That goes for all features that use wild shape charges (wildfire spirit, symbiotic entity, starry form). It's extremely powerful in a party that has multiple members that need short rests to be effective (primarily fighters, monks and warlocks).
@joshdimaggio5764
9 ай бұрын
@Kirk9019 don't NEED short rests, but wizards and clerics are incentivised to short rest too, although it's much more minor lol but one of the most important classes to short rest with that I'm surprised you didn't mention, BARDS! Eventually they get their Bardic Inspiration back on short rests lol
@hardhatlunchpal
8 ай бұрын
Another clarification. At 6th level you're able to start turning into any beast 1/3 your level. So level 18 you can turn into a 6 CR beast
@charlesr7269
8 ай бұрын
@@joshdimaggio5764I hope you were being sarcastic about the short rests being most important to bards
Druids are the class that, in my experience, can always do just a little more than you thought they could.
@thunderwe_ryesiam
9 ай бұрын
Druids are known for poor mobility until you want to travel in a direction in a rush but don't know the destination and the Druid pulls out Wind Walk giving you a nice speed of 69 miles per hour(600 ft per round, 900 for rogues) P.S : flying speed btw
@apjtv2540
9 ай бұрын
@@thunderwe_ryesiam they do also have a million ways of giving others around them equally poor mobility
@sirseacow4514
9 ай бұрын
Conjure Animals, Magic Stones, conjure some monkeys and give them the stones. Yeet delete.
@aaronwhite1882
9 ай бұрын
@@thunderwe_ryesiam I was in a high level campaign with three druids and an elk totem barbarian (doubling our travel speed). We literally would turn into clouds and zoom 120 mph across the continent. One Druid always had transport via plants prepared, allowing us to get back to places instantly. The DM eventually handwaved all travel.
My favorite thing about the Druid is how unique each subclass feel from one another. Makes for great role play too. Thanks for doing my favorite spell casting class justice
Stars Druid is peak 5e Druid. Strong, but not broken, and flavourful. It does everything right
@DemonMankeyMan
9 ай бұрын
It is absolutely my favourite druid
@Small_Panda
9 ай бұрын
I think you highly underestimate it, as it is broken. The Woe feature is legit just better bard/sorcerer that doesn't require any resources at all outside of a reaction. Star druid is leagues ahead of all the other druids.
@chad8767
9 ай бұрын
Gods, I love the Gith Star Druid I am playing now. 3 person party, I was doing WAY too much damage as archer so the BBG focused everything on me, so yes, I went down. Another player gave me just 2 hit points so I went Chalice instead, healed to full 1 round and then kept everyone full every round after. Both are incredibly powerful. I also just love the flavor text of the star map, I made a Star Sickle and I cast through the center "moon" of it, stuff like Guiding Bolt. Also made her an astronomer and academic and have a science group meeting up weekly to track astronomical events.
@joshdimaggio5764
9 ай бұрын
@@Small_Panda Uh, it's probably because it's banned at your table, and most tables for the matter, but Shepherd druid is BY FAR the best druid, not only that, one of, if not the best subclass in the ENTIRE GAME, at level 2 you gain one of the most versatile combat abilities that exist, providing massive amounts of healing, a chunk of temporary hit points, or being able to give CONSTANT advantage on attack rolls for one creature of your choice (like giving your rogue permanent sneak attack) AND you also gain the main feature you take this subclass for, mighty summoner, summoning is already the best effect in dnd, now let's make it better! The passive that makes every creature you summon just has, extra health, Insane! Being able to use conjure animals to summon 4 dire wolves with 47 health and pack tactics? NUTS. Even if your DM is picking the beast you'll still trivialize every encounter in which you aren't focused on specifically, at just level 6 pretty much every combat encounter is solved, you summon a handful of extra healthy beast for your action, and for your bonus action you give them an extra 11 temp HP AND advantage on strength checks and saving throws, just in case you also want your beast to grapple more effectively, this class Is banned at all 7 tables I've been to, and while I don't think I could ever play one just do to how insane it is, I definitely see why most DM's don't want to deal with it lol
@Small_Panda
9 ай бұрын
@joshdimaggio5764 2 things shepherd is strong but not because of its features but because it focuses on summoning, which is doesn't have exclusive use of. It's not banned at my table but people don't play it as nothing is worse for flow of game play than a single player going I'm going to double the number of creatures taking turns this combat. Without the emphasis on summoning, shepherd is still strong, giving constant tp hp is really good, but the twilight cleric has an extremely similar feature. If you take away the summoning, which all druids have access too it isn't really OP or even that far ahead of other druids. Not to mention, as written, the DM is supposed to control these creatures as in what gets summoned so you could get very useless creatures. Lastly, just because the "summoner" subclass is busted doesn't make another subclass less so. As getting a free -1d6 to saving throws in a game backed full of save or suck spells with no resource loss is insane. Getting free extra damage, free extra hp, and getting multiple free guidingbolts is so much better than the other subclasses it's insane. Your only reason shepherd is busted is because summoning is busted but thing is all druids can summoning and get basically the same effect. Dnd was balanced around action economy giving either side and extra 8 or so actions is busted and all druids can do that. Do shepherds do it better, sure but it's not their features that are broken it's summoning in general.
Playing as a spores druid in my current campaign, I'm so glad to see that someone making a ranking put them in at least A tier. People always say it B or C because "why would a caster want to be in melee?" With that temp Hp I actually became my parties tank since we lack a fighter, barbarian, or even a paladin.
@paulbarton1119
9 ай бұрын
I was honestly looking at building a Druid Tank using Hill Dwarf with shillelagh Polearm Master for multiattack...but I when I was looking at a lv 5 build I was just feeling it was underpowered and would only get worse. Was thinking you could combo it with Rage but then you're spending so many actions on setup before you're taking actions. It also puts you in danger of losing your concentration which you haven't been able to protect with Feats.
@NovaKnight
9 ай бұрын
I had been a lifelong paladin player, but playing a spores druid completely changed me. It's too much fun.
@zacharypowers2175
9 ай бұрын
@NovaKnight it's funny, I ended up rolling pretty well on stats, I ended up getting 18, 17, 14, 2 12's, and 9. Put my 18 in Wisdom, 17 in Constitution, never regretted it. Now at lvl 15 I have 201 hp, I took tough as my first feat and I think I've only gone below 1/3 hp twice because of good teamwork and all the temp hp
@SilverionX
6 ай бұрын
@@zacharypowers2175 People still roll for stats in this day and age!?
@zacharypowers2175
6 ай бұрын
@@SilverionX yup, it's fun and well get to roll the math rocks more
Dear God. Hearing Für Elise on a keyboard just gave me such a flashback to Secondary school music lessons. Great list. I love Druids and it's good to be reminded of all the fun you can have with each subclass. I've refrained from Shepherd though. Need to find a table that'd be cool with having to deal with it.
@traehouston1141
9 ай бұрын
One way that helps on getting by is to talk to the other players and see if they want to play 1 or 2 of summons. If there are 4 of you that's 2 wolves per person. It spreads the pet love around a lot too.
@0Fyrebrand0
8 ай бұрын
A friend I lived with for a bit tried to teach himself piano. He was practicing Für Elise, but for some reason wanted to "speed run" it without screwing up. So all I heard for a while was the first 8-9 notes of it played ultra-fast, over and over and over. And yeah, Shepherd druid seems so cool and powerful, but I feel like I'm not allowed to play it because it would be awful for the rest of the table to deal with.
@Joker-yw9hl
3 ай бұрын
I played as a shepherd druid for the best part of a year and for table etiquette never summoned more than 2 creatures at any one time. E.g., I'd summon 2 tigers even though 8 wolves would have been way better. I think I could have gone through them quickly but some of the players in that party already didn't like 5e battles as it was so I didn't want to rock the boat too much, especially as I was a late addition to that party
You massively underrated wildfire. The pet has an infinite use 15ft teleport that can bring along any number or allies and deals damage to enemies it left behind. Infinite teleportation automatically gives that subclass an A at least.
@Klaital1
9 ай бұрын
And it also is the best spellcaster overall of all druids, having more spells prepared than even land druid, and they also get all their healing spells buffed as a free bonus on top of all of that, they are just the most versatile overall druid as a result of all of this, lot of people just get hyper fixated on the fire part and miss all the rest, even though they only really have 1 ability that interacts in any way with fire spells.
@LupineShadowOmega
9 ай бұрын
While true, your pet also isn't super durable. The mobility makes up for some of that, but not all of that.
@princephantom1294
9 ай бұрын
@@LupineShadowOmega I mean it flies, so it’s immune to 60% of monsters attacks, and I’m more than willing to re-summon it if necessary. It’s also only dying in combat, and out of combat infinite teleportation is just as broken as during combat
@LupineShadowOmega
9 ай бұрын
@@princephantom1294 Ranged attacks exist and likewise if you want to take advantage of the teleport it isn't going to be able to stay in the air cheesing all comers. As for resummoning it, yeah but it takes a resource to do so. Which is why you'd need to be careful.
@princephantom1294
9 ай бұрын
@@LupineShadowOmega ranged attacks exist, but not on all creatures. Not even on most creatures even. And yes, it can stay out of melee with ground-bound foes while still teleporting, you just have it move next to who you want to move, teleport the both of them, then have it fly up with its leftover movement. It also won’t go down to just a single hit or anything, it’s not the most durable creature but it’s way better than a familiar. Also, any attacks targeted at it are not targeted at your party, so that’s still a win.
What i sadly never saw is a Druid subclass that allows you to turn into Things other than Animals. Things like Monstrosities and Plants. Like the "master of many forms" class that existed in 3.5 (but balanced)
@Pyrous56
9 ай бұрын
Plants should be fine(most of the time) but monstrosities have such a wide variety power levels that could just end games if a player got their hands on them.
@yamato9753
9 ай бұрын
@@Pyrous56 thats why the subclass could just be restrictive with the CR
@Pyrous56
9 ай бұрын
@@yamato9753 Even if you want to do the Druid 1/4, 1/2, and 1 cr rate, it’s still problematic, for example, rust monsters are cr 1/2, young kruthitk’s have a 10 feet burrow speed, 30 foot climb speed, AND tremor sense for cr 1/8! And skulk’s are perma-invisible for cr 1/2
@yamato9753
9 ай бұрын
@@Pyrous56 ah crap. Then I'd just argue "Monstrosities to the GMs discretion". Will be really bad for some People, but its the same with Summoning Spells
@Pyrous56
9 ай бұрын
@@yamato9753 That’s fair, I think most people won’t be upset at an owlbear or other “animal-like” monstrosities. Edit: Also if you want more “monster” animals, I’ve seen a subclass called the circle of mutation where you get points to customize your beasts with extra arms, dark vision, extra ac and so forth
Circle of Stars is hands down my favorite Druid subclass. When I played a Stars Druid my character had rolled pretty good stats, so I was able to take both the Resilient (Constitution) feat and the War Caster feat. Pair that with a 16 Constitution and a Stone of Good Luck, that gave her a final +10 to concentration checks as well as advantage on them. This meant that using the Dragon constellation she couldn't get less than a 20 on concentration checks, meaning it would take over 40 damage from a single source for her to even need to roll for concentration, and Full of Stars made that virtually impossible for enemies that rely on weapon attacks. If you build for it, Circle of Stars is easily the undisputed king of concentration. And for that character, she also had an 18 Dexterity with Serpent Scale Armor and a shield for 20 AC, as well as the Tough feat to bring her final HP to over 200. Add in her Staff of the Woodlands, and her 22 Wisdom thanks to a Tome of Understanding, and you've got one of the most fun and powerful characters I've ever played. And just throwing this combo out there, If you play a level 20 Stars Druid and cast the 9th level spell Shapechange, you can have your Starry Form active while in the shape of an Ancient White Dragon. That's an Ancient White Dragon with resistance to all Bludgeoning/Piercing/Slashing damage, and a +14 to Constitution saves (24 minimum for concentration checks to maintain Shapechange).
@RoninXDarknight
9 ай бұрын
Honestly Stars is one of the few druid subclasses that's a decent multiclass dip if you're planning to be concentrating on spells a lot. 2 levels for reliable talent on concentration checks plus additional utility is pretty sweet.
I did not expect a mid-video musical number... You never fail to deliver something different!
Basically, give each player control of one or two of the wolves. Which was the suggestion offered in said mentioned game breaker video. Give everyone else more shenanigans to do during combat will make them feel involved.
For Circle of Spores The temp HP doesn't only last 10 minutes, It lasts until you long rest like most other Temp HP sources. Meaning if you're a caster focused druid (higher level) you can grab your temp HP early in the day and just ignore the 10 minutes of bonus damage, which falls off a cliff as you wouldn't have extra attack. The actual text states "Also at 2nd level, you gain the ability to channel magic into your spores. As an action, you can expend a use of your Wild Shape feature to awaken those spores, rather than transforming into a beast form, and you gain 4 temporary hit points for each level you have in this class. - This is seperate While this feature is active, you gain the following benefits: When you deal your Halo of Spores damage, roll the damage die a second time and add it to the total. Your melee weapon attacks deal an extra 1d6 necrotic damage to any target they hit. These benefits last for 10 minutes, until you lose all these temporary hit points. or until you use your Wild Shape again. So, the "benefits" 1. Halo of spores bonus damage and 2. +melee damage) Note the last sentence, there are 3 ways to lose the above 2 benefits 1. After 10 minutes 2. Until you lose all the temp HP granted by the feature 3. Until you use your Wild Shape again (this also means you couldn't get a boosted halo of spores as a squirrel)
best thing about moon druid is the fact that wildshape becomes a bonus action, you can heat metal a knight, flip him off as a free action, then wildshape into a badger and burrow underground while maintaining concentration, all on the same turn. Also, Conjure Animals doesn't have to summon things on the ground, you can summon 8 cows, 20ft in the air above a target's head, and beef bomb them to death
@PatMurphyXD
4 ай бұрын
best comment lol ideas from hell haha
@thehulk86
4 ай бұрын
@@PatMurphyXD I one-shot a roc at level 5 with the cow trick. 656 damage
The wildfire teleport has been the game changer for my partner in so many fights. Someone gets grappled by a Manticore, or stuck in a gelatinous cube, or we're roof hopping or getting around traps, the spirit is always there to help out
Finally, my favourite class gets the attention it deserves!
@blaze048
9 ай бұрын
Druids for life!
@dark_matter4803
9 ай бұрын
I’m a Druid in my really long campaign favorite class I’ve played! Been playing from lvl 1-15
@rmaa_sd
9 ай бұрын
And since it's Druids, the attention it deserves is very little 😜
12:26 I'd like to point out the Lv. 1 spell entangle, that is not only good for restraining targets but good for field manipulation and overall altering the battlefield, which imo is the best part of being a druid
@Kirk9019
9 ай бұрын
It's one of my must-pick spells on a low level druid, especially if you know you're fighting low strength enemies (goblins and kobolds come to mind)
I want to point this out with the healing ability for circle of dreams. No where does it say that you can’t use it while wild shaped. So this is one of the few healing abilities you got that can still work while you are doing that. I mostly chose this for its theme but it was neat to figure this out.
I think Dream Druids are a little better than you gave them credit for. Cure wounds + Balm of the Summer Court is good burst healing, and a +5 to perception checks while Hearth is up is great for keeping watch
@luiken3
9 ай бұрын
I'm with you! I've played a low level dreams druid (wish that game longer) and the clean Action Economy with Balm was huge. The first time I used it I picked up a down ally while also pushing enemies off another ally with Thunderwave. My DM straight stopped the fight, looked at me at goes: "Wait, thats not a spell? Damn." Its not flashy, but man is it good. Also, Hearth's perception bonus and my familiar's help action gave my party on guard GREAT perception checks all the time!
@Sonic177sChannel
9 ай бұрын
There is also a fun fact about BotSC. Since it's not a leveled Spell, you can use it in the same turn you use a 1 Action healing Spell, effectively letting you get two potential allies back in the fight or even better one out of critical and one back in.
@apawhite
8 ай бұрын
The big thing that sucks, as a fellow Dream Druid, is that I'm pretty sure we actually DON'T get Dream inherently, RAW. It's not listed anywhere in Xanathar's, so in theory you only get Dream at 14th level as part of the Walker in Dreams feature. I obviously spoke to my DM and we house-ruled it, since it's silly that Grassland Druids get Dream but we don't.
Personal head-canon: the music video for "Who let the Dogs Out" is really a party of 5 Moon Druids driving their DM up the wall :)
I think if you could activate Symbiotic Entity with a bonus action instead of an action, that might push Spores into S-tier
Thanks for making all the dice optional add-ons for Ryoko's! I can't wait to get them!
I really like the spores druid, but there a caviat about the Symbiotic Entity feature. It's only active while you have the temp hp. So you'd be pretty lucky to make use of this feature for more than one round, at least for early levels.
@Teschmacher
9 ай бұрын
Have a glamour bard or artillerist artificer in the party to pump out temp hp every round. There's probably other ways to get this, too.
@daniel_.-
9 ай бұрын
@@Teschmacherthat doesnt work because it states:'after 10 minutes or when you lose Those temp hp '. So when you apply some new form of temp hp you lose the hole feature.
@NovaKnight
9 ай бұрын
They are tricky to make work at first, but the abilities that you get later are sooo worth it.
@pumpkinknight5732
9 ай бұрын
@@daniel_.- I default to the BG3 variant: Doesn't matter where they come from, Symbiotic Entity is up as long as you have temp HP.
@Golmov_the_Wretched
8 ай бұрын
Spore druid is sooooo cool,but sooooo poorly designed mechanically.😢
I absolutely loved the ad read in this! Super fun and creative, best one yet! I appreciate the content and the positivity that you bring into the community, keep on being awesome and inspiring us all!
Damn bro the piano really caught me off guard
Favorite fixation of mine: Circle of Spores plus a setting adjusted Semic Hybrid race is a great way to indulge in the body horror potential of the class, more so if you get creative with how you cast spells. Primal Savagery cantrip works great as a close range option as well as playing out the mouth/jaw horror, and flavoring Thornwhip as coming out of your mouth as a detaching tongue is great. If you're flanking and helping other fighters up close, you'll get more use out of your zombification reaction than you'd think, honestly; just more problems for the squishy, rapdily rotting and tendril filled distractions. A good way to turn an encounters minions against them in my experience. Good stuff. Barbarian Path of Beasts can also get flavor twisted with Semic Hybrid easy for just as creepy body horror enjoyment too.
I love the flavor of Land druid because I think your land of origin forming your powers is a really cool concept. So I've played them a few times. I've felt really important with one game and completely frivolous in another game. I think a lot of how much fun I had in this subclass was dependent on which race I complemented it with and who I was playing with, whether it be group size or classes. What campaign I was in mattered to moderate extent. I never got to those high levels where their features got really bad, so that didn't matter.
"To Elis" was awesome. My favorite comercial ever!
FYI you got my like and subscribe straight after your “BAAAAAAAD” joke, love it. Also it was super informative, im about to begin my first dnd game and wanted to look into the Druid classes. Thanks heaps.
Divorced, beheaded, survived, blinded, deafened, frightened, poisoned. Wait, I think that's wrong. And yeah, poor Land Druid, it's the Ranger of Subclasses.
I have wanted to play a high level shepherd Druid for a long time, for one reason. The last time we got direct numbers for how many creatures were in a “swarm of X” was in 3.5, where they note that if the creature by itself would be considered “tiny size” and has a fly speed, there’s about 1000 of them in the swarm. Swarm of Ravens in 5e is a CR 1/4 creature, and Ravens are size category tiny, with a fly speed. A high level Shepherd Druid can summon 36 creatures of CR 1/4 with maximum level Conjure Animals. I want to go full Alfred Hitchcock’s “The Birds” on the BBEG! Even if we lose, they *will* have Ornithophobia for the rest of their existence if I have anything to say about it!
Fur Elise totally threw, but damn that was awesome... you are the only youtuber that i don't skip the ads for! Cheers!
That Fur Elise cover was great!
This was one of the most impressive advertisements I have seen in the last years. Oh, btw nice tier list XD. GJ mate!
Druids, always, forever. Best class. Best aesthetics. Moisturized. Unbothered. Contented.
That song for the ad was actually really impressive.
8:41 "If you have a d1, you can guarantee that you get Woe every single time" Holy crap, I never realized that Cosmic Omen doesn't say what kind of die you need to roll (this is the kind of loophole that I like).
I needed a dnd shorts video today. Thanks
Druid Subclasses gooooooo! Smoke that J with a Dire Wolf! *Also, pretty sure a Club and Shield or Quarterstaff and Shield works with Shillelagh too. Still a 1d8 Magic Weapon.
Scrying is a very situational spell?! It's one of the most powerful spells in the game and I would argue basically a must take for anyone that can at 9th lvl. I mean you can literally see anywhere in the world, this spell is one of the bigger gamechangers in basically how the entire game is played and integral to the story of basically every game I've been in at that level. This doesn't just kill the BBEG 1 turn faster, it actually changes the whole narative.
I was really surprised about the little song but I also think its really good!! 👏 👏 👏
Quick heads up with Circle of Spores it's a CON Save to deal the damage otherwise it does nothing. Feels like you should just be able to do that damage automatically given that it's burning your reaction.
this has to be one of the best sponsor sections I have ever seen. I have replayed it like 3 or 4 times now
That ad was so good!
I love your ads sooooo much. Never change.❤
As a shepherd druid I made sure never to summon more than 4 creatures, knowing that any more would be just a headache for everyone. That being said, my 4 giant goats tended to batter down any enemy the DM tried to throw at us
One of my favorite characters I've played was a Shepard druid. That campaign, the DM gave everyone very rare magic items (so he could scale the difficulty) and I got a Rod of Absorption so I had plenty of free uses of summoning spells. Had one encounter where I summoned 24 dire wolves.
Circle of Wildfire is my favorite Druid subclass. I was fortunate to play that class all thr way to lvl 14 :)
I have a Path of the Beast Barbarian I'm leveling up and I'm very much considering multiclassing into Spores Druid. It just sounds like a super fun combo
@Kirk9019
9 ай бұрын
It is, and it's good too. Barb rage helps keep your Symbiotic Entity up longer, and you can still use all of its abilities. Then pick utility/healing spells for outside of combat.
Love the subclass ranking videos!
In terms of Wildfire not getting fireball, i like it. Every other fire spell on the list *and* for druids are controlled flames, whether directional casts, pointed casts, moving the aoe every turn, or Fire Storm being shapable and not burning plants as you wish A wildfire doesnt have to be all encompassing and, well, wild. It can often be controlled to help a forest grow the helthiest it can be by protecting where a lot of animals live while burning a dead part of the woods to make room for healthier growth. That is VERY in line with druids if you ask me
Would also say one strong point in favour of the dreams’ balm of the summer court is that like healing word it is a bonus action, but unlike HW it doesn’t use a spell slot so you can still cast a levelled spell if you want
My man. You just keep cranking out the most amazing videos!
you always deliver on those ADs! Nice work mate.
A great way to adapt the shepherd druid so it's not incredibly painful is perhaps only target up to two creatures per turn with your summons and the roll to hit will apply to all summons attacking that creature so you aren't rolling for every single one.
The at-will party-wide misty step in B tier is crazy
I swear this guy makes the most entertaining adds on his videos, skipping them is a crime lol.
Played, a few moon druids, land, dreams (actually super fun, if you flavour up your spell casting) and now I just want to play a wildfire, spores, stars and shepard. All this video has done is add stars and Shepard to the list.
I once played a circle of stars druid when play testing some upcoming new material, and it was only one time, and I’m really bummed that I didn’t get a chance to try out their other features because they sounded awesome to me. Glad to see them in S tier.
Currently playing a wildfire druid and having the time of my life. I love coming up with new ways to utilize the features of my beloved wildfire Spirit fire buddy. For example, I came up with a strat where I would position him directly above the enemy, and then cast Thorn Whip through him, thereby pulling the enemy 10 feet in the air, before letting them fall again for guaranteed fall damage and knocking them prone in the process.
I played Spores Druid for a stretch of time. The 6th level ability was my favorite.
I always skip the ad segment, but that sudden piano playing was great.
I was playing a Druid multiclass, but unfortunately had to leave due to bowling league starting back up again at the time. I was 1 barbarian/ 5 moon druid. My plan was get to 6 druid, then go into bear totem barbarian. My character's race was Kalashtar, so already had resistance to psychic damage, but advantage on Wis saves and telepathy. Soo good imo.
Yea, I played a Circle of the Sheppard Druid and my DM and I did a work around for the huge number of animals I summoned. I would just roll all of my creatures attack rolls at once and everyone who got to attack would then get their damage die rolled. It really helped cut down on the time on my turn.
@woutvanostaden1299
9 ай бұрын
It also very much depends on how you choose to use the spells. Yes, the greatest number of the lowest CR rating isn't going to help the game, but the higher the CR rating the somewhat more manageble it becomes. Giant insect is another multi summon spell that shouldn't be too great a disfupter yet still worth casting.
Love the song for the book
And he plays Keys aswell, give this man Knighthood now
I love those vids. Can't wait for Cleric!
The sheperd Druid is great also for Healing, but its just SO BAD that u can use only 1 totem per long rest, my DM always changes that so i can use instead of the Wildshape or the PB times.
@wwade7226
9 ай бұрын
short or long rest, bro!
I loved my Shepherd Druid, and with work around for the summons + macros, even when I summoned 16 velociraptors, it was smooth and fun for all my fellow players. Shepherd Druids are fun and are a really strong subclass!!!
People miss the point of the dream druid level 2 and 10 abilities: breaking action economy. In fact, if they worded it different people would probably bemoan how broken it is. Is level 2 just healing word? Sure, except that it has double range. Is level 10 just misty step? Sure, but with double range. And the fact that they aren't casting spells. Not that they don't take spell slots, but that they aren't casting spells. How many character builds take 2 levels of fighter to get action surge just for the ability to cast 2 spells in one turn? Dream druids get to do that ALL THE TIME, with two of the best spells in the game. The biggest drawback to both healing word and misty step are that if you use them, you're limited to a cantrip for your action, and druid cantrips are pretty mid. Dream druids throw that rule out of the window, and by the time you get the level 10 ability, you can effectively cast 2 leveled spells per turn 15 times per long rest. Additionally the level 6 ability - hearth of moon and shadow - doesn't just give you a +5 to stealth. It also gives a +5 to perception, great for keeping lookout, and light inside doesn't show outside. So you can be on watch at night, it's pitch black outside the dome but you're in bright light--so no disadvantage on your perception rolls, but even creatures with darkvision would have disadvantage on perception rolls to spot you. You also get total cover. So if someone DOES see you, they still can't actually attack you, unless they come inside the dome. It's a more interesting (and less noticable) version of Leomund's tiny hut, which people lose their minds over.
Dreams druid advice: you can ready your teleport on an ally for the trigger to be somebody landing an attack on them. You can then move them out of the way of that damage. Also all of your abilities can be used while invisible without breaking your invisibility! This also works with spore druid reaction
@littleghost6102
9 ай бұрын
i mean, once they’re hit by the attack they’re taking damage, teleportation or not. i guess being invisible is helpful? if you don’t want to do anything else and you have someone willing to concentrate on it for you
@Transplantuwu
9 ай бұрын
@@littleghost6102 I've played dreams druid in Adventurers league and every DM has allowed me to use my reaction to move people out of the way of AOEs or attacks that would be hits. Maybe if your DM is against creativity and likes punishing players it's not good, but weve discussed it in AL discord with no issues
@littleghost6102
9 ай бұрын
that’s flat out not how the rules work but go off i guess
@Transplantuwu
9 ай бұрын
@@littleghost6102 someone who claims their right in the face of an entire communitys consensus is either brave or stupid. I'm sure you think youre so unique though so go off without explaining why I am wrong. With an attitude this insufferable I'm sure you regularly find people who will play with you or let me guess....power DM 😂
we just completed Avernus in which i played a circle of the shepherd druid. he definitely turned the tide of many battles. having 64 giant owls, whos attacks were considered magic by the time he could summon that many, ripped many high level demons and devils to shreds. AND IF YOU PLAY IT RIGHT, it doesnt have to slow down combat. our dm allowed me to start calculating my attacks before my next turn began. i even had two other players, who are otherwise just waiting for their turn, help keep track of the number of attacks and damage. i was doing an average of 140 to 180 points of damage per turn. and with their flight speed and flyby ability, i made sure that any injured ones returned back to the totem's radius to regain some health. its my favorite subclass! 😁
OH MY GOD! The icon you used for the Shepherd Druid is exactly what I used for my high level Shepherd Druid!
My dms usually run the summoned creatures as one mass of creatures on one initiative number, using dice bots to smooth out the attacks by rolling them en masse, making the game significantly faster, and the summons go from slogging meat grinder to high intensity slugfest while the other party members still get to do their things
I was not prepared for the piano ad, but I really enjoyed it
Respect the background music choice, my dude. A man of taste
Dreams balm of the summer court can be used in wild shape as it doesn't specify you need to speak or that it's a spell
@mentalrebllion1270
9 ай бұрын
Yup! Used it myself very recently while I was wild shaped as a crocodile. Helped keep my frontliner deficient party up which was great.
I honestly love the shepherd because it is amazing support too and I heard of a fix for the summoning spells that I ended up using and is really fun. When a mass-summoning spell is cast, divide control of the summoned animals among all of your players. The animals will still act according to the druid's commands, but the attacks and damaging is handled by the players the control is granted to. This gives all players smth to do and doesn't make combat feel like a massive drag.
I’m sure others have mentioned this, but Balm of the Summer Court also bypasses the leveled spell ruling! Normally a healing word interrupts the spell caster from doing another spell that turn, but Dreams Druid can stack that feature with something else! Slept on ability
We have missed you king 👑
I love circle of the moon as a multiclass dip for wizard or other squishy casting classes. The ability to turn into a fucking bear in the event that you’re forced into melee with something stronger than you can be a game changer, and the Druid spell list also has plenty of exclusive spells that shouldn’t be overlooked.
I'm in the process of making a crazy Druid Warlock build. Cause one thing that seems overlooked a lot about wildshape is that not only do you maintain spells casted prior to wildshaping, but you retain your class features as well. Should you have the hindsight for an encounter, you can dawn Armor of Shadows and Armor of Agathys, and only maintain spells like Protection from Evil and Good, Mirror Image or Blur, you'll have a great defense going. Pick an animal with good Dex, like a Giant poisonous snake, Mage Armor adapter over, making the AC an 18. Not to mention if you pick stuff like Pack of blade and Hexblade, you will be magical proficient with you weapons. So in toe, you'll can be a beefed up snake with an AC of 18, producing disadvantages on attacks, and wielding a quarterstaff. Basically, become Viper from Kung Fu Panda!
Neat little trick, star druids dragon form with shapechange can make you pretty crazy with staying in shapechange. It is an easy way to dominate encounters
At 12:48, immunity for poison is what it says, not poison damage. You still get hurt by a green dragons breath weapon, just not drinking poison, and you don’t get the poisoned condition
My favorite way to deal with mass summons is give each player an equal number of the summons and treat them as extra attacks so it may slow it down a bit because having to roll for extra hits but it helps speed it up
Heh, I remember playing a Shepherd Druid, and finding out we’re in a flooded basement and we get attacked, and then I say “I summon tiger sharks”. It was a massacre of those syndicate thugsz
Roaming the Wastes BGM!!! A like for the song alone
My DM and I are home brewing groups of animals so that summoning 8 wolves only takes up 2 actions instead of 8. We simply separate the wolves into groups of 4, make them do less damage based on if they are below 75%, 50%, or 25% health. Remove advantage at 25% health (unless the other group is in range), and take bones damage from area attacks.
im gonna start a campaign soon using cirlce of winter by blackbando its pretty cool, obvi cold centered the big thing is that instead of wildshape, i can become cold and get 5+ temp hp and deal more damage
Bro! Did you literally just slay Für Elise for a sponsor!? Seriously amazing!
I have been playing a Circle of the Land (Forest) Goblin in a campaign that has been going for about 2 years now, and I can't understate how shit the subclass can feel. It felt so much like shit that with discussing the changing of subclasses to Circle of the Moon the DM said with most high level subclass abilities "You can keep em", because they are THAT situational or just not useful at all. Don't even get me started about their spells being just as situational, and how quickly that can turn against you if you are not prepared for things to come. Still waiting for the story beat at which the subclass change will happen, but we are like 'almost' there, as we're in the middle of a story arc for my gobbo. Moon Druid has been massively build up towards, to a point I was shocked at how much links there were before I asked the DM for the subclass change lmao
@marchmaps
9 ай бұрын
Forest is the most underwhelming of the Land subclasses too. You only get Druid spells, so it's like you get nothing. I played as a shifter Grassland land druid and had so much fun and versatile. I was in a small group, and the spell list is really nice, so I was able to stand out. I've also played as a Coast druid, but because I was in a campaign with a Twilight Cleric and a Storm Sorcerer I felt really irrelevant. Twilight Cleric did everything better, and Storm Sorcerer was ripping off my concept. It was a bad time. I never got to those high levels of 10 and higher where the features are super situational.
The really broken power of Unicorn Spirit is the extra healing. Level 5? Every healing spell heals 5 hp for EVERY SINGLE CREATURE IN RANGE. Circle of Shephard is the "heal your entire party every round for 10 rounds" healer. You might not have the same single target healer of Life Cleric, but you're healing more total hp every round, for infinite targets. I once healed 80% of the damage a 6 character party took for 10 rounds straight. Poor DM couldn't break through the constant mass healing word effect.
@tyree403
9 ай бұрын
I play a Shepherd Druid too. Some BBEG battles ends with many of party having lots of HP. Some managed to have full HP.
With the shepherd druid I use the custom swarm mechanics. So instead of 36 magical individual velociraptors, it's just one or two swarms to keep track of.
Druids need a dedicated tree/plant based subclass!! They're the "tree lovers" yet no single subclass is specificly tailored towards plants
I have an idea for weird things you can do in dnd. Supercharge a house plant: Caste Awaken on a Shurbery or use the common magic item pot of awakening. It now meets the requirements to be a Tasha's Sidekick - Spellcaster. Add magic items and have fun.
Built a wildfire druid because i love fire,it was most likely a terrible build but idc i had fun with it (just wish I didn't abandon wildshape for magic)
@LordBrittish
9 ай бұрын
My favorite “wonky” build is my Tempest Cleric 2 / Storm Sorcerer X. Maybe I’ll make a Fire based character and look at that Wildfire Druid. This video reminded me I haven’t played the class a lot.
@ryanwilliamson5714
8 ай бұрын
You dont abandon wild shape... nothing says you cannot wildshape whilst also having your wildfire spirit in use, it just eats through both of your wildshapes
@blaze048
8 ай бұрын
@@ryanwilliamson5714 i should add it was my first time playing druid so i didn't know that,but good to know
@ryanwilliamson5714
8 ай бұрын
@@blaze048 dw im playing druid atm in a campaign for the first time playing dnd in 15 years so i know how it is finding things out :-) At least rules-as-written you dont, your dm might
1:00 Looks like someone undermining the flavour text. No light passes outside. And etc. So you can hide (with said+5) even when you wouldn't be ale to. EVEN DURING SHORT RESTS. and you are behind full cover. Meaning that you are invisible, - you can only give your location by sound and etc. Which is quite useful. You can just start hiding as a part of short rest whenever you like. In the middle of the street? Sure. In the middle of the prison? Sure. In a hallway of a castle? Why not. Great for ambushes and etc.
I alway feel like the main problems with spore is every multiclass level almost punishes you as you cant gain as muxh temp hp, what then reduced the extra damage per hit you get from it. But everything else is still cool
@nateg452
9 ай бұрын
Feel this for sure, I'm playng one right now and at 5th level I was going to multiclass into astral self monk but this exact reason and having to give up my shield (to have it work properly anyway) is what stopped me.
@EPICOfficialTeam
7 ай бұрын
Honestly starting barbarian for just one level makes the spore druid way stronger. You got con save pro for when your just being a battlefield control druid and you can rage when when you want to be the melee druid. Depending on how strict your dm is with druids using armor, the barbarian unarmed trait might help as well.
Wildshape comes back on a short rest. Makes the Moon Druid even more busted.
Your land druid/bottom of the C pun was glorious.