Portal 2 - Developer Commentary Complete on Single Player (All with Subtitles)

Ойындар

Thought I'd put together all the commentaries the developers included in the single player aspect of the game. So, for those that don't want to play an entire chapter/(s) or the entire game just to watch/listen to the developer/(s) commentary/(ies), this video is your solution. Below is the list of chapters with their respective time tags for your viewing pleasure :-) :
00:00 -- Chapter 1 The Courtesy Call (14 commentaries)
14:36 -- Chapter 2 The Cold Boot (5 commentaries)
18:13 -- Chapter 3 The Return (4 commentaries)
21:07 -- Chapter 4 The Surprise (1 commentary)
21:48 -- Chapter 5 The Escape (4 commentaries)
24:50 -- Chapter 6 The Fall (10 commentaries)
32:01 -- Chapter 7 The Reunion (5 commentaries)
35:21 -- Chapter 8 The Itch (9 commentaries)
39:58 -- Chapter 9 The Part Where ... (6 commentaries)
______________________________________________
For a more specific commentary/(ies), here's a list on each chapter with their corresponding tagged time:
00:00 -- Chapter 1 The Courtesy Call
00:12 -- Introduction
01:41 -- Container Ride on a Rail
02:43 -- About Wheatley
03:14 -- Container Ride Destruction
05:41 -- First Room (Fundamentals of Portals)
06:14 -- Chell
06:49 -- A Familiar Map with Jazz
07:08 -- Portal 1's Transition to Portal 2
07:33 -- "Ah ha," Moments
09:13 -- Interaction with Wheatley
09:30 -- The Wheatley Model
10:36 -- Giving Wheatley Life
12:08 -- Waking Up of GladOS
13:55 -- Robot Arms
______________________________________________
14:36 -- Chapter 2 The Cold Boot
14:41 -- About GladOS
14:59 -- First Map Using Aerial Faith Plate
15:13 -- Catapult Trajectory
15:49 -- Fizzlers
17:06 -- Emancipation Grid
______________________________________________
18:13 -- Chapter 3 The Return
18:18 -- About Wheatley
19:01 -- Faith Plate
19:37 -- Project Lil
20:23 -- Vacuum Tubes
______________________________________________
21:07 -- Chapter 4 The Surprise
21:16 -- Breakout From GladOS
______________________________________________
21:48 -- Chapter 5 The Escape
21:53 -- Vacuum Pipes (Behind the Scenes)
22:29 -- Behind The Scenes of Aperture
23:55 -- Stalemate Resolution Button
24:32 -- Wheatley on GladOS Rig
______________________________________________
24:50 -- Chapter 6 The Fall
24:55 -- Portal 2's Reference Materials
25:39 -- Big Door
26:07 -- Lake Map and Aperture
26:44 -- Backstory of Aperture Science
27:37 -- Paint Mechanics
28:35 -- Janitor Bob
29:14 -- Paint Gun
30:16 -- Moving Paints and Painting Objects
30:49 -- Personalities of New and Old Aperture
31:23 -- PotatOS
______________________________________________
32:01 -- Chapter 7 The Reunion
32:05 -- Caroline
32:28 -- Propulsion and Repulsion Gels
33:03 -- Portal Paint
33:35 -- The Blob
34:32 -- Gel Sounds
______________________________________________
35:21 -- Chapter 8 The Itch
35:25 -- The Frankenturrets
36:26 -- Wheatley's First Test
36:43 -- Why PotatOS Does Not Help Solve Tests
37:21 -- Evil Wheatley
37:46 -- Wheatley on Monitors
38:06 -- Wheatley's Test #11's Layout
38:38 -- Long Funnel Ride
39:00 -- Weatley's Test #16
39:26 -- Surprise
______________________________________________
39:58 -- Chapter 9 The Part Where ...
40:02 -- Crusher Panels
40:27 -- Helping Out Players
40:59 -- Training Players to Fight Wheatley
41:18 -- Punishing Wheatley
41:45 -- Wheatley's Early Proposed Attacks
42:11 -- Shooting Portal on the Moon

Пікірлер: 289

  • @h-Films
    @h-Films2 жыл бұрын

    "The team discovered through playtesting that smooth jazz was funny to all ages, genders and cultures" is such a powerful quote.

  • @ADPuckey
    @ADPuckey11 жыл бұрын

    LOL "I can be reached at G-A-B-E-N" He learned his lesson.

  • @wta1518

    @wta1518

    3 жыл бұрын

    *G-A-Y-B-E-N I modified the sound files to say the Y.

  • @philippaul2270

    @philippaul2270

    2 жыл бұрын

    Who is this Gay Ben?

  • @barnabasrsnags4828

    @barnabasrsnags4828

    4 ай бұрын

    😂

  • @NoriMori1992
    @NoriMori19925 жыл бұрын

    10:37 - This is one of my favourite commentaries, because of the way they animate Wheatley to show what she's talking about as she talks about it. And then at the end, when she says, "part human, part machine, all eye, and no brain", his eye goes wide in shock and then he glares!

  • @TS_Mind_Swept

    @TS_Mind_Swept

    Жыл бұрын

    I picked some of that up before, but I don't think I realized he was doing stuff the entire time until just now SuperVinlin

  • @LeventButSpeedrunning

    @LeventButSpeedrunning

    10 ай бұрын

    Actually, if you feel alarm, Wheatley, hold onto that feeling, as that is the normal reaction to learning you have no brain.

  • @blub148

    @blub148

    4 ай бұрын

    "excuse me what"

  • @V3RT1CAL
    @V3RT1CAL8 жыл бұрын

    Noticed how he went and spelled out his email because in the last Portal, he said "Gay Ben@valvesoftware"

  • @Tanja42

    @Tanja42

    7 жыл бұрын

    lmao

  • @TheLugiaSong

    @TheLugiaSong

    6 жыл бұрын

    I thought it was because Gaben can be spelt Gayben(can it?) so I guess it was needed to spell it out. I might be wrong though.

  • @sansational15

    @sansational15

    4 жыл бұрын

    He realized the memes and that's why he said "g-a-b-e-n@valvesoftware.com".

  • @wta1518

    @wta1518

    3 жыл бұрын

    I wonder what would happen if I sent two emails to him, and promised an explanation of them in the third email, and never sent one?

  • @madrabbit8722

    @madrabbit8722

    2 жыл бұрын

    You can hear him holding back laughter there

  • @e-mail2673
    @e-mail2673 Жыл бұрын

    39:06 is pretty funny to see mentioned, because despite their best efforts, i still fell into the trap and forgot i had a portal gun, genuinely spending 20 minutes trying to figure out how to get to the other side with the excursion funnel before looking up the solution online and going "oh yeah, i can just portal to the other side lol"

  • @StrangePowers123
    @StrangePowers123 Жыл бұрын

    21:53 this is good design, as far as I'm concerned. I intuitively felt this back in the day, but the fact that people actually sat down and thought about it shows to me what a masterpiece of art this is

  • @JudgeDeadd
    @JudgeDeadd9 жыл бұрын

    Very professionally made video. Also I see now that I'd waste a lot of time if I tried to play the entire game again to see all the comments.

  • @schmlif6811

    @schmlif6811

    4 жыл бұрын

    JudgeDeadd Scrub

  • @think_of_a_storyboard3635

    @think_of_a_storyboard3635

    3 жыл бұрын

    You missed out. This video doesn't have everything

  • @dumphat
    @dumphat Жыл бұрын

    I kinda love how Glados origin story is purely unintentional and got the idea because they want to save the budget

  • @AlaskaRS
    @AlaskaRS6 жыл бұрын

    21:42 fools! More Wheatley dialogue is always the better option.

  • @residentdimwit

    @residentdimwit

    6 жыл бұрын

    * imo, wheatley dialouge is better XD * i'm a wheatley fangirl, and i'm not afraid to admit it! :D * i'm also proud because let's face it: everyone loves the sm0l core

  • @nickthepick8043
    @nickthepick80433 жыл бұрын

    It's so good to hear commentary from Game Developers who knew what they were doing. This was when our faith in good game design was rewarded, and while sacrifices had to be made in the final game, we still got a masterpiece in the end. If I were to meet one of the Developers, I would shake their hand.

  • @LambdaCore
    @LambdaCore8 жыл бұрын

    35:55 **reads text** "YOU HAD ONE JOB!"

  • @Syrange13

    @Syrange13

    7 жыл бұрын

    What do you mean?

  • @Jet7Wave

    @Jet7Wave

    7 жыл бұрын

    +Syrange13 The commentator says "and shake its little head" while the text says "and shake its head a little". Damn subtitles! This was important!

  • @Yellow768
    @Yellow76812 жыл бұрын

    "To listen to a comentary, place the crosshair on the comentary node and press your use key" thanks for telling me as if i didn't just do

  • @wta1518

    @wta1518

    3 жыл бұрын

    yeah, pretty much

  • @TML233
    @TML2332 жыл бұрын

    8:27 That is linked_portal_door entity. The impossible space is in the last chapter where a moving container crushes into the player's path.

  • @aguyonyt1

    @aguyonyt1

    Жыл бұрын

    huh when

  • @daswarzenschwein

    @daswarzenschwein

    Жыл бұрын

    @@aguyonyt1 Finale 2 The Turret Death Trap, Chamber 75 if you will

  • @britishhammer5696
    @britishhammer56968 жыл бұрын

    Just finished this game today, I felt like my heart had been torn out. :-(

  • @InventorZahran
    @InventorZahran2 жыл бұрын

    "Some commentary nodes may take control of the game in order to show something to you." Why does this sound like something GLaDOS could've said?

  • @DeeCross
    @DeeCross11 жыл бұрын

    I have to argue a bit with Mike on the smooth jazz joke. The humour doesn't come from smooth jazz being funny by itself (since, after all, it's not); it comes from the contrast between the enthusiastic, positive jazz and the dilapidated and decaying environment, and the inevitable fate of the jazz. It's the same joke as the announcer.

  • @Splat-nx7pl

    @Splat-nx7pl

    3 жыл бұрын

    Tumblr nose

  • @HigherQualityUploads
    @HigherQualityUploads3 жыл бұрын

    I love these commentaries. I wish more games would do this.

  • @BenjaminKeil995
    @BenjaminKeil99511 жыл бұрын

    This basically saved me several hours playing through the whole game again just to hear the commentaries. Thanks *so* much for putting this up!!!

  • @zenscape87
    @zenscape8711 жыл бұрын

    Realm Lovejoy is the best name in existence.

  • @flare90
    @flare9012 жыл бұрын

    Wow, the room destruction explanation made me go "bahhh?!" but what made me more amazed was knowing you aren't in that room at times, just what you see... Mind blown.

  • @TheNumnutRandomness
    @TheNumnutRandomness11 жыл бұрын

    Was anyone waiting for them to comment on Wheatley's umm... "reactions" when you solved his tests?

  • @Zelabeb

    @Zelabeb

    2 жыл бұрын

    😳

  • @Seth_M-T

    @Seth_M-T

    2 жыл бұрын

    😩

  • @ItsMeLarky

    @ItsMeLarky

    2 жыл бұрын

    The fact that this comment is 8 years ago but the replies are only 1 month old suprises me also yeah like - 😳😳

  • @Busher50
    @Busher50 Жыл бұрын

    Wheatley's test 11 was so difficult for me at 38:08 on first playthrough. No wonder they had to make it an open space.

  • @nicholasvannucci124
    @nicholasvannucci1248 жыл бұрын

    Thank you for doing this because i tried going through the game and finding all of them and i thought to myself...well no im to lazy (so thank you for allowing me to be lazy)

  • @tosterm
    @tosterm5 жыл бұрын

    You forgot the commentary in the rat den in Chapter 3, Test Chamber 17

  • @schmlif6811

    @schmlif6811

    4 жыл бұрын

    töster finally someone else found that out too

  • @schmlif6811

    @schmlif6811

    4 жыл бұрын

    töster I think it’s an audio graph

  • @ABCD27814
    @ABCD278149 жыл бұрын

    Wow thanks dude, that must have taken you really long. Really appreciate this... Thanks again!

  • @bucwhovian8305
    @bucwhovian83058 жыл бұрын

    Aww I was hoping someone might clarify if any of Wheatley's dialogue was ad libber by Merchant, it fits his style of comedy perfectly.

  • @NoriMori1992

    @NoriMori1992

    5 жыл бұрын

    I've often wondered this as well. Wheatley pretty much talks the way Merchant always talks (minus certain types of swearing or rude jokes), which makes me wonder if he was involved in the writing, and/or did a lot of ad-libbing. I wouldn't be surprised.

  • @kamajje
    @kamajje5 жыл бұрын

    Thank you soooo much for this video. A thousand thank yous for the detailed description as well.

  • @Spooky_Sunday
    @Spooky_Sunday10 жыл бұрын

    This is exactly what I was looking for. Thank you for your work, especially the time codes at the video description are very helpful. At first I wanted to play through the whole game again, but the fact that I can not save during commentary mode changed my mind.

  • @srb2Espyo
    @srb2Espyo11 жыл бұрын

    Thanks for this video. I wanted to get the last commentary, but failed because I figured you had to get close to trigger it (at that point I was already being exploded). You provided the video in such a clear manner, with subtitles no less, and to top it off, you pointed out in the description where each commentary was. Thanks a bunch. I didn't quite want to replay the boss fight for a single commentary, because it's not as fun at ~15fps (game runs at ~30fps otherwise, here).

  • @zepwnersoup88
    @zepwnersoup8811 жыл бұрын

    Thank you so much for posting this! It is much easier than going through all the levels and watching them :)

  • @thevision3150
    @thevision31509 жыл бұрын

    I was looking for something like this! You're awesome!

  • @Lunarcreeper
    @Lunarcreeper Жыл бұрын

    25:52 one of the most underrated jokes in the game ngl

  • @Spacechicken100
    @Spacechicken10013 жыл бұрын

    This was a great video to see all of the commentary.

  • @darrellnichols1380
    @darrellnichols13803 жыл бұрын

    13:50 you know that is pretty interesting so that was the E3 and the the final version it takes 4 months after the game was release for the PS3 perfect what this game is all E3 and the release of the game the same combination.

  • @darrellnichols1380

    @darrellnichols1380

    Жыл бұрын

    9:15 and this is next one was actually interesting it shows of what the developers of e3 demo well apparently this was actually found it in this video take a look kzread.info/dash/bejne/eWd1xaapfZDSaJM.html Now you remember how the voice actor was change right? Well according to the developers of valve and PlayStation studio want to make these voice change because this was never made to the cut you know it's really too bad how were the voice actor change of the game

  • @Gledster
    @Gledster13 жыл бұрын

    Thanks for uploading this, I really wanted to listen to the commentaries but didn't REALLY want to play through large sections of the game again. Especially when there are many rooms without a commentary node in them.

  • @nickruhsenberger2790
    @nickruhsenberger279010 жыл бұрын

    !thank you! this means alot to me!

  • @Tron9222
    @Tron922213 жыл бұрын

    I just needed to hear the last one, thanks so much, great job

  • @fellowearthling1632

    @fellowearthling1632

    3 жыл бұрын

    Same

  • @noorigins
    @noorigins12 жыл бұрын

    Thank you so much! It was getting tedious trying to go through the game agian.

  • @GhostInTheShell29
    @GhostInTheShell2911 жыл бұрын

    Having never developed a game more advanced then text adventures (back in the days of DOS) This was really interesting to watch, although you always see the end product of a game's design when playing it, learning the decision making, testing, and redesigning of it. How they connect the story telling to the game play aspect of it was fascinating to hear about while also seeing it at the same time. Thank you very much for posting this.

  • @pizzaclassico
    @pizzaclassico13 жыл бұрын

    Thanks for the quality of your video and for representing the dev commentary in such an unobtrusive way.

  • @demogaming8895
    @demogaming88952 жыл бұрын

    The commentary mode reveals so much genius behind the games. Things you didn't even notice before suddenly make sense

  • @alexlloyd3850
    @alexlloyd385010 жыл бұрын

    5:39 I have no idea what any of that meant.

  • @thefanofspam

    @thefanofspam

    10 жыл бұрын

    Ditto xD

  • @fletchy40

    @fletchy40

    10 жыл бұрын

    It means when you see outside of the hotel room at the other boxes, youre not in the actual area, it''s more like a screen outside the room

  • @thefanofspam

    @thefanofspam

    10 жыл бұрын

    Ooooohh, cool: thanks for summing it up FletchFTW4413! I've actually heard of that, 3D skybox I think :D

  • @ShaggySimple

    @ShaggySimple

    10 жыл бұрын

    Unfortunately, no it doesn't. I've no-clipped out of the hotel room during the ride and was in the giant part of the map that is the facility, but was automatically in sync with the capsule, even while noclipping.

  • @NoriMori1992

    @NoriMori1992

    5 жыл бұрын

    @@ShaggySimple I noticed that too when I was fooling around with that map. Noclipping probably just changes your viewpoint without changing your actual position. Remember, the player is actually stuck inside a virtual room; it has the same base shapes as the rendered container, but all it does is compute player navigation. Your viewpoint is "parented" to the simulation transform, so that you're seeing the rendered container despite not really being inside it. The viewpoint is probably programmed to change in sync with the rendered container. When you noclip, you're just changing your viewpoint position without changing its trajectory. At least, that's my explanation, as someone who knows almost nothing about it. The only thing I _am_ sure of is that greenfrog12 is correct in their explanation; during the container ride, you're not actually inside the container that you're seeing.

  • @jjt171
    @jjt1717 жыл бұрын

    20:11 Damn, valve is really throwing some shit at haters.

  • @alessiobenvenuto5159

    @alessiobenvenuto5159

    3 жыл бұрын

    The sad thing is they probably couldn't do it now.

  • @rodanandme

    @rodanandme

    3 жыл бұрын

    i dont think this is saying what you think this is saying

  • @Bboy10110

    @Bboy10110

    3 жыл бұрын

    @@Qaerus ...you know that they made that decision to be more inclusive & not less inclusive right? Generally being more inclusive is a left leaning idea, so wtf are you talking about.

  • @smoothblink
    @smoothblink Жыл бұрын

    thank you so much for this

  • @EricTurley
    @EricTurley13 жыл бұрын

    Thank you SO much for making this :)

  • @trizmisce
    @trizmisce13 жыл бұрын

    awesome! can't thank you enough for this video!

  • @asterisk246
    @asterisk24611 жыл бұрын

    40:30 Good Guy VALVe, always helping players out.

  • @derples99
    @derples9912 жыл бұрын

    Thanks so much man i'm doing a project on Half-Life and I needed this as a quote but i lended my copy to a friend. you win the internet.

  • @masterbjohnson2
    @masterbjohnson211 жыл бұрын

    Thanks man, this is great!

  • @Asidders
    @Asidders Жыл бұрын

    Great job, thanks!

  • @piratethegamer
    @piratethegamer11 жыл бұрын

    You're welcome! :-)

  • @heathercalun4919
    @heathercalun49196 жыл бұрын

    One thing I love about this game is how many of the brilliant artistic choices came out of limitations you wouldn't expect. For a character that barely has any lines, Caroline is fascinating. She clearly was in love with Cave, but he didn't appreciate her. And over time, a relationship that seems "a little off" reveals itself to be downright violent. I mean deleted dialogue aside, Cave made a descision about his girlfriend's body when he explicitly knew she wasn't comfortable with it. That has REALLY dark parallels to the real world. And the fact that it's revealed she is the same character as a woman we earlier saw screaming "Get you hands off me! No! No! No! No! AAAAAA!" makes that epiphany all the more chilling. You could call it cliche that a female villain's backstory was fleshed out with a sexual assault motif, but the addition doesn't feel like it flattens her character; it enriches it. It turns the descent downward into Aperture into not just an exploration of the factory's history, but as a metaphor for a descent into our main antagonist's subconscious. By writing Caroline and GLaDOS as a before and after picture of the same woman, GLaDOS's character arc extends beyond a simple story of the proud being humbled, and becomes an internal journey of confronting and processing trauma that she had long repressed. It's not a stereotypical "angry at a man" backstory, because Cave is long dead and the crux of the story is that all that's left is the destruction he caused. And the fact that Cave in his prime was this dashing enterpriser who made Science sound like a promised land, the fact that he's not a stereotypical creep, and that we can easily imagine how he got everyone to look the other way about all the death and how he managed to sweep Caroline off her feet, makes his dynamic with Caroline all the more lastingly relevant to things that are happening right now like #MeToo. If Valve had decided that it was worth the extra money and effort to hire a second voice actor, THAT WHOLE LAYER of meaning would be missing! Similarly, MAN AM I GLAD for that clipping error that prevented Wheatley from growing legs. His character would have been tragic either way, but in my mind the fact that his limitations aren't just cognitive but physical is a huge part of what makes him sympathetic. We understand why he becomes so power hungry because we first learn about how badly power STARVED he is. Even within a world of trapped characters, he's especially confined. He has no arms or legs, he can't move off a predetermined rail, and if he ever wants his freedom, he's at the mercy of a human who, let's face it, probably would leave him for dead the second she stopped needing him. The ever-presence of his disability paints a more compelling image in the audience's imaginations of how he watched every other test subject die. The way he reacts to surviving jumping off the rail and flying through the pneumatic tubes expresses just so much joy and gratitude for even the smallest taste of freedom, and makes him difficult to dislike even when you know what's going to happen next. His disability is what makes his turn to the dark side heartbreaking, because he hadn't thought that far ahead when deciding to replace GLaDOS, and the realization that Chell was going to walk free while all his efforts have amounted to him still being trapped, served as the catalyst for him rejecting freedom in favor of exercising control. After his turn to evil, we see Wheatley depicted as someone who is TERRIFIED of being perceived as vulnerable. And if we hadn't seen him lying on the ground begging you to pick him up and carry him, to not abandon him to lay paralyzed in that room forever, that later paranoia and machismo wouldn't mean the same thing. The fact that Cave pressured his (female, romantically involved) beleaguered assistant to become GLaDOS, and the fact that Wheatley can't move without the help of another person, are crucial details to how Portal 2 explores themes of hurt people hurting people. And this video reveals that neither were the result of creative descisions, but rather budgetary and technological constraints. Moral of the story? Creative limitations can sometimes be the best thing for the art.

  • @vinccool96

    @vinccool96

    8 ай бұрын

    She’s not his girlfriend. Being his secretary doesn’t mean that they have even have an affair.

  • @heathercalun4919

    @heathercalun4919

    8 ай бұрын

    @@vinccool96 Yes it's more fanon than canon. But like... come on. Cave is such a creep. We all know what he was up to.

  • @vinccool96

    @vinccool96

    8 ай бұрын

    @@heathercalun4919 He was a weirdo, but nothing said that he was creeping on her.

  • @heathercalun4919
    @heathercalun49196 жыл бұрын

    Huh, Turns out I already knew most of this already. I'm proud of myself to learn that the satire of industrialization WAS highly intentional on the part of the creators.

  • @chabbs0
    @chabbs013 жыл бұрын

    This is great, thanks.

  • @AriaOfWinds
    @AriaOfWinds12 жыл бұрын

    11:30 Wheatley "waggles his eyebrows" at the player XD

  • @SheepFreak2
    @SheepFreak211 жыл бұрын

    way better than playing it all again. thanks

  • @yoshirobicheaux
    @yoshirobicheaux13 жыл бұрын

    great video sir im glad u mad it

  • @yyyy-ml9pr

    @yyyy-ml9pr

    3 жыл бұрын

    first comment

  • @Loekamber
    @Loekamber12 жыл бұрын

    The part where wheatley fails to kill you with turrets. The outside of the chamber had no tube, the inside had.

  • @stacieplars4116
    @stacieplars411613 жыл бұрын

    Thanks For doing this :) Subbed :D

  • @spikedskull
    @spikedskull11 жыл бұрын

    Awesome job on this video! I just beat the game (I know, I'm late), and was hoping someone put up a commentary video so I didn't have to play all the way through again.

  • @bluechicken217

    @bluechicken217

    4 жыл бұрын

    Hey you're never too late! I just finished the game last night and I'm so obsessed with it

  • @misato_iac
    @misato_iac11 жыл бұрын

    Thx I beat the normal campaign, so I was going to do this BUT I DIDN'T KNOW U WOULD HAVE TO START IT OVER

  • @N0616JCProductions
    @N0616JCProductions12 жыл бұрын

    I love the end where Wheatley block your way to the commentary node.

  • @Bufferingbananas
    @Bufferingbananas12 жыл бұрын

    Thank you

  • @bookmulch7379
    @bookmulch73792 жыл бұрын

    This feels like an era long past...

  • @OilFreak
    @OilFreak2 ай бұрын

    You missed one! In chamber 17's ratman den there's one that just plays high pitched beeping

  • @smcgamer1
    @smcgamer112 жыл бұрын

    These guys are geniuses.

  • @piratethegamer
    @piratethegamer13 жыл бұрын

    @shenaniganster For Portal 2, I use Fraps to record since I don't see any noticeable lags. Then I use Premiere to edit them (sharpen and brighten them up a bit if I need to) and save as FLV/F4V format. Then I upload to KZread.

  • @Melodystuck
    @Melodystuck9 жыл бұрын

    Oh.. how much I do love Bob.... :)

  • @leapmonkey
    @leapmonkey12 жыл бұрын

    I think you missed one commentary node in "the return" I think it's in the last level. It's in a secret room above the puzzle room, you can see an opening in the wall which leads to stairs. Use the light trail to get there. If you featured it, i'm sorry, must've missed it. Great vid by the way, thanks! I'm playing thru the whole game again to get all the commentary cuz the game is just that fun.

  • @Viewsk8
    @Viewsk813 жыл бұрын

    I tried to get the last one three times until i decided to just come here and watch you get it.

  • @starwatcherusa
    @starwatcherusa11 жыл бұрын

    You can hear that by just taking the radio in the Ratman den in the Aerial Faith Plate chamber.

  • @Superwombat6
    @Superwombat613 жыл бұрын

    hmm.. I think the impossible space is the moon. Also, I thought it was clever how, with the node about Wheatley's expressions, they actually demonstrated each thing that was mentioned. Anyway, thanks for this vid! :D

  • @arekrekas213

    @arekrekas213

    2 жыл бұрын

    i personally think that it's the scene where you fall down to old aperture

  • @piratethegamer
    @piratethegamer11 жыл бұрын

    Go to Options, Click Audio, and Close Captioning ... u can change that to subtitles only or full captions.

  • @heathercalun4919
    @heathercalun49196 жыл бұрын

    I've wanted to watch this for a while. This game is the love of my life, and I want to know everything about it, but I'm such a huge dweeb that I get anxiety attacks at the prospect of new information messing with my head-cannon. But I've popped my Valium, so let's learn about the greatest video game ever made, shall we?

  • @christopherschalchlin2005
    @christopherschalchlin20055 жыл бұрын

    you missed one in the ratmen den the one with a painting of chell in it it clicks and dailtones

  • @vanishy0urself
    @vanishy0urself10 жыл бұрын

    Since I like hard puzzle games, I'd like to see the original "fizzler intro" map.

  • @ticktackcaboose4967
    @ticktackcaboose49677 жыл бұрын

    1:23 hahahahaha

  • @piratethegamer
    @piratethegamer13 жыл бұрын

    @Sporademus465 Go to Options, Click Audio, and Close Captioning ... u can change that to subtitles only or full captions.

  • @thatoneguy609
    @thatoneguy6099 жыл бұрын

    In response to 41:20- I wouldn't be so sure, Joel. Had you gone with the original ending and let Wheatley have a happy ending, people wouldn't hate him as much. Why, you ask? By punishing Wheatley, you cause players to believe that Wheatley really, truly deserved to be punished, which causes them to believe that Wheatley wasn't really corrupted and that he turned evil by choice. Wheatley never did anything wrong, due to his "intelligence dampening" programming, plugging him into the mainframe probably seemed like a genuinely good idea to him.

  • @BM-yy8db

    @BM-yy8db

    9 жыл бұрын

    ***** But... People don't hate him though

  • @thatoneguy609

    @thatoneguy609

    9 жыл бұрын

    Benjamin Meijer That's what I thought, then I started reading angry Steam and KZread comment threads. People despise for turning evil even though GLaDOS has done far worse to them. I don't... I don't get people.

  • @thatoneguy609

    @thatoneguy609

    8 жыл бұрын

    ***** Go back and listen to Steven Merchant's dialogue and tell me with a straight face that you sense no emotion in his voice.

  • @bucwhovian8305

    @bucwhovian8305

    8 жыл бұрын

    Yeah the ending did seem a bit backward to me, we like Wheatley and we don't like GLaDOS, for the most part, so why is she the one that saves you?

  • @13shivan

    @13shivan

    8 жыл бұрын

    because of Caroline

  • @piratethegamer
    @piratethegamer13 жыл бұрын

    @Nyxlave I agree. I had to play the last chapter 3x to figure that out.

  • @MicahJohn21659
    @MicahJohn2165913 жыл бұрын

    @G54Wins Go to singleplayer, then click developer commentary, then choose the chapter you want to play on...

  • @OverworldLord
    @OverworldLord10 жыл бұрын

    Did i really just watch the whole thing? =O

  • @Nyxlave
    @Nyxlave13 жыл бұрын

    @crocen0 Bayonetta. Also beat Portal 2 by a few years. You also get to punch your enemy into the Sun, so there's that, too.

  • @Liusila
    @Liusila11 жыл бұрын

    The 'carp-turret' ambush, apparently.

  • @Shroomfervor
    @Shroomfervor Жыл бұрын

    Bruh i died to some bs in old aperture and it sent me back to the beginning of the chapter

  • @lereff1382
    @lereff138210 жыл бұрын

    Yes, in finale 2 (i think, maybe 3) The part, where Wheatley pulls an entire test chamber through the room ("death trap" with broken turrets) to destroy a catwalk. Sorry for the super late reply btw :/

  • @JohnTraviss
    @JohnTraviss13 жыл бұрын

    Karen Prell sounds like she's really enjoying herself.

  • @linkhaus7948
    @linkhaus7948 Жыл бұрын

    it baffles me that they took a lot of time on the first sequence especially the ride destruction. That's computer science for you.

  • @zesty2023
    @zesty202313 жыл бұрын

    I think Gabe Newell got tired of the whole "Gaben" meme haha.. notice how he spelled it out g-a-b-e-n? XDDDD

  • @piratethegamer
    @piratethegamer13 жыл бұрын

    @FearTheBeans The early trailers showed some vacuum tubes but I don't remember seeing them in the single player.

  • @piratethegamer
    @piratethegamer13 жыл бұрын

    @ThegreatSilver :-) You're welcome

  • @123456twat
    @123456twat9 жыл бұрын

    i love valve

  • @Loekamber
    @Loekamber12 жыл бұрын

    92.4875 days later: 'We finished the intro!!' I wonder how long it will take for Half-Life 3 to come out. New engine, new visuals... God damn...

  • @vinccool96

    @vinccool96

    8 ай бұрын

    Does Half-Life: Alyx count?

  • @Veggieman87
    @Veggieman8712 жыл бұрын

    When they say that Wheatley tried to escape with others but that's not "explicitly mentioned until the end", do they mean the end of the game or the end of the stage? I don't remember...

  • @redandblue1013
    @redandblue101310 ай бұрын

    40:41 Very cheeky!

  • @Liusila
    @Liusila11 жыл бұрын

    39:00 the bitch-chamber I won't forget. That one took me two days to figure out, and the one before at least an hour. I know, I'm pretty dumb lol.

  • @Nyxlave
    @Nyxlave13 жыл бұрын

    Is it sad that I went through the whole last chapter twice before I realized I could activate the final node from a distance?

  • @JohnnyDogshit
    @JohnnyDogshit11 жыл бұрын

    Any chance of doing the Episode 1 and 2 commentaries in full videos?

  • @anonymous8941722
    @anonymous894172211 жыл бұрын

    FANTASTIC Quality!!!!!! :) Crystal Clear. but i prefer This Maginificent piece of art in DivX Plus Web Player 2.2.0.5.2 with FULL Deblocking an Sharpening !!!!!

  • @piratethegamer
    @piratethegamer13 жыл бұрын

    @ericjturley You're welcome. :-)

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