Play Unreal Engine 5 Projects ANYWHERE! UE5 Pixelstreaming Tutorial
Ойындар
Play your Unreal Engine Project ANYWHERE. On your Phone, on your Tablet, on your Webbrowser... basically on anything with an internet connection.
arcware.com/
Website: youtube.ngallist.com
Patreon: / ngallist
LinkedIn: / nilsgallist
Timestamps:
00:00 Intro
00:46 - Usecase
01:20 - Set Up - UE
02:30 - Add Mobile Support
03:24 - Exporting the Project
04:10 - Upload to Pixelstream Service
05:23 - Settings Pixelstream Service
07:15 - Demo
#pixelstreaming #ue5 #mobile #dev #unrealengine5
Пікірлер: 19
Wow! Thank you for sharing, that was amazing.
yup needed this tut thank you
Hi Nils, The thing is that Arcware also supports Multiplayer :)
@NilsGallist
3 ай бұрын
Living is learning. I did not know. Thank you for pointing that out!
💯⚡👌 fantastic
Thanks! You make it look so easy to set up. Did you use their project template or blueprints? Certainly not straight forward to prep a project for deployment, at least not to me.
why does my keyboard input and mouse clicked are disabled when deploy on the cloud RT? any idea?
How can I make for multiplayer mainly listen server with cross platform
Is it 5 cents per minute for streaming directly? I assume rendering takes place on the service provider’s remote server? In this case, which graphics card is utilized, and how much should the model be optimized for navigation based on this?
Now, the power of your device is not an issue anymore. Amazing. What are you guys going to do with this?
Are you able to embed this on your own website? If so, can you show how? Thanks.
@Mondrubberduck
3 ай бұрын
Sorry for no response. Yes per iFrame.
If possible, can you please tell me if this is the alternative to unity render streaming?
@NilsGallist
2 ай бұрын
I don´t know anything about Unity Render Streaming
@FarmBoyTech
2 ай бұрын
@@NilsGallist Thanks
is thes free
@NilsGallist
6 ай бұрын
The first 3hours of Streaming are free, yes. After that you pay 5cent per Minute.
@user-bl5br6jc6y
6 ай бұрын
“Is it 5 cents per minute for streaming directly? I assume rendering takes place on the service provider’s remote server? In this case, which graphics card is utilized, and how much should the model be optimized for navigation based on this?”
es carisimo no vale la pena