Outdoor AI has Improved (but still much work to be done) - Star Citizen 3.22.1 Gameplay

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The AI in star citizen can vary quite considerably depending on the server performance on the day you are playing - but from our observations in the past there are some other aspects of AI performance and limitations that are not tied to server performance like AI detection range, that seem to have undergone big improvements since we last checked in on it
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0:00 - A shootout at Ghost Hollow
6:56 - Delivering the Packages
9:58 - A Second test run
15:35 - Comparing the AI at villages
21:00 - Conclusion
Music Courtesy of Epidemic Sound

Пікірлер: 46

  • @borealisaurora
    @borealisaurora4 ай бұрын

    Such great fun! This is the cinematic experience I want from SC. The night fights at Ghost Hollow are more tense and I love it. I like sneaky sneak play though, sniper and silenced pistol. "...not every situation calls for your patented approach of 'shoot first, shoot later, shoot some more and then when everybody's dead try to ask a question or two.'"

  • @erictalon1998
    @erictalon19984 ай бұрын

    just to thought i'd mention that the RSI Phoenix already has cabins

  • @darkvictory21
    @darkvictory214 ай бұрын

    Been playing for about three weeks and the ghost hollow bounty mission was the first mission I ever did and quickly became one I ran a whole lot, just because of how intense it got. Started with me firing from my ship until I got more comfortable attacking the enemies head on.

  • @cygnus6623
    @cygnus66234 ай бұрын

    Another excellent video Kate and crew! Yes, the outside AI has improved a lot. I don't believe the Villages are supposed to be hostile unless you kill them. I take out the one bounty at distance with a silenced sniper rifle and 'usually' can walk around without hostility. Ghost Hollow is just nasty.

  • @marqushio2752
    @marqushio27524 ай бұрын

    I had a similar experience recently. Haven't been playing much. Jumped in to do a fast box retrieval mission. It wasn't fast, but I completed it with a lot of severe injuries. Quite the surprise.

  • @fishbaitx
    @fishbaitx4 ай бұрын

    Great to see more of you guys having fun 😊

  • @CB-io8oi
    @CB-io8oi4 ай бұрын

    Nice upload Kate. Haven't got around all the new locations yet. They are in need of a frames improvement but look great. I've found this patch launch to be one of the most stable I've experienced. That's worth remembering (particularly amongst the poor impression that rarest of rare Idris event created lol), SC is getting there.

  • @DawnstealerGaming
    @DawnstealerGaming4 ай бұрын

    Especially those lights with the C54 - they can plink off headshots at about a km if you're not careful. Found THAT out the hard way. It'll be wild when they're able to heal each other. And the most jacked up thing about those village missions is that you can shoot the civies...and the corp pays you for it, even though they're not the bad guys. That's...dark.

  • @EeroafHeurlin

    @EeroafHeurlin

    4 ай бұрын

    Not really on-brand for MT that. HD paying mercs to "liberate" a village is just normal evil megacorp things. Lawful does not mean moral. Definitely not in the cyberpunk dystopia that is Stanton (corpos owning whole planetary systems is peak cyberpunk).

  • @MandaloretheUndying1418
    @MandaloretheUndying14184 ай бұрын

    Hot damn that was intense im very happy to see the AI is getting better great video Kate

  • @ArterialCanine
    @ArterialCanine4 ай бұрын

    Kate do you run an Emod stabiliser on your Daemaco? It really helps recoil and shot dispersion, you should try it.

  • @thunderlake
    @thunderlake4 ай бұрын

    Thats awesome, i used to tractor beam AI and put them outside when they didnt have nav mesh on planets. Glad to see it improving. Its going to be important for AI to perform outside and use ground vehicles for more fun! Great video!

  • @Berandini
    @Berandini4 ай бұрын

    Thanks!

  • @Citizen_Kate

    @Citizen_Kate

    4 ай бұрын

    oh wow thank you very much jr0026! :) that is very generous of you!

  • @mitchelvandermeer1421
    @mitchelvandermeer14214 ай бұрын

    Cool game play and to see ai is improving and more challenging

  • @sketto1283
    @sketto12834 ай бұрын

    MM I think will give us more options to avoid combat. Yes good to see AI having better logic.

  • @The_Opinion_of_Matt
    @The_Opinion_of_Matt4 ай бұрын

    A couple of STVs would have made getting the boxes and injured party members back to the ship faster. I'll use mine for box missions because the STV is faster than walking in high winds. The rear rack works great and holds two 1/8scu boxes. Don't forget to throw the big tractor gun in the trunk for when it rolls over though.

  • @operationorigami8962
    @operationorigami89624 ай бұрын

    I saw the outdoor NPC performance increase many times over in Seige of Orison. I got sniped from 200 meters away so many times, I ended up switching one of my weapons to a P6 just to outrange NPCs

  • @RandomRoger
    @RandomRoger4 ай бұрын

    You guys didn't catch any footage of you all participating in the Idris event?

  • @RedKing1337
    @RedKing13373 ай бұрын

    10:38 dang you eat bullets haha

  • @ArterialCanine
    @ArterialCanine4 ай бұрын

    It really is beholden to the server fps (tick rate) and ones server meshing is in it could be a whole different game.

  • @themarveluniverseonline
    @themarveluniverseonline4 ай бұрын

    Is that a purple Gallant rifle? No, not at 100 rounds! What is that? I wants it!!!

  • @Citizen_Kate

    @Citizen_Kate

    4 ай бұрын

    close :D it's a Purple Demeco :D

  • @harbringerf9416

    @harbringerf9416

    4 ай бұрын

    Subscriber store for the Demeco Kate?? ​@@Citizen_Kate

  • @ausecurity1
    @ausecurity14 ай бұрын

    anyone else seeing the laser bend? 12:01

  • @trrbocknyader
    @trrbocknyader4 ай бұрын

    Has anyone else noticed demeco is no longer in the loot pool or is extremely rare right now, I suspect its to encourage sales of the red one they selling online.

  • @o0BaCaRDi0o
    @o0BaCaRDi0o4 ай бұрын

    I am colour blind so i like the markers in the end 😅

  • @RobertP-zk8vh
    @RobertP-zk8vh4 ай бұрын

    have to be carful at ghost hollow we got ambushed by a player didnt know a real player was killing us till it was to late, could put the c8 rescue in the connie

  • @offgrid1461
    @offgrid14614 ай бұрын

    1st maybe, vid looks great Katie!

  • @Citizen_Kate

    @Citizen_Kate

    4 ай бұрын

    you were indeed Offgrid! :) also nice to touch bases again! hope you are doing well ;)

  • @offgrid1461

    @offgrid1461

    4 ай бұрын

    @@Citizen_Kate I'm doing well, hope you and Will are as well. Vid looks really smooth performance/gameplay wise, nice to see.👍

  • @rjwnz69
    @rjwnz694 ай бұрын

    Get a Connie and corsair that is the answer!

  • @ivysvids
    @ivysvids4 ай бұрын

    This game seems incredible, but very intimidating to a new player like me.

  • @hal64738
    @hal647384 ай бұрын

    What's your computer config? Aaaand what rifle is that at 3:03 ?

  • @casademackie4031
    @casademackie40314 ай бұрын

    Are we getting recon drones?

  • @tnc2224
    @tnc22244 ай бұрын

    Hey just wondering - looking into rebuilding my pc. What are your specs?

  • @hephaestion12
    @hephaestion124 ай бұрын

    So does the arclight just have infinite range?? ❤

  • @nectar9403
    @nectar94034 ай бұрын

    AI has AIMBOT now. Haha.

  • @AdrianLeeMagill
    @AdrianLeeMagill4 ай бұрын

    I sometimes find the AI are wandering and not stationary. Is this a mod?

  • @bearowlsspaceport4617
    @bearowlsspaceport46174 ай бұрын

    o7

  • @harbringerf9416
    @harbringerf94164 ай бұрын

    I don't know if it is just me but ghost hollow seems a lot quieter lately. I have done bounties, collections and more without too much pvp. Everyone seems to be headed to brios these days.

  • @The_Opinion_of_Matt

    @The_Opinion_of_Matt

    4 ай бұрын

    Yeah the hot spots kinda rotate around. Whatever is the hot new mission or event gets the most attention. If you want to avoid other players you can usually wait a few weeks and the hot spots will be quiet.

  • @Kyle-sr6jm
    @Kyle-sr6jm4 ай бұрын

    Just a heads up. I'm subscribed, but your vids never show up until I check.

  • @Citizen_Kate

    @Citizen_Kate

    4 ай бұрын

    hey Kyle, yeah you have to hit the little bell icon thing to get notified IIRC - youtube changed it a while back, it's annoying but sadly there isnt much we can do about it :D just hope one day they decide to change it back again haha

  • @user-kr7wn9qh3z
    @user-kr7wn9qh3z4 ай бұрын

    Ofcause they are improved, they become steath and invisable. and they can shoot through walls and their bullets can turn 90 degreed, they can see you long before you can see them!

  • @madcap82_madcap82
    @madcap82_madcap824 ай бұрын

    I'm very sorry, but you've misunderstood. This is not an improvement to AI. All they've done is made the AI more aim-bot. All they did was give the AI a better % chance to hit at longer range. This is no different from increasing their health pool and turning them into bullet sponges. The AI are not using better pathing, demonstrating any form of individual or group tactics, or doing anything innovative. They're standing in place and hitting you with 80% accuracy on full auto from 100 meters. Don't get me wrong, there's a lot good in the AI that's still buried in the bogged-down server performance that should start coming through as replication and meshing come online. But these recent "improvements" are not that. They're a transition closer towards the aim-bot bullet sponges from The Division. This, along with non-physicalizes salvage, beam-based interaction for everything, and MM dogfighting that's not a positional dominance game, is yet another step in the direction of arcade-like game play. It's yet another step in the wrong direction. Star Citizen should not be simplified. Praising these kinds of changes is going to result in Star Citizen becoming a boring game, not a better game.

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