Old Yugioh Cards with New Effects
[Streamed Live on 11th July, 2023]
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Idk who did the thumbnail but great job on it!!!
Really hoping they do this to Firewing Pegasus. It was favourite monster as a kid, and I called it my "ace monster" during the playground duels
@johnnickfanaccount3492
Жыл бұрын
Firewing the goat
@williamgonzalez2846
Жыл бұрын
Hellfirewing Pegasus
@friskydrinklunkybank1108
Жыл бұрын
Anything is possible. Normally they have to expand on the lore of the archetype or just make a new branch of it to make support cards for the archetype. In this case they can just literally pick up any old vanilla card and call it a day which is nice. Id love to see a memento version of slot machine with it being corroded and all that
@TagRoss
Жыл бұрын
There's quite a lot of early fire/pyro beatsticks that could make a new fire archetype. Mr volcano, flame champion, the Darkfire soldiers, and twin head fire dragon could be part of it too.
@danielramsey6141
10 ай бұрын
Always wanted that card to be apart of Hazy Flame, same for TwinHeaded Beast. A Level 6 double attacking Fire Monster that would fit with that Theme!
This archetype definitely needs it's future support cards. It's a cool idea but right now there's just not enough payoff for all the hoops you have to jump through. I like the general concept though.
@friskydrinklunkybank1108
Жыл бұрын
Theres a small portion of battle related effects too because ofbthe field spell. Just like the horus cards, Im convinced that konami is trying to make battle traps and effects more relevant, slowly but surely anyway.
The extra copy of witch that horse sends is for you to keep her in gy, then Netherskull brings her back and she gets to search mace during op turn. But the deck is inconsistent as hell so I dont know how good it would be.
@endeavor1299
Жыл бұрын
I wouldn't say that at all tbh. First of all, they have two different target for One for One, which is at 1 but still playable and even useful to discard. Fairywitch can be summoned by Edea, for a total of 7 copies with ROTA. Furthermore, they make no use of the extra deck, so you could play either Extravagance or Disparity without even caring about the lock because they haven't draw effects. Finally, the sea horse can be searched Shuraig's last effect, so you might even play Extra Foolish Burial with a bunch of targets, as well as Punishment in case.
@finnshelton3815
Жыл бұрын
I disagree it's inconsistent tbh. There's 3 in archetype ways to get to fairwitch, one of which is a level one. I think the issue is you're essentially trying to force your opponent to spend interaction on preventing you to get to the witch line. So you're just hoping you e got more gas than they have answers.
@jimmayorga1863
Жыл бұрын
@@endeavor1299 The Edea play does not work, because Edea will stay on field therefore Tatsu can't be summoned, trust, already looked into that. Read Shuraig, it can't search horse out of extra foolish burial.
@jimmayorga1863
Жыл бұрын
@@finnshelton3815 3 ways to get to fairy witch, and that's it. 2 of them require you to have another name in hand and the names don't do absolutely anything in your hand. You are basically playing a deck where you don't want to play their "bad cards" but you have to. Also, that fairywitch can't get imperm or you are dead, if it gets ash there is a chance you might have horse, but if it is imperm you can't get full combo at all.
@endeavor1299
Жыл бұрын
@@jimmayorga1863 right about (the og) Shuraig, sorry, I got confused with the new one which I used in another combo. And unfortunately about Edea as well, because I didn't remember that she obviously lock you out of the extra deck (otherwise you could have used Almiraj to get rid of her) and I just noticed that Memento con only destroy archetype monsters...
I could see some hilarious shenanigans with Ojama tokens and this archetype. A 5k beater that can gain piercing, gain immunity to targeting effect, and attack everything is a really strong weapon to beat someone over the head with, even stronger than Blue-Eyes. Not going to be meta-defining, but why can't we just have fun things? Why does everything need to be the next Kashtira?
Tear/Spright/Kash has COMPLETELY warped our perspective on what is good.
The deck is called Memento which means Memory because the monsters are all based on old bad Vanillas that nobody remembers. That is what I call smart naming. Das Deck heißt Memento, was Erinnerung bedeutet, weil die Monster alle auf alten schlechten Vanillas basieren an die sich keiner mehr erinnert. Das ist was ich eine intelligente Namensgebung nenne.
@geometrydashtzolkin1025
Жыл бұрын
Memento doesn't mean memory it means remember (imperative - like an order). It's a Latin verb.
@tbates2906
Жыл бұрын
A memento is something you keep from the past because it has some type of meaning In you’re life. Works perfectly with old vanilla cards
I’m pretty sure the deck wants to setup 5k and trap 100% of the time. Also, you can link a little as the witch is a spell caster. Has potential for sure
@canyouwavedash3298
Жыл бұрын
The horror is knowing someone is going to 100% set up two of them things and the trap
I was thinking that Netherskull Dragon was Skull Dread.
@Vegetables578
Жыл бұрын
Nah it's a combination of the other archetype monsters
@Tou_Infinity2
Жыл бұрын
@@Vegetables578 Can you show me how you know this?
I want this deck to not get an extra deck monster, I think it’s nice to have a deck that doesn’t need the extra
Aesthetically I'm into the deck. Well, knowing it's a deck build pack archetype it will get further support that will boost it
It really gives me old (heh) "protect the king" vibes where it's an OTK deck focused on getting the big guy out and attacking with big number (+ piercing with spell in GY) a billion times while every other cards helps it in some way.
I want to turn this thumbnail into a playmat; Awesome job!!!
Witch does get you the big guy on board and you are left with 1 extra witch in gy, guys get shuffled not banished so you only need one of de lv8 brick. Also remember that the big guy has another effect, so if your opp activates anything you get back with into horse and play all over again for free. It’s a midrange-y strat with a billion extra steps, opening horse, field or quick play lets you search for the traps, and obviously opening the traps is your interaction. Think of it as chungus salad, the field makes your dude super sticky and the jank quickplay blanks removal on your chungus while also blanket protecting your gy so they can’t deny you of your value, the field _also_ sets back a trap on the end phase and you can _mill them_ with goblin. Deck is a lot better than at first glance
@impendio
Жыл бұрын
(Everyone thinking this is an otk deck please read this)
I see potential synergies with stuff like Rokkets or the Tear millers but the memento engine seems so bloated and low impact. Their end goal is so telegraphed too and they are *just* xenophobic enough that you can find better link archetypes. I’m going to keep them in mind but won’t be buying them unless they get a crazy link 2 or fusion or something
Honestly i think the trihorn retrain is actually way better than it looks, mostly because its so easy to turn on the special. The pop is probably bot coming up very often but it's definitely not unwelcome
@luminous3558
Жыл бұрын
Its completely dead in your hand unless you are comboing off with 0 interruption.
My guess is you play going second with Dangers and hope for the best at an OTK. It sounds awful, but I mean we're trying our best here. The deck needs more names since currently you need every single name in grave to summon the big beater. Also a plan B is just sit on TCBOO because Konami loves printing TCBOO archetypes nowadays.
@impendio
Жыл бұрын
It’s a go first value/midrange deck and with a billion extra steps.
memento bone back counters the zombie xyz cards as well as ogdoadic keurse and others i think
0:40 is either the nethersoul fusion or swordstalker from the looks of it.
I KNEW they reminded me of something
Idc about the playability of this archetype. I'm getting the entire core once it comes out.
You can't crash for the quick play, you'd have to activate it in damage step which you can't.
Thumbnail goes extremely hard
It has an ED to reveal. Also the QPS can turbo out the 5k boss relatively easily.
cant wait to get this in 2040
They retrained bulk into more bulk
Hopefully infernoid got support cards soon too 😢
@poopoo7107
Жыл бұрын
aren't the evil-eye cards good in infernoids? pretty sure that counts as indirecr support
@poopoo7107
Жыл бұрын
or copium
@bl00by_
Жыл бұрын
@@poopoo7107It's big copium.. noids need in-archetype support to have a comeback
@endeavor1299
Жыл бұрын
@@bl00by_ I wouldn't be so sure about that, after all players were able to break Spyral thanks to a support made for Dark Magician...
@endeavor1299
Жыл бұрын
@@poopoo7107 *snake-eye
ishizu mementos
I will main this IRL !
first look momento looks funny like the nostagic vibes ;D but don´t know if compress them all into an archetype is so a good idea lets see . I personally do not like the "co linked" archetypes, because they share a lore but lets see =9
Hope we get memento shapesnatch soon
So 3 starters 6 bricks to essentially make 5mat apo + some battle protection without locking or burning a normal isnt the worst thing in history... its real bad but at least its bad in a funny way
Why does Memento Goblin looks like a mini Xenomorph from Alien
this archetype is focused on GY, has no GY effects, and the boss has 0 protection of anything and no effect that impacts the field in any way, unless the extra deck does something crazy this is going to be very mid,it seems that setting up something good with this deck depends on too many individual cards being together.
Reminds of Evilswarm By the Way the Bossmonster is a Evolution of Berserk Dragon
@Nerozard
Жыл бұрын
In what way? They share no common aspects.
@gungnir382
Жыл бұрын
@@Nerozard they both can Attack all Opponents Monster (Berserk 4 Times i remember) they both can lose ATK (thx to trap) and the Skull reminds me of Berserk Dragon.
@Nerozard
Жыл бұрын
@@gungnir382I do not think that is enough of a comparison.
Yeah, this archetype needs some extradeck support.
Thank god the beater is an earth and isn't going to get Bystialed. Granted they can Bystial whatever 1 of dark in your GY to stop the summon anyway (since you need all current cards present right now), but it is still nice.
@endeavor1299
Жыл бұрын
You'd never got bystialed anyway if you open with the Goblin, because you immediately put Bone Back in the gy.
@amethonys2798
Жыл бұрын
@@endeavor1299 that sounds like a horrendous idea as you'd rather have more names as you have limited dumps. Even with the 1 card combo proposed you get exactly the necessary amount of sends needed to summon the beater. I don't think you play the quickplay period. It is ONLY good when dumped and there are usually better things to send. The card is a hard brick since it relies too much on your opponent for it to do anything in hand or in grave.
@endeavor1299
Жыл бұрын
@@amethonys2798 no offense bro, but clearly you can't play competitively. EVERY move you make to play around interruptions is worse than the same move made to make the most of it, but you have to if you don't want to lose stupidly. Imagine succeding in having the 5 monsters required asap, with the less resources as possible as they are few as you said, just to effectively get bystialed because you didn't take precautions. It'd be too late to change your game plan. Furthermore, 1-2 cards combo are kinda dumb, they only serve to see how many hand traps you can play basically, but usually you have 3-4 cards to use for comboing.
@amethonys2798
Жыл бұрын
@endeavor1299 or, now hear me out now, the deck is just bad. I know some people don't want to hear that. This deck at best is a going second otk deck....that can't play through a board. If you go first your end board is a snatch steal. Wow, we got widow anchor pass. Pog. Going second you lose to every interruption under the sun. Let's take your goblin play. You activate Goblin and I activate: Veiler Imperm Ghost Ogre Ash And you pretty much have to pass turn because you have very few extenders and you lost your main dump so you probably can't even get to the big beater anyway. The real funny and sad part of this deck is if it goes first and full combos with trap set and both "handtraps" your ENTIRE board gets outed by book of moon since goblin is main phase only for some reason.
@endeavor1299
Жыл бұрын
@@amethonys2798 nobody is saying that this deck is top tier, just that it isn't that bad at all. First of all, stop stating bs. The deck is already able to set up way more than a (weaker tbh, because it doesn't negate) Widow Anchor, as it also have access to a sort of Apollousa, as well as a double removal that can become triple (plus a little swarming) if you open with a good hand. Then what? You opened with a 4/5 hand traps hand? Chapeau, what deck do you play, SHS or Purrely? Doesn't matter because it's just a stupid argument. Furthermore, you contradicted yourself, but in the right way: how can it be a going second deck if it can't even play through a board? Strange that you didn't say to play a bunch of board breakers that you'll draw for sure... as if. The couple of traps being seemingly the strongest cards of the archetype makes it pretty clear how it should be played: going first to hinder your opponent game plan so that he doesn't set up a unbreakable board and THEN, when you have already set up your gy and your opponent might have a weak board, use the boss monster for game. OF COURSE this will happen next to never, especially in the current meta, but I don't think in fact that this is "the comeptitive theme" of the set. Just lower your criticism.
9:00 Doesn't matter whether crashing count or not, it would be in damage step and you can't activate the card either way (which also means you can't activate it if they punch over your monsters). The official text might clear things up but the quickplay seems complete dogshit.
Where's seprent night dragon?
Is the unknown one vampire genesis?
Ehm... they have four different ways to interrupt... why shouldn't you play this as going first? On the contrary, they only have one way to disrupt your opponent's board and it's combo-relying so I don't really see a world where you can easily win going second. I think the deck si clearly meant to use its first turn to set-up and hinder your opponent, then otk on your second turn. And I said "clearly" because they wouldn't have two traps and a hand trap that can only be used after you pass. But "only" the last card - which isn't gonna be the hinted level 2 monster nor an extra deck one, but a level 4 monster or another level 3 or 5 - will tell us more. However, meanwhile I can't but disagree with your opinion about Horn Dragon.
I'm not seeing it. They seem pretty underwhelming.