Non-Euclidean Worlds Engine
Here's a demo of a rendering engine I've been working on that allows for Non-Euclidean worlds.
Source Code and Executable:
github.com/HackerPoet/NonEucl...
If you like the things I do and want to support the channel:
Merch: crowdmade.com/collections/cod...
Patreon: / codeparade
Ko-Fi: ko-fi.com/codeparade
Music:
"Automatic Loving" - Dee Yan-Key
/ dee yan-key - topic
open.spotify.com/artist/5wr9k...
Пікірлер: 24 000
"Wheres the toilet?" "Five times around the corner."
@brothdian
3 жыл бұрын
LMFAOOO
@trentenroberts2748
3 жыл бұрын
very underrated comment
@nueto8864
3 жыл бұрын
i read "toilette" with an italian accent automatically
@frost9681
3 жыл бұрын
Galih Sadewo same, I was gonna say that it sounds like a very fancy way of referring to the least-fancy part of a house
@shezmu24
3 жыл бұрын
"don't forget to loop through the hallway a few times or you wont fit."
"I couldn't do it in Unity so I had to make my own engine." Ah yes the simplest solution
@hairyputter5363
3 жыл бұрын
"Why do i keep writing engines"
@marcomantoanelli6154
3 жыл бұрын
Actually it is 😅
@stuff5757
3 жыл бұрын
I couldn't use cement to build my house so I invented a new type of cement
@emil581
3 жыл бұрын
I did the exact same thing in unity. Was kinda fast and simple imo .. but props on hin for writing his own engines
@MichaeltLoL
3 жыл бұрын
That's same as me. I couldn't do something in Unity so I just made my own engine and it's much better than Unity because I can do anything I want :D
Wow this is awesome! A VR horror game that happens entirely in a non euclidian space the size of a room would be very cool
@bjgames2842
Жыл бұрын
I think it's called "shattered lights", they do this perfectly, you size up your play area before starting the game and it will resize the play area to suit. So if you have the smallest possible play area it will still work. It was such a cool concept when I first played it, feeling like you just keep moving through different rooms when you're really just circling the real room your in.
@ArsonFan
Жыл бұрын
Tea for God does this well, not entirely horror but is still a crazy experience
@Skive_67
Жыл бұрын
@@bjgames2842I wasn't able to finish the game. Absolutely fucking terrifying but amazing
@lukttk
11 ай бұрын
They could mae a Backrooms vr, that would be amazing
@rodney8091
11 ай бұрын
tea for god
I'm quite surprised such technology hasn't really been used in mainstream games, to replaced loading screens, area transfers, or just to create interesting puzzles.
@seeker296
11 ай бұрын
Probably too hard to make and uncomfortable to play
@t2force212
11 ай бұрын
Loading screens aren't just to get you in a separate cell. Their main purpose is to load and unload alot of things in the world space that aren't needed at that moment so as to save on processing power, therefore allowing the game to run more smoothly or with lower grade hardware.
@NoobDeveloperPrime
11 ай бұрын
@@t2force212 I know, but considering processing power of modern hardware, and also the fact that majority of games these days are taking place in huge, open worlds where assets are loaded in either immediately upon starting, or using various rendering tricks, developers still for some reason use loading areas, when there isn't really anything to load. Like Lara Croft games, or Far Cry or whatever, when developers have you just crawl through some cave for a minute or two. Of course, there is some loading of assets happening, but for the majority of the time it's more about controlling the pace of the game, rather than actual processing. It simply would be much more interesting to circumvent that with such non-euclidean spaces, rather than just holding "W" for like 2 minutes while your characters crawls through the cave for no reason.
@de_rby
11 ай бұрын
would do nothing for loading screens, it’s still the same amount of data that needs to be processed (and split up by loading screens)
@blueboi-wk8gq
11 ай бұрын
superliminal
This is what it feels like to look for the bathroom at your friends house
@blodify7106
3 жыл бұрын
Ok
@puspamadak
2 жыл бұрын
Lol
@bbcroc
2 жыл бұрын
Multidimensional friends
@spazzls4090
2 жыл бұрын
Is it possible to love a comment on someone else’s channel?
@GoHugACactus837
2 жыл бұрын
@@spazzls4090 I wish lol
Grandpa: "Back in my day, we didn't have euclidean planes of existence."
@kienhsi9522
3 жыл бұрын
Yes you had them, what you didn't have were the non euclidean ones 😊
@PhoenixBaby96
3 жыл бұрын
The joke Your head
@ChunkyTheClown
3 жыл бұрын
Grandpa Lovecraft, you're so wacky
@snf8151
3 жыл бұрын
@@ChunkyTheClown LOL I only got that one cuz i remember a person making a video bout lovecraft
@deasmeofficiel2960
3 жыл бұрын
gotta admit i laugh
There's actually a VR game that uses this and it's incredible You're wandering through a maze in a dystopian metal pipe world with different robots roaming the halls and you don't use your stick to move at all, you have to physically walk into spaces Played it like a year ago forgot the name but it's on Sidequest. Edit: Just found it it's called Tea For God and it's free
@sliporful
8 ай бұрын
tea for god my beloved
@tasmanwinchcombe9774
5 ай бұрын
It was one of my favorite games when I was new to VR, as I would get motion sick when using the joystick. It has now come out on the official store, and the free version has been renamed to Tea for god demo.
@Krappy_6099
4 ай бұрын
The most dumbest comment...
@ThefakeFirstblewo
2 ай бұрын
I just commented about the game and look down to see someone already commented this, glad to know it's well known.
Oh god imagine getting stuck in an infinite room Non-Euclidean house, you think you're walking in circles, but in fact you're just going deeper in.
fun fact: Ikea stores are the only place in the world with non-euclidean floor planning
@almachizit3207
5 жыл бұрын
@@johni0018 Euclidean geometry applies to 3D and higher as long as all flat planes within it follow euclidean geometry
@endermage77
5 жыл бұрын
In my experience the Ikea store is literally A Line from the entrance to the exit and the only branching paths are to shortcuts to other parts of The Line
@justas423
5 жыл бұрын
Don't mention the creepy employees without faces and with disproportionate limbs.
@crocketlawnchair259
5 жыл бұрын
@Slimeustas The Slime King They're not a big deal as long as you can find a settlement and inspect all traded goods for limbs.
@izzyint
5 жыл бұрын
SCP?
This guy: Non-euclidean game engines Horror game makers: *heavy breathing*
@maxwellli7057
3 жыл бұрын
Jesus no dont give them ideas
@keyarts7381
3 жыл бұрын
A Freddy krüger horror game with such things who make you confused while youre trying to hide. Goal: stay alive until the next morning
@iliaslef
3 жыл бұрын
I remember some parts like this in layers of fear
@Jaconian
3 жыл бұрын
Layers of Fear had some of these aspects, like turning corners in hallways five or six times before leaving the hallway the same way you entered (or something to that effect).
@obsidian9998
3 жыл бұрын
YES
Portal 2's version of the Source engine has this feature. They're called world portals. In the game itself it's only used twice, but the community has dome some pretty crazy stuff with it. The Unreal Chamber is an example.
@scientist1343
5 ай бұрын
Well I'm not sure about engine specifics, I can tell you world portals have existed since Quake. We just haven't seen any real use of them in these types of scenarios until a decade or so ago.
@laprueba6521
15 күн бұрын
really? when are they used?
@rafaelhines1178
14 күн бұрын
In older versions of source they're called area portals
These are the sort of trippy spaces that I think most Backroom/Liminal games are missing. It'd be really cool to see these sorta of illusions happening in very realistic spaces.
Finally, we can have a spongebob game that contains his house.
@nathanrock9269
3 жыл бұрын
Sooo true
@self433
3 жыл бұрын
Even his gigantic library
@prachetasnayse9709
3 жыл бұрын
YES
@knazoo105
3 жыл бұрын
I love y'alls enthusiasm! 😄
@TomSomniac
3 жыл бұрын
In A Pup Named Scooby Doo, Scooby's doghouse is like this.
imagine buying a 4-room house then it turns out to only have 3 rooms
@olegmakarikhin
4 жыл бұрын
Trial version. Buy subscription.
@Pilki04
4 жыл бұрын
You could simulate this with large mirrors
@degonto2005
4 жыл бұрын
Kinda like having a 12 car garage but only having 6 cars
@stumbling
4 жыл бұрын
That's New York real estate.
@natwon633
3 жыл бұрын
House of Many Ways
They did something like this in Rime. They had a hallway that would extend forever so you could keep running, but as soon as you turned around, then again, a wall would appear. And another was this big room with multiple hallways that would loop to completely different entrances than intuition would suggest
@k_nito7954
5 ай бұрын
I remember that room from rime! There was actually an end to that tunnel iirc, i got an achievement running all the way through haha. Man i miss that game
Build Engine worked like this. Rooms were connected by "portals" and the portals could be fairly arbitrarily placed, so you could have tunnels that "pass through" another room and so on. Fabian Sandlard did an interesting teardown.
Mom: can you get my wallet, it's in my purse The purse:
@reese60678
3 жыл бұрын
It do be like that sometimes
@rigcun
3 жыл бұрын
@@reese60678 no shit tho
@aussieraver7182
3 жыл бұрын
LOL reminded me of my youth.
@retsreinyrelgeinthrelaveri1456
3 жыл бұрын
I read this as "can you get my purse? It's in my wallet"
@Unknown_Ooh
2 жыл бұрын
Maybe get a job
“I’ll show you the door.” “I can find it.” “Probably not.”
@shutshut90
3 жыл бұрын
kzread.info/dash/bejne/e4Z_u6h-gpzeoqg.html 91853
@mrleanbean401
3 жыл бұрын
@@shutshut90 stfu
@Tiyratania
3 жыл бұрын
@@shutshut90 fucking bot
@NStripleseven
3 жыл бұрын
@@shutshut90 Shut
@forehand101
3 жыл бұрын
@@shutshut90 Shut Shut
Oh, this is very, very interesting. That last remark about VR is something i've thought about some time ago and was wondering if such idea could work - amazing to see someone else not only to have same idea but make proof of concept too! Great work!
"I can cram an infinite amount of space, into any finite space." Me, immediately without thinking: Well, that's annoying. Don't do that.
Create a horror game with this engine, a horror game that both scares and confuses the f**k out of the player
@laboskie349
2 жыл бұрын
Brilliant idea.
@arabiansandboa3455
2 жыл бұрын
YES
@MonsieurLizard
2 жыл бұрын
YEEEEEEEEEES
@dailycupofcoffee6704
2 жыл бұрын
I'm not sure if it's the same but there's a game called "Hektor" that sort of has that
@sydssolanumsamsys
2 жыл бұрын
omg the most overdone idea ever 😧😨
Finally, a game that can capture what it’s like to shop in an IKEA
@maximumlength5052
3 жыл бұрын
“The store is now closed.”
@hgkgiles
3 жыл бұрын
Genius
@mohammednegm4007
3 жыл бұрын
It's just an engine, but yeah
@mohammednegm4007
3 жыл бұрын
@Axion The secret night shift IKEA employees need to become a popular creepypasta. I'd genuinely love to see that Edit: Guys I get it, it's already on the SCP wiki. I've read it.
@IHTGINT
3 жыл бұрын
scp 3008
my math teacher spent a whole period explaining this for our class. thank you for giving us an easy period
WOW. This is actually mind blowing
People are talking about how this would make a great puzzle game. It would make a god tier horror game.
@trulyadmirable7982
3 жыл бұрын
Yeah like if youre in a house running away from something and the rooms repeat
@IsaPudiyapura
3 жыл бұрын
basically PT
@rubykanima
3 жыл бұрын
It is already used in horror games
@NoahAlbrecht
3 жыл бұрын
69th like
@dafire9634
3 жыл бұрын
it is already a puzzle game,it's called antichamber.
“No big deal, just wrote a new engine.” That’s pretty cool
@sebastiangudino9377
2 жыл бұрын
Not to devalue cp, he is an amazing programer. But i actually think that writing a rendering engine is something that every programer should do at one point or another. It's actually a pretty approachable topic, and there are thousands of resources online. And doing it can expand your knowledge a lot and also help you understand how a major part of what you computer regularly does truly works So while it is impressive, it is also a thing that almost anyone who is interested in programing and graphics should try to do at some point! Also, I'm not saying that it is easy, but I am saying that the fact that it is hard shouldn't prevent you from trying anyways
@korridarkheart2342
2 жыл бұрын
@@sebastiangudino9377 that sounds about right. I just enjoyed how he was kinda humble about it and just wanted to share what he made. I have no interest in writing programs so it was cool to hear
@mariocamspam72
2 жыл бұрын
@Serendipity code parade...?
@danielf2695
2 жыл бұрын
@Serendipity grow up
@ekyanso4253
2 жыл бұрын
@@sebastiangudino9377 no offense but I'd rather die.
Dude you're so freaking creative. This is so amazing!
That was super relaxing...
“I can cram an infinite amount of space into any finite space” sounds like such a flex
@airplanes_aren.t_real
2 жыл бұрын
I heard about a campaign that had a similar idea a long time ago, the basic premise is that you are trapped in what is essentially an infinite mansion with all the maids in the kingdom trying to serve their masters (which aren't there) by doing random things and hoping that it will work in an endless cycle of servitude so your party has to put an end to the one who did this, i think that the dm had to make 100-200 different rooms each with new rules and conditions (they were doing it through discord using to a lot of writing talk boards to get ideas), on the second last room you find a teleportation device that sends you to the top of the mansion which puts you face to face with the demon queen, assuming you win, you will find out that she used hundreds of mana boosters to summon all the maids in the kingdom but she miscalculated the amount of mana and ended up creating the mansion with the non euclidean space
@twane.
2 жыл бұрын
@Crocoduck u look lik an idiot
@pooplejar
2 жыл бұрын
@Crocoduck you really let one word anger you that much wow lol, get flexed on
@Eisgod
2 жыл бұрын
@Crocoduck bad
@thijsvanderlinden2209
2 жыл бұрын
@Crocoduck you seem like a sad person
"And notice how you can see both objects at once" is the kind of stuff you only say if you've spent weeks on hunting bugs and crashes to make it work
@SuperN_real
2 жыл бұрын
True
@meatworld4776
2 жыл бұрын
"please, god, notice how you can see both objects at once"
@avantail
2 жыл бұрын
This takes lots of time, but actually these portals have a decent amount of information available about them
@TRS-Eric
2 жыл бұрын
omg plz look :'(
@dadutchboy2
2 жыл бұрын
@@avantail where is the funny
man i can see massive potential for a puzzle game keep up the good work
I have seen stuff like this in my dreams for decades now. Glad that someone has made some tools with which I can now demonstrate them to others.
This has potential to be some of the most mind bending VR games possible, im kind of scared of the prospect
@cheeseman4199
2 жыл бұрын
There is already at least one be game like this! It’s called tea for god and it’s available on sidequest (idk about steam)
@NightmareBlade10
2 жыл бұрын
Maybe if a game like Superliminal was in VR. That would be awesome!
@morgiewthelord8648
2 жыл бұрын
You’re pretentious
@NightmareBlade10
2 жыл бұрын
@@morgiewthelord8648 How is he pretentious?
@superking208
2 жыл бұрын
@@NightmareBlade10 Right? Dude's got "the lord" in his name, who's he to talk?
"Hey guys, I've created an engine that will break your brain"
@zippolighter0177
3 жыл бұрын
Lowkey felt a headache developing as I watched
@cinyarko
3 жыл бұрын
The missile knows where it is at all times. It knows this because it knows where it isn't.
@password6950
3 жыл бұрын
He kept his word
@spiyder
3 жыл бұрын
Zinriusminazen yes
@Grey_World1
3 жыл бұрын
You aren't kidding. As well as a stomach ache.
Awesome idea, well presented, well designed and rendered Brings a lot of very fun possibilities Thanks for sharing
I’ve watched this so many times, and still so satisfying lol
This would be incredibly useful in a horror game. Even this completely harmless video with light atmosphere and joyful music is already creeping me out
@TomSomniac
3 жыл бұрын
It just feels so unnatural
@anthonyculp8033
3 жыл бұрын
There actually already is a VR horror game that uses some of these concepts called Shattered Lights, it really is terrifying.
@igorlxgol
3 жыл бұрын
Thats layers of fear for you
@maxkemsley6931
3 жыл бұрын
Antichamber also reminds me of this.
@stopactainpoland2012
3 жыл бұрын
There is a horror ,,Cube'' which use similar idea (forth dimentional cube).
"Instead of banging our heads against walls trying to make VR more realistic, let's just break reality." I approve of this plan.
@chaosmorris5865
3 жыл бұрын
The difference is good VR isn't a gimmick. This could only be useful or practical for horror and puzzle games anything thing else and it'd be completely forced and unnatural.
@Nat_the_Chicken
3 жыл бұрын
@@chaosmorris5865 That's because you're not used to it. It's just as natural as our space is, it just has different rules.
@chaosmorris5865
3 жыл бұрын
@@Nat_the_Chicken Alright then tell me how this could actually benefit games in a non gimmicky way.
@Nat_the_Chicken
3 жыл бұрын
@@chaosmorris5865 That depends on how used to it players are able to get. That would only happen if it's already widely used, which is unlikely, but it could occur gradually on a small scale. Then developers could choose whether and how to implement it in their games in ways that improve the experience (or don't, depending on your opinion). In any case, it's highly situational, and would almost certainly remain niche. My point was purely that you shouldn't dismiss the concept so quickly, since there's nothing about it that's objectively different from normal space.
@LaserBread
3 жыл бұрын
I think the idea of expanding rooms for more accessibility. However, I think it would be less disorienting if you had a logical explanation as to why this happened. Imagine a game where you have to do things in different rooms. You could have a non-euclidian mechanic that looks like it is in euclidian space, say, each room has a staircase that goes up or down. Walking through the staircase brings you to the next room.
so much POTENTIAL. i love this!
"Why do i keep writing engines?" Real subtle flex there. Reaaalll subtle. ( /srcsm)
Apparently this is being reccomended to a lot of people. Antichamber is a game like this. It's on steam and it is phenomenal
@petrus9067
3 жыл бұрын
I was just gonna say it reminded me of that
@BVRNERMVSIC
3 жыл бұрын
Antichamber is based on Echochrome from the PS3
@nitronik_exe
3 жыл бұрын
Also superliminal
@robertmiron6807
3 жыл бұрын
can confirm, antichamber is incredible
@azzibreaker
3 жыл бұрын
I was gonna say that xd
This would be great for a Alice in Wonderland game.
@supermario-N64
3 жыл бұрын
cool idea
@dusathemaid
3 жыл бұрын
We need an Alice Madness Returns Remake
@diapollockal8962
3 жыл бұрын
Or Labyrinth by Jim Henson.
@cyrex4281
3 жыл бұрын
666 likes lol
@Robertalamouimoui
3 жыл бұрын
I like the comment but I want to keep it at 666 likes
this is amazing technology! keep up the good work!
Fascinating, such potential !
You could create some really good horror games with this concept.
@ashleyplays3888
4 жыл бұрын
like a horror based labyrinth?
@isbestlizard
4 жыл бұрын
yessss right exactly and make the monsters fractal generated too just the right characteristics of colour and shape and movement that cause subconcious ohmygodterrors YES :D
@cathacker13
4 жыл бұрын
Not a horror one, but strange one nontheless is build around it, it's called antichamber
@loljptrollergami7325
4 жыл бұрын
Or a
@GAMBANJUJJJ
4 жыл бұрын
backrooms dude
my grandpa was simply built different, living in a non-euclidean plane of existence
@J.A.huscher
2 жыл бұрын
k
@Preposter
2 жыл бұрын
BUILT DIFFERENT
@bogdanostaficiuc6385
2 жыл бұрын
1000th liker
@AmazingAmbro1
2 жыл бұрын
1,148th liker :)
@bakedgoldfish45
2 жыл бұрын
what's the joke
I'm imagining a horror, survival game that doesn't advertise it's non-euclidian geometry, and it has it in the most random spots. imagine just finding some little hut that appears to have four rooms, but then you panic when the door suddenly disappears, and you keep running around, not yet realizing you're going deeper into the infinite space. That's just one little idea that pooped up in my head and I know for a FACT horror games, if any, will be the ones to push this concept to its limits.
this is mind blowing
teacher: "come on guys you'll be fine, the test isn't that confusing" the test:
@theentirestateofalaska.4983
3 жыл бұрын
On*
@americantom818
3 жыл бұрын
bruh i didn't even notice that thx
@phonejack8949
3 жыл бұрын
@@americantom818 what did it say initially?
@americantom818
3 жыл бұрын
@@phonejack8949 "come *one* guys..."
@phonejack8949
3 жыл бұрын
@@americantom818 okey
“Where’s the bathroom?” “So what you want to do is go around the column clockwise three times, then go through the six rooms to your left, and then go through the shrinking tunnel so you fit through the door.”
@shahnawazazam
3 жыл бұрын
Underrated comment lol
@rexythet.rexfromjpreadabou186
3 жыл бұрын
Non-euclidean houses sound awesome.
@user-dq4iq3vd2l
3 жыл бұрын
Stolen, bad comment
@machaiarcanum
3 жыл бұрын
@@user-dq4iq3vd2l Really? I wrote it myself, so I'm curious who else separately came up with exactly the same comment as I did. I don't know if there's any good way to link to comments on youtube, but I might be able to search for their name?
@jgordan775
3 жыл бұрын
Sounds like the adams family to me
Reading lovecraft and hearing about non Euclidean areas is mind bending but seeing something similar in virtual life is amazing
The puzzle game "Antichamber" was based around being non-euclidean. Well worth playing, especially if this kind of design interests you
@kosiak10851
Жыл бұрын
I started it with similar recommendations and I was disappointed. The non-euclidean puzzles appear in several first stages of the game but then all diversity of puzzles shrink to "fire this gun to spawn cubes" without anything geometrical related in mind
This is just a job application in disguise
@Kirhean
5 жыл бұрын
And a damned good one.
@_liquid_smoke_2839
5 жыл бұрын
Like dude just email this to valve and you’ll have a really really good job 👍
@kuronekochan3
5 жыл бұрын
Are we pretending valve makes games now?
@CptMole
5 жыл бұрын
Unfortunately companies don't hire based on skills.
@tragedyofwind
5 жыл бұрын
isn't this is the problem, there are so many nerds and the founder are nerds too. They know they are be replaced by any people with adaqaute skills so they can start more projects while employees do the technical works, this is how start-up grows. therefore, it is easily to find a person you know well with adaquate skill then trying to judge a person that may has a higher skills than the guy you know. Since the process of judging a particular applicants can intorduce more works than it could save.
I need a non euclidean highway to work...
@RandomPerson295
2 жыл бұрын
Godspeed
@juluke8385
2 жыл бұрын
But the fun is gone
@Kyacko
2 жыл бұрын
Granted but u get the longest route
@ButlerOfChaos
2 жыл бұрын
@@Kyacko thanks asshole genie!
@MasterR-kh1sg
2 жыл бұрын
Plot twist: you already have the long one
I had the opportunity once to meet with geordi la forge, and the end of this video explains how the holodeck works for large open spaces. Well done.
"Why would you make a tunnel that's _longer_ on the inside?" "Where do you think all that extra space from the other tunnel went?"
This video is 5 minutes long, but it feels like it's 20 minutes
@Wynnie1121
3 жыл бұрын
Non euclidean time
@forehand101
3 жыл бұрын
@@Wynnie1121 Imagine waiting a full hour only to actually travel a minute lmao
@Wynnie1121
3 жыл бұрын
@@forehand101 lol yeah
@patrlim
3 жыл бұрын
@@Wynnie1121 beat me to it
@GarryTale
3 жыл бұрын
@@forehand101 school
My brain: "This makes total sense" Also my brain: [Bacon frying noises]
@mityakiselev
3 жыл бұрын
AMD BRAIN LULW
@patricknally1177
3 жыл бұрын
It took me a while to realise how simple it actually is, I thought everything was compacted into the single space! Turns out its fancy teleportation. You could maybe create this same effect in moddable games (GTA5, Half life 2, Sven Co-op (Modded version of hl1 for multiplayer) and minecraft)
@itsthatdude4814
3 жыл бұрын
Dude,you should buy water cooling one
@verruxlunox8438
3 жыл бұрын
conrats with 666 likes now your brain bacon fries in *HELL*
@supahcomix
3 жыл бұрын
its just portals
Awesome video, nice work!
Thank you for breaking and setting my brain on fire
This dude's a timelord, he can do dimensional engineering
@I_need_a_repair
3 жыл бұрын
I WANT TO LIKE BUT ITS AT 69 RN
@I_need_a_repair
3 жыл бұрын
Yey its at 90, have my thumbs up
@GoldenBeans
3 жыл бұрын
@@I_need_a_repair lmao that was a lot of likes in a short timespan
@_skiljun1436
3 жыл бұрын
You meant _transdimensional_ engineering, right?
@Jovanny_pcpp
3 жыл бұрын
This made me smile way to fucking hard :)
I can imagine horror games will have a field day with this sort of thing. You've got serious lovecraft alien geometries potential here.
@nm645
3 жыл бұрын
Some levels of Duke Nukem 3d have this kind of non euclidean spaces
@inelnel
3 жыл бұрын
Layers of Fear have something like this. Environment changes around you when you're not looking.
@samettatmc
3 жыл бұрын
there is in The evil within 2
@242sighting
3 жыл бұрын
House of Leaves!
@skeletspook
3 жыл бұрын
@@nm645 Same with the original Prey from 2006.
These kinds of games have inspired me for years now. This is why I love games like tea for god. It's so awesome to see this concept slowly start to make it's way into games of all kinds.
Short tunnel: shopping by ur self Long tunnel: shopping with ur family
My brain: *[Windows XP Shutdown sound]*
@stuartpratt3662
4 жыл бұрын
for me: {blue screen}
@desirelabelle2199
4 жыл бұрын
I agree! My brain is malfunctioning right now...
@cristianomars4854
4 жыл бұрын
😂😂
@Frink108
4 жыл бұрын
It's 2019, upgrade your brain already.
@starschen4889
4 жыл бұрын
your brain ran into a problem and needs to restart.
Teacher: Why are you late? Student: *intense breathing*
@renakunisaki
3 жыл бұрын
"I had to come from math class." "But it's just down the hall..."
@samuelbiswas615
3 жыл бұрын
Underrated comment
@liyifenn
3 жыл бұрын
Student: Why are you late? Teacher: What?
An alice in wonderland type game with this engine would be amazing. Can't wait to see what else you do.
I use to do this with the old Descent Engine to really F with people's perspective. The way maps work in decent is rooms are simply connected by the facing. Thus you could have a larger room attached to door in a smaller room. One of the PvP maps I made was giant room with a cube in the middle and on each side it had a long tunnel which took you to another version of the room. So there were 4 versions of the room with the top opposite sides going to the same same room which were color coded for easy reference. Thus the Blue room would have a cube in the middle that was Red, Green, and Yellow signifying that the tunnel on that side went to those rooms. It was also fun making mazes similar to that 6 room circle shown in the video to completely screw with people's perception. This was back before inet days so mainly just shared maps on local BBSes. Though this engine can do a bit more as the Descent engine was still limited to being based orientation. Thus you could enter a 6 room house but the exit of the 6th room would be on the opposite side as if you had made a loop and a half to reach the door. The pillar thing was something I also did though I didn't have a pillar and instead had nothing there. So as you went around the circle it looked like the outside walls were changing colors and it eventually looped back on itself. It was odd to see someone on the other side of the room fly to the right and suddenly disappear halfway across the room. For those that don't know Descent was an old 3D Space Ship fighter game that took place in an underground mining system, hence the name. I doubt the developers originally intended the use I did as when messing with a map editor I noticed that I could overlap the rooms and they didn't actually merge in the space of the game thus it allowed for the crazy stuff I did. ;)
Nothing’s weird. I’m an interior designer and 5 rooms in 2 rooms apartment is usual customer’s wish.
@sorrefly
3 жыл бұрын
Андрей Савлюк have you tried using non Euclidean space? It’s a little more expensive ‘tho
@SuppositionalBox
3 жыл бұрын
@@sorrefly How much does non-Euclidian space go for per-square-foot?
@clownworldhereticmyron1018
3 жыл бұрын
You: Im sorry, thats not possible.. Customer: WHY NOT? MAKE IT POSSIBLE Yeah let me just edit the laws of physics real quick! lol.
@ImehSmith
3 жыл бұрын
😄🤣🤣👍👍
@ImehSmith
3 жыл бұрын
@@clownworldhereticmyron1018 😄🤣🤣👍👍
do this, with vr, with horror. trip some people out.
@esruez
3 жыл бұрын
Yes! Create a game out of it!!!
@iane7474
3 жыл бұрын
this would be such a good horror game
@joVeeNoise
3 жыл бұрын
Call of cthulhu: exploring rl’yeh
@yordiquezada9706
3 жыл бұрын
"The Backrooms" :)
@therandomshow1265
3 жыл бұрын
Aaaa
exactly wha I was looking for, nice one
The music is perfectly in time with the seconds on the progress bar
SOMEBODY GIVE THIS GUY A TEAM, SOME FUNDING, AND MAKE A HORROR GAME
@AmjadAbboud
5 жыл бұрын
Create a kickstarter or gofundme or whatever!
@PrimordialNightmare
5 жыл бұрын
And after that an Arena FPS.
@alexwasthere1
5 жыл бұрын
Lol k I’ll donate 45k
@alexwasthere1
5 жыл бұрын
Non- horror
@rodrigoceccatodefreitas1656
5 жыл бұрын
layers of fear has something of it
Imagine a survival adventure game like this where the world constantly warps around you
@nytrodioxide
3 жыл бұрын
True horror
@labigbande6674
3 жыл бұрын
I wonder how it would work, tho What would be the rules of this world
@tcroft
3 жыл бұрын
There's a game with similar mechanics called Superliminal
@nhae0
3 жыл бұрын
@@tcroft that's just puzzle, and antichamber is a great example too.
@marpetjud
3 жыл бұрын
@Gemtem Layers of Fear does it a lot, pretty decent horror game
played viewfinder a few weeks back. it made my brain not brain just like this video. I love this stuff.
Thanks a lot for this inspiring video and your very educational explanations! 👍
1:40 Imagine what it feels like to hug that pillar. You can't touch your arms, but they are in the same place relative to you.
@rami-succar7356
Жыл бұрын
damn good catch, would be creepy af
@Kuino
Жыл бұрын
@@hosyt an*
@zwischendurundmoll3968
Жыл бұрын
Mindfuck
@hoghuhaghu8506
Жыл бұрын
@@hosyt Are you okay?
@hoghuhaghu8506
Жыл бұрын
@@hosyt that's not a glitch
I used to pretend that pillar mechanic was a real life thing when I was a kid. If I were following my mom thru a crowd, I’d need to weave in between the same people she did or I’d end up lost in a parallel dimension.
@Noah-wx7fm
3 жыл бұрын
Woah yeah! I used to believe that whenever I went through these two trees in my front yard, I would be transported to another world!....... that just happened looked exactly like the regular world😅
@samanthaqiu3416
3 жыл бұрын
as a kid is a reasonable guess. You never know what dimensions are there in the universe you are born
@deihuey6959
3 жыл бұрын
There is actually a short-horror story about that, it goes somewhat like this: "When I was a child I used to believe that spin-jump in front of a mirror will take me to a parallel universe. I don't know if I even came back the last time." Sorry if it doesn't have a 'horror vibe', but I am writing from memory, tried to find the story but didn't have luck.
@Zeithri
3 жыл бұрын
This seems to be something a lot of us believed in some shape or form.
@georhodiumgeo9827
3 жыл бұрын
For sure it is real you usually just end up somewhere similar enough to where you came from that you don’t notice any difference.
iv seen this video a long time ago. every time it suggest this video i have to watch it. so mind blowing.
Was not expecting a Virtual Virtual Reality clip honestly
1:17 "Honey where's the kitchen?" "Oh, it's in room [REDACTED]"
@kylaxial
3 жыл бұрын
it's in the kitchen
@doughboywhine
3 жыл бұрын
Don't you just hate when you forget where you put the kitchen?
@tiles2048
3 жыл бұрын
In room [adult_swim]
@anomalousentity9767
3 жыл бұрын
𝒜𝒽 𝓎𝑒𝓈.
@cropskin696
3 жыл бұрын
why is the kitchen in me
Meanwhile in another dimension: - "Schrödinger is still searching for his cat in his 10 by 10 room."
@Infinityand1
3 жыл бұрын
He is also simultaneously NOT searching for his cat in his 10 by 10 room.
@linezero9016
3 жыл бұрын
Not if we look at him.
@Alpostpone
3 жыл бұрын
@@linezero9016 If we positively observe him, does that mean we are being observed as well?
@linezero9016
3 жыл бұрын
@Alpostpone only of our observer was previously observed
@feelinghealing3890
3 жыл бұрын
*10 by 10 by 10 by 10 by 10
You are pretty talented for figuring out on how to make this engine, i dont even know how to explain how to make this script
Some of these, like the pillar and the monkey, give off some strong Mario 64 vibes. Amazing they could put that stuff into the game!
2:08 "This is a weird one" Bro, everything was already weird before
@joaquinlaroca2886
4 жыл бұрын
Aizxiuzh he lives in a non-euclidean dimension.
Girl: Why is he not recognizing my signals??? Her signals:
@LochyP
3 жыл бұрын
@@acpl trichloromethane
@C4l3bphts
3 жыл бұрын
Tell me your story traveler
@basedintellectual9704
3 жыл бұрын
No, it's because you're autistic.
@scruffytrav
3 жыл бұрын
Richard Chase its a joke dumb ass
@nachtkind46
3 жыл бұрын
@@scruffytrav pay no mind to dick chase, he's autistic.
Man this is trippy
This is insane on so many levels
Imagine a non euclidean maze. It would totally break your spatial awareness
@baronvonbeandip
2 жыл бұрын
Imagine an imaginary menagerie manager imagining managing an imaginary menagerie.
@ashlight9999
2 жыл бұрын
Can't break what I never had.
@aymuhspunj
2 жыл бұрын
Youd just have to experiment a bit to learn the rules before you get to solving the maze.
@pixelbit0897
2 жыл бұрын
@@baronvonbeandip "how much could a wood chuck chuck, if a wood could chuck wood"
@J.A.huscher
2 жыл бұрын
Just keep following the left wall. A wise dude told me that once. It always works for me when I'm in a maze :D
Renders non-euclidean space with infinite doors parallel to each other. CPU: Reaches an unhealthy temperature.
@Paddy656
4 жыл бұрын
You say unhealthy temperature, I say perfect temperature to cook up some eggs.
@eternapesadilla2355
4 жыл бұрын
@@Paddy656 green eggs with ham i do say my good sir.
@energeticcreeper7969
4 жыл бұрын
@@Paddy656 where do you fry your eggs? the sun?
@Paddy656
4 жыл бұрын
@@energeticcreeper7969 How else would I get the perfect sunny-side-up?
@slawn357
4 жыл бұрын
maybe not with raymarching ?
It's very very clever how simple this is implemented in code. Very fucking cool.
Very interesting! Thanks for sharing :)
"this a weird one" I think we were already beyond that. I used to imagine if things like this could be developed. Awesome job.
@castonyoung7514
3 жыл бұрын
Everybody is stealing my ideas!
@StevXtreme
3 жыл бұрын
@@castonyoung7514 Look at how copyright laws work: they don't protect ideas, just the execution of them, i.e. the applied skill bringing an idea to life. That is what they protect. Why? Because ideas without execution are ultimately worthless.
@kip741
3 жыл бұрын
Stefan Badragan I think he was joking.
@MrKahrum
3 жыл бұрын
On that topic, watch out for me, any game i make is gonna rock the boat. Its why i watch videos like this, why i play runescape and ingress, and why i want to make my own operating system
@FryingPan2312
3 жыл бұрын
@@MrKahrum a man of sheer dedication and willpower
Imagine if you will, this was a hotel. “Yeah it’s three spins round the magic pole, if you see the giant rabbit you’ve gone to far”
@qusaiagha5852
3 жыл бұрын
@El Globo rude
@Spacebugg
3 жыл бұрын
@@qusaiagha5852 what did he said?
@IHaveManyRegrets
3 жыл бұрын
the hotel california
@47j8nf
3 жыл бұрын
Literally the overlook hotel in the shining
@oceanman7176
3 жыл бұрын
That would be a really cool idea for a hubworld in a game, everything has it’s own room that you have to walk round the pole to find
Could you imagine this in an open world? Like omg, you could have it like in skyrim where the exteriors are smaller than the interiors but you can just walk into the interior seamlessly despite it being larger, including the transition between the open world and the city spaces.
This video inspired me to recreate this effect in Doom for one of my maps.
Imagine an FPS that utilizes this. Having to fight someone on non-Euclidean geometry would be really interesting.
@rendor6037
3 жыл бұрын
three mins into the fight: confusing confused confusion
@wibs0n68
3 жыл бұрын
@@rendor6037 The whole server: *confused screaming*
@braedenkorte1966
3 жыл бұрын
there would be a lot of sniping being done on themselves because the man they saw peeking behind the corner was actually themselves.
@Cybertech1050
3 жыл бұрын
Portal 2 has some non-euclidean custom maps on the steam workshop if you want to test how it would feel in a first person setting yourself
@davorbrijacak
3 жыл бұрын
Quake on that map would be like 5D blitz chess.
i swear this is what those trampoline places felt like when i was a kid
@sanjanar110
3 жыл бұрын
Or the Chuck E. Cheese play area made of nets and tunnels and things
@cupofspiders5830
3 жыл бұрын
there was this museum with giant legos and I had no idea what was going on so yeah this is relatable
@voestalpine27
3 жыл бұрын
Stop stalking me
@suli9135
3 жыл бұрын
Was I the only kid terrified of those places?
@nicksonic2baiasilver488
2 жыл бұрын
@@voestalpine27 no you should stop stalking
I’m stumbling upon so many great videos to watch while tripping
Imagine you walk through these doorways and then you end up in a room with the only thing in it is a single wall sticking out that has the door you came through except you can’t walk back to the past room because the doorway just goes to the other side of the wall trapping you there for eternity