Non-Euclidean Worlds Engine

Here's a demo of a rendering engine I've been working on that allows for Non-Euclidean worlds.
Source Code and Executable:
github.com/HackerPoet/NonEucl...
If you like the things I do and want to support the channel:
Merch: crowdmade.com/collections/cod...
Patreon: / codeparade
Ko-Fi: ko-fi.com/codeparade
Music:
"Automatic Loving" - Dee Yan-Key
/ dee yan-key - topic
open.spotify.com/artist/5wr9k...

Пікірлер: 24 000

  • @alternate3787
    @alternate37873 жыл бұрын

    "Wheres the toilet?" "Five times around the corner."

  • @brothdian

    @brothdian

    3 жыл бұрын

    LMFAOOO

  • @trentenroberts2748

    @trentenroberts2748

    3 жыл бұрын

    very underrated comment

  • @nueto8864

    @nueto8864

    3 жыл бұрын

    i read "toilette" with an italian accent automatically

  • @frost9681

    @frost9681

    3 жыл бұрын

    Galih Sadewo same, I was gonna say that it sounds like a very fancy way of referring to the least-fancy part of a house

  • @shezmu24

    @shezmu24

    3 жыл бұрын

    "don't forget to loop through the hallway a few times or you wont fit."

  • @jimlahey4995
    @jimlahey49953 жыл бұрын

    "I couldn't do it in Unity so I had to make my own engine." Ah yes the simplest solution

  • @hairyputter5363

    @hairyputter5363

    3 жыл бұрын

    "Why do i keep writing engines"

  • @marcomantoanelli6154

    @marcomantoanelli6154

    3 жыл бұрын

    Actually it is 😅

  • @stuff5757

    @stuff5757

    3 жыл бұрын

    I couldn't use cement to build my house so I invented a new type of cement

  • @emil581

    @emil581

    3 жыл бұрын

    I did the exact same thing in unity. Was kinda fast and simple imo .. but props on hin for writing his own engines

  • @MichaeltLoL

    @MichaeltLoL

    3 жыл бұрын

    That's same as me. I couldn't do something in Unity so I just made my own engine and it's much better than Unity because I can do anything I want :D

  • @ethans6539
    @ethans6539 Жыл бұрын

    Wow this is awesome! A VR horror game that happens entirely in a non euclidian space the size of a room would be very cool

  • @bjgames2842

    @bjgames2842

    Жыл бұрын

    I think it's called "shattered lights", they do this perfectly, you size up your play area before starting the game and it will resize the play area to suit. So if you have the smallest possible play area it will still work. It was such a cool concept when I first played it, feeling like you just keep moving through different rooms when you're really just circling the real room your in.

  • @ArsonFan

    @ArsonFan

    Жыл бұрын

    Tea for God does this well, not entirely horror but is still a crazy experience

  • @Skive_67

    @Skive_67

    Жыл бұрын

    ​@@bjgames2842I wasn't able to finish the game. Absolutely fucking terrifying but amazing

  • @lukttk

    @lukttk

    11 ай бұрын

    They could mae a Backrooms vr, that would be amazing

  • @rodney8091

    @rodney8091

    11 ай бұрын

    tea for god

  • @NoobDeveloperPrime
    @NoobDeveloperPrime Жыл бұрын

    I'm quite surprised such technology hasn't really been used in mainstream games, to replaced loading screens, area transfers, or just to create interesting puzzles.

  • @seeker296

    @seeker296

    11 ай бұрын

    Probably too hard to make and uncomfortable to play

  • @t2force212

    @t2force212

    11 ай бұрын

    Loading screens aren't just to get you in a separate cell. Their main purpose is to load and unload alot of things in the world space that aren't needed at that moment so as to save on processing power, therefore allowing the game to run more smoothly or with lower grade hardware.

  • @NoobDeveloperPrime

    @NoobDeveloperPrime

    11 ай бұрын

    @@t2force212 I know, but considering processing power of modern hardware, and also the fact that majority of games these days are taking place in huge, open worlds where assets are loaded in either immediately upon starting, or using various rendering tricks, developers still for some reason use loading areas, when there isn't really anything to load. Like Lara Croft games, or Far Cry or whatever, when developers have you just crawl through some cave for a minute or two. Of course, there is some loading of assets happening, but for the majority of the time it's more about controlling the pace of the game, rather than actual processing. It simply would be much more interesting to circumvent that with such non-euclidean spaces, rather than just holding "W" for like 2 minutes while your characters crawls through the cave for no reason.

  • @de_rby

    @de_rby

    11 ай бұрын

    would do nothing for loading screens, it’s still the same amount of data that needs to be processed (and split up by loading screens)

  • @blueboi-wk8gq

    @blueboi-wk8gq

    11 ай бұрын

    superliminal

  • @GoHugACactus837
    @GoHugACactus8373 жыл бұрын

    This is what it feels like to look for the bathroom at your friends house

  • @blodify7106

    @blodify7106

    3 жыл бұрын

    Ok

  • @puspamadak

    @puspamadak

    2 жыл бұрын

    Lol

  • @bbcroc

    @bbcroc

    2 жыл бұрын

    Multidimensional friends

  • @spazzls4090

    @spazzls4090

    2 жыл бұрын

    Is it possible to love a comment on someone else’s channel?

  • @GoHugACactus837

    @GoHugACactus837

    2 жыл бұрын

    @@spazzls4090 I wish lol

  • @TheCrumCannon69
    @TheCrumCannon693 жыл бұрын

    Grandpa: "Back in my day, we didn't have euclidean planes of existence."

  • @kienhsi9522

    @kienhsi9522

    3 жыл бұрын

    Yes you had them, what you didn't have were the non euclidean ones 😊

  • @PhoenixBaby96

    @PhoenixBaby96

    3 жыл бұрын

    The joke Your head

  • @ChunkyTheClown

    @ChunkyTheClown

    3 жыл бұрын

    Grandpa Lovecraft, you're so wacky

  • @snf8151

    @snf8151

    3 жыл бұрын

    @@ChunkyTheClown LOL I only got that one cuz i remember a person making a video bout lovecraft

  • @deasmeofficiel2960

    @deasmeofficiel2960

    3 жыл бұрын

    gotta admit i laugh

  • @Yintalk
    @Yintalk10 ай бұрын

    There's actually a VR game that uses this and it's incredible You're wandering through a maze in a dystopian metal pipe world with different robots roaming the halls and you don't use your stick to move at all, you have to physically walk into spaces Played it like a year ago forgot the name but it's on Sidequest. Edit: Just found it it's called Tea For God and it's free

  • @sliporful

    @sliporful

    8 ай бұрын

    tea for god my beloved

  • @tasmanwinchcombe9774

    @tasmanwinchcombe9774

    5 ай бұрын

    It was one of my favorite games when I was new to VR, as I would get motion sick when using the joystick. It has now come out on the official store, and the free version has been renamed to Tea for god demo.

  • @Krappy_6099

    @Krappy_6099

    4 ай бұрын

    The most dumbest comment...

  • @ThefakeFirstblewo

    @ThefakeFirstblewo

    2 ай бұрын

    I just commented about the game and look down to see someone already commented this, glad to know it's well known.

  • @your_local_fazbear1497
    @your_local_fazbear149711 ай бұрын

    Oh god imagine getting stuck in an infinite room Non-Euclidean house, you think you're walking in circles, but in fact you're just going deeper in.

  • @Eric_Pham
    @Eric_Pham5 жыл бұрын

    fun fact: Ikea stores are the only place in the world with non-euclidean floor planning

  • @almachizit3207

    @almachizit3207

    5 жыл бұрын

    @@johni0018 Euclidean geometry applies to 3D and higher as long as all flat planes within it follow euclidean geometry

  • @endermage77

    @endermage77

    5 жыл бұрын

    In my experience the Ikea store is literally A Line from the entrance to the exit and the only branching paths are to shortcuts to other parts of The Line

  • @justas423

    @justas423

    5 жыл бұрын

    Don't mention the creepy employees without faces and with disproportionate limbs.

  • @crocketlawnchair259

    @crocketlawnchair259

    5 жыл бұрын

    @Slimeustas The Slime King They're not a big deal as long as you can find a settlement and inspect all traded goods for limbs.

  • @izzyint

    @izzyint

    5 жыл бұрын

    SCP?

  • @Lofi.z34
    @Lofi.z343 жыл бұрын

    This guy: Non-euclidean game engines Horror game makers: *heavy breathing*

  • @maxwellli7057

    @maxwellli7057

    3 жыл бұрын

    Jesus no dont give them ideas

  • @keyarts7381

    @keyarts7381

    3 жыл бұрын

    A Freddy krüger horror game with such things who make you confused while youre trying to hide. Goal: stay alive until the next morning

  • @iliaslef

    @iliaslef

    3 жыл бұрын

    I remember some parts like this in layers of fear

  • @Jaconian

    @Jaconian

    3 жыл бұрын

    Layers of Fear had some of these aspects, like turning corners in hallways five or six times before leaving the hallway the same way you entered (or something to that effect).

  • @obsidian9998

    @obsidian9998

    3 жыл бұрын

    YES

  • @CAPTAIN_CLOCK
    @CAPTAIN_CLOCK Жыл бұрын

    Portal 2's version of the Source engine has this feature. They're called world portals. In the game itself it's only used twice, but the community has dome some pretty crazy stuff with it. The Unreal Chamber is an example.

  • @scientist1343

    @scientist1343

    5 ай бұрын

    Well I'm not sure about engine specifics, I can tell you world portals have existed since Quake. We just haven't seen any real use of them in these types of scenarios until a decade or so ago.

  • @laprueba6521

    @laprueba6521

    15 күн бұрын

    really? when are they used?

  • @rafaelhines1178

    @rafaelhines1178

    14 күн бұрын

    In older versions of source they're called area portals

  • @juneru2
    @juneru25 ай бұрын

    These are the sort of trippy spaces that I think most Backroom/Liminal games are missing. It'd be really cool to see these sorta of illusions happening in very realistic spaces.

  • @OzanSoylu
    @OzanSoylu3 жыл бұрын

    Finally, we can have a spongebob game that contains his house.

  • @nathanrock9269

    @nathanrock9269

    3 жыл бұрын

    Sooo true

  • @self433

    @self433

    3 жыл бұрын

    Even his gigantic library

  • @prachetasnayse9709

    @prachetasnayse9709

    3 жыл бұрын

    YES

  • @knazoo105

    @knazoo105

    3 жыл бұрын

    I love y'alls enthusiasm! 😄

  • @TomSomniac

    @TomSomniac

    3 жыл бұрын

    In A Pup Named Scooby Doo, Scooby's doghouse is like this.

  • @quink2060
    @quink20604 жыл бұрын

    imagine buying a 4-room house then it turns out to only have 3 rooms

  • @olegmakarikhin

    @olegmakarikhin

    4 жыл бұрын

    Trial version. Buy subscription.

  • @Pilki04

    @Pilki04

    4 жыл бұрын

    You could simulate this with large mirrors

  • @degonto2005

    @degonto2005

    4 жыл бұрын

    Kinda like having a 12 car garage but only having 6 cars

  • @stumbling

    @stumbling

    4 жыл бұрын

    That's New York real estate.

  • @natwon633

    @natwon633

    3 жыл бұрын

    House of Many Ways

  • @dontwatchmydoomvideos
    @dontwatchmydoomvideos11 ай бұрын

    They did something like this in Rime. They had a hallway that would extend forever so you could keep running, but as soon as you turned around, then again, a wall would appear. And another was this big room with multiple hallways that would loop to completely different entrances than intuition would suggest

  • @k_nito7954

    @k_nito7954

    5 ай бұрын

    I remember that room from rime! There was actually an end to that tunnel iirc, i got an achievement running all the way through haha. Man i miss that game

  • @flcnfghtr
    @flcnfghtr10 ай бұрын

    Build Engine worked like this. Rooms were connected by "portals" and the portals could be fairly arbitrarily placed, so you could have tunnels that "pass through" another room and so on. Fabian Sandlard did an interesting teardown.

  • @jeeyoengada5365
    @jeeyoengada53653 жыл бұрын

    Mom: can you get my wallet, it's in my purse The purse:

  • @reese60678

    @reese60678

    3 жыл бұрын

    It do be like that sometimes

  • @rigcun

    @rigcun

    3 жыл бұрын

    @@reese60678 no shit tho

  • @aussieraver7182

    @aussieraver7182

    3 жыл бұрын

    LOL reminded me of my youth.

  • @retsreinyrelgeinthrelaveri1456

    @retsreinyrelgeinthrelaveri1456

    3 жыл бұрын

    I read this as "can you get my purse? It's in my wallet"

  • @Unknown_Ooh

    @Unknown_Ooh

    2 жыл бұрын

    Maybe get a job

  • @generalralph6291
    @generalralph62913 жыл бұрын

    “I’ll show you the door.” “I can find it.” “Probably not.”

  • @shutshut90

    @shutshut90

    3 жыл бұрын

    kzread.info/dash/bejne/e4Z_u6h-gpzeoqg.html 91853

  • @mrleanbean401

    @mrleanbean401

    3 жыл бұрын

    @@shutshut90 stfu

  • @Tiyratania

    @Tiyratania

    3 жыл бұрын

    @@shutshut90 fucking bot

  • @NStripleseven

    @NStripleseven

    3 жыл бұрын

    @@shutshut90 Shut

  • @forehand101

    @forehand101

    3 жыл бұрын

    @@shutshut90 Shut Shut

  • @seeinred
    @seeinred Жыл бұрын

    Oh, this is very, very interesting. That last remark about VR is something i've thought about some time ago and was wondering if such idea could work - amazing to see someone else not only to have same idea but make proof of concept too! Great work!

  • @Juke-Redlin
    @Juke-Redlin Жыл бұрын

    "I can cram an infinite amount of space, into any finite space." Me, immediately without thinking: Well, that's annoying. Don't do that.

  • @mrstoic4338
    @mrstoic43382 жыл бұрын

    Create a horror game with this engine, a horror game that both scares and confuses the f**k out of the player

  • @laboskie349

    @laboskie349

    2 жыл бұрын

    Brilliant idea.

  • @arabiansandboa3455

    @arabiansandboa3455

    2 жыл бұрын

    YES

  • @MonsieurLizard

    @MonsieurLizard

    2 жыл бұрын

    YEEEEEEEEEES

  • @dailycupofcoffee6704

    @dailycupofcoffee6704

    2 жыл бұрын

    I'm not sure if it's the same but there's a game called "Hektor" that sort of has that

  • @sydssolanumsamsys

    @sydssolanumsamsys

    2 жыл бұрын

    omg the most overdone idea ever 😧😨

  • @Marqrk
    @Marqrk3 жыл бұрын

    Finally, a game that can capture what it’s like to shop in an IKEA

  • @maximumlength5052

    @maximumlength5052

    3 жыл бұрын

    “The store is now closed.”

  • @hgkgiles

    @hgkgiles

    3 жыл бұрын

    Genius

  • @mohammednegm4007

    @mohammednegm4007

    3 жыл бұрын

    It's just an engine, but yeah

  • @mohammednegm4007

    @mohammednegm4007

    3 жыл бұрын

    @Axion The secret night shift IKEA employees need to become a popular creepypasta. I'd genuinely love to see that Edit: Guys I get it, it's already on the SCP wiki. I've read it.

  • @IHTGINT

    @IHTGINT

    3 жыл бұрын

    scp 3008

  • @slenderiz
    @slenderiz Жыл бұрын

    my math teacher spent a whole period explaining this for our class. thank you for giving us an easy period

  • @isshosama
    @isshosama2 ай бұрын

    WOW. This is actually mind blowing

  • @patricknally1177
    @patricknally11773 жыл бұрын

    People are talking about how this would make a great puzzle game. It would make a god tier horror game.

  • @trulyadmirable7982

    @trulyadmirable7982

    3 жыл бұрын

    Yeah like if youre in a house running away from something and the rooms repeat

  • @IsaPudiyapura

    @IsaPudiyapura

    3 жыл бұрын

    basically PT

  • @rubykanima

    @rubykanima

    3 жыл бұрын

    It is already used in horror games

  • @NoahAlbrecht

    @NoahAlbrecht

    3 жыл бұрын

    69th like

  • @dafire9634

    @dafire9634

    3 жыл бұрын

    it is already a puzzle game,it's called antichamber.

  • @korridarkheart2342
    @korridarkheart23422 жыл бұрын

    “No big deal, just wrote a new engine.” That’s pretty cool

  • @sebastiangudino9377

    @sebastiangudino9377

    2 жыл бұрын

    Not to devalue cp, he is an amazing programer. But i actually think that writing a rendering engine is something that every programer should do at one point or another. It's actually a pretty approachable topic, and there are thousands of resources online. And doing it can expand your knowledge a lot and also help you understand how a major part of what you computer regularly does truly works So while it is impressive, it is also a thing that almost anyone who is interested in programing and graphics should try to do at some point! Also, I'm not saying that it is easy, but I am saying that the fact that it is hard shouldn't prevent you from trying anyways

  • @korridarkheart2342

    @korridarkheart2342

    2 жыл бұрын

    @@sebastiangudino9377 that sounds about right. I just enjoyed how he was kinda humble about it and just wanted to share what he made. I have no interest in writing programs so it was cool to hear

  • @mariocamspam72

    @mariocamspam72

    2 жыл бұрын

    @Serendipity code parade...?

  • @danielf2695

    @danielf2695

    2 жыл бұрын

    @Serendipity grow up

  • @ekyanso4253

    @ekyanso4253

    2 жыл бұрын

    @@sebastiangudino9377 no offense but I'd rather die.

  • @NickGeorgiou
    @NickGeorgiou Жыл бұрын

    Dude you're so freaking creative. This is so amazing!

  • @SunsetGraffiti
    @SunsetGraffiti8 ай бұрын

    That was super relaxing...

  • @twane.
    @twane.3 жыл бұрын

    “I can cram an infinite amount of space into any finite space” sounds like such a flex

  • @airplanes_aren.t_real

    @airplanes_aren.t_real

    2 жыл бұрын

    I heard about a campaign that had a similar idea a long time ago, the basic premise is that you are trapped in what is essentially an infinite mansion with all the maids in the kingdom trying to serve their masters (which aren't there) by doing random things and hoping that it will work in an endless cycle of servitude so your party has to put an end to the one who did this, i think that the dm had to make 100-200 different rooms each with new rules and conditions (they were doing it through discord using to a lot of writing talk boards to get ideas), on the second last room you find a teleportation device that sends you to the top of the mansion which puts you face to face with the demon queen, assuming you win, you will find out that she used hundreds of mana boosters to summon all the maids in the kingdom but she miscalculated the amount of mana and ended up creating the mansion with the non euclidean space

  • @twane.

    @twane.

    2 жыл бұрын

    @Crocoduck u look lik an idiot

  • @pooplejar

    @pooplejar

    2 жыл бұрын

    @Crocoduck you really let one word anger you that much wow lol, get flexed on

  • @Eisgod

    @Eisgod

    2 жыл бұрын

    @Crocoduck bad

  • @thijsvanderlinden2209

    @thijsvanderlinden2209

    2 жыл бұрын

    @Crocoduck you seem like a sad person

  • @JarnoKai
    @JarnoKai2 жыл бұрын

    "And notice how you can see both objects at once" is the kind of stuff you only say if you've spent weeks on hunting bugs and crashes to make it work

  • @SuperN_real

    @SuperN_real

    2 жыл бұрын

    True

  • @meatworld4776

    @meatworld4776

    2 жыл бұрын

    "please, god, notice how you can see both objects at once"

  • @avantail

    @avantail

    2 жыл бұрын

    This takes lots of time, but actually these portals have a decent amount of information available about them

  • @TRS-Eric

    @TRS-Eric

    2 жыл бұрын

    omg plz look :'(

  • @dadutchboy2

    @dadutchboy2

    2 жыл бұрын

    @@avantail where is the funny

  • @Revamped73
    @Revamped7310 ай бұрын

    man i can see massive potential for a puzzle game keep up the good work

  • @sandmaenchen
    @sandmaenchen8 ай бұрын

    I have seen stuff like this in my dreams for decades now. Glad that someone has made some tools with which I can now demonstrate them to others.

  • @bigdaddydons6241
    @bigdaddydons62413 жыл бұрын

    This has potential to be some of the most mind bending VR games possible, im kind of scared of the prospect

  • @cheeseman4199

    @cheeseman4199

    2 жыл бұрын

    There is already at least one be game like this! It’s called tea for god and it’s available on sidequest (idk about steam)

  • @NightmareBlade10

    @NightmareBlade10

    2 жыл бұрын

    Maybe if a game like Superliminal was in VR. That would be awesome!

  • @morgiewthelord8648

    @morgiewthelord8648

    2 жыл бұрын

    You’re pretentious

  • @NightmareBlade10

    @NightmareBlade10

    2 жыл бұрын

    @@morgiewthelord8648 How is he pretentious?

  • @superking208

    @superking208

    2 жыл бұрын

    @@NightmareBlade10 Right? Dude's got "the lord" in his name, who's he to talk?

  • @Zinriusminazen
    @Zinriusminazen3 жыл бұрын

    "Hey guys, I've created an engine that will break your brain"

  • @zippolighter0177

    @zippolighter0177

    3 жыл бұрын

    Lowkey felt a headache developing as I watched

  • @cinyarko

    @cinyarko

    3 жыл бұрын

    The missile knows where it is at all times. It knows this because it knows where it isn't.

  • @password6950

    @password6950

    3 жыл бұрын

    He kept his word

  • @spiyder

    @spiyder

    3 жыл бұрын

    Zinriusminazen yes

  • @Grey_World1

    @Grey_World1

    3 жыл бұрын

    You aren't kidding. As well as a stomach ache.

  • @Shenron666
    @Shenron6665 ай бұрын

    Awesome idea, well presented, well designed and rendered Brings a lot of very fun possibilities Thanks for sharing

  • @EzieriahKirka
    @EzieriahKirka10 ай бұрын

    I’ve watched this so many times, and still so satisfying lol

  • @victormunhozzz
    @victormunhozzz3 жыл бұрын

    This would be incredibly useful in a horror game. Even this completely harmless video with light atmosphere and joyful music is already creeping me out

  • @TomSomniac

    @TomSomniac

    3 жыл бұрын

    It just feels so unnatural

  • @anthonyculp8033

    @anthonyculp8033

    3 жыл бұрын

    There actually already is a VR horror game that uses some of these concepts called Shattered Lights, it really is terrifying.

  • @igorlxgol

    @igorlxgol

    3 жыл бұрын

    Thats layers of fear for you

  • @maxkemsley6931

    @maxkemsley6931

    3 жыл бұрын

    Antichamber also reminds me of this.

  • @stopactainpoland2012

    @stopactainpoland2012

    3 жыл бұрын

    There is a horror ,,Cube'' which use similar idea (forth dimentional cube).

  • @herbderbler1585
    @herbderbler15853 жыл бұрын

    "Instead of banging our heads against walls trying to make VR more realistic, let's just break reality." I approve of this plan.

  • @chaosmorris5865

    @chaosmorris5865

    3 жыл бұрын

    The difference is good VR isn't a gimmick. This could only be useful or practical for horror and puzzle games anything thing else and it'd be completely forced and unnatural.

  • @Nat_the_Chicken

    @Nat_the_Chicken

    3 жыл бұрын

    @@chaosmorris5865 That's because you're not used to it. It's just as natural as our space is, it just has different rules.

  • @chaosmorris5865

    @chaosmorris5865

    3 жыл бұрын

    @@Nat_the_Chicken Alright then tell me how this could actually benefit games in a non gimmicky way.

  • @Nat_the_Chicken

    @Nat_the_Chicken

    3 жыл бұрын

    @@chaosmorris5865 That depends on how used to it players are able to get. That would only happen if it's already widely used, which is unlikely, but it could occur gradually on a small scale. Then developers could choose whether and how to implement it in their games in ways that improve the experience (or don't, depending on your opinion). In any case, it's highly situational, and would almost certainly remain niche. My point was purely that you shouldn't dismiss the concept so quickly, since there's nothing about it that's objectively different from normal space.

  • @LaserBread

    @LaserBread

    3 жыл бұрын

    I think the idea of expanding rooms for more accessibility. However, I think it would be less disorienting if you had a logical explanation as to why this happened. Imagine a game where you have to do things in different rooms. You could have a non-euclidian mechanic that looks like it is in euclidian space, say, each room has a staircase that goes up or down. Walking through the staircase brings you to the next room.

  • @futurecyborg_
    @futurecyborg_8 ай бұрын

    so much POTENTIAL. i love this!

  • @Galexy.drawzlmao
    @Galexy.drawzlmao3 ай бұрын

    "Why do i keep writing engines?" Real subtle flex there. Reaaalll subtle. ( /srcsm)

  • @jodunlap4925
    @jodunlap49253 жыл бұрын

    Apparently this is being reccomended to a lot of people. Antichamber is a game like this. It's on steam and it is phenomenal

  • @petrus9067

    @petrus9067

    3 жыл бұрын

    I was just gonna say it reminded me of that

  • @BVRNERMVSIC

    @BVRNERMVSIC

    3 жыл бұрын

    Antichamber is based on Echochrome from the PS3

  • @nitronik_exe

    @nitronik_exe

    3 жыл бұрын

    Also superliminal

  • @robertmiron6807

    @robertmiron6807

    3 жыл бұрын

    can confirm, antichamber is incredible

  • @azzibreaker

    @azzibreaker

    3 жыл бұрын

    I was gonna say that xd

  • @slendersera
    @slendersera3 жыл бұрын

    This would be great for a Alice in Wonderland game.

  • @supermario-N64

    @supermario-N64

    3 жыл бұрын

    cool idea

  • @dusathemaid

    @dusathemaid

    3 жыл бұрын

    We need an Alice Madness Returns Remake

  • @diapollockal8962

    @diapollockal8962

    3 жыл бұрын

    Or Labyrinth by Jim Henson.

  • @cyrex4281

    @cyrex4281

    3 жыл бұрын

    666 likes lol

  • @Robertalamouimoui

    @Robertalamouimoui

    3 жыл бұрын

    I like the comment but I want to keep it at 666 likes

  • @pizzahunter1717
    @pizzahunter1717 Жыл бұрын

    this is amazing technology! keep up the good work!

  • @Eyrok
    @Eyrok Жыл бұрын

    Fascinating, such potential !

  • @strikerone475
    @strikerone4754 жыл бұрын

    You could create some really good horror games with this concept.

  • @ashleyplays3888

    @ashleyplays3888

    4 жыл бұрын

    like a horror based labyrinth?

  • @isbestlizard

    @isbestlizard

    4 жыл бұрын

    yessss right exactly and make the monsters fractal generated too just the right characteristics of colour and shape and movement that cause subconcious ohmygodterrors YES :D

  • @cathacker13

    @cathacker13

    4 жыл бұрын

    Not a horror one, but strange one nontheless is build around it, it's called antichamber

  • @loljptrollergami7325

    @loljptrollergami7325

    4 жыл бұрын

    Or a

  • @GAMBANJUJJJ

    @GAMBANJUJJJ

    4 жыл бұрын

    backrooms dude

  • @currentswim2551
    @currentswim25512 жыл бұрын

    my grandpa was simply built different, living in a non-euclidean plane of existence

  • @J.A.huscher

    @J.A.huscher

    2 жыл бұрын

    k

  • @Preposter

    @Preposter

    2 жыл бұрын

    BUILT DIFFERENT

  • @bogdanostaficiuc6385

    @bogdanostaficiuc6385

    2 жыл бұрын

    1000th liker

  • @AmazingAmbro1

    @AmazingAmbro1

    2 жыл бұрын

    1,148th liker :)

  • @bakedgoldfish45

    @bakedgoldfish45

    2 жыл бұрын

    what's the joke

  • @jaybugo
    @jaybugo2 ай бұрын

    I'm imagining a horror, survival game that doesn't advertise it's non-euclidian geometry, and it has it in the most random spots. imagine just finding some little hut that appears to have four rooms, but then you panic when the door suddenly disappears, and you keep running around, not yet realizing you're going deeper into the infinite space. That's just one little idea that pooped up in my head and I know for a FACT horror games, if any, will be the ones to push this concept to its limits.

  • @phillyd2018
    @phillyd20187 ай бұрын

    this is mind blowing

  • @americantom818
    @americantom8183 жыл бұрын

    teacher: "come on guys you'll be fine, the test isn't that confusing" the test:

  • @theentirestateofalaska.4983

    @theentirestateofalaska.4983

    3 жыл бұрын

    On*

  • @americantom818

    @americantom818

    3 жыл бұрын

    bruh i didn't even notice that thx

  • @phonejack8949

    @phonejack8949

    3 жыл бұрын

    @@americantom818 what did it say initially?

  • @americantom818

    @americantom818

    3 жыл бұрын

    @@phonejack8949 "come *one* guys..."

  • @phonejack8949

    @phonejack8949

    3 жыл бұрын

    @@americantom818 okey

  • @machaiarcanum
    @machaiarcanum3 жыл бұрын

    “Where’s the bathroom?” “So what you want to do is go around the column clockwise three times, then go through the six rooms to your left, and then go through the shrinking tunnel so you fit through the door.”

  • @shahnawazazam

    @shahnawazazam

    3 жыл бұрын

    Underrated comment lol

  • @rexythet.rexfromjpreadabou186

    @rexythet.rexfromjpreadabou186

    3 жыл бұрын

    Non-euclidean houses sound awesome.

  • @user-dq4iq3vd2l

    @user-dq4iq3vd2l

    3 жыл бұрын

    Stolen, bad comment

  • @machaiarcanum

    @machaiarcanum

    3 жыл бұрын

    @@user-dq4iq3vd2l Really? I wrote it myself, so I'm curious who else separately came up with exactly the same comment as I did. I don't know if there's any good way to link to comments on youtube, but I might be able to search for their name?

  • @jgordan775

    @jgordan775

    3 жыл бұрын

    Sounds like the adams family to me

  • @PacoFTW
    @PacoFTW10 ай бұрын

    Reading lovecraft and hearing about non Euclidean areas is mind bending but seeing something similar in virtual life is amazing

  • @RedircSiuol
    @RedircSiuol Жыл бұрын

    The puzzle game "Antichamber" was based around being non-euclidean. Well worth playing, especially if this kind of design interests you

  • @kosiak10851

    @kosiak10851

    Жыл бұрын

    I started it with similar recommendations and I was disappointed. The non-euclidean puzzles appear in several first stages of the game but then all diversity of puzzles shrink to "fire this gun to spawn cubes" without anything geometrical related in mind

  • @_liquid_smoke_2839
    @_liquid_smoke_28395 жыл бұрын

    This is just a job application in disguise

  • @Kirhean

    @Kirhean

    5 жыл бұрын

    And a damned good one.

  • @_liquid_smoke_2839

    @_liquid_smoke_2839

    5 жыл бұрын

    Like dude just email this to valve and you’ll have a really really good job 👍

  • @kuronekochan3

    @kuronekochan3

    5 жыл бұрын

    Are we pretending valve makes games now?

  • @CptMole

    @CptMole

    5 жыл бұрын

    Unfortunately companies don't hire based on skills.

  • @tragedyofwind

    @tragedyofwind

    5 жыл бұрын

    isn't this is the problem, there are so many nerds and the founder are nerds too. They know they are be replaced by any people with adaqaute skills so they can start more projects while employees do the technical works, this is how start-up grows. therefore, it is easily to find a person you know well with adaquate skill then trying to judge a person that may has a higher skills than the guy you know. Since the process of judging a particular applicants can intorduce more works than it could save.

  • @SpecialEDy
    @SpecialEDy2 жыл бұрын

    I need a non euclidean highway to work...

  • @RandomPerson295

    @RandomPerson295

    2 жыл бұрын

    Godspeed

  • @juluke8385

    @juluke8385

    2 жыл бұрын

    But the fun is gone

  • @Kyacko

    @Kyacko

    2 жыл бұрын

    Granted but u get the longest route

  • @ButlerOfChaos

    @ButlerOfChaos

    2 жыл бұрын

    @@Kyacko thanks asshole genie!

  • @MasterR-kh1sg

    @MasterR-kh1sg

    2 жыл бұрын

    Plot twist: you already have the long one

  • @paulsaulpaul
    @paulsaulpaul Жыл бұрын

    I had the opportunity once to meet with geordi la forge, and the end of this video explains how the holodeck works for large open spaces. Well done.

  • @raynmanshorts9275
    @raynmanshorts927510 ай бұрын

    "Why would you make a tunnel that's _longer_ on the inside?" "Where do you think all that extra space from the other tunnel went?"

  • @vojinjanjic8414
    @vojinjanjic84143 жыл бұрын

    This video is 5 minutes long, but it feels like it's 20 minutes

  • @Wynnie1121

    @Wynnie1121

    3 жыл бұрын

    Non euclidean time

  • @forehand101

    @forehand101

    3 жыл бұрын

    @@Wynnie1121 Imagine waiting a full hour only to actually travel a minute lmao

  • @Wynnie1121

    @Wynnie1121

    3 жыл бұрын

    @@forehand101 lol yeah

  • @patrlim

    @patrlim

    3 жыл бұрын

    @@Wynnie1121 beat me to it

  • @GarryTale

    @GarryTale

    3 жыл бұрын

    @@forehand101 school

  • @svensorensen7693
    @svensorensen76933 жыл бұрын

    My brain: "This makes total sense" Also my brain: [Bacon frying noises]

  • @mityakiselev

    @mityakiselev

    3 жыл бұрын

    AMD BRAIN LULW

  • @patricknally1177

    @patricknally1177

    3 жыл бұрын

    It took me a while to realise how simple it actually is, I thought everything was compacted into the single space! Turns out its fancy teleportation. You could maybe create this same effect in moddable games (GTA5, Half life 2, Sven Co-op (Modded version of hl1 for multiplayer) and minecraft)

  • @itsthatdude4814

    @itsthatdude4814

    3 жыл бұрын

    Dude,you should buy water cooling one

  • @verruxlunox8438

    @verruxlunox8438

    3 жыл бұрын

    conrats with 666 likes now your brain bacon fries in *HELL*

  • @supahcomix

    @supahcomix

    3 жыл бұрын

    its just portals

  • @Bear_Houses
    @Bear_Houses Жыл бұрын

    Awesome video, nice work!

  • @exodust3114
    @exodust311410 ай бұрын

    Thank you for breaking and setting my brain on fire

  • @GoldenBeans
    @GoldenBeans3 жыл бұрын

    This dude's a timelord, he can do dimensional engineering

  • @I_need_a_repair

    @I_need_a_repair

    3 жыл бұрын

    I WANT TO LIKE BUT ITS AT 69 RN

  • @I_need_a_repair

    @I_need_a_repair

    3 жыл бұрын

    Yey its at 90, have my thumbs up

  • @GoldenBeans

    @GoldenBeans

    3 жыл бұрын

    @@I_need_a_repair lmao that was a lot of likes in a short timespan

  • @_skiljun1436

    @_skiljun1436

    3 жыл бұрын

    You meant _transdimensional_ engineering, right?

  • @Jovanny_pcpp

    @Jovanny_pcpp

    3 жыл бұрын

    This made me smile way to fucking hard :)

  • @MrBrianHibbs
    @MrBrianHibbs3 жыл бұрын

    I can imagine horror games will have a field day with this sort of thing. You've got serious lovecraft alien geometries potential here.

  • @nm645

    @nm645

    3 жыл бұрын

    Some levels of Duke Nukem 3d have this kind of non euclidean spaces

  • @inelnel

    @inelnel

    3 жыл бұрын

    Layers of Fear have something like this. Environment changes around you when you're not looking.

  • @samettatmc

    @samettatmc

    3 жыл бұрын

    there is in The evil within 2

  • @242sighting

    @242sighting

    3 жыл бұрын

    House of Leaves!

  • @skeletspook

    @skeletspook

    3 жыл бұрын

    @@nm645 Same with the original Prey from 2006.

  • @aidandille5416
    @aidandille5416 Жыл бұрын

    These kinds of games have inspired me for years now. This is why I love games like tea for god. It's so awesome to see this concept slowly start to make it's way into games of all kinds.

  • @notbarleyYT
    @notbarleyYT6 ай бұрын

    Short tunnel: shopping by ur self Long tunnel: shopping with ur family

  • @baklojan5933
    @baklojan59334 жыл бұрын

    My brain: *[Windows XP Shutdown sound]*

  • @stuartpratt3662

    @stuartpratt3662

    4 жыл бұрын

    for me: {blue screen}

  • @desirelabelle2199

    @desirelabelle2199

    4 жыл бұрын

    I agree! My brain is malfunctioning right now...

  • @cristianomars4854

    @cristianomars4854

    4 жыл бұрын

    😂😂

  • @Frink108

    @Frink108

    4 жыл бұрын

    It's 2019, upgrade your brain already.

  • @starschen4889

    @starschen4889

    4 жыл бұрын

    your brain ran into a problem and needs to restart.

  • @grimp7346
    @grimp73463 жыл бұрын

    Teacher: Why are you late? Student: *intense breathing*

  • @renakunisaki

    @renakunisaki

    3 жыл бұрын

    "I had to come from math class." "But it's just down the hall..."

  • @samuelbiswas615

    @samuelbiswas615

    3 жыл бұрын

    Underrated comment

  • @liyifenn

    @liyifenn

    3 жыл бұрын

    Student: Why are you late? Teacher: What?

  • @JackofWhitechapel
    @JackofWhitechapel11 күн бұрын

    An alice in wonderland type game with this engine would be amazing. Can't wait to see what else you do.

  • @PyroMancer2k
    @PyroMancer2k10 ай бұрын

    I use to do this with the old Descent Engine to really F with people's perspective. The way maps work in decent is rooms are simply connected by the facing. Thus you could have a larger room attached to door in a smaller room. One of the PvP maps I made was giant room with a cube in the middle and on each side it had a long tunnel which took you to another version of the room. So there were 4 versions of the room with the top opposite sides going to the same same room which were color coded for easy reference. Thus the Blue room would have a cube in the middle that was Red, Green, and Yellow signifying that the tunnel on that side went to those rooms. It was also fun making mazes similar to that 6 room circle shown in the video to completely screw with people's perception. This was back before inet days so mainly just shared maps on local BBSes. Though this engine can do a bit more as the Descent engine was still limited to being based orientation. Thus you could enter a 6 room house but the exit of the 6th room would be on the opposite side as if you had made a loop and a half to reach the door. The pillar thing was something I also did though I didn't have a pillar and instead had nothing there. So as you went around the circle it looked like the outside walls were changing colors and it eventually looped back on itself. It was odd to see someone on the other side of the room fly to the right and suddenly disappear halfway across the room. For those that don't know Descent was an old 3D Space Ship fighter game that took place in an underground mining system, hence the name. I doubt the developers originally intended the use I did as when messing with a map editor I noticed that I could overlap the rooms and they didn't actually merge in the space of the game thus it allowed for the crazy stuff I did. ;)

  • @andrey_savlyuk
    @andrey_savlyuk3 жыл бұрын

    Nothing’s weird. I’m an interior designer and 5 rooms in 2 rooms apartment is usual customer’s wish.

  • @sorrefly

    @sorrefly

    3 жыл бұрын

    Андрей Савлюк have you tried using non Euclidean space? It’s a little more expensive ‘tho

  • @SuppositionalBox

    @SuppositionalBox

    3 жыл бұрын

    @@sorrefly How much does non-Euclidian space go for per-square-foot?

  • @clownworldhereticmyron1018

    @clownworldhereticmyron1018

    3 жыл бұрын

    You: Im sorry, thats not possible.. Customer: WHY NOT? MAKE IT POSSIBLE Yeah let me just edit the laws of physics real quick! lol.

  • @ImehSmith

    @ImehSmith

    3 жыл бұрын

    😄🤣🤣👍👍

  • @ImehSmith

    @ImehSmith

    3 жыл бұрын

    @@clownworldhereticmyron1018 😄🤣🤣👍👍

  • @avenhob1476
    @avenhob14763 жыл бұрын

    do this, with vr, with horror. trip some people out.

  • @esruez

    @esruez

    3 жыл бұрын

    Yes! Create a game out of it!!!

  • @iane7474

    @iane7474

    3 жыл бұрын

    this would be such a good horror game

  • @joVeeNoise

    @joVeeNoise

    3 жыл бұрын

    Call of cthulhu: exploring rl’yeh

  • @yordiquezada9706

    @yordiquezada9706

    3 жыл бұрын

    "The Backrooms" :)

  • @therandomshow1265

    @therandomshow1265

    3 жыл бұрын

    Aaaa

  • @MrKeshua
    @MrKeshua5 ай бұрын

    exactly wha I was looking for, nice one

  • @yabestmatesam
    @yabestmatesam10 ай бұрын

    The music is perfectly in time with the seconds on the progress bar

  • @yomommaligma
    @yomommaligma5 жыл бұрын

    SOMEBODY GIVE THIS GUY A TEAM, SOME FUNDING, AND MAKE A HORROR GAME

  • @AmjadAbboud

    @AmjadAbboud

    5 жыл бұрын

    Create a kickstarter or gofundme or whatever!

  • @PrimordialNightmare

    @PrimordialNightmare

    5 жыл бұрын

    And after that an Arena FPS.

  • @alexwasthere1

    @alexwasthere1

    5 жыл бұрын

    Lol k I’ll donate 45k

  • @alexwasthere1

    @alexwasthere1

    5 жыл бұрын

    Non- horror

  • @rodrigoceccatodefreitas1656

    @rodrigoceccatodefreitas1656

    5 жыл бұрын

    layers of fear has something of it

  • @ayden_slepy7246
    @ayden_slepy72463 жыл бұрын

    Imagine a survival adventure game like this where the world constantly warps around you

  • @nytrodioxide

    @nytrodioxide

    3 жыл бұрын

    True horror

  • @labigbande6674

    @labigbande6674

    3 жыл бұрын

    I wonder how it would work, tho What would be the rules of this world

  • @tcroft

    @tcroft

    3 жыл бұрын

    There's a game with similar mechanics called Superliminal

  • @nhae0

    @nhae0

    3 жыл бұрын

    @@tcroft that's just puzzle, and antichamber is a great example too.

  • @marpetjud

    @marpetjud

    3 жыл бұрын

    @Gemtem Layers of Fear does it a lot, pretty decent horror game

  • @chamber1
    @chamber18 ай бұрын

    played viewfinder a few weeks back. it made my brain not brain just like this video. I love this stuff.

  • @MikaelHakmi
    @MikaelHakmi Жыл бұрын

    Thanks a lot for this inspiring video and your very educational explanations! 👍

  • @Marcell_Kovacs
    @Marcell_Kovacs Жыл бұрын

    1:40 Imagine what it feels like to hug that pillar. You can't touch your arms, but they are in the same place relative to you.

  • @rami-succar7356

    @rami-succar7356

    Жыл бұрын

    damn good catch, would be creepy af

  • @Kuino

    @Kuino

    Жыл бұрын

    @@hosyt an*

  • @zwischendurundmoll3968

    @zwischendurundmoll3968

    Жыл бұрын

    Mindfuck

  • @hoghuhaghu8506

    @hoghuhaghu8506

    Жыл бұрын

    @@hosyt Are you okay?

  • @hoghuhaghu8506

    @hoghuhaghu8506

    Жыл бұрын

    @@hosyt that's not a glitch

  • @cookiepig1038
    @cookiepig10383 жыл бұрын

    I used to pretend that pillar mechanic was a real life thing when I was a kid. If I were following my mom thru a crowd, I’d need to weave in between the same people she did or I’d end up lost in a parallel dimension.

  • @Noah-wx7fm

    @Noah-wx7fm

    3 жыл бұрын

    Woah yeah! I used to believe that whenever I went through these two trees in my front yard, I would be transported to another world!....... that just happened looked exactly like the regular world😅

  • @samanthaqiu3416

    @samanthaqiu3416

    3 жыл бұрын

    as a kid is a reasonable guess. You never know what dimensions are there in the universe you are born

  • @deihuey6959

    @deihuey6959

    3 жыл бұрын

    There is actually a short-horror story about that, it goes somewhat like this: "When I was a child I used to believe that spin-jump in front of a mirror will take me to a parallel universe. I don't know if I even came back the last time." Sorry if it doesn't have a 'horror vibe', but I am writing from memory, tried to find the story but didn't have luck.

  • @Zeithri

    @Zeithri

    3 жыл бұрын

    This seems to be something a lot of us believed in some shape or form.

  • @georhodiumgeo9827

    @georhodiumgeo9827

    3 жыл бұрын

    For sure it is real you usually just end up somewhere similar enough to where you came from that you don’t notice any difference.

  • @SilentStudioExplores
    @SilentStudioExplores11 ай бұрын

    iv seen this video a long time ago. every time it suggest this video i have to watch it. so mind blowing.

  • @jeremiahjamesorlando
    @jeremiahjamesorlandoАй бұрын

    Was not expecting a Virtual Virtual Reality clip honestly

  • @omegastar2508
    @omegastar25083 жыл бұрын

    1:17 "Honey where's the kitchen?" "Oh, it's in room [REDACTED]"

  • @kylaxial

    @kylaxial

    3 жыл бұрын

    it's in the kitchen

  • @doughboywhine

    @doughboywhine

    3 жыл бұрын

    Don't you just hate when you forget where you put the kitchen?

  • @tiles2048

    @tiles2048

    3 жыл бұрын

    In room [adult_swim]

  • @anomalousentity9767

    @anomalousentity9767

    3 жыл бұрын

    𝒜𝒽 𝓎𝑒𝓈.

  • @cropskin696

    @cropskin696

    3 жыл бұрын

    why is the kitchen in me

  • @akshitkhajuria4362
    @akshitkhajuria43623 жыл бұрын

    Meanwhile in another dimension: - "Schrödinger is still searching for his cat in his 10 by 10 room."

  • @Infinityand1

    @Infinityand1

    3 жыл бұрын

    He is also simultaneously NOT searching for his cat in his 10 by 10 room.

  • @linezero9016

    @linezero9016

    3 жыл бұрын

    Not if we look at him.

  • @Alpostpone

    @Alpostpone

    3 жыл бұрын

    @@linezero9016 If we positively observe him, does that mean we are being observed as well?

  • @linezero9016

    @linezero9016

    3 жыл бұрын

    @Alpostpone only of our observer was previously observed

  • @feelinghealing3890

    @feelinghealing3890

    3 жыл бұрын

    *10 by 10 by 10 by 10 by 10

  • @MathewDrawsYT
    @MathewDrawsYT27 күн бұрын

    You are pretty talented for figuring out on how to make this engine, i dont even know how to explain how to make this script

  • @EdKolis
    @EdKolis Жыл бұрын

    Some of these, like the pillar and the monkey, give off some strong Mario 64 vibes. Amazing they could put that stuff into the game!

  • @LeSuperModeste
    @LeSuperModeste4 жыл бұрын

    2:08 "This is a weird one" Bro, everything was already weird before

  • @joaquinlaroca2886

    @joaquinlaroca2886

    4 жыл бұрын

    Aizxiuzh he lives in a non-euclidean dimension.

  • @VojtechNajemnik
    @VojtechNajemnik3 жыл бұрын

    Girl: Why is he not recognizing my signals??? Her signals:

  • @LochyP

    @LochyP

    3 жыл бұрын

    @@acpl trichloromethane

  • @C4l3bphts

    @C4l3bphts

    3 жыл бұрын

    Tell me your story traveler

  • @basedintellectual9704

    @basedintellectual9704

    3 жыл бұрын

    No, it's because you're autistic.

  • @scruffytrav

    @scruffytrav

    3 жыл бұрын

    Richard Chase its a joke dumb ass

  • @nachtkind46

    @nachtkind46

    3 жыл бұрын

    @@scruffytrav pay no mind to dick chase, he's autistic.

  • @Listener970
    @Listener9707 ай бұрын

    Man this is trippy

  • @YahyaKhashaba
    @YahyaKhashaba Жыл бұрын

    This is insane on so many levels

  • @channelname10yearsago68
    @channelname10yearsago683 жыл бұрын

    Imagine a non euclidean maze. It would totally break your spatial awareness

  • @baronvonbeandip

    @baronvonbeandip

    2 жыл бұрын

    Imagine an imaginary menagerie manager imagining managing an imaginary menagerie.

  • @ashlight9999

    @ashlight9999

    2 жыл бұрын

    Can't break what I never had.

  • @aymuhspunj

    @aymuhspunj

    2 жыл бұрын

    Youd just have to experiment a bit to learn the rules before you get to solving the maze.

  • @pixelbit0897

    @pixelbit0897

    2 жыл бұрын

    @@baronvonbeandip "how much could a wood chuck chuck, if a wood could chuck wood"

  • @J.A.huscher

    @J.A.huscher

    2 жыл бұрын

    Just keep following the left wall. A wise dude told me that once. It always works for me when I'm in a maze :D

  • @jonathanward7216
    @jonathanward72164 жыл бұрын

    Renders non-euclidean space with infinite doors parallel to each other. CPU: Reaches an unhealthy temperature.

  • @Paddy656

    @Paddy656

    4 жыл бұрын

    You say unhealthy temperature, I say perfect temperature to cook up some eggs.

  • @eternapesadilla2355

    @eternapesadilla2355

    4 жыл бұрын

    @@Paddy656 green eggs with ham i do say my good sir.

  • @energeticcreeper7969

    @energeticcreeper7969

    4 жыл бұрын

    @@Paddy656 where do you fry your eggs? the sun?

  • @Paddy656

    @Paddy656

    4 жыл бұрын

    @@energeticcreeper7969 How else would I get the perfect sunny-side-up?

  • @slawn357

    @slawn357

    4 жыл бұрын

    maybe not with raymarching ?

  • @adrian5b
    @adrian5b6 ай бұрын

    It's very very clever how simple this is implemented in code. Very fucking cool.

  • @nevell6069
    @nevell60695 ай бұрын

    Very interesting! Thanks for sharing :)

  • @stevenpalafox1809
    @stevenpalafox18093 жыл бұрын

    "this a weird one" I think we were already beyond that. I used to imagine if things like this could be developed. Awesome job.

  • @castonyoung7514

    @castonyoung7514

    3 жыл бұрын

    Everybody is stealing my ideas!

  • @StevXtreme

    @StevXtreme

    3 жыл бұрын

    @@castonyoung7514 Look at how copyright laws work: they don't protect ideas, just the execution of them, i.e. the applied skill bringing an idea to life. That is what they protect. Why? Because ideas without execution are ultimately worthless.

  • @kip741

    @kip741

    3 жыл бұрын

    Stefan Badragan I think he was joking.

  • @MrKahrum

    @MrKahrum

    3 жыл бұрын

    On that topic, watch out for me, any game i make is gonna rock the boat. Its why i watch videos like this, why i play runescape and ingress, and why i want to make my own operating system

  • @FryingPan2312

    @FryingPan2312

    3 жыл бұрын

    @@MrKahrum a man of sheer dedication and willpower

  • @josephlinden1630
    @josephlinden16303 жыл бұрын

    Imagine if you will, this was a hotel. “Yeah it’s three spins round the magic pole, if you see the giant rabbit you’ve gone to far”

  • @qusaiagha5852

    @qusaiagha5852

    3 жыл бұрын

    @El Globo rude

  • @Spacebugg

    @Spacebugg

    3 жыл бұрын

    @@qusaiagha5852 what did he said?

  • @IHaveManyRegrets

    @IHaveManyRegrets

    3 жыл бұрын

    the hotel california

  • @47j8nf

    @47j8nf

    3 жыл бұрын

    Literally the overlook hotel in the shining

  • @oceanman7176

    @oceanman7176

    3 жыл бұрын

    That would be a really cool idea for a hubworld in a game, everything has it’s own room that you have to walk round the pole to find

  • @Immerayon
    @Immerayon Жыл бұрын

    Could you imagine this in an open world? Like omg, you could have it like in skyrim where the exteriors are smaller than the interiors but you can just walk into the interior seamlessly despite it being larger, including the transition between the open world and the city spaces.

  • @snowstorm9310
    @snowstorm9310 Жыл бұрын

    This video inspired me to recreate this effect in Doom for one of my maps.

  • @deadinside8891
    @deadinside88913 жыл бұрын

    Imagine an FPS that utilizes this. Having to fight someone on non-Euclidean geometry would be really interesting.

  • @rendor6037

    @rendor6037

    3 жыл бұрын

    three mins into the fight: confusing confused confusion

  • @wibs0n68

    @wibs0n68

    3 жыл бұрын

    @@rendor6037 The whole server: *confused screaming*

  • @braedenkorte1966

    @braedenkorte1966

    3 жыл бұрын

    there would be a lot of sniping being done on themselves because the man they saw peeking behind the corner was actually themselves.

  • @Cybertech1050

    @Cybertech1050

    3 жыл бұрын

    Portal 2 has some non-euclidean custom maps on the steam workshop if you want to test how it would feel in a first person setting yourself

  • @davorbrijacak

    @davorbrijacak

    3 жыл бұрын

    Quake on that map would be like 5D blitz chess.

  • @donk6716
    @donk67163 жыл бұрын

    i swear this is what those trampoline places felt like when i was a kid

  • @sanjanar110

    @sanjanar110

    3 жыл бұрын

    Or the Chuck E. Cheese play area made of nets and tunnels and things

  • @cupofspiders5830

    @cupofspiders5830

    3 жыл бұрын

    there was this museum with giant legos and I had no idea what was going on so yeah this is relatable

  • @voestalpine27

    @voestalpine27

    3 жыл бұрын

    Stop stalking me

  • @suli9135

    @suli9135

    3 жыл бұрын

    Was I the only kid terrified of those places?

  • @nicksonic2baiasilver488

    @nicksonic2baiasilver488

    2 жыл бұрын

    @@voestalpine27 no you should stop stalking

  • @dumbbumsc5329
    @dumbbumsc532910 ай бұрын

    I’m stumbling upon so many great videos to watch while tripping

  • @deeznuts23yearsago
    @deeznuts23yearsago11 ай бұрын

    Imagine you walk through these doorways and then you end up in a room with the only thing in it is a single wall sticking out that has the door you came through except you can’t walk back to the past room because the doorway just goes to the other side of the wall trapping you there for eternity