New vs Old Yu-Gi-Oh. What's the Difference?

Ойындар

Main Channel ▶ / teamaps
Merch ▶ bit.ly/TeamAPSMerch
Playmats ▶ bit.ly/InkedandAPS
Cards ▶ bit.ly/TeamAPSTCGPlayer
/ teamaps
/ teamxaps
/ teamaps
/ discord

Пікірлер: 395

  • @ViroVeteruscy
    @ViroVeteruscy3 жыл бұрын

    I liked the slow build-up to the stronger monsters. It was always neat to see strategies slowly piece together into something powerful rather than it just happening immediately. Instead of a single card having several protection abilities it was more fun to see individual cards protect each other while still being able to be defeated in some way.

  • @randomprofile5853

    @randomprofile5853

    2 жыл бұрын

    Yeah than you summon your big boss monster then your opponent Trap Holes it or Torrentials it, and you loose way to much advantage.

  • @wickd6878

    @wickd6878

    2 жыл бұрын

    @@randomprofile5853 unfortunately, the "Solemn Squad" is basically the same thing

  • @randomprofile5853

    @randomprofile5853

    2 жыл бұрын

    @@wickd6878 Yeah but at least now not always but in some cases your summon gets negated you have a GY effect so you at least get something out of it.

  • @Nopulu

    @Nopulu

    Жыл бұрын

    @@randomprofile5853 Except when your card gets negated and then banished by called by

  • @evilmidget
    @evilmidget3 жыл бұрын

    To me the "good old days" were when the majority of players were KIDS from ages 8 to 14. Out of everything I miss the most, its seeing a group of kids playing the game. Now, it's rare to even see two kids at a hobby shop for a tournament.

  • @royalmellon6811

    @royalmellon6811

    3 жыл бұрын

    Opening packs back then meant opening packs not cases lmfao

  • @cybervader3582

    @cybervader3582

    3 жыл бұрын

    A couple of kids came to our last locals with starter deck yugi and kaiba (essentially), we felt so bad for them (as we had prepared our decks for each other) tho the highlight was one of the kids was playing magic cylinder...he cylindered my buddys rainbow neos for game lol

  • @rigsmordo1327

    @rigsmordo1327

    3 жыл бұрын

    @@royalmellon6811 That's something I miss in a sense : back then, you build your deck with what you got in your 3 or 4 packs you opened, you were trying to make the most of what you had, not wondering if it was meta or not.

  • @IHeart16Bit

    @IHeart16Bit

    3 жыл бұрын

    And that's not something that's happened by chance. It's because the game is so complex and unwelcoming these days kids just don't care for it/want to learn it. That and the lack of marketing directed at them, but when they see the actual state of the game what would be the point? I have had success getting my kid brother in to the game with a combination of the Duel Monsters anime and decks themed around it using a combo of old school and Speed Duel cards. He likes it, but even some of the intricacies and card effects at THAT level of play can go over his head at times. I showed him a video of "modern" play and I could swear I could see his brain melting before he told me he doesn't want to play that lol.

  • @hilal8461

    @hilal8461

    3 жыл бұрын

    @@rigsmordo1327 facts, mashing together my vampire genesis structure deck, with a gilfred lightining structure deck and then a GX tin was half the fun as opposed to now i just go on tcg player and get the 40 cards i need for whatever im making

  • @dontaecrowder7952
    @dontaecrowder79522 жыл бұрын

    I know this video is kinda old, but I’m a fan of older yugioh (think 2005-2009) and I’m trying to get better at master duel and this video has helped me learn the meta better than ANY subreddit thread or website.

  • @skullsquad900
    @skullsquad9002 жыл бұрын

    I actually agree with MTG on One thing. Yu-Gi-Oh! needs to break down the game into Formats. I'm glad they tried with "Speed Duels" ...it was a lil late, but I really liked the concept! There could be tournaments for each Extra Deck Monster Type; from No Extra Deck, to Fusions, Synchros, XYZ, Pendulums, Links, than one for All Types.

  • @randomprofile5853

    @randomprofile5853

    2 жыл бұрын

    You little have Master Duel,Duel Links, Cross Duel,Speed Duel and Rush Duel so I think it's enough

  • @christophermartinez2608

    @christophermartinez2608

    2 жыл бұрын

    @@randomprofile5853 in person i believe and duel links doesnt really have that option to choose. Yiu just play against whoever.

  • @gearsfan6669

    @gearsfan6669

    2 жыл бұрын

    and call them by the era of the anime where those types of extra deck monsters were the main focus, so (forgive my lack on knowledge as I stopped playing YGO for MTG around the time Six Samurai was a good deck) Fusion only would be Duelist Kingdom (or GX format if you like) format, Synchro would be 5Ds format, XYZ would be ZEXAL format, Pendulums would be Arc-V format, Links would be VRAINS format, and All would just be the main format to account for new ones being added

  • @joshuadial4532
    @joshuadial45322 жыл бұрын

    I started playing back when Metal Raiders came out. Stopped playing in high school, kind of peeked back into it here and there. Honestly, I don’t think I could play anymore with the new decks. It’s just night and day from what I know. The summoning power is just so crazy now.

  • @wsc2451
    @wsc24513 жыл бұрын

    Penguin Soldier will always be timeless for me.

  • @randomprofile5853

    @randomprofile5853

    3 жыл бұрын

    I mean they got new support in Burst Of Destiny and Soldier is still a good card actually.

  • @prehistoricplayer1132
    @prehistoricplayer11323 жыл бұрын

    As someone who played the yugioh TCG from the start up until 2011 (Although I did continue playing the video games / Duel book and other emulators.) I really enjoyed the meta / local scene from 2004 - 2007 the most, however I still like to play meta to this day ( I finally returned to The Yugioh TCG in 2020 after a 9 year break.) thanks to the very many competitive decks available right now. When it comes to dueling friends or family I like to use more "Fun" decks. When I go to my locals I like to play my heavy combo dino deck, that way I get to play both "styles" of yugioh.

  • @DatSkateFace

    @DatSkateFace

    3 жыл бұрын

    dude yessssss this is my meta too!!

  • @lelouchvibritannia8327
    @lelouchvibritannia83273 жыл бұрын

    The difference: Old: I summon a Monster in attack position, place 2 cards face down and end my turn. New: *You choose death*

  • @andresraffler

    @andresraffler

    3 жыл бұрын

    May I remind you of Magical Scientist FTK?

  • @zainsyed3928

    @zainsyed3928

    3 жыл бұрын

    or yata garasu decks that literally made the game unfuckingplayable???? I swear these kids think the old days of yugioh wasn't broken and it was literally like the duel monsters anime they watched 2 years ago or something

  • @randomprofile5853

    @randomprofile5853

    3 жыл бұрын

    @@zainsyed3928 These aren't kids, those dudes are older than your average player. These are usually older dudes that just watched the anime and think everything is like in it.

  • @christiancinnabars1402

    @christiancinnabars1402

    2 жыл бұрын

    @@zainsyed3928 Ah yes, decks that could be stopped dead by banning _one card each._ Now list the cards that you have to ban in modern Yugioh to stop immediate OTKs - which you have to draw pretty specific cards to counter. You would have an entire shooting gallery’s worth of suspects by comparison.

  • @NoSucc
    @NoSucc3 жыл бұрын

    The main thing is people need to stop hating on people who prefer new yugioh over old or vice versa. you can enjoy old school yugioh without complaining about the modern game. like paul said they are essentially different games with different play styles and skill sets. modern yugioh has so much interaction and people choose to ignore it and boil things down to "ohh its just long combos" and i think old formats offer a lot of exciting ways to play a game we grew up on

  • @bl00by_

    @bl00by_

    3 жыл бұрын

    I think that there are more people which hate on modern ygo. I mean almost every week there is a "hate letter" against the TCG on reddit.

  • @NoSucc

    @NoSucc

    3 жыл бұрын

    @@bl00by_ its sad but its true it is uually 1 way because people who play and enjoy modern yugioh either grew up on old school yugioh and enjoyed it or joined more recently and only know modern formats. just think people need to enjoy what they enjoy and not worry about what others like to play

  • @randomprofile5853

    @randomprofile5853

    3 жыл бұрын

    @@bl00by_ Yeah but those are mostly casual ex-YGO "players" or people that played in the kindergarten, and weren't really good or knew the rules. Yugi-Tubers usually get more new people in to the TCG so hopefully we get more of those instead of gen-wunners.

  • @ultronsigma2737

    @ultronsigma2737

    3 жыл бұрын

    And all i want from this is new supports for black luster soldier, an old school legendary monster should get it's evolution to match current plays since the old supports did'nt do any good at all and kinda slow

  • @digitalshadowfox720

    @digitalshadowfox720

    2 жыл бұрын

    Facebook tho xD i wonder how it is on other social media platform

  • @GreatgoatonFire
    @GreatgoatonFire2 жыл бұрын

    Coming from MTG I have a thought about hand traps. It think a big problem is that TGO lack of a resource system. If I leave mana unspent at the end of the turn the enemy might think I have Instant (MTG's handtraps) ready, might might be faking or I just might not have a way to spend that mana. If I see that my enemy has mana open for a negation then that is info I can play around. But in YGO it seems to be pure RNGesus to determine if you opponent has a negation or not.

  • @lordinvishil
    @lordinvishil3 жыл бұрын

    Yeah the shift from actual traps to hand traps and bosses with negation is definitely a hallmark of old vs new Yu-Gi-Oh. Combo and control have almost always existed, but the mass loss of traps (and setting cards in general) is the defining feature usually.

  • @FromTheSky0
    @FromTheSky03 жыл бұрын

    I tend to go back and forth to old and new. I love playing casual yugioh with friends and sometimes going after chase cards in new sets or building new decks. Lately though, I have been into collecting older cards that I used as a kid and popular goat format cards in their original rarity. Both versions of the game are fun in my opinion, but goat is less stressful

  • @Aceshot-uu7yx

    @Aceshot-uu7yx

    3 жыл бұрын

    But also the decks are pretty dang similar feeling in goat format. The same can be said for modern yugioh but when I can play salamangret and go against dark worlds or Sylvains it becomes a controll the board type of game where we try to grind each other out.

  • @nift2923
    @nift29233 жыл бұрын

    One side is fun and the other is not. But THAT opinion is different from person to person on which side is more fun

  • @GingerFYGL

    @GingerFYGL

    2 жыл бұрын

    Both sides are fun to others as well. I enjoy each era for different reasons

  • @Lost_Geek1989
    @Lost_Geek19893 жыл бұрын

    I miss the days of over powering your opponent and making them go on the defensive. To now hand traps grave summons/negates, what do I have in my pocket?

  • @Liathrys

    @Liathrys

    3 жыл бұрын

    DRNM, Droplet, Evenly Matched, Kaiju, etc.

  • @DanielFortSQ
    @DanielFortSQ3 жыл бұрын

    I’m more of a nostalgic player, but I really love a lot of the new stuff. I think the blame is put on the newer format, when really the culprit is and always has been stupidly long card text. This has been discussed in length ofcourse, but the only thing that keeps me from in depth modern play is feeling like I’m going to have to read every card and it’s 5 different combo possibilities to begin to make any decisions on what to do next. What people liked about the simplicity of old Yugioh was also found in shorter text. “If there are other fire type monsters, this card gains 500atk.” “No spells can be activated while this is on the field”. I can’t memorize a full on paragraph per card, which means I can’t get comfortable knowing and understanding what my opponent is playing, regardless of how well I know what I play with. That literally takes more devotion to time and critical thinking than active involvement in a religion.

  • @SoulBre4ker

    @SoulBre4ker

    2 жыл бұрын

    I think that longer card text can be attributed to the much more complex nature of the game through more complex rules or more rules as a whole, creating cards that have to be more specific about their effects to avoid breaking the game. In case you haven't noticed, cards from older gens of the game have much more general use effects, we can thank the addition of effects and rules that didn't have to be accounted for when creating, said card, as the reason why. Today's cards need to be more specific because of the extra rules and card effects that need to be accounted for when creating a card, on top of that, the cards are then made even longer, as to ensure that the players understand these newer, extra specific effects in this gen of the game. But I enjoy the complexity, so from my POV, I consider this a necessary evil to make sure that people can actually play a game of this caliber (I say caliber because of the complexity of the game, there are more interesting strategies to be used and plotted, which is why I love this game).

  • @557deadpool

    @557deadpool

    Жыл бұрын

    With most cards there's only one or two effects the rest are summons requirements or shit like that. It's really not a problem at all

  • @Nick-N
    @Nick-N3 жыл бұрын

    The main problem with the game is negate and floodgate spam. Sitting through 10 minute combo and then realizing that you didn't draw your out on turn 2 is no fun. Likewise, auto losing just because you didn't draw one of you 12 hand traps on turn 1 is no fun either. Imagine having 30 minutes or an hour free to play Yugioh but yet you don't get to play for more than 2-4 turns during the entire time? Happens far too often these days. You end up feeling like you've completely wasted your time.

  • @JeiceW

    @JeiceW

    3 жыл бұрын

    This right here is the most under-rated reason I've seen.

  • @Nick-N

    @Nick-N

    3 жыл бұрын

    @@randomprofile5853 What do you mean? Your options and chances of winning are severely lowered if you don't open any of your hand traps or cards like Droplet going second (unless your opponent bricks or opens suboptimally). Play against Drytron, watch their combo, see them end on Herald, Dragoon and 6 negates, then on your turn you look at your hand and go "well, I can't really resolve any effect or card, I couldn't really stop my opponent from comboing, time to move to game 2.". This isn't about power creep, it's about situations like these where it's essentially pseudo FTK. You're not playing a game at that point, you're watching someone else play solitaire and I highly doubt anyone enjoys that.

  • @randomprofile5853

    @randomprofile5853

    3 жыл бұрын

    @@Nick-N Drytron is one of the best decks, and it won't be long till some of it's cards get limited or maybe even It's like the only deck that has long combos besides the generic combo decks. If you want to play against decks like that you need to play Meta,Anti meta or Rogue if you don't well you'll lose, that's just how it is. Card like Underworld Godess are a good out for bigger monsters, but for a big Drytron board it's not enough. Even if you scoop game 1, next turns it's your decision to go first or second you side deck your cards you need and have a good chance against them if properly sided.Also as time goes on you will see more going second cards that will be more consistent.Most people here are complaining as casuals as far as I see. If you don't like that play casually.

  • @annedrieck7316

    @annedrieck7316

    3 жыл бұрын

    LP should be increase to 24,000 Both player hand limit 4, first player start with 3 cards. Omni negate, once per turn. Extra deck limit to 10. Main deck 60 to 80 cards.

  • @Liathrys

    @Liathrys

    3 жыл бұрын

    DRNM, Droplet, Evenly Matched, Kaiju, Sphere Mode, Lava Golem, 3T, etc.

  • @ripleycastle5668
    @ripleycastle56682 жыл бұрын

    I’m pretty torn, I both can and can’t understand why people prefer old yugioh, mainly because I like the way the game is now, I like how complex it has gotten and I like being able to continue to learn new things, I wouldn’t say old yugioh supports that too much. That said, I understand that people would prefer old yugioh for that exact reason, but I know there’s many reasons people prefer what they do, old or new. That’s the great thing about this game. It’s really no different than video games, music, tv shows.

  • @redeyesblackguy9301
    @redeyesblackguy93013 жыл бұрын

    The good old days when monster effects weren't a novel long, trap cards were playable, less negation, less unbreakable boards, games lasted longer, monsters could be targeted and destroyed. etc

  • @randomprofile5853

    @randomprofile5853

    3 жыл бұрын

    Monster eff weren't long?. Look at Relinquished and try to read that shit. Trap cards see play it just depends on the deck. Negation existed since day 1 and it would be the same with that Solemn or Ha Des. Boards aren't unbreakable at all, people just play poorly optimised decks. Games can be long, just depends on the matchup. And even then long turns don't make the game better. Protection is needed because then every card would be the same or just wouldn't be worth the summoning if a Trap Hole could blow it up.

  • @hamsandwich6685

    @hamsandwich6685

    3 жыл бұрын

    True, except that relinquished was not at all the average card back then. Negates weren't there from day 1 either, that only came in the second set metal raiders (magic jammer, 7-tools of the bandit, solemn judgment) The older era of the game was certainly, at least, more balanced although introductions of cards like yata garatsu and bls envoy of the beginning quickly changed the balance

  • @randomprofile5853

    @randomprofile5853

    3 жыл бұрын

    @@hamsandwich6685 It wasn't balanced, the meta game was never balanced not now or even then. Now you can do some damage to better decks but it's hard to beat over them, although playing a rogue or anti meta you have a very good chance. Edit: It doesn't matter if it's the average card or not my point is the text & there's more cards like those

  • @hamsandwich6685

    @hamsandwich6685

    3 жыл бұрын

    @@randomprofile5853 I didn't claim it was perfectly balanced, I specifically said it was more balanced.

  • @randomprofile5853

    @randomprofile5853

    3 жыл бұрын

    @@hamsandwich6685 But it's not more balanced. Magical Scientist FTK wasn't balanced or Demise OTK or Yata Lock etc. All of those OTK-ed,FTK-ed or prevented you from playing. Not to mention cards had more staples than now. Old decks from back then couldn't do a scratch to these.

  • @hectoralarcon4888
    @hectoralarcon48883 жыл бұрын

    Disclaimer, these are my opinions as how I would envision some tweaks not statements of facts (notice the use of the word should): So I relearned the game from old-school Yugioh; I love the new special summons that's cool and dandy (love links and synchro). However, oftentimes I hear that old Yugioh was too slow? I honestly don't know what means; is 7 turns too long? Like most of the games I have played last 3 turns, 3 long ass turns. Sometimes current Yugioh feels a bit too scripted as opposed to more flexible, though I might be wrong. I love and hate archetypes, why? this just introduces soo many variables to try to balance and try to make all of them playable in their own regard. I would love if there was more of a balance between General types and archetypes; say decks of dark warriors, or light beasts etc. Don't get me wrong love my Matchmechs, Heroes, and Archfiends. Hate hand traps; hate them, they are freebies, and for a game that is really archetypes focus they seem so silly to have them just work anywhere. Plus, it removes the bluffing and viability of a lot of set cards. Discarding cards is no longer a cost, sooo many effects on gy or on discards like there are so many cards that just want to be in the graveyard. Banishing cards, majority banished effects that are meant to be a cost should be face down unless they are an archetype that benefits out of being banished. Say banish top card on the deck and negate an effect should be banished face-down. Big monsters, I don't know how I feel about this: I think they are ok, they just don't feel like Bosses if they can just appear at any time but maybe they don't have to! Ways of special summoning: This is fun, I like flexibility and if you can manage to make all these cool ways of summoning work together, I am gonna take that dmg to zero with a smile. Love ya'll, also. Kaijus are cool; didn't understand them at first then I loved them.

  • @acesw6124

    @acesw6124

    3 жыл бұрын

    Answer to archetypes: I play online and built several decks focusing on Dragon I have a FIRE, EARTH, DARK, WIND and LIGHT Dragon decks staying away from BEWD and modern archetypes my FIRE Dragon deck uses the LV4,6,8 Horus and is my trump card if it is on the fiele bc i can just negate aby spell.

  • @Aceshot-uu7yx

    @Aceshot-uu7yx

    3 жыл бұрын

    You bring up good points but my main thing about archetypes being unbalanced is that yugioh isn't a table top game with 20 or 30 diffrent armies yugioh has over a 100 archetypes from all difteent eras and not all of them can be updated because that can take away from spots for new cards. If they just put in the 200 new archetype cards and the 300 support cards for old archetypes it could make the problem of opening packs and getting nothing good even worse.

  • @hectoralarcon4888

    @hectoralarcon4888

    3 жыл бұрын

    @@Aceshot-uu7yx maybe I didn't express it properly but that's what I meant. Rather the game be geared more towards general support for types and attributes with soft emphasis on archetypes so that most archetypes have at least options to build with

  • @Aceshot-uu7yx

    @Aceshot-uu7yx

    3 жыл бұрын

    @@hectoralarcon4888 you mean like how you have generic support for a type or attribute and then have an archetype to take advantage of it.

  • @hectoralarcon4888

    @hectoralarcon4888

    3 жыл бұрын

    @@Aceshot-uu7yx precisely!

  • @zZLemonGrabZz
    @zZLemonGrabZz3 жыл бұрын

    I miss when handtraps weren’t a thing

  • @andresraffler

    @andresraffler

    3 жыл бұрын

    Electric Snake and Kuriboh were literally released in 2002

  • @zZLemonGrabZz

    @zZLemonGrabZz

    3 жыл бұрын

    @@andresraffler you know what I meant

  • @KYUBIMATIAS

    @KYUBIMATIAS

    3 жыл бұрын

    @@zZLemonGrabZz I miss when people didn't equate being a pedantic know it all with smart arguments. That guy knew fully well what you meant and then still made a snarky comment. What's with this attitude?

  • @zZLemonGrabZz

    @zZLemonGrabZz

    3 жыл бұрын

    @@KYUBIMATIAS idk ig he felt like he had something to prove to make himself feel better

  • @PsychoKern

    @PsychoKern

    3 жыл бұрын

    @@KYUBIMATIAS "Whats with this attitude?" Oh God, you sound like a mom scolding her kid hahaha

  • @xdarkangerx7601
    @xdarkangerx76013 жыл бұрын

    I'm not going to make any large commentary on Old vs New Yugioh (mostly because I believe most arguments are made in bad faith and I'm not knowledgeable enough to make constructive commentary), but one thing I tend to notice in a lot of these conversations is that when people talk about New Yugioh they EXCLUSIVELY talk about combo decks, either implicitly or explicitly. It's like midrange, control and (heaven forbid) stun don't exist, and the only thing you can ever do is spend 10 minutes summoning 20 monsters to set up 6 negates or whatever and just kill the opponent on turn 3, and not, y'know summon a sticky monster set 4 pass. There are many valid criticisms of Modern Yugioh's speed, but you don't have to look much father than the last few formats to see that there's more than recklessly vomiting your hand and that turn 4 does in fact exist. I'm also surprised by how infrequently going second OTK decks are mentioned - all the powercrept going first tools have created powercrept going second tools to the point it's a deliberate decision you can make, and they do a lot of the same things people don't like about "break my board" formats. There's definitely an interesting argument and perspective there, but I don't see many people point it out. I hope people read the "6 negates or whatever" as a joke, combo is my anathema and I have no idea what a realistic turn one board currently looks like (I haven't been able to play post LIOV yet)

  • @Evan_Schaefering
    @Evan_Schaefering3 жыл бұрын

    As an outsider looking in it seems to me that a lot of the issues Yu-Gi-Oh has stems from not having rotating sets. No rotating sets means that the newest cards have to be better than the old ones to sell packs. If you extend this over 20 years and you get the crazy amounts of powercreep, and design change in general, that the game has seen.

  • @Crowbar

    @Crowbar

    3 жыл бұрын

    That is a downside of not having rotating sets, but I just dislike the concept of rotating sets completely (as a casual player)

  • @Lira_orpheus

    @Lira_orpheus

    3 жыл бұрын

    Yes, actually that's one relevant reason. However, there's other two causes, at least in my opinion. 1- Power creep: Konami likes to power creep cards faster than they need to. That just accelerates the power creep. 2- Rotating mechanics: We don't have set rotation, except we have, just hidden. Konami seems obsessed with introducing new things, but at the cost of leaving old mechanics forgotten and/or unviable. For example, Ritual Summoning, Flip monsters, Battle traps, non negation traps, Gemini monsters, Toon monsters, Equip Spells. Konami doesn't like to take responsibility for its own card game.

  • @Evan_Schaefering

    @Evan_Schaefering

    3 жыл бұрын

    @@Crowbar I mean, what's the functional difference between your deck becoming competitively unplayable because of a set rotation and your deck becoming competitively unplayable because of insane powercreep? MTG and Hearthstone have rotations but also formats that allow old cards to still be playable so Yu-Gi-Oh could be the same thing.

  • @Evan_Schaefering

    @Evan_Schaefering

    3 жыл бұрын

    @@Lira_orpheus A lot of those old mechanics have been left behind due to powercreep though right? Gemini's need mulitple normal summons, flips and battle traps have to be set first, toon monsters and equips leave a spell exposed on the field, and ritual summons require a spell and the monster to be in your hand. None of those are as fast as or protected as what is going on in the meta today.

  • @Lira_orpheus

    @Lira_orpheus

    3 жыл бұрын

    @@Evan_Schaefering Yes, that's what I mean. Konami just adds new things to the game, and leaves this mechanics forgotten instead of modernizing them to keep up with the new power level. Is like having 10 videogames you haven't finished and buying a new one instead of finishing the other 10.

  • @TheItalianoAssassino
    @TheItalianoAssassino2 жыл бұрын

    Konami could release Pre-Constructed Goat "Kits" with a playset of every relevant Goat format card to get a legacy scene going.

  • @IzzRei
    @IzzRei2 жыл бұрын

    I definitely prefer the older style. I think this is why cimooo’s progression series is such a hit tho since dualist alliance it’s now in the new era. The new limited showdown shows a more play ground style with skull black dragon ending a game, much more exciting then anything I saw from the modern builds.

  • @CadmonAlima
    @CadmonAlima3 жыл бұрын

    High-octane sounds way too cool for what it is. Long turns feel more like waiting for someone else to finish their solitaire game. I can follow what people are doing, but why would I want to spend so much of my life on earth waiting? I find it telling you're example of old is from early 5D's Era, really it seems like the difference between new and old is the question of when things seemed best to a player and when things seemed to decline. I didn't quit until early Vrains if that makes anything clear.

  • @randomprofile5853

    @randomprofile5853

    3 жыл бұрын

    It's a card game made with combos & interaction in mind so long turns shouldn't be a suprise. Even though there aren't that much long combos. And in general people are very impatient, even in short turns

  • @charlesf.7947

    @charlesf.7947

    2 жыл бұрын

    There's definitely a difference between pre- and post-synchro eras, personally my fav format was around March 2010, Edison format. Quickdraw was my fav. When Heavy Storm was banned I couldn't view yugioh as the same game anymore. I understood it to an extent but it just felt worse overall. Felt like design philosophy was shifting at that point.

  • @Ookami20

    @Ookami20

    2 жыл бұрын

    @@randomprofile5853 no

  • @randomprofile5853

    @randomprofile5853

    2 жыл бұрын

    @@Ookami20 It's true, for the most part. Ask people on YGO Reddit if you don't believe me.

  • @gigimei6097
    @gigimei60973 жыл бұрын

    I feel fortunate being in Japan because there are so many people who I can play with more casual decks when I feel like it

  • @okpanda5153
    @okpanda51533 жыл бұрын

    I'm an old player just getting back into the game so I may be a bit biased but I think that the old school style has merit simply because people aren't prepping for that style of play. Now do I think that u can just use an old school deck and be instantly competitive... no. But if u can adapt some of the more modern counters to an old school deck then I think it's pretty viable. Still I don't have any problem with new yu gi oh. I have decks centered around both styles and enjoy playing all of them.

  • @rpgdream9700
    @rpgdream97002 жыл бұрын

    BRO i friggin love ur vids yeah man thats me, an older player trying to return, and yeah man u perfectly label alot of the obstacles im facing to getting back into this hobby (and yeah haven forbid ur a completely knew player, whil there comin in fresh n so have no expectations, i hope there not going to be overwhelmed by the insane combo there opponent is going to make) i think u do have a greay head on for this man, u clearly love the game and THAT is y ur able to comment on it so fairly and point out all these things (while yeah, also pointing out how this newer play style also provides newer opportunities)

  • @Lira_orpheus
    @Lira_orpheus3 жыл бұрын

    I recently stopped playing. Is just impossible for me to find someone to play at my power level. For context about what I find as a fun power level: I play Rikka, my biggest possible turn 1 board is Aromaseraphy Jasmine, Teardrop and another XYZ (Usually Kansashi), also I don't play handtraps. I just can't find anyone to play with that is not negating all of my plays and leaving me with only one set spell/trap. Also, I think the product design sucks, the rarities actively discourage trading cards, you know, in a Trading Card Game. In my eyes, the game went from stopping your opponent's game plan to stopping your opponent from playing.

  • @randomprofile5853

    @randomprofile5853

    3 жыл бұрын

    Stopping from playing was always relevant, all best decks did that. It more well known and used now due to internet but that's it. Edit: Play on Dueling Nexus a 1 on 1 duel those people are mostly casual

  • @theogking8309

    @theogking8309

    3 жыл бұрын

    @@randomprofile5853 Somewhat true, but I feel like there were more ways to get around it whenever a player was able to stop you from playing as opposed to now.

  • @randomprofile5853

    @randomprofile5853

    3 жыл бұрын

    @@theogking8309 Not really it maybe looked like it did but actually didn't. In old YGO you were fucked the same time your opponent played Torrential Tribute or Trap Hole preventing your normal summon and shutting you off, then basically he gained massive advantage over that until you top decked some sacky card. Then if the deck you were playing against was a meta deck it would destroy you either way, the first or the next turn or just got an overwhelming amount of advantage. Now you can actually do something with hand traps & going second cards. Back in the day you were fucked basically. Casual games feel like you could play around, meta's not at all except if you play a rogue or anti meta decks or something like a tier 3 deck that's well tuned.

  • @theogking8309

    @theogking8309

    3 жыл бұрын

    @@randomprofile5853 I see where you're coming from, but I was able to prep more for cards like torrential tribute or trap hole. My strategy was to patiently wait out someone's backrow by throwing my lower cards at them. Once their defenses were exhausted, I could turn the duel back in my favor. Nowadays, I feel powerless. The chances to achieve a comeback in a duel seem almost nonexistent, but it makes sense because the pacing of the game is a lot different.

  • @Ookami20

    @Ookami20

    2 жыл бұрын

    Yup agree 10000000%

  • @samuelcalderon5525
    @samuelcalderon55252 жыл бұрын

    Love your discussion videos Paul. Great podcast-like driving vids and very interesting commentary. Thanks so much.

  • @Faraday.K
    @Faraday.K3 жыл бұрын

    Speaking as someone who played the heck out of a durdly plant synchro monarch deck that involved all of Snowman Eater (the tech Gungnir was a great time), Ryko (with super nimble mega hamster!), Gravekeeper's Spy (for Arcanite Magician), and Legendary Jujitsu Master (I just liked spinning dudes, frankly), I really do miss the days of "set a dude that'd set you up for later" being a thing you can conceivably do.

  • @coardlowery322
    @coardlowery3223 жыл бұрын

    Negates are the worst thing to happen to the game, way too many

  • @tron.1307

    @tron.1307

    3 жыл бұрын

    You are absolutely right. I'm not upset about the speed, just if I go second and don't have a specific card to break my opponents board i lose to 5 negates

  • @coardlowery322

    @coardlowery322

    3 жыл бұрын

    @@tron.1307 For real, Yugioh is just a test of who can make the game as unplayable as possible. Used to be negates were rare, powerful and cost a lot to use! Now you just dump out 8 of them, all attached to powerful monsters who remain on the field after they're used.

  • @tron.1307

    @tron.1307

    3 жыл бұрын

    @@coardlowery322 sadly that's why a lot of people either leave or are dissuaded from returning because powerful effects that should be restricted are too easy to use.

  • @coardlowery322

    @coardlowery322

    3 жыл бұрын

    @@tron.1307 Yep, it's a game where if you win the dice roll you get to play the game and if you don't you get to watch the other person play it!

  • @tron.1307

    @tron.1307

    3 жыл бұрын

    @@coardlowery322 I truly preferred when powerful boss monsters were either landlocked to a deck or really hard to summon and your negates didn't also double as a good beatstick or stopped everything for free. Bring back thinking more about what your first turn board should look like instead of looking at your opponent and just saying negate until they end their turn.

  • @TheLastSolo
    @TheLastSolo3 жыл бұрын

    One idea I had recently which may or may not be a good one, to bring the game back in line whilst keeping some of the newer elements; making the extra deck fusion only again, meaning link/sync/xyz monsters all have to go into your main deck like ritual monsters. It would slow down the the ability for everyone to play the same link strategy over and over again and would give konami chance to create some new cards with interesting ways to make decks work with new searchers etc.

  • @randomprofile5853

    @randomprofile5853

    3 жыл бұрын

    That's not really a good idea, I'd recommend Rush Duels to you. It does have Maximum Summon & Fusion right now and some nice references.

  • @5ShadesGaming
    @5ShadesGaming3 жыл бұрын

    I miss traps. Like regular traps. And both players being able to play

  • @NoSucc

    @NoSucc

    3 жыл бұрын

    modern yugioh decks play traps again.. several high end decks use them and both players play in modern yugioh....

  • @bl00by_

    @bl00by_

    3 жыл бұрын

    Play the game before you say such nonsense.

  • @NoSucc

    @NoSucc

    3 жыл бұрын

    @@bl00by_ you replying to me or the original comment?

  • @bl00by_

    @bl00by_

    3 жыл бұрын

    @@NoSucc To the boy who thinks that traps doesn't get played anymore.

  • @shadowdragon714

    @shadowdragon714

    3 жыл бұрын

    @@bl00by_ i think he means traps that are NOT Infinite Impermanence, Evenly Matched and the like that can be played from the hand. he is more talking about the days of Trap hole, Mirror force, and Torrential. EDIT: spelling

  • @xKalxElx
    @xKalxElx3 жыл бұрын

    I mean it’s honestly on the players, the old cards are still there, nothing stopping people from playing the way they want to. Problem is as soon as someone looses too much they are gonna start throwing in stronger cards. And we end up where we are today. My locals has plenty of people that play decks they made themselves and are just fun decks.

  • @randomprofile5853

    @randomprofile5853

    3 жыл бұрын

    Some people are just more competitive & want to tune their deck as much as possible.

  • @Ren90fig
    @Ren90fig3 жыл бұрын

    The great thing about Yugioh is that you and your opponent have the option to play slow or fast.

  • @videobones7046
    @videobones70463 жыл бұрын

    What I recently did was get my hands on as much Speed Duel stuff as possible, the decks and the battle city box and a number of singles, sleeved everything and put it all together in one box like a MTG Cube. My brother and I have been using it for speed duels but also as a way to draft normal YGO decks and I honestly feel like this is the best way to play a game that feels like the duels from the old days. I wish everybody who had complained about "new YGO" had supported Speed Duels more because it really does feel like a format designed exactly for those people.

  • @Slither.Wing.

    @Slither.Wing.

    3 жыл бұрын

    Duel links too

  • @therobotchickenMLP

    @therobotchickenMLP

    3 жыл бұрын

    With Rush Duel coming soon (just waiting for that announcement, but it's as good as confirmed), I don't know how long Speed Duel could have lasted even with more support.

  • @videobones7046

    @videobones7046

    3 жыл бұрын

    @@therobotchickenMLP True, I'm just happy to have my collection, almost like a "greatest hits" of old school Ygo. Also as much as I like the idea of rush duels, I'm too attached to the original card design and I just don't have much interest in playing with the Rush cards

  • @randomprofile5853

    @randomprofile5853

    3 жыл бұрын

    Speed Duels are OK at best, Rush Duel looks way more interesting especially since they added Fusion summon to the game.

  • @justicerowe2005

    @justicerowe2005

    Жыл бұрын

    speed duel is just going to turn into modern yugioh with less spaces. and because of the less LP that means FASTER OTK etc etc. but if they re-released DDM that'd be pretty cool. why would i support watered down yugioh? it just reuses the old cards (because those were the good days of yugioh) to make fans come back. then they bring it up to modern speed, and people realize, hey this is still garbage. people don't support it because they want the original Balanced, not to have a lesser version so that they never have to ban anything.

  • @YuuSHiiiN
    @YuuSHiiiN2 жыл бұрын

    I personally prefer the less archetype heavy / crazy long combo days(basically GX to 5Ds era) when you could still play a lot of cards that acted individually. It was much more fun to try different card combinations in decks and experiment more. Another benefit of the time was making sloppy "joke" decks with a messy combination of whatever cards you had on hand to make let's say a Fiend deck, etc. and still be able to pull out cheese wins over more "serious" decks.

  • @Lokisif34

    @Lokisif34

    2 жыл бұрын

    I feel like another thing is the internet wasn't as prevalent. Making decks today is 100% better, but with so many people combining their knowledge it gets really easy to see which decks are the best. Back in the day you had to put the pieces together with a group or travers old forums that could be confusing or just slow. Like for example trap dust shoot was mad op in older days but it took so long for people to find that out. Now if a card like that exists and gives you so much advantage people will find out before decks even top. Goat now is basically a solved format.

  • @keyamazed1038
    @keyamazed10382 жыл бұрын

    I enjoy Yugioh a lot more once archetypes became the focus. There's nothing quite like building a pure archetype deck. It becomes a part of your identity in a way.

  • @kellywright1489
    @kellywright1489 Жыл бұрын

    This was such a great video!! Comparing it from poker to chess . wow!

  • @diarmaidmurphy5060
    @diarmaidmurphy50602 жыл бұрын

    In terms of the long combos in the game nowadays, I don't mind it, it's just how it is and I played Magic, Ufs and Legend of 5 rings so I'm used to insanely long card combos/plays and how to bait them out. But thing I'm stumbling about at the moment is all the new card types that have been added, I last played when Six samurai got gateway and I played Amazon's and Dark world's so I got a lot of catching up to do.

  • @ernestoramirez5040
    @ernestoramirez50402 жыл бұрын

    My problem is with the game overall is you can’t really be creative with your decks anymore. Or rather the creativity is very limited and if it is too creative- it probably can’t handle a newer deck

  • @wickd6878

    @wickd6878

    2 жыл бұрын

    Yes! Archetypes are cool in the TV shows, but when someone builds a pure deck, it was just by konami's design, not the player's. I have always liked building decks around type, attribute, or by having a theme to effects. And I almost always lose nowadays.

  • @r0bnotr0bert
    @r0bnotr0bert2 жыл бұрын

    I just got back into the yugioh scene a couple of years ago. After starting off back in early 2000s when it came out. Any suggested spells and traps to get? Im still using old school cards like mirror force magic cyclinder dark bribe and call of the haunted.

  • @megamawile8540
    @megamawile85402 жыл бұрын

    I would legit enjoy modern Yu-Gi-Oh a lot more if it wasn't stuffed with negates. I still like it for what it is.

  • @Ookami20

    @Ookami20

    2 жыл бұрын

    You’re a trooper my friend hang in there we can only hope we get balance and soul back into the game

  • @slifersdisciple3504
    @slifersdisciple35042 жыл бұрын

    Only recently got back to yugioh and honestly I'm having a lot of fun with Tier 3 decks Thousand eyes and Heroes... Chronomally and Aliens next :D with dawn of majesty soon. There's still a lot more variation which is nice for top tiers but sometimes I wish older deck variations would be helped too, like burn, stun or alternate win styles. I always liked the challenge of getting off the likes of Inferno Tempest, Final Countdown, Exodia or even Vennominaga or Jackpot 7 :D

  • @finnianfanning3136
    @finnianfanning31363 жыл бұрын

    You mentioned returning players. I think a perfect video for this channel would be how can I a fairly competitive player who's being playing for 2 years help my friend return to the game? My friend played very casually before and is now trying to get back into the game for real. I'm not completely sure how to teach him competitive yughioh.

  • @Pbnj_acba
    @Pbnj_acba2 жыл бұрын

    Sheeesh. It’s been a while…like season five of Yi-Gi-Oh king of games. Take me back, please!!!

  • @DeezNuuuts

    @DeezNuuuts

    2 жыл бұрын

    Just play sealed

  • @MidoriOku114
    @MidoriOku114 Жыл бұрын

    I played from the very start in 2002. But the best times I had competitively were from 2004-2007. All the way from Chaos to Perfect Circle Monarchs. I never really got back into competitive play as there are not really any meta decks that really catch my interest nowadays. I mostly just collect now.

  • @JohnnyCProduction
    @JohnnyCProduction3 жыл бұрын

    I rather play a slow game where both players get a chance to play instead of one player taking 20 minutes for their turn and than next player can’t even play the game because of all the negates and or floodgates.

  • @gigimei6097

    @gigimei6097

    3 жыл бұрын

    Wow we’re exaggerating 10 minute turns to 20 minute turns now

  • @JohnnyCProduction

    @JohnnyCProduction

    3 жыл бұрын

    @@gigimei6097 have you played someone you takes forever to think about every move they make? It gets to the point of almost 20 minutes.

  • @thaddeusrussell8919
    @thaddeusrussell89193 жыл бұрын

    I like the switch game I left Yugioh around the start of XZs because Yugioh cards were declared to be Satan toys Anyway, the game separates it by era It walks you through each generation of new extra deck monster I caught onto and actually enjoyed pendulums Im still learning Links after a few years but really they're pretty much just XZs with fewer summoning conditions My favorite thing is implementing new cards into older eras Or combining archetypes I still enjoy generic attribute or type decks. There's less generic cards nowadays but you can still run engines or incorporate older support cards into newer archetypes Additionally the AI is more forgiving and doesnt combo off on you as hard until you get to Link format Lastly the revision to the master rule that makes you able to fusion summon, synchro, and XZ without links makes it the best time for new and returning players or even just to play in the older eras

  • @Liathrys
    @Liathrys3 жыл бұрын

    I play Shaddolls, so I kind of stand between the "old" and "new", but I disagree that Traps never see any meta relevance anymore. There's a lot of great strategies out there that literally revolve around Traps like Counter Fairies, Altergeist, and Eldlich. In my opinion, I don't think the game is "broken", it's just that people are way too adamant for the change, especially in terms of how decks are built nowadays. In a game like Yu-Gi-Oh, this situation is inevitable, because it's gonna eventually come to this point. When you've already done everything else except negates, all there is left to do is to implement negates. When you've already done everything else except hand traps, all there is left to do is to implement hand traps. When you've already done everything else except boss monsters with varying immunity, all there is left to do is to implement boss monsters with varying immunity. It's gonna happen whether you like it or not, people. Edit: And when everything is done except unbanning Electrumite and Pendulums are still not viable, you already know how it goes.

  • @Rayquesto
    @Rayquesto Жыл бұрын

    Hey Man. I just learned about your channel. I’m not much into yugioh but I have an old card collection. I am 29 years old and when I played at age 8-12, those days were rough. I used to get my cards stolen all the time and people were mean and the card store owners didn’t help resolve my issues with this stuff. How is it now? I remember I gave my big binder of cards to a friend in 2012 that was in the garage doing nothing, but I kept my 1st edition LoB ultra rare monster reborn that I got from a random trade by this friendly Afro dude in 2006. I almost thought it was an unfair trade, but that card is worth a lot now.

  • @StygianBeach
    @StygianBeach2 жыл бұрын

    I really loved the old 'guess the sets' of old school Yugioh. Is that face down a sakuretsu Armor or a Bottomless. Is that face down a Tomato, Dekiochi or Sanga (or a Don Zaloog). My favourite format in Yugioh was Tomato control. There were OTK and combo decks that I had to side for, which was its own kind of fun. After an 8 year break I have decided to return to Yugioh. I am already thinking of some house rules to slow down games.

  • @duyknguyen
    @duyknguyen10 ай бұрын

    I would love for Team APS to go back to this video's discussion and reflect on the 2 formats with the upcoming Rush Duel 😊 maybe its the Konami's way of bringing back Mirror Force and Torrential, Magic Cylinder

  • @ShinyHuntingTCG
    @ShinyHuntingTCG3 жыл бұрын

    I REALLY like the way Rush Duel plays. I know for some it might not be what they're looking for, but its definitely worth a try! Hopefully with the launch of the Switch game, it'll see a little more popularity here in the West!

  • @BmanTheChamp

    @BmanTheChamp

    3 жыл бұрын

    I know I'm going to give it a shot when it comes out.

  • @ShinyHuntingTCG

    @ShinyHuntingTCG

    3 жыл бұрын

    @@BmanTheChamp I bought some Japanese cards and the artwork is AMAZING

  • @faereman
    @faereman2 жыл бұрын

    I liked old school YGO, I like modern YGO. The main difference for me is that there's a lot more longer effects to memorize but it's still fun all the same.

  • @TaylorLeprechaun
    @TaylorLeprechaun3 жыл бұрын

    I started playing again around last November after having not played since like 2007ish having only played playground yugioh. At first I was very anti-modern yugioh. I hated the speed, the combos, all of it. But I started watching more and more youtube videos showing deck builds and combos and really fell in love with a lot of the mechanics that are new to me. Modern yugioh has it's issues but I think there's something about it that's just so much more exciting to me. It doesn't have the same kind of back and forth or length of older yugioh (which I do really miss), but the pace makes it so fun to me. I don't think I'll ever love it as much as I loved the playground yugioh format I played with my friends when I was 8-10 years old, but current me loves current yugioh except hand traps... I don't like those at all

  • @randomprofile5853

    @randomprofile5853

    3 жыл бұрын

    If you like slower YGO play a CONTROL deck, these tend to slow down the game quite a lot. Hand traps can be annoying but you can bait them or play around them, you might hate them until you try them. Imperminance can sometimes not win a duel but prevent a combo deck going off.

  • @outlaw451
    @outlaw4512 жыл бұрын

    Saying they are 2 different games puts is perfectly. Both have advantages aaamad disadvantages. The sllower place of the old game felt like it had more back and for and like you maneuver and built toward something. But the more involved moderone has a lot more card interaction but a lot of issues come with that. And sure if makes you feel really good to pull off you long combo and otk or ftk your opponent. But that coming mostly from you going 1st wouldn't make me feel very good being on either side.

  • @RunicSigils
    @RunicSigils3 жыл бұрын

    Yeah... This is why though I follow the competitive stuff and sometimes play it, that I usually stick to more casual decks. I feel like a lot of that is solved by sticking to either specific archetype or simply types/attributes. Generics and mini-engines are great and all but seeing them all of the time is boring whether it's my deck or someone else's. I don't care about how powerful they are, I just enjoy tuning the hell out of things that I like and winning. Winning isn't important in and of itself. Especially not if you put no real thought into it personally (which is also one of the things it's fun to see at the top of competitive because the little tunings each person did to their deck are more fun to see than the general deck usage, personally). In general I'm a big picture guy but fun is absolutely found in the small picture - in the how, not the why. I feel like this is often lost on most people. If only winning matters, you would ONLY challenge newbs but basically no one does that because deep down everyone knows it's what you play and how you play it that matters, not to what effect.

  • @Skeeeewoah
    @Skeeeewoah2 жыл бұрын

    I just can't wait to get my hands on Rush Duels. It's as close to the full tcg reboot I've wanted as we're going to get.

  • @KYUBIMATIAS
    @KYUBIMATIAS3 жыл бұрын

    I'm trying to get back into the game to play with one of my friends, but it's a nightmare. There's so much to keep up with and the cards' text is so unbelievably bloated. I also started getting back into MTG and I miss how relatively small the text looks in comparison to the cards in general. They also have flavor text, different art variants, and the gameplay just seems less contrived.

  • @randomprofile5853

    @randomprofile5853

    3 жыл бұрын

    Try Duel Links or Link Evolution it's fairly good to learn the TCG.

  • @Nikiforox
    @Nikiforox3 жыл бұрын

    Ι haven't played the tcg game since duel generation and i cant wait for the master duel mobile game, i hope i can have fun even though Yu-Gi-Oh changed

  • @randomprofile5853

    @randomprofile5853

    3 жыл бұрын

    Change can be better, especially now with YGO. I wouldn't want to go setting & passing again.

  • @dongliker
    @dongliker3 жыл бұрын

    I stopped playing in 2014 and try as I may i cant get back into competitive yugioh. The pace and interaction of the game is so very, very different now.

  • @charlescassis
    @charlescassis3 жыл бұрын

    I started playing when I was 5 during the og days when season 2 came to dvd. I left when synchros came in and rejoined when master rule 5 came out. I have comments about both versions of yugioh, and both are great and terrible in their own ways. They're for 2 different players.

  • @the_swoletariat1621
    @the_swoletariat1621 Жыл бұрын

    I think I’ve come to my own decisions, and this video helped me compile them: -love Dark Ruler no more, droplet, kaiju, they help me slow the game down -hate hand traps like ash - hate synchros, most xyz, DPE …I think I just hate super meta decks on MD 🙃

  • @PaladinfffLeeroy
    @PaladinfffLeeroy3 жыл бұрын

    Back when I started playing Yugioh Synchro's were the new thing and you did not want to over-extend because you'd waste your resources. It was more back-and-forth. Yugioh these days is all about overextending because it means your opponent will have a very hard time actually playing. And casual decks have a very rough time because of all of the handtraps. My idea to sort of "solve" the impossible field situation is making errata's to generic strong cards to make them less generic and print cards with more (Good) limitations (Not the stupid limitations some cards have now). If strong card were limited to certain archtypes it would give more incentive to play those archtypes instead of just any archtype that consistently spams monsters and just makes the generic strong cards.

  • @PsychoKern
    @PsychoKern3 жыл бұрын

    I love Yugioh so much, every new summoning method past synchros is so fun and cool, new decks and strategies, I love everything. Even Mystic Mine is not a problem because it gives me a good laugh and a challenge to out it and beat it but I hate only 2 things...Card price and short printed high rarity cards you absolutely need a core 3 of in your deck which cost so much money for a single card out of 3 copies.....It's just too much....

  • @randomprofile5853

    @randomprofile5853

    3 жыл бұрын

    At this point Konami should make Secret Rares available as Super like the OCG does.

  • @PsychoKern

    @PsychoKern

    3 жыл бұрын

    @@randomprofile5853 Yes please, like people will still buy booster sets and everything perhaps even MORE because the chances to pull are much, much higher than now....Imagine, you buy 2 boosters packs, in one you get Secret Rare Cynet Mining in other you get Secret Rare Pot Of Extravagance instead of buying 2 whole booster boxes and get none! Of course, not every time you decide to treat yourself with few packs will grant you a secret rare you want/need but still, much higher chances and it would make Yugioh accessible to everyone while Konami earns money, it's a win win situation!

  • @Ornches
    @Ornches3 жыл бұрын

    I’m a returning player of almost after a decade… (quit after storm of rag) I prefer this game.. tbh. It’s like the show. I don’t like knowing what my opponent is playing and enjoy the chance of miss playing with hand traps. I like that the game has variety of decks and tiers. Tier one decks can have bad matchups to 1.5 and tier two… ++ if a player today had all most of their staples… it only costs 50-150 to try a new deck. And lookin back at it decks last longer now than back then. Back in the day 6 months is about how long you had before ban lost hit you. But Dino,striker, salad, prank kids, and etc are all decks that lasted rather long.

  • @randomprofile5853

    @randomprofile5853

    3 жыл бұрын

    Yeah I agree, nowadays everything is possible, back then we were handicapped by what could we do.

  • @kinghearts4497
    @kinghearts4497 Жыл бұрын

    There's a bit too much talk about "old" versus "new" yugioh and not enough about "middle ground" Yugioh. I wouldn't want to deal with waiting forever for an out as I lose, but I also don't wants to be unable to do anything on my first turn/the second turn of the duel (which, yes, can also apply to old school yugioh but more so because you bricked and not because of omni 5 negates on the board.) The best duel I ever had in MD before I quit after Destiny Hero Phoenix Enforcer killed my enjoyment was my Prank Kids Deck versus someone's Fright Furs deck. This was my second or first time dealing with them so it was exciting to duel them. Of course I got worried with the fusions they got out but thankfully I had outs and played around their cards effectively. The duel lasted 16 turns I believe. It was the intense back and forth of YuGiOh I was craving for *with modern yugioh cards*. Not once did it look like either of us couldn't do anything until one of us (me) finally broke the other's board. I'd say that that duel was a good example of YuGiOh hitting a middle ground in terms of speed and interactions, which is what I think should be the goal and what I think this conversation should be more geared towards because the "old" and "new" yugioh is talk are 2 extremes that won't ever resolve. I'll admit if the decks themselves are the reason I had these interactions, fair enough, but the fact this happened shows there *can* be a reasonable speed for the game.

  • @yourturn5059
    @yourturn50593 жыл бұрын

    Old school yugioh is fun to play with people who played during that time. But I play mostly modern yugioh because even the new "fun decks" are so much faster and have more interaction to keeps even the casual games interesting. I guess it also depends on with whom you play and if its just for nostalgia reasons or to have a modern game you can enjoy in 2021

  • @Vincent_63
    @Vincent_632 жыл бұрын

    The new game is way more fun to play, I’m 27 as fun as old grindy generic plays yugioh is/was, thinking through different plays and ways to end on a desired board are awesome. Id only say the monsters are tooooo powerful, I think the pure world legacy decks are the most balanced take on yugioh for the new game

  • @34toony77
    @34toony773 жыл бұрын

    tbh The closest we have to "good ol days" now is duel links, and tbh I like that. Got into links a week ago and I love it. Feels like the ol days and the monsters are all classic. And stomping with a cyber angel deck without paying is pretty awesome. I still collect as I've been playing since 2004. But would I go competitive? Never. I make decks which are cool (currently building a rose deck atm).

  • @SDREHXC
    @SDREHXC3 жыл бұрын

    I like yugioh over other TCGs specifically because you there is no ramp up into the game. There’s no energy or lands or anything, it’s simply how well do the cards in your hand work together to get you to where you want to be. I feel like modern yugioh emphasizes this a lot more than older yugioh. But I also have a huge gap because I played yugioh when it came out and then again when links came out, so maybe there’s somewhere in between where there’s a good middle ground. Super early yugioh almost exclusively felt like a card advantage war and I’m just not a big fan of set sangan and two back row while trying to out DM staple your opponent. It can be fun to play old style yugioh when you do little formats like cubes or drafts or whatever, but I don’t think it’s particularly great as a main format.

  • @jayheizu4844
    @jayheizu48442 жыл бұрын

    old yugioh: Summon or set a monster in defense and place 1 or 2 spells or trap cards New yugioh: Normal summon a monster and use its effect to search this card and now I special summon special summon special summon special summon special summon special summon special summon special summon

  • @RenSenpai7
    @RenSenpai73 жыл бұрын

    Easy answer is “many many differences”. But I’m sure this video will go into far greater detail

  • @Xedhadeaus
    @Xedhadeaus3 жыл бұрын

    I'm not really sure... Sometimes I have to remember that when it was new. I was in 6th grade, there were great times but I have to remember the limiting factor back then was availability. Even back then unless you could discard and reborn a powerful monster, you might lose unless you build a wall of jurai gumo or dark elves. Maybe zombyra the dark I don't remember. I guess we forget that even back then we were still spamming cyber stein to pull ultimate dragon with sangans and etc as far as the old games were concerned. It's just more complicated or committed instead of tossing a few busted monsters in a deck. It's still an amazing game. But if you're not in an ecosystem that will stop enabling link chains that disable monster effects, or a wall of negates, spell books, flundereeze tributing your monsters and etc. Though the card in question is not unique to flundereeze. It's going to get annoying when they're released in October.

  • @moltenamber85
    @moltenamber852 жыл бұрын

    Modern players seem more concerned with how many summons they can fit into one turn that they forget about this being a two player game by design.

  • @gamedragonja8962
    @gamedragonja89622 жыл бұрын

    ppl ususally say that old yugioh was more fun and balanced.But im like yh sure decks are rlly powerful nowadays and kinda oppressive.but ur telling me magical scientist ftk is any better,and idnt old yugioh have just ridicuolusly powerful cards with no balancing mechanism.

  • @Trynottoblink

    @Trynottoblink

    2 жыл бұрын

    Yeah people comparing old to new are comparing old playground format to new competitive format, and even though the new casual format is still faster than the old it’s still not quite a fair comparison. Old competitive YGO was so bad at a certain point that TeleDAD was the only competitive deck and it cost over $1k to build. Not to mention stuff like Magical Scientist FTK and Yata Lock were way more unfair than stuff that’s legal now

  • @Kawaiisikkusu
    @Kawaiisikkusu3 жыл бұрын

    New Yu-Gi-Oh basically is just reading simulator or listening simulator. Depends on you combo-ing your opponent or your opponent combo-ing you.

  • @randomprofile5853

    @randomprofile5853

    3 жыл бұрын

    You don't play the game do you?. Not every deck combos off, CONTROL decks are a big part of the game.

  • @ItsTimeToKool
    @ItsTimeToKool2 жыл бұрын

    Best time was 2002-2005 I put my unsleeved deck in my pocket and dueled at recess winner got losers rare card. I regret nothing. I also lost a lot of cards and cried to get my dark magician back. I did BTW it's all good.

  • @lukebobb
    @lukebobb3 жыл бұрын

    Thank you. Great info!

  • @Eriksk8ordie
    @Eriksk8ordie3 жыл бұрын

    I think the transition from "old" to "new" ygo was when the Infernity archetype was introduced, iirc that shit was so much more consistent and had huge summoning power compared to other decks of the time

  • @randomprofile5853

    @randomprofile5853

    3 жыл бұрын

    Also Blackwings.

  • @picoloyoshi95
    @picoloyoshi952 жыл бұрын

    My only argument is that Pokémon is still the same slow paced game it’s been since release. It’s without a doubt the more popular of the two but I feel whether we’re sweaty try hards or just trying to have casual fun with friends, we all stay with Yugioh because of the complexity and how we all have that one favorite deck with it’s strange gimmick

  • @windsonma8209
    @windsonma82093 жыл бұрын

    I think there is Kind Of a Third Format I’m going to call it ‘The Budget Current Day Format’ it’s Basically just like the Current Format in terms of Game Speed but Watered Down is the Best Way to Call it, and what I mean by that is instead of Playing 20 Cards Per Turn you’re only playing 5 or 6 Cards Max Per Turn. And In Addition instead of winning by FTK’s or OTK’s, the Basic Win Condition is a Classic Beat Down to get your Opponent’s Life Points Down to Zero. Due to you not be able to afford or want to spend $200 on a Single Card. Which is what I am and Naturally I Prefer that Play Speed.

  • @Andys_Auto
    @Andys_Auto3 жыл бұрын

    Chaos yata lock is the reason to play old school if your gonna do it best old school deck

  • @MountainGOATs-cu1cs
    @MountainGOATs-cu1cs2 жыл бұрын

    old yu-gi-oh: play monster, play a trap or 2 pass. New Yu-gi-oh: play on your own for 10 minutes, pass.

  • @Eriksk8ordie
    @Eriksk8ordie3 жыл бұрын

    I haven't watched the video yet but can we talk about that beautiful shirt? Holy shit I want one!

  • @Spanluver
    @Spanluver2 жыл бұрын

    8:18 what does Paul say? It was something he wants limited

  • @kingcamrod
    @kingcamrod3 жыл бұрын

    The difference between Chess and Poker: Chess takes mostly skill, Poker takes mostly luck: this people is yugioh

  • @koorssgamer

    @koorssgamer

    3 жыл бұрын

    You are actually wrong, but actually right. Chess take strategy, correct, but poker is not a game of luck, and new Yu-Gi-Oh even less; it's a game of statistics. A good poker player is the one that knows, for example, that there is a 50% chance of hitting the card, therefore, I will bet 40% of the pot, because, this way, the prize is higher than the chance of losing. Even if you lose in a game, after 2000 games, the statistic make you bank. And this is the difference between old YGO and new. Old Yu-Gi-Oh was a lot about strategy, baiting, knowing when to push, knowing when to pull, like chess. New YGO is like poker, it's about building your deck to have a 95% chance of making a win assuring combo, every game, a game of statistics.

  • @kingcamrod

    @kingcamrod

    3 жыл бұрын

    @@koorssgamer I agree

  • @randomprofile5853

    @randomprofile5853

    3 жыл бұрын

    I'd say that old YGO is luck & sack reliant. Strategy in old YGO is limiting, that's why a lot of players say modern YGO is "complex" it takes more skill due to new mechanics & playing around stuff and a bit pool of cards like 11k.

  • @randomprofile5853

    @randomprofile5853

    3 жыл бұрын

    @@koorssgamer Sure. But what about control decks those don't really combo off?.

  • @thaddeusrussell8919
    @thaddeusrussell89193 жыл бұрын

    I like the middle area You ever play "old yugioh" with modern support cards? Integrate them on a casual level

  • @randomprofile5853

    @randomprofile5853

    3 жыл бұрын

    Rush Duel basically.

  • @AJHornet1
    @AJHornet1 Жыл бұрын

    Really good video. As a yugi boomer, it’s just a different game. I’m just not interested in the new game but happy for those who enjoy it.

  • @TobikunOuO
    @TobikunOuO2 жыл бұрын

    one was fun the other is now a game that ends in 2 turns while one of the players strokes their ego.

  • @annedrieck7316
    @annedrieck73163 жыл бұрын

    Paul should wear a konami shirts next

  • @robertfrazee232
    @robertfrazee2322 жыл бұрын

    It's funny you mention DAD because that was NOT a fun card to play against lol. But I think Yugioh was at its best in the DM, Synchro, or early XYZ era. Once Dragon Rulers came out, and especially once Links came out, a lot of people I knew who play dropped the game because it was just too different and fast. I still know some people who love the modern game and I think that's great, but I wish Konami would introduce a format that was more focused on the original game design. Duel links was a cool experiment into that and hopefully Master Duel will incorporate it as an alternative game mode.

  • @_SYDGAMING_
    @_SYDGAMING_3 жыл бұрын

    When I do think of old school yugioh it would be inzektors vs frogs days. If I was asked what is old yugioh without saying season 1 and 2 cards

  • @daviddavis3939
    @daviddavis39393 ай бұрын

    I never wanted to play competetively, I made casual decks with the goal of hanging out and talking to people at my local. As the game got faster it was frustrating but not totally ridiculous. As pendulums were closer to release it did become spending 10 minutes watching someone play solitaire in complete silence because they were too busy to just talk. My local shop became so competetive it just wasn't fun anymore. I dropped yugioh for vanguard and initially that seemed ideal, but when the vanguard scene dried up maybe a year later I just stopped going at all. I got rid of all my cards and for probably 8 years didn't look back. I really enjoyed the Ice Barrier cards so when freezing chains came out I bought 3 and started collecting again. I still knew that the game itself just wasn't something I was likely to enjoy playing now. I live on the complete other side of the country now so I don't know what the local scene is like around here and I am just not interested in finding out. Especially because I live so close to a city that seems to routinely host YCS tournaments if the number of times the city is talked about when I watch discussions of high level play is any indication.

  • @MrVideoScape
    @MrVideoScape3 жыл бұрын

    I only play up to the lost millennium now, it is so much funner.

  • @Maximatt

    @Maximatt

    2 жыл бұрын

    my mans never played 2010 SJC Edison format and 2014 Hat Format.

  • @MrVideoScape

    @MrVideoScape

    2 жыл бұрын

    @@Maximatt I did that's why I prefer goat

  • @christopherb501
    @christopherb5013 жыл бұрын

    My big nostalgia thing is disliking Spell/Trap removal being so easy and interchangeable. Omni-negates I'm iffy on as is, but right from the start, removing both types, whether by spot or by mass removal, was absurdly easy, and any thought put into which you might have to prepare for is very minimal, even early into the game's life. MST is in my top 10 cards to purge from history.

  • @Nopulu

    @Nopulu

    Жыл бұрын

    There are about 50+ cards that can be played in today's game that are 10x better than MST lol. At least it was a one-off card, giant trunade was way more annoying back then

  • @justicerowe2005
    @justicerowe2005 Жыл бұрын

    yeah its super easy to tell what the opponent is doing. a combo that just cant be broken by anything except maybe skill drain?

  • @lancekosisky9946
    @lancekosisky9946 Жыл бұрын

    I think oldskool sounds better or casual new yugioh. New yugioh is the equivalent of only playing a competitive blue deck in magic when there is so many other colors and things you can do. Countering/ negating all the time is a feel bad and so is comboing off in the first couple of turns, that’s frown upon from a commander magic player/ old school yugioh player. Those new style yugioh decks should be a thing and hard to create but the entire norm, sounds ridiculous. But I enjoy low tier yugioh that friends decide to restrict ourselves to its more fun that way.

Келесі