NEW Affordable Haptic Gloves Allow you to FEEL VR
Ғылым және технология
Hello and welcome to TUESDAY NEWSDAY! Your number one resource for the entire week's worth of VR news! Today we got a fun one! From a super cheap full body tracking solution (full body estimation to be precise) to a ton of new VR games, some new VR gloves, AI Skyrim NPCs, and more! Oh yeah, and Meta just doubled down on the metaverse haha.
AND ITS ON A TUESDAY!
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Outro Music:
soundcloud.com/thrilluwu/good...
Links for things in the video:
Standable FBE:
I3Llamas/status/1...
ROGUE ASCENT HAND TRACKING GAME RELEASING SOON
www.oculus.com/experiences/qu...
BitFrost Pulse VR gloves"
www.indiegogo.com/projects/bi...
VR Motion Sickness paper:
neurosciencenews.com/vr-motio...
Credit for clip showing half body tracking/dancing:
/ @mrbantonvr
TIMESTAMPS:
00:00 Intro
00:38 Standable
02:25 Bifrost Pulse
03:42 Meta Gaming Showcase
04:53 Metaverse
07:08 Quest 3
08:00 Wholesome Break
08:24 SKYRIM CHATGPT MOD
09:56 Virtual Desktop
10:56 Motion Sickness
12:49 Rogue Ascent
13:09 Outro
Пікірлер: 856
EDIT#2: This video was copyright striked by another KZreadr. I have blurred the entire clip. AHHH MADE A MISTAKE IN EDITING! SORRY FOR THAT AROUND 10 mins. Twitch stream tonight!!! Also come and join in the discord server for an awesome VR community! What are you most excited about? www.twitch.tv/thrilluwu Discord.gg/thrill Quest 3, VR gloves, Cheap FBE? Or GAMES!?
@Butholetickler89
Жыл бұрын
FBE for sure, it would make your experience so much better and the video shows that it could be very accurate considering it only uses the headset and controllers
@littleredruri
Жыл бұрын
At 10:54 there's a really weird cut, was this a mistake? To be clear i wrote this comment before thrill edited his to also point out the mistake
@Skikopl
Жыл бұрын
@@littleredruri that was the mistake, yes
@Captaine_Crunche
Жыл бұрын
been banned for almost two years in the server, could i get my name cleared?
@KusholaCam
Жыл бұрын
Thrill you got yourself a Cafetiere for you coffee ☕ nice 🤙
It’s TUESDAY
@squa_81
Жыл бұрын
The most important peice of news!
@ST-RTheProtogen
Жыл бұрын
It is Tuesday my dudes
@harrybrooker5278
Жыл бұрын
Damn right it is
@Hammerb88
Жыл бұрын
Newsday
@bronsonjohnson9019
Жыл бұрын
Newsday?
I could only play stationary games for about a year because I got so disoriented. It was very extreme and I tried small doses hundreds of times (seated on the couch) and played stationary 1-2 hours per day for exercise. I hated missing out on a huge aspect of VR. One day I decided to sit on the floor and slowly play around with locomotion. Got comfortable on the floor so moved to the couch for a while. Then I stood up and got my bearings. Kid you not, within an hour I was totally over it! I’m a 50yo woman and have literally never had an issue since, no matter what game or experience. Something about sitting on the floor and being more “rooted” trained my brain to handle it.
@VollkinSea
Жыл бұрын
Interesting! maybe it has to do with subtle things, like how much subtle movement you have while standing or sitting on a plush surface, and sitting on the floor minimizes them, and gives you the option to lay on the floor if it gets too much. I'm very glad you were able to train your vr legs!
@KelseyHigham
Жыл бұрын
i can do locomotion games while i'm seated, but not while i'm standing, probably for similar reasons. i'll try the floor, maybe it'll help!
@Mallchad
Жыл бұрын
Wait... you physically learned to crawl in VR? That's facinating.... Hm, I think one issue is how you get dettached from your surroundings in VR- I guess one overlooked one was the floor... Your floor is completely false in VR... I don't seem to have any issues with it but I have a really good sense of balance and feel the floor with my feet subconsciously a lot... Think maybe worth looking into...
@CakePrincessCelestia
Жыл бұрын
Interesting... I guess I'll add that to my catalogue of tips to help against motion sickness. The most important one so far was chewing bubble gum. Also heard that setting up a fan would help. And swinging your arms and do some head bobbing movement while moving with the thumbstick. I mean, it's basically flooding your senses with _something..._
@khaledassaf6356
Жыл бұрын
@@KelseyHigham That's quite interesting since I'm the exact opposite. I can play for hours if I'm standing up, but I if I'm seated, I feel sick in less than 5 minutes, unless it's a flight sim.
This video blew my mind. I don’t know why, but somehow I had never considered NPCs powered by AI to be of any concern in the near future. But just imagining an NPC near the spawn point of the game that greets you personally and differently each time you start up the game and strikes up a friendly conversation blew me away.
@CLabmusic
Жыл бұрын
There's a lot of great content already about this. Its currently about an 8 second delay for processing, but the bartenders can tell you the background stories of the people in the bar, suggestion quests and items and a lot more!
@Dionyzos
Жыл бұрын
@@CLabmusic Can't wait for this to work in real time with improved voices. It has to be only a matter of time.
@maymayman0
Жыл бұрын
It is the future of gaming yo. Nvidia even has neural networks that render scenes. Potentially even graphics could be rendered in real-time by AI
@superzolosolo
Жыл бұрын
@@maymayman0 AI uses up way more VRAM than normal rendering so I dont think thats gonna happen.
@vidal9747
Жыл бұрын
@@CLabmusic It is not viable to use it with chatgpt. Firstly, they can up prices at any moment and disallow that use case. I think that when open source locally run AI gets the fidelity of chatGPT, like open assistant it will be possible to incorporate AI in new games. Furthermore, things like forgetfulness, false information and other mistakes that real people would do becomes incorporated to the AI, maybe we will finally reach an uncannily good game AI. One example, is that each instance of the AI can only know so much about any given topic and needs to have a reason for knowing it. You can't have the butcher spoiling the hole world story to the player.
So honored to have made it on to TUESDAY NEWSDAY🙏
@shatteredskies191
Жыл бұрын
Love what you’re doing, and I hope you reach your funding goals!
@stumonster6091
Жыл бұрын
What's the battery life looking like it's gonna be? Seeing as they're wireless.
@benjaminbristow
Жыл бұрын
been following you for ages. Loving the work
@zig131
Жыл бұрын
Cheap finger tracking compatible with all headsets and able to be used with existing controller tracking and controllers buttons is the real win/USP you have here. You're over-complicating things mandatorily adding on all the haptics stuff. DiverX smartly offered a finger-tracking-only option for their gloves but they require Tunda/Vive trackers (plus existing Lighthouses) to be functional making them very expensive and only really compatible with Lighthouse tracked headsets. Individually tracked fingers would be a real win for immersion and enable more people to learn and use sign language. Camera-based hand tracking has a really limited tracking volume which makes performing certain signs impossible without modifications.
@shadowswithin702
Жыл бұрын
Yea we all want gloves guys, make them good and affordable. And if Zuckerberg and the industry can get their act together, starting making tons of games for PC and mobile VR. Your going to do really well, because for each of the Five senses added, the immersion is going to be mind blowing.
For anyone that gets motion sick: If you haven't, please try the fan technique. Place a fan somewhere where you feel it blow. I think you need to avoid letting it turn (never tried leaving it turning) It allows your body to figure out easier where it is in real life or something like that. I am someone that gets easily motion sick. I eas scared about it when i tried vr and although stationary games were fine, my first time trying a dynamic motion game i felt sick quickly. I later tried the fan technique and it was a game changer. I didn't feel any sickness while using it and have been using it a long while. To me, it helped tremendously. Give it a try! Now i've adjusted and i can play without the fan on. Summer is coming, you have no reason not to try it! Another method i didn't use because i cozldn't, is to have a round mat for your feet. There are VR mats made for this, and it basically makes it easier to locate where you are in the room. Could try this too
@Jucei.
Жыл бұрын
Thank you so much, I had bought a vr standalone but wasn't able to use it as nearly as much as I wanted, but I can now actually enjoy a lot games .
I kept getting sick in VR and one thing that worked for me is I got a big bag of dried ginger, eat a few pieces 30 minutes before playing, and no more motion sickness. Sometimes I forget to eat some before starting up VR and I start to get sick. Also, switching from my quest 2 to my new Valve Index helped a ton. I had to order the dried ginger from Amazon because the Asian food stores here only had tiny bags but if VR makes you sick you should give it a try.
Was there a weird jump cut at 10:55 for anyone else? Meh, whatevs. Still a great video! Thanks for all the updates, Thrill!
@adamantii
Жыл бұрын
yes
@thememest2873
Жыл бұрын
you are not the only one
@deniedstream7926
Жыл бұрын
Whats the game hes play after the video jumps? The one with the bow
That Skyrim VR ChatGPT thing is crazy. Been looking forward to something like that for years.
@Kynatosh
Жыл бұрын
The InvokeAI integration is amazing
@edwardevans1498
Жыл бұрын
@@Kynatosh What did you mean by this?
@Kynatosh
Жыл бұрын
@@edwardevans1498 there is also another mod which uses InvokeAI. InvokeAI is based on GPT-3 and it is made specifically for doing characters
@edwardevans1498
Жыл бұрын
@@Kynatosh I thought InvokeAI was for image generation, no?
@janinepieper9489
Жыл бұрын
Are those mods already implemented in the game or does every single one of them have to be installed seperatedly?
Nice I love to see what’s up to date with vR and you are the perfect channel to watch
It's actually on Tuesday! BTW I've been really enjoying echo arena, I'm so sad it got titanfalle'd
@ThrillSeekerVR
Жыл бұрын
f'real
I literally just pulled up your channel to see if there was a new video. I closed the app when there wasn't and the notification arrived.
Excellent video, great coverage as always!
Wow I feel super fortunate that I've never been one to get nauseous in vr. I never realized it was that bad for some people.
@a_coloradan8689
4 ай бұрын
Yeah it sucks lol
@Sir_nuggets
4 ай бұрын
Yea I feel fortunate to
Every Tuesday, I await the news! And today it's here, on TUESDAY!
@ThrillSeekerVR
Жыл бұрын
YOO THANKYOU!!!!
Standable is really great work for such a young developer. Had something like this existed years ago, Meta prolly never would've tried their spooky legless torso avatars.
Thank you for the content as always brother! Looking forward to the next one!
Definitely one of the most interesting news updates for a while, especially the vr sickness one.
@waron4fun597
Жыл бұрын
A slugcat!
Loved that Wholesome Break. That honestly made a rather sucky week nice.
As always I really enjoy your content and was very surprised at your “Wholesome Break”. I loved it! Let’s see more of it. 😊
I saw that video of the young lad enjoying vr. I'm pleased he has found such enjoyment from the Quest and I hope he has many more days of fun.
I’m extremely powerful. Motion sickness has no power over me. Also, this Tuesday Newsday is probably the best one in a hot minute
@smallbutdeadly931
Жыл бұрын
One of my first VR games I ever played was Boneworks Still one of my favorite VR games of all time
really appreciated the wholesome break. we need more positivity in our lives. i know i unrelated but the new(ish) prosthetics that are out that read your nerve impulses are incredibly fascinating and i think will eventually be our control system for gaming.
This is what I’ve been saying about motion sickness for YEARS. You need to be able to trust your boundaries, and forget your reality. Allow your senses to really believe you’re in the virtual world! I’ve always hypothesized that it’s the bridging of senses between real and virtual that causes the motion sickness, and it’s true. You get sick from trying to process both worlds at once!
Been waiting for this, tuesdays are probably my most busy day of the week and I’m always looking forward to the next Tuesday newsday. (Even when they are Thursday because that’s my second busiest day)
DUDE THIS IS THE BEST INTRO ON KZread EVER. BASICALLY THE ONLY INTRO THAT IS NOT ANNOYING OMG THANK YOU!
These gloves with games having full support of things could be so so cool. Imagine crushing things in VR, that'd be so cool like crushing a beer can would be fairly easy but you could try to crush an apple or something it's super difficult. Like a super strength character games allow you to feel super powerful by being able to crush metal pipes and rip them off the wall and beat people with it. Or just like choking an enemy out in blade and sorcery or something.
@the_furry_inside_your_walls639
Жыл бұрын
Half Life Alyx already has a feature where you can crush small props like cans if you pick them up and grip them hard enough, or at least you can with the Valve Index(though I'm assuming there's an equivalent mechanic for other controllers since it's the same mechanic that is used to set off xenian grenades.)
Theres an unnatural cut in the audio at 10:56
@lilalost7365
Жыл бұрын
“So I recently came” lol
Thank you! Very nice episode.
I honestly love these videos, it's the best source for info about vr
Good video all in all, but specially happy for the motion sickness study reference. I'll be reading it. Thank you for sharing!
I'm very much looking forward to Standable! I'm gonna use it all the time on VRC, and hopefully one day on Zenith!
the wholesome break really got me to realise what VR could do to help people who have lost their limbs or are very sick and cant go outside.
Hey Thrill. I finally decided to buy a PSVR2 because of your review of it, and one thing which really stood out to me about it was: it just works. I didn't need to buy extra accessories for it because of how well made the straps were, the on-screen eye adjustments made things way easier to find the focal point, and I already had a PSN account, so no finicky 'install app to download things' required. It all works out of the box, and I love it. I don't have a particularly good computer for PCVR, so seeing games at 120hz and in such detail was an eye-opener for how games could look outside of standalone mobile hardware.
@CakePrincessCelestia
Жыл бұрын
This is how a console experience is supposed to be. Glad to hear it works out as well with the PSVR2! :)
Love these videos! Keep it up🎉
Love these Skyrim VR mods, I hope to try them one day when I'll finally be able to afford a headset and a good enough PC
super interesting work on that sensory reweighting stuff!! Man, I'm so glad I went into the neuroscience field lol
that wholesome break was a nice touch
That VR sickness study is really interesting. I'm apparently one of the lucky ones who've never experienced any VR sickness at all (I do feel a little...off...with smooth turning, so I always use snap turning, but that's the only thing that's ever made me feel even the slightest discomfort). Oddly, though, I'm actually very prone to motion sickness in other areas, like reading while riding in a car, or on carnival rides that spin. Before I tried VR for the first time, I was terrified I would get VR sick, and I've always been surprised at how VR sickness has just never been a thing for me given how motion sickness prone I am otherwise, and I think that study may shed some light on why the one doesn't necessarily lead to the other. My motion sickness is clearly related to vestibular motion - my inner ear fluid is in motion, but my body and my eyes are communicating a different motion that doesn't match it. In VR, my inner ear fluid is hardly moving at all, and most of the movement it does have actually more or less matches what my eyes are seeing (I'm standing upright, crouching, bending over, leaning, etc. in the virtual world as well as in the real world). As long as I have a fairly adaptable sense of which way is up and which way is down (which I apparently do), I don't have a big enough mismatch in perceived vs. actual movement to cause disorientation or nausea. It makes sense now. I've always said there had to be some other component to VR sickness that we hadn't quite figured out yet, given people like me (i.e. normally prone to motion sickness but never VR sick) vs. others who can get extremely VR sick even if they never normally have much of an issue with motion sickness.
this is what I've been waiting FOOOOR
reads title and sees the clean up gloves from a while back nice, ill enjoy this one
honeslty i am just subscribing because i trust you and am waiting for it to become something i can use in my every day life. you have my trust and respect as my main source of vr/ar news. Thankyou so very much!!
@TheBehnjamin
Жыл бұрын
also do you have twitter? personally split between youtube and twitter atm...
glad you stabilised tuesdays!!!!!
That directional audio on the index controller beep gets me every time.
Wish I could hit that bell twice. These are always a treat. :)
Just glad to see more affordable FFB gloves really, its been on my VR wishlist for ages as one of the best things to make VR much more immersive.
the index controller turning on sound in the intro got me! I though my controller died and i was like i should be at like 75%. I was grumpy for a few seconds and went "Wait a second!!" then rewinded the video. x'D
I got over the motion sickness pretty fast, I think what helped was being barefoot and having my feet make solid contact with the ground, having music playing nearby so I knew by sound where my desk was (and where a specific wall was so I wouldn't get turned around), also sitting on the ground, or sitting in a chair whilst making solid contact with my feet and the ground. I think being able to see the playspace grid/walls in SteamVR also helped to orient myself.
i was already loosing my sanity cuz i can't wait that long for your videos. You are my only VR source. I only consume VR content because you exist
We've been waiting SO LONG for good VR gloves and I can't wait any longer😭😭😭 Ready Player One VR can't come soon enough! Love the content Thrill🤗
That's so awesome that kid can enjoy new adventures in VR. ^_^
Love hearing about the gloves. We have been working on VR for the blind.
Favorite day of the week!
One of the most exciting nuesdays yet!
Standable is such a clever way to approximate full body tracking in VR, I can't imagine how much time that dataset took to train and refine in order for it to be that accurate without actual trackers.
Exited to try this new full body tracking thing!!
10:56 Love when you bring up ‘Research News‘. It’s SO interesting! 💪🤓
I signed up for thier haptic gloves to get them early and i love your videos ❤
I just realized the new intro had the *bleep* sound of a valve index controller turning on, and I'm embarrassed not realizing it earlier. That's so cool for a VR news KZreadr video!
That new discord thing is very cool. Wasnt like that last time i joined. Also LETS GOO GLOVESSS
From what I've read up to 70% of new VR users get motion sickness. Myself I've never had any kind of motion sickness in my life but did get it pretty bad the first couple times I tried my headset, specifically when moving. Entire body sweating etc. The main problem was I was using the thumbstick to move the camera like a flatscreen game out of instinct, it takes some adjustment to get used to using your actual body/head and never touching the right thumbstick. Once I did that I got to 45 mins before starting to feel it, I'm sure I'll be up to multiple hour sessions in no time! I'm using Pico 4 with VD from a PC with a 4090, Wifi 6, 90hz refresh, power bank for battery life, splitter to simultaneously use my old sennheiser headphones for audio, AMVR face gasket, really trying to have the best experience I can at this price point. Starting with Vertigo Remastered to find my 'VR legs' before getting into Blade & Sorcery, Amid Evil, Compound etc etc I bought like a dozen games in preparation
I'm hype on this Virtual Desktop XR2 update!! I've been on vacation and away from VR for almost two weeks, when I get home things are going to look even better on my Pico4 + 4090 setup >:)
It makes me so happy how even someone who lost both their legs and arms can enjoy virtual reality and have fun! 🙂
every time I see your intro, I just want to drink more coffee. It’s great.
No lie - sometimes I click on Tuesday Newsday just to burn through the info about whatever's new and move on with the drudgery of life ... and then I get unintentionally overexcited by new VR tech stuff. Darn it! 😁
Yo that Wholesome Break™️ was wholesome af
That kid is a trooper, he's going places man.
That Skyrim NPC stuff is super cool. On the other hand, NPCs now collect data from you
I love the new outro song!
3:25 That thumbstick emulation was absolutely incredible. It might be small but that blew my mind a bit.
VR stuff continues to constantly blow my mind
@WoodysAR
Жыл бұрын
I just found a channel called NextWorldVR that the guy is making a game with full AI NPC's In VR and they are voice activated so there's no typing or anything!
Tuesday... The best day of the week for vr news
Yay, improved inverse Kinematics (I always wondered why it was so bad sometimes). Respect to the guy who did it :)
I love Tuesday news day
He actually posted on Tuesday Epic!
Another great video!! A game to check out that uses really unique mechanics is Eye of the Temple. It takes the concept from TraVRsal and makes a full-fledged game. You utilize a bigger playspace and the only motion comes from physically moving. If you haven't played it I would highly recommend, it's its own experience.
@CakePrincessCelestia
Жыл бұрын
Eye of the Temple is just awesome. Pure and unresticted awesome. Well, as long as you do have enough playspace, ideally 2.4 x 2.4 m / 8 x 8 ft and up.
@glenrisk5234
Жыл бұрын
Had a game I got from sidequest that used that principle and it was interesting but a bit too dinky for my taste. Don't think it was Traversal, had that too, might have been Tea for God? It's a great idea but it's too restrictive. I'm a pretty big guy and don't like feeling so cramped. Makes me wonder if they did it better in Eye of the Temple? Almost completed my shed, 6m x 9m.
@CakePrincessCelestia
Жыл бұрын
@@glenrisk5234 Probably was Tea for God then, it's the most well-known one. Didn't know the other even, since no one showed it off or even mentioned it since I'm playing Roomscale (which began when HL:A was released). Tea of God feels more cramped in a 5 x 6 m playspace than Eye of the Temple in a 2.4 x 2.4 m playspace does, simply because it squeezes walls right into that playspace. In Eye of the Temple you only got the walls where they are and often you're just in open areas and you stop noticing that you're just moving on basically a 3x3 tileset (80 x 80 cm each) quickly unless your playspace is so limited that the guardian keeps popping up. My own playspace just barey is enough, but after aligning it (speaking of the PCVR version, I just keep recentering until the inner 3x3 tiles in the menu room are all well inside the boundaries), I disable my guardian for that game, because the game itself shows me the limits basically.
@glenrisk5234
Жыл бұрын
@@CakePrincessCelestia Thanks. Sounds like it might be worth looking at then?
@CakePrincessCelestia
Жыл бұрын
@@glenrisk5234 It absolutely is. AFAIK you can refund if you played less than 2 hours within the first 2 weeks after buying. Also, if you do have a PC capable of running it, there's a demo on Steam (Eye of the Temple First Steps) that you could try. Played it on a 3570k (11 years old by now) and a 1080 (released in 2016). According to the Steam page a 970 would be enough even (basically a 1060 or maybe even 1050ti as well).
Wow. This was one of the better episodes in my eyes. It sounds like there is a lot going on now and it's not just meta pulling a meta and metaing all over us. I'm really interested in the fbe and gloves. Also I think it's not just games we need but campaign games. I see plenty of good games with fun mechanics. But we need another half life or resident evil or no man's sky or into the radius. I would very happy for a good call of duty campaign game or just a new idea alltogether
I remember when a couple of months ago the whole "A.I npc" thing was some far off thing, but now its actually a thing. very cool
12:50, got this on side quest months ago, shoot maybe even longer, it's a dope title, point at what node you want to teleport to and point your fingers like a pistol to shoot. The graphics are pretty slick for a Q2 game.
Amazing news xD Btw... the body tracking bit at some point looked like 2 people were spooning ahah so sexy...
THAT INDEX ON NOISE IN THE INTROOO
i never get motion sickness but the other day i was setting up someone elses headset with the lenses far apart and glasses spacer installed and it was terrible. i have a feeling that most people just dont have their headset calibrated properly. you want to be as close to the lense as possible. the vr cover facial interface really helps get your eyes close over the stock one and is way more comfortable too
That VR sickness study seems to line that helped me. I was thinking ahead what I was going to do in 3D space like how I'm moving and rotating etc. So I was supporting what I was seeing by thinking it ahead. Ok, bad hit was No Man's Sky because I didn't know how that ship behaved when I first tested it :D (after learning it. it was no problem)
Amazing videos
I've always wondered why something like Standable wasn't part of steam vr from the beginning. It seemed weird to me that it was so bad at positioning parts of your avatar that aren't directly tracked. Cool to see that someone is finally doing something about it.
The purple ball in the title picture is a nice touch, that’d be about the size I’d like to fondle too. 😂
Standable looks good, looking forward to more improvements. I honestly applaud Meta for paving the way to massive adoption of VR, giving way to more innovation and competition in the VR industry. Virtual Desktop Super Resolution is a game changer. Didn't even know it was a thing and I use VD all the time. The only time I got motion sickness from VR is from my first time at roller coaster VR which I got over quickly and on Kayak VR which I was pretty used to VR by then but Kayak VR was just too real and the boat rocking made me really nauseous.
I absolutely love that I can adjust to VR without any issues. It's exciting to know I can embrace non reality at such a fast rate. It's a fun quirk.
I have found my horrendous and immediate nausea in VR can be 100% mitigated by a few swallows of ginger ale and drinking it when thirty during the session. I played skyrim VR for 8 hours without any sickness and after doing it for weeks it helped improve my resistance to motion sickness substantially being able to play without the need for ginger ale. Definitely saved my VR gaming life that I had abandoned all hope for until i found this wonderful solution. I hope it helps you guys too! It's truly a magic motion sickness resistance potion
Wholesome break brought happy tears 🥲
The Bifrost pulse sounds awesome. Really hope it goes well? The vertical line thing is interesting. Mostly I have only gotten VR sickness when I was bored. Anytime I'm engaged with the experience it's not an issue. The one exception I had was Tokyo Chronos which had this weird effect where lateral movement was one to one but vertical movement was exponentially diminished and it made me horrendously ill. I had pretty good VR legs by the time I tried it, was not unusual for me to spend 8 hours or more in a single session in Skyrim. But I started feeling sick within minutes in Tokyo Chronos and I think a half hour was about the most I managed one time. Funnily enough I don't find 3 dof as bad though I do find it a little more taxing than 6dof.
I LOVE TUESDAY NEWSDAY
Thanks!
Oh wow those gloves looks like they might actually be consumer ready!
The ChatGPT Skyrim NPCs was something I thought would show up in the next 5-10 years. I hope many more advancements for full dive VR are coming soon!
NEWSDAY!!! HECK YES
Hey Thrill, there is a weird cut at 10:56 just FYI.
@ThrillSeekerVR
Жыл бұрын
AHHHHHH MISTAKE
I'd love to have one of those bitfrost pulse gloves
finally, a tuesday newsday with chapters.
Legends know when the title was called: "Meta Just DOUBLED DOWN on the Metaverse.. and its working."