My favourite FPS game mechanic

Ойындар

Yeah, shooting right at your enemies is cool and all. However, have you tried 8Ball Pool?
⌜ Check out my Social Media and Twitch! ⌟
✦ Discord: / discord
✦ Twitch Stream: / erenyn3
✦ Social Media: erenyn3.carrd.co/
✦ BG Songs: / @lofiliamusic
✦ Outro Song: DesktopBuddy - NANORAY
⌜ Chapters for easy access! ⌟
✦ Intro - 0:00
✦ ULTRAKILL - 1:40
✦ REAVER - 4:18
✦ Final Words - 7:02
#ultrakill #reaver #ricochet

Пікірлер: 178

  • @EreNyn3
    @EreNyn35 ай бұрын

    Heya peeps, I'm back with my first vidya essay of 2024. A while back, I did specifically go in-depth about ULTRAKILL's +chargeback, but today I wanted to talk about the broader mechanic of fps ricochets in general. I hope you enjoyed my ramblings one way or another, but in the mean time... Here are some credits you might be interested in! ⌜ Games shown in order of appearance! ⌟ ✦ DOOM 64 (a classic) ✦ Echo Point Nova Demo (slick schmovement mechanics) ✦ AMID EVIL (drop-dead gorgeous graphics) ✦ Deep Rock Galactic (rock and stone) ✦ Severed Steel (an acrobat's wet dream) ✦ Post Void (flashbang) ✦ Quake (mentioned explicitly) ✦ Neon White (also mentioned explicitly) ✦ Team Fortress 2 (you knew that already) ✦ Titanfall 2 (don't mistake it for Apex Legends, now) ✦ Dimensional Slaughter (awesome ammo management system) ✦ Half-Life Alyx (meet the john wick at home) ✦ Destiny 2 (the other fashion fps) ✦ KILLBUG (a very "buggy" game) ✦ ULTRAKILL (of course) ✦ Trepang2 (yes, shooting a flying dude's grenade counts as explosive sniping) ✦ REAVER (my beloved) ✦ Guilty Gear Strive (mist finer? I hardly know her) ⌜ BG Songs! ⌟ ✦ All songs are created by the very talented Lofi Lia. Check out her stuff here: youtube.com/@LofiLiaMusic ✦ The song used in my outro is called DesktopBuddy, made by NANORAY (another one of my favourite artists). That's about it, now! Hopefully I'll catcha elsewhere sooner than later, and it doesn't have to just be in the next vidya essay. Maybe I'll see you in a livestream right here on KZread. Or, perhaps, you'd like to join the Discord as well? Anyhow, for now... Take care!

  • @Corenebubae
    @Corenebubae5 ай бұрын

    ultrakill is the only game where slideshow gameplay is a sign of optimal gameplay

  • @x8c8r

    @x8c8r

    5 ай бұрын

    only game where sound cutting off signifies how good you are

  • @teamok1025

    @teamok1025

    5 ай бұрын

    ​@@x8c8ryeah

  • @silksongoutyet

    @silksongoutyet

    5 ай бұрын

    risk of rain 2

  • @teamok1025

    @teamok1025

    5 ай бұрын

    @@silksongoutyet Banger soundtrack props to chris My most favorite ost

  • @nikidino8

    @nikidino8

    5 ай бұрын

    @@x8c8r Path of Exile is also one of the games, the better you are the less sound and visuals you will be able to perceive.

  • @giantlizard9158
    @giantlizard91585 ай бұрын

    As a great man once said "why aim at enemies when you can aim at a target the size of a literal fucking coin"

  • @theepicguy6575

    @theepicguy6575

    5 ай бұрын

    Max0r

  • @omelettej
    @omelettej5 ай бұрын

    personally for me, nothing beats the sound of that enemy interruption after hitting a coin in ultrakill

  • @dpart3106

    @dpart3106

    5 ай бұрын

    the audio from split shotting 2 streetcleaners is beautiful

  • @EreNyn3

    @EreNyn3

    5 ай бұрын

    A fancy chargeback which also snipes a core eject is absolute heaven.

  • @omelettej

    @omelettej

    5 ай бұрын

    @@dpart3106 exactly!!! there was this one time i threw four coins into the air and i got 4 interruptions, 2 streetcleaners and 2 strays. it was on bridgerunner. i think i absolutely demolished the level after that happened

  • @omelettej

    @omelettej

    5 ай бұрын

    @@EreNyn3 indeed it is

  • @goindown

    @goindown

    5 ай бұрын

    for me its the white screen flash combined with the sound

  • @Zigridev
    @Zigridev5 ай бұрын

    ULTRAKILL also has that "bouncing off walls" ricochet as a variation of the default pistol. (specifically the red version)

  • @chrisheartman9263

    @chrisheartman9263

    5 ай бұрын

    Slab red is basically Reaver's pistol

  • @anida_boi

    @anida_boi

    5 ай бұрын

    @@chrisheartman9263 Ill add though that there is a bit of auto aim, not like coins, but it still exists

  • @no-lifenoah7861

    @no-lifenoah7861

    5 ай бұрын

    ​​@@chrisheartman9263iirc the order of operations was UK Marksman --> Reaver Wallbounce --> UK Sharpshooter. A game came out, another game took a different spin on the first's mechanics, and the first game took notes on what the second brought to the table. Pretty standard fare

  • @matex_e

    @matex_e

    5 ай бұрын

    ​@@no-lifenoah7861 the first version of the marksman was actually really similar to the current sharpshooter, except there's no alt fire and the primary fire is the one ricocheting off of walls. hakita scrapped that and made the coin alt fire, and much later in the game's development he took the og marksman and re-added it with a different spin. so it goes like this uk og marksman --> uk current marksman --> reaver wallbounce --> uk sharpshooter

  • @no-lifenoah7861

    @no-lifenoah7861

    5 ай бұрын

    @@matex_e that first variation was never added to the game and only accessible in dev builds iirc

  • @GHyze
    @GHyze5 ай бұрын

    The edits are so cleeaann. I think what makes ricochet mechanics so cool is that its basically the same concept as a headshot/weak spot on the enemy, the twist is that the "weakspot" is determined by the player's kit instead of the enemy's shape and position.

  • @turd2937
    @turd29375 ай бұрын

    3:20 i like here how the slab marksman is being used instead, because for some reason the normal marksman doesn't cause a hitstop on core snipes with coins.

  • @EreNyn3

    @EreNyn3

    5 ай бұрын

    Good observation!

  • @clockwork_mind

    @clockwork_mind

    5 ай бұрын

    I hope that gets fixed for the default Marksman. Currently it can be hard for me to tell if the snipe worked in a chaotic environment. Slightly related: I hope that Chargebacks get a hitstop and parry clang sound added to them. It'd be so much more satisfying and clear when you land the chargeback. As it is, you have to divert your attention toward checking the enemy's status afterward, which isn't always great if you're in the middle of a heavy cybergrind wave.

  • @the_composer_man_from_PT_mods.

    @the_composer_man_from_PT_mods.

    5 ай бұрын

    ​@@clockwork_mind hey, instead of making it so that the slab marksman is just the same as default but chunkier and slower, that actually sets a more preferable difference or, like the slab marksman buff mod, it could be very arguably different than default that way.

  • @sasudesuyo
    @sasudesuyo5 ай бұрын

    genuinely can’t get enough of your presenting style. i feel like this is also the best your script writing has been so far, and that’s saying a lot! edit: i'm gonna chip in since i noticed a lot of people commenting about the absence of sharpshooter representation; i think it's a good idea that he left it out of this video, since it'd end up overshadowing/being overshadowed by eren's echo (he specifically responded with this reason to another comment). also, when you're looking at things from the perspective of someone who's never played ultrakill or reaver, it definitely makes sense to leave out the sharpshooter in this video since it'd be mostly redundant (got that from lauracraft180's comment). sure, there's more tech to do with the sharpshooter, but i'm pretty sure NOBODY here has used it in a way that compares to what eren is doing with the echo. and yeah, there's the projectile sniping tech the sharpshooter has too, but that's not relevant to a video talking about "ricochets" lol personally, i actually like how eren's echo works more than the sharpshooter, and i'm glad i got to watch some more absolutely nutty clips of eren using it in this video. p.s have you guys realised that the weapon is NAMED after eren himself, the creator of this video? so, this video isn't just him talking about his favourite mechanic; he's talking about his very own gun, dammit!

  • @EreNyn3

    @EreNyn3

    5 ай бұрын

    Solid comment, right here! And, yeah, I was and still am so honoured to have had the Revolver's Blue Variant named after me; I'm just a guy that happens to go for +ricoheadshots more than most others, so the fact that crunkz the dev straight up went "this gun now belongs to Eren" is amazing to me hahaha

  • @smothmoongazer
    @smothmoongazer5 ай бұрын

    in Deep Rock Galactic, there's an overclock for the Gunner's minigun called Bullet Hell. It reduces the damage and accuracy of the bullets, but causes them to ricochet off the terrain and directly into the weak points of the enemies. I find it very effective for dealing with large groups of small enemies.

  • @nothing-fh8vi

    @nothing-fh8vi

    5 ай бұрын

    burning hell is just better

  • @leoleonid5400
    @leoleonid54005 ай бұрын

    Quake also has a ricochet mechanic. Projectiles from the grenade launcher can bounce off a wall and then hit an enemy. But it's not as cool or commonly used.

  • @lauracraft180
    @lauracraft1805 ай бұрын

    I came back to watch the video again with some of my friends but I'm pretty disappointed with some of the comments. "Bro forgot to talk about the ULTRAKILL Sharpshooter" yeah right, as if the guy hitting a god damn CHRISTBACK doesn't know about an unlockable weapon in the game. Did you guys actually watch the video all the way through while witnessing cracked trickshots like 6:28 and somehow NOT come to the conclusion that Eren's Echo in REAVER is what he wanted to specifically talk about regarding wall-based ricochets? I'm not even going to sugarcoat it: I personally think the Echo's ricochets work in a way that is cooler than the Sharpshooter's. It only makes sense not to talk about the Sharpshooter in this video since it'd be redundant.

  • @EreNyn3

    @EreNyn3

    5 ай бұрын

    I initially responded to another comment stating that I decided to leave out the Sharpshooter as I didn't want the surface-based ricochets of one revolver to end up overshadowing the other. But, yeah, I'll fully admit that the Echo's ricochet is my favourite mechanic out of all the ones I mention today (with chargebacks coming in a close second, of course hahaha). You're not wrong when saying that I wanted to gush over the Echo's ricoheadshots more so than the Sharpshooter's ricochets! It *is* a bit disheartening to see the lack of Eren's Echo enjoyers at the moment, but I'm already happy that a couple peeps such as yourself have realised the art-form that is the ricoheadshot!

  • @tntking1247
    @tntking12475 ай бұрын

    Honestly great video, didnt know about Reaver before this video but looks very fun as i like ultrakill so will prob be checking it out later. Also gotta say, The Fuwamoco clip / meme at 1:30 , and the Gura "A" meme at 4:08 caught me off-guard , was a suprise but a welcome one (also would be funny to see Gura or Fuwamoco play Ultrakill.

  • @lauracraft180
    @lauracraft1805 ай бұрын

    On god I feel like 50% of the reason you make these essays is to flex how good you are at games. Hella great video as always dude! Edit: I'm going to merge another comment I made into this one since I really want people to read this. Eren also made a nice response to it which you can see further down this comments section. Anyway I came back to watch the video again with some of my friends but I'm pretty disappointed with some of the comments. "Bro forgot to talk about the ULTRAKILL Sharpshooter" yeah right, as if the guy hitting a god damn CHRISTBACK doesn't know about an unlockable weapon in the game. Did you guys actually watch the video all the way through while witnessing cracked trickshots like 6:28 and somehow NOT come to the conclusion that Eren's Echo in REAVER is what he wanted to specifically talk about regarding wall-based ricochets? I'm not even going to sugarcoat it: I personally think the Echo's ricochets work in a way that is cooler than the Sharpshooter's. If you look at things from the perspective of someone who's never played ULTRAKILL or REAVER it only makes sense not to talk about the Sharpshooter in this video since it'd be redundant.

  • @motoyomakoto7801
    @motoyomakoto78015 ай бұрын

    Indeed we all will fall in love with the badass cinematic movie tier mechanic of a fps game In Ultrakill also if you time your coins correctly you will get a splitshot One rock, two birds

  • @Saixga
    @Saixga5 ай бұрын

    Completely different game and genre, but I love the ricochet mechanic in Crosscode, both for combat and puzzles. It's simple but very satisfying, and a lot of the game is designed around it

  • @EreNyn3

    @EreNyn3

    5 ай бұрын

    Had that one mentioned to me yesterday, and I like what it's going for!

  • @Saixga

    @Saixga

    5 ай бұрын

    @@EreNyn3 It's an amazing game, as long as you like puzzles (there's a lot of puzzles, but they're very well designed, in my opinion). Also, great video!

  • @soup9911

    @soup9911

    5 ай бұрын

    ​@@SaixgaI literally finished that game (no trh DLC yet) like 3 days ago what the hell

  • @Saixga

    @Saixga

    5 ай бұрын

    @@soup9911 Haha, same happened to me. I never heard about it, then I played it and immediately noticed people mentioning it every so often. If you liked it, I really recommend the DLC, and I recommend not waiting too long to play it as it's a direct continuation after the ending and it expects you to remember a lot of mechanics and story details

  • @lonelyshpee7873
    @lonelyshpee78735 ай бұрын

    Great video as always! But I feel bad for the poor sharpshooter not getting a single mention... Am I the only one who uses it more for the ricochets than exploding projectiles? It's so good when you use it with coins.

  • @EreNyn3

    @EreNyn3

    5 ай бұрын

    I did feel like mentioning the Sharpshooter would either detract from my talk about REAVER's ricochets, or vice versa. However, I agree that its own form of ricochets is not too shabby! I will say, though, that I'd enjoy using it so much more if its auto-aim targeted coins, core ejects etc. before weakpoints, since it'd better encourage ricochet-usage that's as satisfying as REAVER's Echo!

  • @lonelyshpee7873

    @lonelyshpee7873

    5 ай бұрын

    @@EreNyn3 That's a fair point. I also like your balance suggestion

  • @sleeper6548

    @sleeper6548

    5 ай бұрын

    It's satisfying but very situational

  • @lonelyshpee7873

    @lonelyshpee7873

    5 ай бұрын

    @@sleeper6548 I disagree. You only need a single surface to make use out of it. Even the ground the enemy is standing on will work to get at least two ricochets, and you can increase it with coins. Jump over an enemy, shoot, throw some coins, and you're guaranteed big damage.

  • @frac4L
    @frac4LАй бұрын

    So, YES. I HAVE played 8 Ball Pool. Pulling insane shots is fun when you don't accidentally pocket the cue ball or pocket the 8 ball too early.

  • @TheSuitBoi
    @TheSuitBoi5 ай бұрын

    my favourite game mechanic is also the ricochet, and one of my tasks was to come up with a game and ricochet was the main mechanic, there was a load of different style balls that you would have with each having their own unique skill while requiring the ricochet mechanic to activate or deal damage

  • @remuuchan
    @remuuchan5 ай бұрын

    gangster mechanics for gangster gamers. great vidya essay as always sir, you do us style players proud!

  • @payne3156
    @payne31565 ай бұрын

    The subscribe button deadass lit up when you said "like and subscribe" (i subbed btw)

  • @kingpotato3475
    @kingpotato34755 ай бұрын

    ultakill is a new type of shooter. a rickoshooter

  • @saladgaming4339
    @saladgaming43395 ай бұрын

    Erenyn analyzing the most stylish game mechanics in depth always makes for a great video

  • @glekreal
    @glekreal5 ай бұрын

    1:38 After you said it i go "welcome to ultrakill" and then you showed ultrakill intro bro... I mean it was most likely to be ultrakill video but i didn't thought i will hit it spot on 😂😂😂

  • @sugar9064
    @sugar90645 ай бұрын

    i love the way u edit ur vids

  • @Cl-2048
    @Cl-20485 ай бұрын

    the sharpshooter in ultrakill is so fun to use... yesterday i oneshotted a maurice with it

  • @carnivallegf
    @carnivallegf5 ай бұрын

    BABE WAKE UP NEW ERENYN FPS GAME MECHANIC ANALYSIS VIDEO JUST DROPPED

  • @eceldarkstar
    @eceldarkstar5 ай бұрын

    New banger as always

  • @FracturedStar
    @FracturedStar5 ай бұрын

    babe wake up new erenyn3

  • @sittingchairmemes768
    @sittingchairmemes7685 ай бұрын

    really good vid btw how did you do the cinematic camera stuff in ultrakill? like flying around etc?

  • @filmmma
    @filmmma5 ай бұрын

    Such a high quality video

  • @gamerfryer9194
    @gamerfryer91945 ай бұрын

    Love the editing in this video, this has nowhere NEAR enough views

  • @someone7804
    @someone78045 ай бұрын

    Take care.. as in the ULTRAKILL SONG TAKE CARE?!?!?! ULTRAKILL REFRENCE?!?!?!

  • @krulogestronist
    @krulogestronist5 ай бұрын

    I love doing christbacks to maurices in ultrakill

  • @anormalegg
    @anormalegg3 ай бұрын

    I just noticed the faint calm chainsaw man theme in the background

  • @Voipy
    @Voipy5 ай бұрын

    I KNEW IT WAS ULTRAKILL WHEN I SAW THE THUMBNAIL

  • @tayyang2265
    @tayyang22655 ай бұрын

    Me when video essay about fps/nivement is about ultrakill:

  • @JayKayTV
    @JayKayTV5 ай бұрын

    ULTRAKILL PRAISE SPOTTED. I AM VIOLENTLY NODDING MY HEAD IN AGREEMENT THROUGHOUT ALL 8 MINUTES AND 52 SECONDS OF THIS VIDEO also reaver praise but i don't actually have reaver i've only played a couple levels in the demo but i liked it basically what i'm saying is GOOD VIDEO

  • @perkaholic7161
    @perkaholic71615 ай бұрын

    dont forget ultrakill’s red revolver anyway now i have another game to try, reaver sounds pretty cool

  • @Creatorofunimportance
    @Creatorofunimportance5 ай бұрын

    I think blud forgot the sharpshooter

  • @spark69420
    @spark694205 ай бұрын

    nice music at the start I wonder where it came from

  • @miky1774
    @miky17745 ай бұрын

    banger awawawawawa

  • @REAVER_Game
    @REAVER_Game5 ай бұрын

    reaver mentioned!!!!

  • @EreNyn3

    @EreNyn3

    5 ай бұрын

    Praised and loved :D

  • @Retarded_Ape
    @Retarded_Ape5 ай бұрын

    kick back lofi cover

  • @Lesopal
    @Lesopal5 ай бұрын

    femtanyl on loop cybergrind wave 30+ hits insanely hard for every second

  • @SyedLabib
    @SyedLabib5 ай бұрын

    Saw the thumbnail, brainrot kicked in. Immediately knew the game

  • @NonfatWizard51
    @NonfatWizard515 ай бұрын

    Wait until he finds out about the ricochet upgrade for the revolver in Ultrakill

  • @tamnker8465
    @tamnker84655 ай бұрын

    Is that a piano version of KICK BACK in the background?

  • @epinator88
    @epinator884 ай бұрын

    i just realized is this kick back in piano at the start? or am i dumb

  • @CadeBurell-rd2rs
    @CadeBurell-rd2rs5 ай бұрын

    Wait until he finds the sharp shooter

  • @utellmewhatitshouldbe7912
    @utellmewhatitshouldbe79125 ай бұрын

    Bro this guys cracked with the coins

  • @spikerthedragonbear
    @spikerthedragonbear5 ай бұрын

    I wish there were more interesting ricochet options than just "kill everything in the room", that requires a bit more skill than luck

  • @thestarheater973
    @thestarheater9735 ай бұрын

    Please show your ultrakill settings

  • @aleboss3109
    @aleboss31095 ай бұрын

    My first tought was "Iwonder if he is going to say Ultrakill"... Imagine my surprise

  • @SneakySpark
    @SneakySpark5 ай бұрын

    This felt TOO high quality for youtube, maybe I gotta buy youtube premium now :/

  • @emsevell7294
    @emsevell72945 ай бұрын

    I wonder if any ricochet-based gameplay mechanics exist with mirrored walls, to let you see what you're aiming at.

  • @DrunkGeko
    @DrunkGeko5 ай бұрын

    Hold on, is the background music at the start some kind of lo-fi version of Kick Back or have i developed a brain tumor?

  • @x8c8r
    @x8c8r5 ай бұрын

    oh hey i guessed what you were gonna be talking about

  • @braydonfisher9273
    @braydonfisher92735 ай бұрын

    Amazing bgm. 10/10. Best part of the vid. On another note, your comments on game mechanics is well recieved even from a player.

  • @Scott_TF2
    @Scott_TF25 ай бұрын

    I’m surprised you didn’t bring up the sharpshooter.

  • @Spleenharvester773
    @Spleenharvester7735 ай бұрын

    I just realized that mortal combat was most likely the inspiration for the marksman because of Erron black.

  • @walp8408
    @walp84085 ай бұрын

    is that a classical cover of the chainsaw man opening

  • @levibruner7553
    @levibruner75535 ай бұрын

    He forgot the sharpshooter. The ultrakill revolver that ricochets shots off walls? The one that you can use to bounce your shots off walls to gain additional hitscans? The one that you can use to bounce your shots off of walls, into coins, through enemies, off walls, into coins, and back into enemies? THAT sharpshooter?

  • @lauracraft180

    @lauracraft180

    5 ай бұрын

    He didn't forget the Sharpshooter he left it out for a good reason. Eren made a good call leaving the Sharpshooter out since it'd be fighting the Echo for the wall-based ricochet spotlight (and I personally think it would've lost). Also as cool as you make the Sharpshooter sound the objectively most efficient/damaging way to use it is to literally aim directly at your feet in order to shoot through an enemy and then chuck out a coin for the extra bounce which I think we can agree is kinda boring. Otherwise you're using it for the projectile snipe which obviously has nothing to do with ricochets. With "ricochets" in mind it would be preferable to coin-punch and then Piercer the coin (as Eren clearly showed with one clip) since that's arguably superior both damage and stylishness-wise right? I'm sure you've found yourself doing something similar to this more often than not too! Although the Echo's basic alternate fire only gains additional hitscan headshots off its bounces I personally think the lack of initial auto-aim makes it so much more skill expressive and fun to master as you have full control over the beam and angles. Plus imagine how much cooler it will become later down REAVER's development since the game's only been in Early Access for about a month!

  • @iwantallnow
    @iwantallnow5 ай бұрын

    this is a good video

  • @DanYami
    @DanYami5 ай бұрын

    I've yet to use Gunpowder Gamble

  • @Yason77
    @Yason775 ай бұрын

    Surprised I didn’t the titanfall 2 ricochet for the wingman elite or the krayber 😭💀

  • @nerdcuddles7731
    @nerdcuddles77315 ай бұрын

    Why did you forget about the red revolver in Ultrakill

  • @Kkbleeblob
    @Kkbleeblob5 ай бұрын

    sharpshooter

  • @tripodman322
    @tripodman3225 ай бұрын

    I'd argue your ending point about apples and oranges with Doom and Ultrakill as well People compare the two TOO much

  • @S_0C
    @S_0C5 ай бұрын

    6:50 isn’t that just Cassidy ult from overwatch?

  • @yellowsaint
    @yellowsaint5 ай бұрын

    is that a slowed down lo-fi remix of the chainsaw man intro lmao wut

  • @chesscankill
    @chesscankill5 ай бұрын

    The shirtless Johnny mod threw me off

  • @thatplayermakesvideos_5019
    @thatplayermakesvideos_50195 ай бұрын

    damm i realy gotta try reaver

  • @randomlittleidot
    @randomlittleidot5 ай бұрын

    0:22 rare mention of amid evil???

  • @OneTrickKal
    @OneTrickKal5 ай бұрын

    no, its my favourite!

  • @Nikicusyes
    @Nikicusyes5 ай бұрын

    first minute into the video and how does kick back work so well as jazz music lol

  • @Riisi_Tikku
    @Riisi_Tikku5 ай бұрын

    Ricochet is my favourite Valve game

  • @jhomathon
    @jhomathon6 ай бұрын

    awawawawa

  • @Konichu35
    @Konichu356 ай бұрын

    awawawa

  • @moglybogly1785
    @moglybogly17855 ай бұрын

    hey great video. btw whats the name of the game at 00:48

  • @Retarded_Ape
    @Retarded_Ape5 ай бұрын

    what have I done

  • @mrnnugg

    @mrnnugg

    5 ай бұрын

    awawawawawawawawawawawawawa

  • @splaphoon

    @splaphoon

    5 ай бұрын

    wawas

  • @Reinoiro

    @Reinoiro

    5 ай бұрын

    Womp womp

  • @toonslul
    @toonslul5 ай бұрын

    Does anyone know the game at 0:42 ?

  • @MajestyMadness
    @MajestyMadness5 ай бұрын

    Awawawa

  • @Psyko_Monk3y
    @Psyko_Monk3y5 ай бұрын

    Oh? You like ultrakill and reaver? Try Devil Daggers.

  • @carnivallegf
    @carnivallegf6 ай бұрын

    awawa

  • @the_composer_man_from_PT_mods.
    @the_composer_man_from_PT_mods.5 ай бұрын

    Its 2024 and you dont mention the red revolver, which is ACTUAL ricochet similar to REAVER's kind of ricochet, but it does give a little extra help eith headshots, though next time you talk about ricochet please mention the red revolver if you are talking about uktrakill.

  • @reivalu
    @reivalu5 ай бұрын

    yes

  • @MarksmanRevolver
    @MarksmanRevolver5 ай бұрын

    Oh hey, It's me!

  • @bartekkosowski6252
    @bartekkosowski62525 ай бұрын

    BRO WAHT ABOUT THE ULTRAKILLS SHARPSHOTER

  • @endfel3561
    @endfel35615 ай бұрын

    Is there a certain strategy to hit those off the wall shots in reaver? I land off the floor shots amazingly but i struggle with wall shots

  • @EreNyn3

    @EreNyn3

    5 ай бұрын

    In the same way you get a feel for ones off the floor, it'll sorta just come to you with practice. I will admit that hitting wall-ricochets is 80% luck for me though hahaha

  • @endfel3561

    @endfel3561

    5 ай бұрын

    @EreNyn3 yeah it's pretty hard to practice now that they removed spawning enemies in the last patch...

  • @endfel3561

    @endfel3561

    5 ай бұрын

    It's definitely doable tho

  • @mateusabdalamoreirafrancis9571
    @mateusabdalamoreirafrancis95715 ай бұрын

    Sol bad guy

  • @urmomgaming4151
    @urmomgaming41515 ай бұрын

    lol reaver literally started as an ultrakill mod

  • @danmur15
    @danmur155 ай бұрын

    Ultrakill and Reaver have such cool mechanics, but every time i see footage of them, they just dont seem like they would be fun (to me) to play. Still some sick tricks tho

  • @willuigi64
    @willuigi645 ай бұрын

    What're the games at 1:10 and 3:06 ?

  • @AWZ3153
    @AWZ31535 ай бұрын

    actually real

  • @miladyraquel
    @miladyraquel5 ай бұрын

    how is your gameplay so smoooooth

  • @Redline-gv4xx
    @Redline-gv4xx5 ай бұрын

    0:20 What is that game called?

  • @BrekekeReal
    @BrekekeReal5 ай бұрын

    C O I N

  • @robatikwulf
    @robatikwulf5 ай бұрын

    >brings up being able to ricochet in ultrakill >doesn’t mention the sharpshooter Lmao

  • @Retarded_Ape
    @Retarded_Ape6 ай бұрын

    awa

  • @Inky17
    @Inky175 ай бұрын

    Что за игра на 0:59?

Келесі