Making Rush Monster AI - Doors Tutorial #7
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00:00 Intro
00:25 Reacting to room entry
05:09 Creating monster model
07:45 Spawning monster
12:50 Creating waypoints
16:44 Moving Monster
26:25 Fixing errors
29:00 Testing movement
30:09 Killing players
37:16 Testing kill collision
38:43 Adding sound
40:32 Flickering lights
49:52 Testing lights
50:45 Monster door opening
53:37 Outro
Пікірлер: 1 400
Hey GnomeCode, You Will Probably Never See This But You Are The Reason That I Began Scripting And Am Where I Am Today! 😊
@GnomeCode
Жыл бұрын
Awesome, that's great to hear!
@aceplayzgames3608
Жыл бұрын
Same for me
@0-BlueZ-0
Жыл бұрын
Same
@Bob_games100
Жыл бұрын
YOO SULYYYY
@abdullahbousbeh8875
Жыл бұрын
Ayo suly
I love how you keep the bugfix parts in. That is very important for anyone learning to script to know.
Thank you for making this series, even though I am not really following this, it is really cool, you should keep making them!
This is where things get interesting! I am not actually following these tutorials, but these are so interesting that I always watch them anyways
@halohasawaken6793
Жыл бұрын
Same
@elog2612
Жыл бұрын
saameee
@pilot5a27
Жыл бұрын
same lol i pretty much know everything, and everything he does is kinda expected but it is still entretaining to watch
i love the amount of effort going into making this series, especially considering how big of a game doors is right now, lots of aspiring and experienced developers are looking to create something like doors. keep up the great work!!
@I_Q534
Жыл бұрын
@@samanthakanner6672 same
@Selever69420
Ай бұрын
@@I_Q534bros replying to no one 💀
@RollingSkyMaster
Ай бұрын
@@Selever69420 the comment mightve been deleted or RealNoobPlaysRoblox changed their name...
This is insane! Thank you so much for these tutorials GnomeCode!
@GnomeCode
Жыл бұрын
Thanks for watching! I couldn't make these without all the support
@yellowvideos5228
Жыл бұрын
@@GnomeCode can you give me the rush scpirt I don't have that much time to follow this whole video
@KoalaOnYT_
Жыл бұрын
@@yellowvideos5228 just go through it overa few days if you ahvent cus im doing practice exams rn and every day for the last week ive just been going on and doing a bit of it
@robloxgrayson2460
Жыл бұрын
@@yellowvideos5228 i can
The goat is back!! XD Great tutorial bro! Been checking on your channel back and forth for these new episodes. Fire as always!
I've been waiting for this! This is Epic! Thanks for this I've been watching this series and before this series i was thinking about making a doors game but this helps a ton!
Even tho I'm not making this, I really enjoy watching all your videos. Great job as always!
I have some ideas for next episodes: 1.Generating 1 or 2 rooms when you open door 2.Deleting oldest room if there's more than specific number of room(Example: 4th or 5th room getting deleted after you open next door) 3.Upgrade Monster AI (if you open door to the next room then monster will go into that room) (if anyone want to make almost everything that i mentioned above, here): 1.Generating 1 or 2 rooms when you open door: its simple, open Server Script and delete for i = 2, 100 do loop that generates rooms, then add new variable Count that equals to 1 and add this in playerEnter event function: Count += 1 prevRoom = room.Generate(prevRoom, Count) generatedRooms[Count] = prevRoom (dont forget to put same lines above playerEnter event without line with Count += 1) 2.Deleting oldest room: we already have Count of the rooms, now our task to add this lines in playerEnter event function below Count += 1 line: if Count > 4 then local roomToDestroy = generatedRooms[Count - 4] if roomToDestroy then roomToDestroy:Destroy() end end Hope that helped! And remember, deleting oldest room code can have some issues with monster spawning (Example: monster will try to spawn in room that just got destroyed) (i will not put upgraded monster AI because i didnt made it yet)
@Foxie16713
3 ай бұрын
You just stole the top comment. You have no skill
@BladPlay
3 ай бұрын
Nooo Coments...;|
@sansgasterovich6383
Ай бұрын
do you know how to generate multiple rooms
@Foxie16713
Ай бұрын
@@sansgasterovich6383 Yes. 1. Learn how to program 2. I better not see you back here 3. Watch the first and second video
@sansgasterovich6383
Ай бұрын
@@Foxie16713i have 3 iq i cant learn
I WAS LOOKING FORWARD TO THIS SO MUCH! thanks!! :)
@GnomeCode
Жыл бұрын
My pleasure!
@GnomeCode: Thank you for your hard work! This part was very interesting and i learned a lot. One of the best roblox tutorial series on youtube. Keep up you good work !
Hey gnomecode! Awesome tutorial video as always. I think in the next episode you could add screech in dark rooms, or hide (the entity that kicks you out of the closet and takes your health away when you’ve been in a closet too long)
@kimkooi431
Жыл бұрын
How about add seek hallways too
@aubriemason1239
Жыл бұрын
@@kimkooi431 yes
Hey GnomeCode! Awesome series so far! I think for the next video you should show us how to make dark rooms, and maybe even an entity to go with it… just an idea, but that would be pretty cool if you did that!
@theonesemanthatplaysbrutal5192
Жыл бұрын
In my Rooms game that uses the doors tutorial every room gets darker and darker as you progress
@EnetgyCatgames
11 ай бұрын
Like the real game.
Finally. Thank you GnomeCode
this series is helping me out so far! thank you :D
@Funnis_stuffOFFICIAL
Жыл бұрын
but it would be easier if he somewhat realeased an uncopylocked game for some reason idk
My personal opinion is that the next video should cover the death screen, identification of the monster that killed you, and guiding light tips. It'd be very helpful.
@guestgaming6539
Жыл бұрын
honestly what im doing is that i make a script inside the entity that sets a certain value in a gui to it's name, a script in the gui plays the jumpscare, then does a (totally not ripped off) guiding light screen which gives you tips
@indekscard
Жыл бұрын
and after that should be door 50
Please make part 8, loving the series so far!
@ac_bloxOFFICAL
Жыл бұрын
Agreed
thank you so much for this tutorials because it helps me making a game that is fanmade :D
lets go. another tutorial thank you man
if anyone is still here, this is how you can make your monster go backwards: 1. Replace the FOR loop around line 70 (in the .Navigate function) with i=maxNum, prevNum, -1 (this will make monster start at the max room and travel to the prev room). 2. Replace the word Entrance with Exit in the .New function. 3. Duplicate the Waypoints folder in every room (that has one), rename it "BackwardsWaypoints", and swap the numbers so the one closet to the exit is 1, and the one closer to the entrance is the number of waypoints you have. 4. In the .Navigate function, replace all the room.Entrance with room.Exit, and room.Exit with room.Entrance. And that is how you make the monster go backwards, which could be used to make A-120, and Ambush EDIT: instead of using backwards waypoints, you could use i=#waypoints:GetChildren, 1, -1 instead.
@xsogon8473
Ай бұрын
thank you!!!
@emriver150
Ай бұрын
@@xsogon8473 Hey i updated the comment to make it better, just to let you know
@TrainETrain-wk8hw
18 күн бұрын
also add + 1 to the previous room thing, so like this: local prevRoom = generatedRooms[prevNumber + 1] so it spawns infront of you instead of moving to the door
I really hope you continue this series! it is honestly so fun to customize the whole thing with my own ideas! if you have decided to end this series soon, could you please at least make a tutorial on how to make certain rooms appear at certain door numbers? (Example: door 50) Edit: someone else in the comments told me how to make certain rooms at certain doors but I would still love for you to continue this series!
@lucasmikael9199
Жыл бұрын
yes that was interresing for me
@R3ND3R119
Жыл бұрын
i know how to do that!
@R3ND3R119
Жыл бұрын
in ServerScriptService
@R3ND3R119
Жыл бұрын
in the Rooms Script
@Jarate_expert
Жыл бұрын
how do i do that?
Love the videos always, I’d like to see a tutorial on how to make a fighting game with abilities if you ever could, that’d be awesome! Keep up the good work!
@HAIYAPLAYZ
Жыл бұрын
he has to finsh this series first AND NOT QUIT LIKE HE DID WITH TEDDY and sorry for caps I'm not mad at you did nothing.
I like your modular way to do this
Hi GnomeCode , You made me inprove as a good roblox dev , i learned a bit scripting and building rigging and even animating, Thanks GnomeCode you are the best!
@GnomeCode
Жыл бұрын
That's great to hear, good luck on your future developing!
I'm not using the tutorial but I still watch it. You put an amazing amount of effort into these!
@GnomeCode
Жыл бұрын
Thanks for dropping by buddy
@JamesNJoe
Жыл бұрын
@@GnomeCode i dont think you will see this but theres a weird problem thats just started happening to me where an old version of my doors game is fine but now its saying tried to index nil with stairs with my new version of it. (im using your tutorial btw) is there a way to fix it?
@gianfranco855
Жыл бұрын
Hey Where the game Link pls
@JamesNJoe
Жыл бұрын
this was since fixed btw
@Histtries_Mapper
Жыл бұрын
@@JamesNJoe Did you put your start room properties in RoomInfo module?
BEST TUTORIALS EVER!!!!! THANKS SO MUCH!!!!
YAY !!! The episode i wait thanks you gnome god !
This is very helpful and incredible how you made those crazy worked tutorials by yourself, man! Keep up the great work and maybe do next time Ambush monster AI, we'll see!
@GnomeCode
Жыл бұрын
Thanks for watching!
@TarokaWaste
Жыл бұрын
@@GnomeCode Hey gnome is there a way to make a jumpscare if it catches you instead of it killing you right away?
@stinkstiefel_92
Жыл бұрын
@@TarokaWaste how do you think people have jumpscares in their games in roblox? There definetly is a way (i dont know how but i suggest you watching a yt tutorial on jumpscares
@Cowboy_Hat202
Жыл бұрын
@@GnomeCode pls make a tutorial of pre generated room like library
@talkinglock
Жыл бұрын
@@stinkstiefel_92 i would fire a remoteevent to the client, that fires a jumpcare gui.
YEEEEESSSSSSSSSSS I WAS LITERALLY JUMPING WHEN I GOT NOTIFIED WITH THIS!
YES! its new cool video with first roblox DOORS monster!!! thank you very much GnomeCode for your amazing content!!! :D I wish you to quickly reach your first 100 thousand subscribers, and then a couple of million !!!
@GnomeCode
Жыл бұрын
Thanks for the good vibes, enjoy!
Hello! An idea I had is that maybe you could make some tutorials on making different types of monsters (Such as Eyes, the Figure, and maybe some other ones that are not related at all to Doors) that are technically separate tutorials from the Doors ones (So that people who want to make monsters like those but doesn't necessarily want to make a Doors games also watches those videos) and maybe in the future you could make a Doors tutorial on how to make them spawn in the hotel and stuff like that.
@abyssguardian
Жыл бұрын
The idea of creating other kinds of doors monsters would be great and all, but the Eyes' spawning method is much easier to create than you would think. You just need a basic understanding of scripting, and a modified monster spawning function to do it. Doors used a more complex form of spawning where it could have random positions, but for me, I just use one.
@JoziGlitzh
Жыл бұрын
@@abyssguardian Yeah Ik, I wasn't suggesting this because I didn't know how to code them (I don't know about pathfinding tho, so Figure's the excepcion), I was suggesting this in general because I think it'd helpful for people
@Jarate_expert
Жыл бұрын
@@abyssguardian its easy to make bro just be a pro and touch grass then script
You should use a BillBoardGui for the monster's face so you can see it while in the closet constantly staring at you like in actual Doors! Wonderful series ❤❤
@Bob_games100
Жыл бұрын
Or an attachment and ParticleEmmiter.
@NittoYT
Жыл бұрын
why yall getting complicated and why dont yall just use a beam
@Micro880
Жыл бұрын
@@NittoYT those aren't even complicated
@vezern.
Жыл бұрын
@@Micro880 fr, i used a billboard and it works a lot better
@Micro880
Жыл бұрын
@@vezern. I forgot the billboardUI even existed. Watched some tutorials on how to make an image follow your camera and their stupidly complicated.
One of the best thing is. HE don't cut the scene out where he is fing the errors.
can you please continue this series with the hotel + and adding more entities, this is a great and super understandable tutorial and I would like it to be continued :)
some ideas= 1. specific room order (like when door 50 or door 100 appears) 2. make like a chase scene 3. making cutscenes
@Jarate_expert
Жыл бұрын
easy done dude
@apro8723
10 ай бұрын
how?? i can't do the room order
@nixdesenhos7144
9 ай бұрын
@@apro8723 me too!
@theguythatcodes
6 ай бұрын
@@apro8723 if the room number is a certain number, make it a special room bruh
@A-Casual-Flanker
29 күн бұрын
specific rooms can be done by using "if number == 50 then" btw im using 50 as an example
I was so happy when the notification for this video appeared, love all of your videos, keep it up! Also since you said for us to let you know some ideas for the next video, here’s a few: Dark rooms and screech That puzzle room with the paintings or even your own puzzle idea from yourself or your fans Extra Entities such as eyes, jack or Timothy the spider All the ideas below are more for part 9, 10 and so on… Your own version of ambush Seek chase Halt I believe and heard from one of your live streams that you may not do door 50 (the figure), which is fine although many people are not really happy about that as like me, I would love a bit of insight towards how to randomly generate books around the map and how to make the books have completely different shapes and numbers as well as the page with the sequence on it. Also the elevator power sequence mini game. To anyone who read this, thanks you and hope your own version of doors goes very well, god bless you all ❤😇🙏 Have a great Day/Evening/Night. :)
@GnomeCode
Жыл бұрын
I appreciate all the suggestions!
@blackandwhiteDC2
Жыл бұрын
@@GnomeCode you should also do some type of blind monster like figure! and also how to do those funny wobble arms and legs!
@JamesNJoe
Жыл бұрын
@@GnomeCode you could also add rooms spawning and despawning to prevent lag
@blox1496
Жыл бұрын
@@GnomeCode You should add rebounding monster AI (like ambush)
@bacondreamy0
Жыл бұрын
@@GnomeCode ServerScriptService.Server:17: attempt to perform arithmetic (mod) on nil and number i get this error ):
TYSM! I waited for it!!!
That, "Hello Fellow Gnomes" was deep lol
Hey Gnomecode, will this series be continued? im having a lot of fun exploring these areas of coding
For the next video, #8 you should do rooms that only spawn at a certain number door like for example door 50 and door 100 in the original Doors game. If you do see this thank you!
@GnomeCode
Жыл бұрын
Good idea
@developerluke11
Жыл бұрын
@@GnomeCode I Also forgot to say thanks!
You're awesome, man.
Idea: I think adding the camera movement when you walk in first person would be a good touch
For those wondering how to make the "monster" not kill you when you hold still, I added a condition to the hit-if-statement (on line ~35) and it looks like this: if hit == obj or hit:FindFirstAncestor(obj.Parent.Name) and obj.Parent.Humanoid.MoveDirection.Magnitude > 0 then
@ProdByJuice.
Жыл бұрын
did it work for you?
@edmorales5739
Жыл бұрын
@@ProdByJuice. yeah - kinda fun! You might have to find the right line number to added to as I've been making other modifications to the code... Yet, this line of code worked for me as is.
@smy2smy2productions85
Жыл бұрын
@@edmorales5739 ive tried it and sadly it dsoent work for me
@yourdadfred4694
Жыл бұрын
@Boom Battlefields A 90 already existed so no he didnt (actual rooms game)
@RandomSonic
Жыл бұрын
@@yourdadfred4694 no he didn’t, a-90 is a original entity
Perhaps a future part could have an immersive first person camera like doors has?
@KoalaOnYT_
Жыл бұрын
i believe he covered how tyo do this unless by the immersive bit you mean with like shaking and stuff
please im begging u! please continue the series, i rly love them
@Foxie16713
3 ай бұрын
Just want to let you know Roblox uses Lua which is one of the most basic programming languages so yeah that’s embarrassing if you can’t code yourself with it. Also these how to make game tutorials are traps for they are helping they don’t tell you why they are putting these lines of codes together while they explain the function of the code they never explain how they did it and so because of that, relying on these videos will get you nowhere and you should just quit if you need how to make a game tutorials
Another Masterpiece from the man himself
maybe you could make a shaking camera effect when a rush type monster passes by
@Jarate_expert
Жыл бұрын
you dont need it
@Disksjw
11 ай бұрын
@@Jarate_expert you didnt need to reply either, so why did you?
@ProdByJuice.
7 ай бұрын
I got that working
Hi! Could you show us how to make items, dark rooms, and custom gui like in DOORS? And also stuff like special rooms that only appear after a room such as door 50 and door 100
@mikorn8085
Жыл бұрын
and door 49 and door 90-99
@robloxgrayson2460
Жыл бұрын
add this in your room script function room.Generate(prevRoom, number) local randomRoom = room.GetRandom(prevRoom) local newRoom = randomRoom:Clone() if number == 50 then newRoom = workspace.Rooms.Library end end
@Flashcap9787
Жыл бұрын
@@robloxgrayson2460 which line?
@Jarate_expert
Жыл бұрын
@@Flashcap9787 line 93 when it's talking about the room or after this script function room.Generate(prevRoom, number) local randomRoom = room.GetRandom(prevRoom) local newRoom = randomRoom:Clone()
@HaileyStudios1213
Ай бұрын
@@robloxgrayson2460 thanks for the help! i spent atleast 1 and a half hours trying to figure out this, i dunno why, its quite simple lol
This gnome never fails to big brain us. Also, will there be a seek chase? I’ve always wanted to make one.
Another masterpiece
For Episode 8, could you maybe do a special event room, like door 50 or 100?
@Despacite
Жыл бұрын
if then statement i guess
@pixelLive130
Жыл бұрын
@@Despacite i dont really know but I would guess something like "If (door varlue) = 50 then (room value) = Library" Im not a good scripter so I really dont know
@Despacite
Жыл бұрын
@@pixelLive130 that what i mean and im not a good scripter too
@Foxie16713
Жыл бұрын
@@pixelLive130 if newroom == 51 then Rooms.Library:Clone()
Some ideas for videos on how to remake doors: Specific rooms appearing at specific doors (such as room 50 in the actual doors), items that do things (as in lockpicks, skull keys, flashlights and crucifixes), a lives and revive system (and also it restarts if you can't revive), a way to make entities appear at random times (as in instead of every 4 doors, it's random) and last but not least, a currency system and shop (just like the shop Jeff set up in doors), hope this helps (somehow)!
@yt.nmri_
Жыл бұрын
you can do these by yourself easily.
@monkeyplayzs
Жыл бұрын
@@yt.nmri_ can i have the script for the blllllllllllllllllllllll ski bi ti bap bap bap
@yt.nmri_
Жыл бұрын
@@monkeyplayzs Which script ?
@monkeyplayzs
Жыл бұрын
@@yt.nmri_ lol
@theoriginalandtrueamazonman
Жыл бұрын
For the random room system for rush instead of making it appear every 4 rooms you use a math.random(x, y) x is the least amount of rooms it takes it to appear and y is the most and it picks a number either them or between. hope this helps!
the moment we waited for
i love your series! once my roblox studio is fixed, i'll build the game!
Had a problem at 1:10 For some reason are the scripts are all correct and I got no errors but when I reach Door 3, nothing happened but when I check on Output there’s no script errors, and i have the PlayerEnter Event
@aliepicgamer
Жыл бұрын
same problem
@reesethegamer8861
Жыл бұрын
Same
@bloxyb_dev
Жыл бұрын
same but i fixed it
@reesethegamer8861
Жыл бұрын
@@bloxyb_dev how
@bloxyb_dev
Жыл бұрын
@@reesethegamer8861 so first you remove the bindable event then you add another then put this if it has the problem: playerEnter.Event:Connect(function(number) if number == 3 then workspace:ClearAllChildren() end end)
These. Are. AMAZING🤩 its crazy how you do all these all by yourself! Also im not trying to force you or anything, but if the doors series ever end, can you make a guide on how to make pokemon-like games? Its up to you if you want to or not, but if you do im really looking forward to it! So keep up the good work man, i hope you never give up! :)
@LizzieHearts118
Жыл бұрын
Weird now i feel like i just typed an e-mail
@GnomeCode
Жыл бұрын
Thanks for the support!
@LizzieHearts118
Жыл бұрын
@@GnomeCode your welcome!
this is the greatest tutorial i ever seen i hope it will become a model soon
@NyghtCorn
Жыл бұрын
no, i hope he doesnt make this just a copy and paste thing if so that would suck
@adl_noober2311
Жыл бұрын
@@NyghtCorn true true true
@adl_noober2311
Жыл бұрын
@@NyghtCorn BUT if he made a game about this and its really good.Bro am about to shad my pants :skull:
Can u show us how to make doors s chapter 2
@uru4123
Жыл бұрын
It's not out..
@apro8723
Жыл бұрын
LOL FAKE LSPLASH LOL and he hasent even finished this one
@notmix479
11 күн бұрын
Bro just make it by the tutorial but with floor 2 design and thats literally it
@Waffle0000
11 күн бұрын
@@notmix479 a year after somone replied omg
lol love the DBD reference with the skull image
I think that you should also add a seek chase as well as dark rooms lighters and screech also the bit that i most want is that you should add figure that would be super super cool if you did that and by the way great video!
Hello
@GnomeCode
Жыл бұрын
HELLO WIZARD ZEN
@Doctuh.
Жыл бұрын
@@GnomeCode can I buy the old wizard zen or something? I am looking to continue it.
@GnomeCode
Жыл бұрын
@@Doctuh. FOR 10 MILLION DOLLARS!?
@Doctuh.
Жыл бұрын
@@GnomeCode YES, I HAVE TEN DOLLARS LOANED BY SOMEONE NAMED MILLION.
@Jarate_expert
Жыл бұрын
@JoshxBendy ambush is to easy to make
you can add an jumpscare gui in the StarterGui and put the jumscare gui appearing in the raycast
I watch these more for fun then the game making
That image just makes me think "4 Morale, Artery, Bleed, Infection Stage 4, Cripple, Fracture, Damned"
WOOOOO THANKS SO MUCH GNOME WOOOOOOOOOOOO
Ur the best teacher for scripting and I've learnt a lot from you thanks a lot keep up the great content
Hi GnomeCode! Your tutorial about how to make Doors game is amazing! I have a question just to be sure. Is this the last episode of making doors game?
Ideas: 1 Milestones like at door 50 you will meet the figure and find the books to escape and at door 35 the seek chase and the figure again at door 100. 2 Doors system like if someone goes way too ahead tp the player to the other player and when the player gets tped that rooms gets closed and becomes the void 3 How to make the lobby its kinda hard to make one 4 Jumpscares like when rush kills you 5 Cutscenes when the door to a boss opens
You could make a side episode with entities that check closets if you have another type of hiding spot, it makes the game more fun in my opinion!
@ExoticCheeseDev
9 ай бұрын
well one of the points of the entire series (and other playlists he has on making games) is that once you follow every episode you should be able to code in a thing or two yourself
@aiohwa
9 ай бұрын
@@ExoticCheeseDev bro that was 4 months ago
Are you gonna continue this series? If so I guess you are trying your best as always
this guy is probably the best coding tutorial youtuber
Awesome video! Maybe for the next episode you can make the monster go back instead of opening the door (not always going back), Or make an jumpscare when the monster(shadow) kills you Also for some reason there's an error on the smoke part it says: "Smoke is not a valid member of Model " Workspace.Glitchy " " Edit: bruh I forgot the weld 💀
Idea: Camera shake whenever the entity is near, multiple entities, jumpscares.
BEST TUTORIAL LES GOO
@GnomeCode
Жыл бұрын
:D
@warmpenguin
Жыл бұрын
@@GnomeCode :D
i love how u start on every video with "Hello My fellow Gnomes!"
This is helping because soon I’m going to be realising a game called the house or/mansion
I know you’re kind of done with this series, but just an episode on a seek chase like thing would be amazing
cant wait to play
Make sure to add a way to check if the room has a hiding spot before spawning "shadow"
I Have some idea for the next episode: -seek chase, an seek eyes would spawn and make the light flicker when the eyes appeared, while the rooms are randomly generating but in seek chase
im so glad he actually used raycasting for the hitbox
@GnomeCode
Жыл бұрын
Yes and I really love the new GetPartsInPart spatial queries. So much better than region3!
i have some ideas for the next episodes 8:Making Pre-Generated Locations (i know how to do it now) 9:Making a Guiding Light Death screen 10:Loot in Drawers 11:Lever Puzzle 12:Seek-like Chases 13:Eyes monster AI 14:Making Cutscenes 15:Finishing Touches
@TheMaxGuy
11 ай бұрын
pregenerated locations is easy, in the generate room script check if i (the room number) is equal to a certain value + 1 (because for some reason the tutorial thinks that you're at whatever door number the NEXT room is
@oskiebadoskie
9 ай бұрын
@@TheMaxGuy Im trying to do this, can you be a little more specific? i understand how it selects the room but how do you actually generate it. Im trying to spawn a room at 101.
@TheMaxGuy
9 ай бұрын
@@oskiebadoskie are you sure your room script generates rooms to 101
@oskiebadoskie
9 ай бұрын
@@TheMaxGuy I want it to be an extra room that generates right after room 100, i can adjust the code to go to 101 though
I like you're entity. Looks cool
Ideas: 1. Breaks in room generation (e.g.room generation pauses at room 35 for seek chase to load, then resumes at room 40) 2. An end room (e.g. when 100 rooms have generated, there is and end room after the final room)
@MiloTheDeveloper
Жыл бұрын
Replying to idea 2: Make your end room then put before "newRoom.Parent = workspace.GeneratedRooms" add If number == 100 then local endRoom = workspace.Rooms.[Your end room name]:Clone() EndRoom:PivotTo(newRoom.Exit.CFrame) end
@RichRBLX
Жыл бұрын
he'll probably make an entire video based on advanced room generation, but probably not for a while
Only on part 3 so far, but this is an amazing tutorial! I would like to know, will a lobby system be included later on?
@KoalaOnYT_
Жыл бұрын
you can prob use another tutorial for that all it is is another roblox studio project and you put that as the starting experience and if you run into a block in that one after a few secodns it takes you to the actual game
@BasedOnBrian
Жыл бұрын
Lobby are ez to do (including teleport system)
next episode to continue the horror aspect you added you should do some work on darkrooms, with the creepy fog and maybe even a screech
@dominicjordanguppy
Жыл бұрын
:) I'll add a dark room script for you with some triggers like entrance part makes fog with tween exit makes it bright and also making the lights go out. (soon)
adding more entities would be cool, or maybe seek chase
Will you pls add the lobby and the elevators that teleport u? You haven’t made a doors creating vid in a while.
Sick!
42:44 I have another way to solve the blackout problem. Instead of getting children you can get ancestors. The loop through the ancestors and check if ancestor:IsA("PointLight") or ancestor:IsA("SpotLight") then change the lights. This will be more versatile since there can be other ways the lights are constructed.
@GnomeCode
Жыл бұрын
Very true!
this video is the best because it is
Fun Fact: The monster in the thumbnail very closely represents the “Sacrificed” symbol from when you die on hook in Dead By Daylight!
please continue this series
My opinion is to add some stuff (lighter, torch, lockpick) But before the lighter and torch, I'd reccomend you to add lockpick. It should be useful for opening locked doors.
@User_1937Hi
Жыл бұрын
torch?
@Foxie16713
Жыл бұрын
@@User_1937Hi You know in other parts of the world a flashlight is named a torch right?
@User_1937Hi
Жыл бұрын
@@Foxie16713 im dumb lol
good job i like GnomeCode
yo thanks for making these I'm trying to make a game myself your a huge help can you add how to make special rooms like room 50 and how to make other monsters like dupe, thanks your the best bro
He doesn’t really look like Rush, but he looks like he fits the hotels atmosphere. He looks like a twisted skeleton head.
Gnome code ive men watching u for a while I watched all your tutorial vids I have an idea you should make room 50 and maybe add another monster that pops up in the drawers and maybe add windows as well
Thanks gnomecode