Making Really Difficult Boss Fights for my Indie Game
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Making lots of really difficult end game bosses for my Indie Game in Unreal Engine. This is Punch A Bunch Devlog 24.
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@junkmouse3852
Жыл бұрын
Done!
@gabrieltheboy3598
Жыл бұрын
That’s cool! I also just thought of a boss that is a tag team where they randomly switch between each other!
@therealspamking
Жыл бұрын
I have a boss idea mutaded food(s)
@juliedarby646
Жыл бұрын
I'm pretty sure you should probably make like like a giant basically like a giant overpowered almost impossible to complete to defeat I mean and destructive no maybe you could even have like a no back down the Golden Age of boxing like you know like a memory stage
@nikhilbhavnani9951
Жыл бұрын
You should make a boss a football player with a helmet and everything. I dont know what it would do but I think its a good idea
It would be nice to see the final boss as the old tutorial guy
@onzo6820
Жыл бұрын
I was going to say that :D I think it should start at the end of the last fight by him congratulating the player for beating "all" the bosses and then suddenly start beating up the player.
@SmellyRio
Жыл бұрын
Haha I said that last video!
@lambogini1183
Жыл бұрын
That's a really good idea
@Not_Basketball_Fanatic
Жыл бұрын
It needs to be revealed that the old tutorial guy has only shown 0.00000000001% of his power
@junoboi1957
Жыл бұрын
imo i think it would work better as a secret boss
For the astronaut fight, it could be cool if the arena was within a large moon crater. This way the characters would be contained without needing the ropes.
@propitious.
Жыл бұрын
this needs more likes!
@jessicakarkuszova1959
Жыл бұрын
THIS IS A GREAT IDEA!!!!!
@edvazquez-arizpe7852
Жыл бұрын
a space station could also work however may lose the appeal of being on the moon
@glazeddoughnutgod4352
Жыл бұрын
Who ever gets ko'd ragdolls away with moon gravity.
@giannisuite9263
Жыл бұрын
That is an awesome idea
I feel like the final boss being mysterious at first, but then when you beat them, they will show themselves as the coach guide guy, would be really cool.
The final boss could be a streetfight, a crowd surrounds the fight, making the arena very tight and the opponent can slip in and out of the crowd to attack you from unexpected angles, he could be hard to find but still followable in the crowd.
Quick suggestion: I think giving the puppet boss thinner and longer limbs would really help to sell that marionette feeling!
@theegg4202
Жыл бұрын
Same
@cjqvargas2755
Жыл бұрын
Also make the glove bigger
@CommunistAlien
Жыл бұрын
Good idea, and have it ragdoll before it dissapears and reappears
@Kellil_Mitren
Жыл бұрын
Plus ball socket joint would help, along with a string for the head.
@yhwach2245
Жыл бұрын
aggreeing
I feel like with how you made the astronaut suit "fatter", you should make the marionette's body thinner. I think it might give it a creepier vibe. I also think giving the champion boss a Belt would look cool.
@thecatbrat42
Жыл бұрын
Yes, it would be much more creepy for the marionette to be skinny and then be super strong
@allenthula213
Жыл бұрын
Yes that would make it scarier and make the effect better
@Pontypants
Жыл бұрын
Great idea!
@seancstudio
Жыл бұрын
Yes! Thin marionettes are hella creepy!
@TheyHxteDev
Жыл бұрын
Good idea dawg
What if you could unlock a secret boss by punching the old guy in the tutorial? Then he would start beating you up in a way that only really advanced players could counter. Although I think for a final boss you should mess around with size, that would be a really cool way to go about it
@blajjko
Жыл бұрын
thats actually a cool idea ngl
@TNewbeginRealty
Жыл бұрын
yes pls size changing
@Non-vegen
Жыл бұрын
@@TNewbeginRealty like a giant man would be predictable but maybe a giant monster would be intresting
@alanawiechert5755
Жыл бұрын
@@Non-vegen Eh
@zakeeshaikh8758
Жыл бұрын
Well that's a reality now
It would be pretty fun if some bosses gave you a small upgrade, like if hurrican gave you his gloves for slightly faster punches, etc. It would be sick, and maybe if u complete the game you can start again with every boss made harder and receive upgrades that are slightly better than on your last playthrough (like u would receive hurricans gloves on your first playthrough for extra 3% speed, and then extra 5% speed on your second playthrough) it would give some replayability, the game is looking incredible so far! Keep it up!
@dudeguy522
Жыл бұрын
Wow! Very smart, and a good idea!
Secret boss idea: The Janitor After losing enough, the janitor comes on stage and beats the boss you lost to & fights you himself
@edrdraws2844
Жыл бұрын
Genius idea
@Swatality
Жыл бұрын
Very good idea
@ze_hurting
Жыл бұрын
mechanics: he will make the spot he stands wet, which makes player slip on the direction they facing when stand on it, cant block or attack
@manuelpadua2113
Жыл бұрын
Awesome make his gloves mops
@blakethesnake6686
Жыл бұрын
Give him thrown toolboxes to show how robust he is
It would be fun if the "skill-check-boss" was set in a big stadium with a lot of fireworks and things like that (considering that he is supposed to be a world champion)
@dick_puncher
Жыл бұрын
he would be the last boss if he was the world campion.
@zelq..4194
Жыл бұрын
@@dick_puncher They said he was world champion
@erickfw197
Жыл бұрын
@@dick_puncher well, that is true, but a former world champion would still be pretty famous and the match would probably be hosted in a better stadium
@epicjeong
Жыл бұрын
Another reason for the fireworks would be America
@marcoshenrique4953
Жыл бұрын
He could make him inspired in Muhammed ali
Ngl the creativity of the designes of those bosses is insane. Nice work!
great progress man. Watching you since 2 years. In these two yearswhat great success you've made man.
For the marionette, i would suggest making it move slightly up and down to really make it seem like a hand is controlling it
@SpireGuy
Жыл бұрын
Who's telling him
@spencerpowers1807
Жыл бұрын
"Friday Night at Freddy's"
@fire6475
Жыл бұрын
@@spencerpowers1807 i was confused from this comment but right after i was gonna respond with "?" or something i heard it lol
@TNewbeginRealty
Жыл бұрын
@@fire6475 ?
@TNewbeginRealty
Жыл бұрын
I do kinda like the idea of that
The final boss could be a mirror of the player character, with the 'stats' of Hurrican and the ability to temporarily turn into other bosses to use their special attacks.
@SonikZeta
Жыл бұрын
Bruh that such a good idea i dont know why your idea has so litte likes
@Rose_Haw
Жыл бұрын
Idk sounds more like a secret boss than a final boss
@NEZAREC_THE_FINAL_GOD_OF_PAIN
Жыл бұрын
This sounds sick and what if he changes the map with the bosses
@ihatechaosbutloveito6084
Жыл бұрын
that was my other idea
@NEZAREC_THE_FINAL_GOD_OF_PAIN
Жыл бұрын
Nice bro
The Dummy. The Perfect Boxer. A Blender Character who is being edited during the fight to have different abilities at random times during the fight like the Astronauts lasers for example. The animations will also keep looping like the 3rd person character is making the animations step by step this could also work for the music as well where, you can hear someone talking or listening to the music and making changes.
I love seeing your passion about your game.
Ok I actually really like the original "flawed" version of the moon, punching them off only to have them orbit around is really cool
@camomille3349
Жыл бұрын
Yeah I agree ! It would be a super cool Bonus level xD
@monkeyheist
Жыл бұрын
Yeah, it looks so fun! I don't know why he changed it.
@wyattsaum272
Жыл бұрын
Yeah
It would be really cool for the puppet boss to perhaps fly up and then come out of the darkness instead of just poofing in front of you.
@theonehowasket3719
Жыл бұрын
Yeh good idea
I just LOVE your videos, Ponty! I especially enjoy watching them as I make my own games :)
I know I’m late, and it’s probably long done, but the last boss would be cool to be like a skull pirate, it’s a skeleton with a pirate costume that has a green glow on it like the Flying Dutchman, and it could have like an animation of him arriving on his ship and instead of the usual punch your way to victory, there’s stages. First stage, you hit cannonballs back at the ship as it floats in the air, then the same thing but instead of cannonballs you hit weak pirates back at the ship which makes it sink, and then when you think you won the dutchman rises from the water to attack you. He’s very fast, but throws out a lot of blockable attacks. Even tho he throws out a lot of blockable attacks, he has very short stun. He also has 3 special abilities- 1. He shoots you with his gun (locks on for like 2 seconds, then stops where the lock on last was for a second then shoots), 2. he summons 2 cannonballs that shoot at you, 3. he flies into the sky and summons 2 minions and all the while he heals, u have to kill the minions and throw them at him for him to return to the raft (btw u have to manually use a pick up button on the enemies to throw them at him during this stage and the boat stage). Once he’s defeated, you’ll get the Dutchman Badge (maybe not as the final boss but prob as a secret enemy)
Id love love to see the marionette being pulled into the darkness (like away from the player (while laughing would be terrifying)) and then appear from the right, left or behind the player to sort of jump scare them in a way. As for the final boss, I’d see the tutorial guy being all trained up and ready for his revenge. 🙂 I was gonna say a Rocky boss at first, but Murrican makes me think of him a lot already ahahah.
Maybe the puppet boss's big weakness is that its strings get tied with all the spinning its doing, and thats your opportunity to attack
@adamforshadom
Жыл бұрын
that sounds cool!
@cool_person_i_be
Жыл бұрын
That'd be dope
@charwyrm8702
Жыл бұрын
This is a great idea! Maybe you can punish the sudden spinning punch with a well timed jab before it's attack connects, giving you a window to do damage?
@rodrigocarvalho6106
Жыл бұрын
@Pontypants i think that this is genial for your game
@chestnuteevee927
Жыл бұрын
@@charwyrm8702 Like the Honda Rush counter in NES Punch Out?
hey Ponty, big fan of you and the game, I followed the development and I've played a ton of Punch a Bunch and as a novice dev I come back to this video all the time because I ENVY your ropes. I'm making a wrestling game so obviously I'm trying to solve the same problem you were. Your will to just tinker until you figure it out motivates me. I WILL figure out how you accomplished that.
@Pontypants
Ай бұрын
Hehe I'm sure you'll reach a result you're happy with :) Don't be afraid to ask me any questions in my Discord server in case you get stuck on something :)
I think it would be cool if during the final battle, a weaker version of some of the previous bosses show up to fight you for a short while
I think that a great idea for the final boss would be you! Aka the game crater. The ability’s could be something like “you” the boss changing the rules or the way the game works mid fight, things like deactivating one of the players arms, making the player slow etc…
@Vryformal
Жыл бұрын
For sure that would be great
@RealZeez
Жыл бұрын
what if the game creator was the old tutorial guy!?
@ossoace
Жыл бұрын
That would be so cool
@ethanungar1589
Жыл бұрын
@@RealZeez that can also be really cool
@gtka-greatteacherkama5809
Жыл бұрын
I was about to say the same, dope idea over here!
For the puppet special attack, there could be a music box melody that plays and when it stops, it means that the puppet will reappear and uppercut you.
@maxwaspace5348
Жыл бұрын
That is just asking to get sued.
@fabienchamberland4791
Жыл бұрын
@@maxwaspace5348 woops! My bad!
@funny250wall
Жыл бұрын
@@maxwaspace5348 you should know by now that Scott doesn’t sue people
@beartheconfused6798
Жыл бұрын
@@funny250wall yeah but steel wool might.
@plantspirit7890
Жыл бұрын
@@maxwaspace5348 there are lots of fan games with literally the same designs but they dont get sued by the franchise
there should be a merchant were you can buy and sell things, he uses the strongest items you didn't buy and the strongest items you sold to him, if you didn't sell everything or you bought everything, that he was selling, than he steals the best items you aren't using, gloves, hats, pants, and shirts, you can sometimes get items randomly throughout the matches, and with some of the items you would get small allies, give you a special ability, or buff one of your stats.
I'm not sure if it will work properly, but maybe have a boss fight against all the bosses all at once in a massive arena. Or make a shapeshifter that turns into the other bosses. I feel like the shapeshifter one would be pretty cool tbh. I've only just found your channel and I love it :) Subscribed right away. Wishlisted Punch A Bunch too! Very exited to play when its done. Also I've been trying to find something like Milanote for ages but could never find anything, it is very useful and I wish I found it sooner.
For the marionette I think you should make it so when he spins his strings get caught up in each other, and then it spins the other way really fast to untangle the strings, as it makes the string idea more realistic
you should add entrances for all your bossses, the astronaut could come out of a rocket, the monk could simply be floating in meditation, and wehn you arrive he stops etc.
@jessicakarkuszova1959
Жыл бұрын
Lolmtypo
@jessicakarkuszova1959
Жыл бұрын
Lol typo
@jaydenwilliam510
Жыл бұрын
Very good idea
@francisbond5605
Жыл бұрын
@@jaydenwilliam510 thanks
For the special attacks for the puppet, for that spin attack, you should have it spin the other way so the strings don’t get tangled. I was also thinking maybe the puppeteer could bring their hand in from off stage to attack instead of a teleporting attack which doesn’t make too much sense with a puppet
What you could do instead of proper gravity for the astronaut’s stage is give the boss a really powerful attack that it fires at the player whenever it gets launched in orbit. Maybe like a ton of rockets. That way, the player would have to balance dealing damage while also not being too tough and knocking the boss off the stage.
I think for the final boss of the game, it should be the boss from the start of the game, but even better. There could be a bit of a cutscene where he says he improved since his last fight, and he’s going to win this one. After that, I think he should have a final stage where he gets really angry and grows 2 times his size, as kind of a final challenge. Anyway, great videos bro, I’m really enjoying the series and I’ll definitely be playing it when it comes out.
@themraydesigns
Жыл бұрын
oo i like this one
@gatorgreen_2679
Жыл бұрын
yes
@Helthurian
Жыл бұрын
Even better, have him lurking in the background of other fights, to tie the story of revenge together.
@memeboy09
Жыл бұрын
@@Helthurian ooooo yes I like that one
@jgoglescu
Жыл бұрын
Yeah good idea
It would ve really cool to see the final boss be a puppeteer. It would play a small cut-seen of the previous fighters all laying on the ground ko'd, and then a hand pick them up and add strings to them. After that it would be the dark room but the tiles are cracked, and you would fight all of the bosses from the rest of the game but with less health and a few tweaks to make the attacks stronger. After defeating all of those you would see a cut-seen of a large old man (the one from the tutorial) put his hand onto the table in a stick figure form that would use the ring and middle finger as legs and the index and pinky as fists. It would have a special attack which is a thump. After you beat the hand, the old man would give you the winner's belt (or trophy whatever). P.S. This took a long time to type and I would appreciate if you liked this so he can see it.
@nevergonnagiveyouup1669
Жыл бұрын
That's very interesting
@un4ead_gam3rg56
Жыл бұрын
That’s really good
@rtxtrashexe3845
Жыл бұрын
YOOO and you could add a lava border, with a shape similar to the sumo boss but a bit bigger
@robertballetto5068
Жыл бұрын
I’m seeing other concepts like this one like with fight all the bosses again but in my opinion this is the best one I would want to see this.
@bk_3775
Жыл бұрын
Don't you think that is too much convoluted?
This game looks amazing, keep up the good work.
bro that orbit mechanic / mistake looked so funn just jumping of to go around and hit trickshots and stuff would be great
“It’s bound by the same limitations as the player, so it’s a fair fight…” (*The astronaut after using his laser attack and rockets for the 8th time*) “KNEEL BEFORE ME, EARTH SCUM.”
@sovietreunion1922
Жыл бұрын
astronaut when he realizes that he is also a earth scum but in space: wait...
Every time you beat a boss, you'll see a mysterious character stealing their special attack. Final Boss is the mysterious character who stole every boss's special attack. So you'll pretty much face every boss all in one and not know what is coming. (With the addition of their special attack) Just like Shang Tsung in Mortal KombaT
@vizardonator8571
Жыл бұрын
I thought of something like this for a punch-out game. Cult Kent would be this guy who kidnaps others throughout the game, teaches them skills they may seek to know, in exchange for knowledge on their own specials. Then, just before the final boss, he comes to fight you. Having a varied move set and his own special attacks which enticed those he made join his cult, and having every special move of the prior opponents, Kent would surely be a formidable force.
@zaidlacksalastname4905
Жыл бұрын
Gideon Onfir, the all knowing, but better
@thebluepikmim
Жыл бұрын
Yes
@retrowave69
Жыл бұрын
I'm thinking the tutorial guy steals all of their special attacks and skills so he can be stronger.
@sadikkadom9566
Жыл бұрын
@@retrowave69 Tutorial Guy does not look too intimidating. He could be a secret match opponent, I believe the last boss should be intimidating.
JUST GOT TO 9 MINUTES INTO THE VIDEO AND THOSE ROPES LOOK ABSOLUTELY AMAZING AND INCREDIBLE OHMYYYGOOOOOOOSSSSSHHHHHHHHHHHHHHH SO SATISFYINGGGG!!!!
Hear me out with this final boss. The arena will be a big factory that makes a bunch of robots on conveyors. The mad scientist boss is a scientist inside a robot watching over the arena, there will be 2 phases, mini robots will come from conveyors (with low stats of course) when you defeat 15-25 of them the scientist will jump into the arena and fight you. Enter, the second phase. The scientist's design is kind of like a cyborg, which would make his stats maxed out, any ideas for a special I'll let you decide because you created the game. If you add this it will make me very happy, and I honestly think he would work as a final boss pretty well.
Tip for making the moon scenario easier: don’t try to have the players orbit, but rotate the environment! This way gravity doesn’t change in the game but the illusion is there :)
@dannyboy3435
Жыл бұрын
man, that sounds like a really damn good idea :D
@mohit-kumar222
Жыл бұрын
But then boss might not be moving correctly.
@bottombrick9998
Жыл бұрын
People are so easy to fool 😂
@VECTORY_
Жыл бұрын
genious maximus
Toby should be the final boss. He went through all the same training we did or something and now he's really good. That's just my idea!
Amazing Work!
The stuff nobody will ever notice is my favorite stuff to do. Your ropes came out great
Final boss: The first,easiest guy you fought after he’s gone through a training montage.
@dracowilderness8893
Жыл бұрын
yes, give him a few super cool punch barrages, or dash punches and viola, make him like the skill check guy but some basic but intersting speacial moves.
The moon arena could be a crater perhaps, also some boss intro animations would be sick
@TEMMIE3607
Жыл бұрын
WE NEED INTRO ANIMATIONS YES
@chill_orange8374
Жыл бұрын
yes i agree
@uwucutesingleisdogwater
Жыл бұрын
@@chill_orange8374 yeeeeeeeee orang
@Jellyjam14blas
Жыл бұрын
The astronaut could fly in on a giant rocket and then moon jump down to the ring. The Viking could sail in on a wooden ship with a dragon carved into the front etc!
@slurp7937
Жыл бұрын
@@Jellyjam14blas yes that’s what I’m saying! Just adding more depth to the bosses, and gives them more character
12:40 tbh, that orbit after getting hit mechanic was kinda great! Incorporating that would have been cool.
For the puppet boss it could help alot to give him a bit of bouncing and the strings to bounce a bit so when he bounces slightly up the strings folds a bit and then when he goes down it becomes straight
18:25 ‘Friday Night at Freddy’s’ lmao. What an amazing crossover! Also, I think that Hurrican should be the last boss, since he seems to be unbeatable
Ponty. With the the astronaut. The way you orbitted around the moon is actually already a really cool mechanic. If you orbit back up the they don't need to stay on the moon and maybe the astronaut can even have a special attack for as he comes back from orbiting.
@quanny3324
Жыл бұрын
Could give him a jet pack or ground pound
@cappichinooo
Жыл бұрын
That’s what I was thinking
@jawadch8723
Жыл бұрын
Having the boxer rotate with respect to the gravity would be a great idea.
@Kholaslittlespot1
Жыл бұрын
Definitely something you could do with it if you had time
@jawadch8723
Жыл бұрын
I think it is a better idea that the astronaut has the special move of going around the moon in orbit, hence gaining momentum, and then punches after he comes around with more force. Maybe the player can do that too. I think it is much better than lasers and rockets.
So cool man keep going
Final boss is a steampunker with a boiler on his back. Longer punch range with a pair of extending fists, sometimes pauses to build up some steam, but unleashes a double punch followed by a jump above you and forcing you to turn around and avoid where he lands. His punches deal significantly more damage, because his extendo fists are made of brass. If you bash him before he can do his double-punch, his fists hit himself in the face, stunning him briefly.
“The AI doesn’t cheat” Astronaut who shoots rockets and lasers. Haha excellent video. Thanks for the update, can’t wait to play this.
@Pontypants
Жыл бұрын
Lol… apart from the special abilities that is 😅
@_Darko
Жыл бұрын
@@Pontypants the final bos should be the old tutorial guy
@Jeykit0
Жыл бұрын
@@_Darko agreed
Id love to see an "Oni" from Japanese Mythology With the ability to enter a rage mode or Executing you when either the fight goes on for too long or you Get hit too often resulting in less room for Error, The oni Being an ogre in a fantasy sense would also fit the 4 Arm attacks like another comment mentioned
@JackDaniels-mk1qc
Жыл бұрын
That sounds amazing
@decidueyezealot8611
Жыл бұрын
Give him a suplex grab and have him heal a little from any hits he gets in.
@genarally2b
Жыл бұрын
This has to get the most likes so he'll take notice
@broclee_
Жыл бұрын
Are you talking about the oni in dead by daylight
@decidueyezealot8611
Жыл бұрын
@@broclee_ no :/
for the final boss i think a snowman sort could be a good idea, it could have a freeze attack which send out icicles in a line at you that do small damage and freezes you for a second or he could do a thing where he makes snowballs rain from the sky
Love you progress
Bro I loved 12:20 with the gravity it looked so funny. The small moon idea is so good because it’s so different from the rest of the game, that players would definitely not forget it.
I can't lie, I was a little skeptical about this game but it's starting to look hella fun! Nice work, keep it up! The astronaut is awesome
@Z3phlar
Жыл бұрын
I'm not even a little. Since the first few videos on PaB I been sold. Im 36 grew up w Super Punch Out, Fight Night, Ready 2 Rumble, the UFC games I love combat sports. This looked like something I wanted to play immediately its silly but fluid and kinetic. Its come such a long way.
@evananimates3247
Жыл бұрын
will it be free
@XvirusX
Жыл бұрын
@@evananimates3247 really!?!? all this hard work and you want it for free lol you funny one
@evananimates3247
Жыл бұрын
@@XvirusX well its a low poly game and he could just do what fortnite did with the cosmetic items
@cinemalazare4850
Жыл бұрын
@@evananimates32471.its not a low poly game? infact my computer could barely even run the game because the boxers alone have like 3000 polys 2.cosmetics should be free and you should earn them by doing tasks instead of using you're mommys credit card. 3.seriusly? jeez you people buy coffe thats gonna be more expensive then this game man 4.admit it, you're only saying ponty should add cosmetic items because you are not going to buy him to support him, you just want games for free and see no value in it.
Maybe a little option to have the ropes in the Astronaut boss would be a good idea since then you could choose if you want to stay in a area or if you wanna have fun with the chaos of the orbit
Hey PontyPants, I’m a little late but I feel like one of the hardest fights could be a slime man where can swing his arm in a circle and hit you or he can split himself into two. His ultimate can be like a slime pool and you can’t move for a couple of seconds. I feel like a slime person in this game will really work. I can even explain the moves and demonstrate myself in a video
so for the astronaut level, you could have the corners of the ring as wrecked parts of a spaceship and then have the ropes be red, black, and yellow wires of the spacecraft.
I think a dj rhythm based boos would be sick for the finale boss like an extremely hard boss but if u get the rhythm right it is a bit easier and then the final boss is unique and memorable
@XxDarnDragonxX
Жыл бұрын
i won't even try to say another suggestion, that's dope, and would be a cool final development challenge for him
@ronflexy1479
Жыл бұрын
a djj can't really be a FINAL boss but a boss yes
Probably a bit late for suggestions but I might as well throw mine out there. I think a cool idea for a final boss could be an animated suit of armour that can separate parts of it's body to attack you from different angles. It could also separate into a tornado of armour bits and spin at you to stun you. When you beat him he'd fall apart. It's probably a bit ambitious of an idea though, I can imagine the nightmare that would probably be to program. Your game looks really fun though, definitely going to check it out when it releases.
Game looks epic! Can't wait for it to release!
How 'bout a boss who's a "slot machine", and periodically (or after being hit) he gives himself a spin, and whatever comes up on the slots dictates his strategy and stats. This way you can have a difficult boss that players can't just memorize the rhythm to, because he keeps on changing. As a bonus, whenever he gets a jackpot, his next punch is an instant KO if it lands.
@neutralability7432
Жыл бұрын
how about some rare slots that if he gets he can turn into another really hard boss?
@firered1017
Жыл бұрын
Cuphead boss
@epicjeong
Жыл бұрын
@@firered1017 Ribby and Croaks
@zaoqsquek
Жыл бұрын
Ultra greed from isaac
@jenniferdunstan5065
Жыл бұрын
Ribby and croaks
Evil AI. An all white boxer, with a single camera as an "eye". It can mimic one special ability from any boss at random, and for its own special, it can bug (reverse) your controls momentarily.
@pixelpretzel4546
Жыл бұрын
its like you copied someone elses idea here, but made it better lol
You should definitely give the final boss a brightly-colored ghost or apparition of sorts that performs attacks along with the boss in different ways! It'd be like fighting two opponents but you can't actually hit the ghost because, well, it's a ghost
Long Reach Randy can be one of them. He can wind up his arm in comical lengths for abilities that would force you to manage distance or direction of movement.
what if the astronaut could hop around the ring? it would be pretty fitting for a moon stage, as the gravity is lower there. not sure what the advantage he'd have from doing it would be though
The final boss could be a shapeshifter, that changes his atacks over time
@greenfn772
Жыл бұрын
This would be so cool
@HadronCollisionYT
Жыл бұрын
It maybe sus
@K2Industries
Жыл бұрын
He has everybody's power and can switch between them nice idea 💡 💯
@Ruben98RaptoR
Жыл бұрын
I had the same idea, it sounds cool
Mika it’s looks great for if you wanted to show dev notes to your players in the future
Great job!
A few ideas for the final boss 1. The old man 2.it’s Toby and he’s been trained by the old man maybe it’s a tag team who knows 3. It’s a mysterious boxer, after most fights you complete you get a newspaper article explaining that you beat that boxer, but off to the side it teases the world champ and he’s you opponent 3. It’s pontyTank 4. It’s the child who’s been playing with you 5. It’s, its, A GIANT TOUCAN cuz y not Will there be a rush mode where you fight all of them back to back Also please release this game on PS
@carl2775
Жыл бұрын
@JustADog ooo I love the newspaper idea
@mynaemsophie
Жыл бұрын
@JustADog giorno dog profile picture, opinion suggestion invalid
@randombackgroundguy6389
Жыл бұрын
@JustADog Uh for the idea of an ogre as the final boss is pretty ok but for other things, I think there are too many contents for just 1 boss(even though it's the final boss) and it's too overpowered with those statuses.
@AlexSnufkin
Жыл бұрын
number 4 here is actually a really good idea
@Micah.Lau.navi.
Жыл бұрын
This. Maybe have the old mann hulk out/turn into a giant kaiju-like abomination, and for his second phase he transforms into an eldritch abomination.
I've seen a lot of comments about having the training guy be the final boss - back for a *real* fight. What if you incorporated that idea with some sort of comeback system? My head canon was as the fight progressed or as rounds accumulated (if you went for a boxing "3 downs" system) they would begin incorporating different techniques the player has seen before, a sort of last hurrah to show they haven't given up quite yet. Maybe signify each phase with them performing a flash knockdown? (In boxing, when your glove hits the mat you're technically "down." This can be used to INTENTIONALLY down yourself to recuperate and strategize within the 10-count, and it would be cool to see the final boss utilize advanced boxing techniques such as this. I would recommend their next-to-last down be a traditional down, however, to mislead the player into thinking "That one's clean!" Only for the boss to gather their last breath and rise once more.)
@shandadendy7606
Жыл бұрын
👍👍👍👍👍👍
Maybe the final boss focus more on speed and technique over power? Wanting you to chase and close in, but has great footwork and defense? They could even have a quick lunge across the arena that goes through your block and follow's up with a quick haymaker to incentivize chasing the boss down? But if they miss the lunge they still follow-up so you have a chance to counter for some damage as well? Maybe a 4minute timer to incentivize a fast paced bout instead of waiting for lunges all day?
I think that with the puppet's rise attack, it would give more of an actual puppet vibe if it went sort of limp instead of jumping to give it the feel of being pulled into the air.
For the final boss, it could be a mafia boss who spawns two members behind him to attack you. It'll be easy until the boss reaches a certain health, which is when a limo would fall on him and the true mafia leader would step out. Perhaps the boss can have a gun to shoot and some members coming up to the ring for support. Feel free to use parts of the concept if you like :)
I feel like after you finish the story you should be able to do PvP. It will allow players to have more fun after the campaign and each boss power is an ability each player can use to really make it come together nicely. This will allow players to be able to have some fun instead of deleting the game right after they finish it.
@oblongLogin
Жыл бұрын
PvP is already available from the start as far as I’m aware. It’s not online though
@Astro_Boy1337
Жыл бұрын
I know people gonna hate this thought but what if on release pvp is locked behind finishing story???
@oblongLogin
Жыл бұрын
@@Astro_Boy1337 would ensure that you won’t be up against new players 24/7 but some new players might not be able to beat the story mode and quit
@alokebadi_56
Жыл бұрын
Welp if they add some cool fun achievements that you could do to keep the player interested even after besting the entire game in all difficulties,it could certainly make up for the lack of online multiplayer
@uncroppedsoop
Жыл бұрын
@@oblongLogin I'm thinking something like DbD but not broken, where if you go to random matchups it would try to find players at your skill level based off of your accomplishments in the game
These videos are the best ad for a video game I’ve ever seen
Great video and awesome job with the ropes. 1 question: how did you "suspend" the spheres in the air so they bounce like that?
Maybe the final boss is you, the coder? At the start of the fight he gets up from the computer with a screenshot of the game on it. He can create spectral versions of some of the enemies to do their attacks and disappear as he waits behind the rope, and even have an attack where he codes the game to pull you in to hit you with a heavy right hook
@bigwillae77
Жыл бұрын
thatd be so cool
@RyomenSukuna479
Жыл бұрын
bro thats cool
The totorial guy, who, as the fight progresses will slowly unleash its “true” godlike form. Perhaps a phase where it switches between all the fighters skins and attacks would be cool too. If you want to use this idea feel free to make any changes or take any creative liberties you would like.
This looks awesome
The last boss can be a humanoid robot, like a terminator, or robot from living steel movie. It can have relatively slow but Powerfull attacks and can not be stunned. Also it can have missiles, which travel horizontally and tracking player, but have a limited turning speed. He also can have similar mechanics to other bosses, like leg/fist stomp, lasers, running etc.
Fighter ideas: - Old tutorial guy (the camera could have like an old recording effect) - A thumb (thumb war) - Sasquatch or yeti - an octopus or alien (it could have multiple gloves so it punches more) - A ninja - A stretch Armstrong toy (the fight could take place in a toy box) As for attacks a very cool idea would be that the final boss could have a one shot k.o ability where if you don’t block it or dodge you loose instantly. Another thing would be some camera alteration attacks (like smoke bomb or flashbang)
@JixxarEntropy
Жыл бұрын
just imagine getting put into a boxing ring with bigfoot "Found Him!"
What if one of them were three Wrestlers in a trench coat, so it’s like if he got he gets shorter the more he gets beaten! Him being tall could also make it so you had to watch what he is doing from a distance! (They could also wobble around as he walks.)
@notadamchromee
Жыл бұрын
Hello summerluga
@re-blitz
Жыл бұрын
Hello Cool guy
@notadamchromee
Жыл бұрын
@@re-blitz more battle cats guy
@notadamchromee
Жыл бұрын
@summerluga did you play battle cats
@Blowter
Жыл бұрын
@@notadamchromee not much anymore, but basically.
All of them combined into one, big boss
In the astronaut fight, i think you should do this thing where you can somehow deflect the lasers, and maybe punch back the rockets at the astronaut. I think that would be a really cool way to defeat him.
I would love a genetically made boss that is a big mashup of every boss and he could use special moves from all the other bosses, he would have 4 different phases, one with all the attacks from the first line of bosses, one with the second, one with the ones from the last and finally one chaotic with all of them. you could special do the attacks from the first to rows of bosses harder to fit the challenge of the final boss. The arena would be in a lab with all of the past champions in tubes. Just ideas use what you want. Love your game and your content. Peace
@osofamily707
Жыл бұрын
I love that I had the same idea
I think the orbit could be a fun feature, and could really sell the space theme.
For the final boss, I think it should have the maxed out stats like Hurrican and its own special ability that has no counter method. I think there should also be a secret boss called the Glitch that can teleport around the arena, use any of the other bosses special attacks but not be stunned by them, and also have maxed out stats. His texture would be like the puppet with no strings or mask and gloves the same color as him. He would also have a glitch effect (idk how tho). Thanks for reading this! (If you did lol)
@TNewbeginRealty
Жыл бұрын
YES (i have been spaming this idea nice to see other people agree
for the final boss, you should have a boss that essentially keeps spawning lots of different bosses that the player has already faced but multiple at a time. this could work if say the boss releases 2 bosses at a time and then the player has to be more tactical with their decisions. I hope you consider my opinion and good luck with development, can't wait to play the game when it comes out.
Imagine if there was a secret boss that’s an homage to One Punch Man who can literally kill you with one punch, as an ultimate hidden challenge of sorts
@JouseSmile
Жыл бұрын
That would be sick!
@bunnyblixt803
Жыл бұрын
This would be the boss if you pirate the game
The final boss is… You. It will use the attacks you use the most and it will look like your character. The super attack for it is the attack that the boss you took the longest to beat uses. But it will have a faster cooldown from the attack. And it will have to look a bit different than your character of course… + (As a bonus): You can add that it has little minions with less health than normal that attack when the boss is at low health.
@uwucutesingleisdogwater
Жыл бұрын
Probably a boss rush
@tremonstergaming2490
Жыл бұрын
I also had this idea lol
@telcaum
Жыл бұрын
Confronting yourself
@thetester1158
Жыл бұрын
make it where he sends in pro league bosses as minions, but they have less hp than normally
@dtyoutuber1673
Жыл бұрын
@@tremonstergaming2490 That’s funny…
This would make for a fun multiplayer game to play with friends
Great job on the puppet's strings, very convincing. I personally think its attacks should look a bit more... floppy? The dragging feet is a good start but the attacks still look a bit too controlled for 'the look', I think it could add to the creep factor giving it a sort of drunken boxing looseness to its combat.
i found the original astronaut idea really funny, and it could be pretty cool if you dealt more damage when zooming through the air than just landing a regular punch
I think that the final boss should be a boxer that matches the clothing and looks of the player. And has an AI that learns your patterns and uses them against you. This might be way too hard to make but I think thematically it would be super cool, as well as really hard.
@Beru-qs3nc
Жыл бұрын
Same, a boss that reflects you the player only feels fit for the final boss
@businessroboman
Жыл бұрын
@@Beru-qs3nc yeah
@furushaanrasheedh913
Жыл бұрын
kinda like dark link that would be sick
@waterking6490
Жыл бұрын
That’s what i was going to say
@clockspeed1836
Жыл бұрын
i think his name should be toby
You can make the last boss have phases and unique mechanics like the small moon idea. It could have you do small minigames like dodging projectiles and add cutscenes.