Making Really Difficult Boss Fights for my Indie Game

Ойын-сауық

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Making lots of really difficult end game bosses for my Indie Game in Unreal Engine. This is Punch A Bunch Devlog 24.

Пікірлер: 10 000

  • @Pontypants
    @Pontypants Жыл бұрын

    Wishlist Punch A Bunch on steam if you want to support the game 🙏🏻😊 store.steampowered.com/app/1512590/Punch_A_Bunch/

  • @junkmouse3852

    @junkmouse3852

    Жыл бұрын

    Done!

  • @gabrieltheboy3598

    @gabrieltheboy3598

    Жыл бұрын

    That’s cool! I also just thought of a boss that is a tag team where they randomly switch between each other!

  • @therealspamking

    @therealspamking

    Жыл бұрын

    I have a boss idea mutaded food(s)

  • @juliedarby646

    @juliedarby646

    Жыл бұрын

    I'm pretty sure you should probably make like like a giant basically like a giant overpowered almost impossible to complete to defeat I mean and destructive no maybe you could even have like a no back down the Golden Age of boxing like you know like a memory stage

  • @nikhilbhavnani9951

    @nikhilbhavnani9951

    Жыл бұрын

    You should make a boss a football player with a helmet and everything. I dont know what it would do but I think its a good idea

  • @lostsoul_8731
    @lostsoul_8731 Жыл бұрын

    It would be nice to see the final boss as the old tutorial guy

  • @onzo6820

    @onzo6820

    Жыл бұрын

    I was going to say that :D I think it should start at the end of the last fight by him congratulating the player for beating "all" the bosses and then suddenly start beating up the player.

  • @SmellyRio

    @SmellyRio

    Жыл бұрын

    Haha I said that last video!

  • @lambogini1183

    @lambogini1183

    Жыл бұрын

    That's a really good idea

  • @Not_Basketball_Fanatic

    @Not_Basketball_Fanatic

    Жыл бұрын

    It needs to be revealed that the old tutorial guy has only shown 0.00000000001% of his power

  • @junoboi1957

    @junoboi1957

    Жыл бұрын

    imo i think it would work better as a secret boss

  • @tcoogz1379
    @tcoogz1379 Жыл бұрын

    For the astronaut fight, it could be cool if the arena was within a large moon crater. This way the characters would be contained without needing the ropes.

  • @propitious.

    @propitious.

    Жыл бұрын

    this needs more likes!

  • @jessicakarkuszova1959

    @jessicakarkuszova1959

    Жыл бұрын

    THIS IS A GREAT IDEA!!!!!

  • @edvazquez-arizpe7852

    @edvazquez-arizpe7852

    Жыл бұрын

    a space station could also work however may lose the appeal of being on the moon

  • @glazeddoughnutgod4352

    @glazeddoughnutgod4352

    Жыл бұрын

    Who ever gets ko'd ragdolls away with moon gravity.

  • @giannisuite9263

    @giannisuite9263

    Жыл бұрын

    That is an awesome idea

  • @wohaandissanayake8580
    @wohaandissanayake8580 Жыл бұрын

    I feel like the final boss being mysterious at first, but then when you beat them, they will show themselves as the coach guide guy, would be really cool.

  • @SadToffee
    @SadToffee Жыл бұрын

    The final boss could be a streetfight, a crowd surrounds the fight, making the arena very tight and the opponent can slip in and out of the crowd to attack you from unexpected angles, he could be hard to find but still followable in the crowd.

  • @upgradr
    @upgradr Жыл бұрын

    Quick suggestion: I think giving the puppet boss thinner and longer limbs would really help to sell that marionette feeling!

  • @theegg4202

    @theegg4202

    Жыл бұрын

    Same

  • @cjqvargas2755

    @cjqvargas2755

    Жыл бұрын

    Also make the glove bigger

  • @CommunistAlien

    @CommunistAlien

    Жыл бұрын

    Good idea, and have it ragdoll before it dissapears and reappears

  • @Kellil_Mitren

    @Kellil_Mitren

    Жыл бұрын

    Plus ball socket joint would help, along with a string for the head.

  • @yhwach2245

    @yhwach2245

    Жыл бұрын

    aggreeing

  • @ThighConnoisseur
    @ThighConnoisseur Жыл бұрын

    I feel like with how you made the astronaut suit "fatter", you should make the marionette's body thinner. I think it might give it a creepier vibe. I also think giving the champion boss a Belt would look cool.

  • @thecatbrat42

    @thecatbrat42

    Жыл бұрын

    Yes, it would be much more creepy for the marionette to be skinny and then be super strong

  • @allenthula213

    @allenthula213

    Жыл бұрын

    Yes that would make it scarier and make the effect better

  • @Pontypants

    @Pontypants

    Жыл бұрын

    Great idea!

  • @seancstudio

    @seancstudio

    Жыл бұрын

    Yes! Thin marionettes are hella creepy!

  • @TheyHxteDev

    @TheyHxteDev

    Жыл бұрын

    Good idea dawg

  • @asdwasd1187
    @asdwasd1187 Жыл бұрын

    What if you could unlock a secret boss by punching the old guy in the tutorial? Then he would start beating you up in a way that only really advanced players could counter. Although I think for a final boss you should mess around with size, that would be a really cool way to go about it

  • @blajjko

    @blajjko

    Жыл бұрын

    thats actually a cool idea ngl

  • @TNewbeginRealty

    @TNewbeginRealty

    Жыл бұрын

    yes pls size changing

  • @Non-vegen

    @Non-vegen

    Жыл бұрын

    @@TNewbeginRealty like a giant man would be predictable but maybe a giant monster would be intresting

  • @alanawiechert5755

    @alanawiechert5755

    Жыл бұрын

    @@Non-vegen Eh

  • @zakeeshaikh8758

    @zakeeshaikh8758

    Жыл бұрын

    Well that's a reality now

  • @TheGergonator
    @TheGergonator Жыл бұрын

    It would be pretty fun if some bosses gave you a small upgrade, like if hurrican gave you his gloves for slightly faster punches, etc. It would be sick, and maybe if u complete the game you can start again with every boss made harder and receive upgrades that are slightly better than on your last playthrough (like u would receive hurricans gloves on your first playthrough for extra 3% speed, and then extra 5% speed on your second playthrough) it would give some replayability, the game is looking incredible so far! Keep it up!

  • @dudeguy522

    @dudeguy522

    Жыл бұрын

    Wow! Very smart, and a good idea!

  • @nolongermakingcontent5766
    @nolongermakingcontent5766 Жыл бұрын

    Secret boss idea: The Janitor After losing enough, the janitor comes on stage and beats the boss you lost to & fights you himself

  • @edrdraws2844

    @edrdraws2844

    Жыл бұрын

    Genius idea

  • @Swatality

    @Swatality

    Жыл бұрын

    Very good idea

  • @ze_hurting

    @ze_hurting

    Жыл бұрын

    mechanics: he will make the spot he stands wet, which makes player slip on the direction they facing when stand on it, cant block or attack

  • @manuelpadua2113

    @manuelpadua2113

    Жыл бұрын

    Awesome make his gloves mops

  • @blakethesnake6686

    @blakethesnake6686

    Жыл бұрын

    Give him thrown toolboxes to show how robust he is

  • @kissmulti
    @kissmulti Жыл бұрын

    It would be fun if the "skill-check-boss" was set in a big stadium with a lot of fireworks and things like that (considering that he is supposed to be a world champion)

  • @dick_puncher

    @dick_puncher

    Жыл бұрын

    he would be the last boss if he was the world campion.

  • @zelq..4194

    @zelq..4194

    Жыл бұрын

    @@dick_puncher They said he was world champion

  • @erickfw197

    @erickfw197

    Жыл бұрын

    @@dick_puncher well, that is true, but a former world champion would still be pretty famous and the match would probably be hosted in a better stadium

  • @epicjeong

    @epicjeong

    Жыл бұрын

    Another reason for the fireworks would be America

  • @marcoshenrique4953

    @marcoshenrique4953

    Жыл бұрын

    He could make him inspired in Muhammed ali

  • @twirbelbeard4232
    @twirbelbeard4232 Жыл бұрын

    Ngl the creativity of the designes of those bosses is insane. Nice work!

  • @ramishfahim8214
    @ramishfahim8214 Жыл бұрын

    great progress man. Watching you since 2 years. In these two yearswhat great success you've made man.

  • @ARandomHumanBein
    @ARandomHumanBein Жыл бұрын

    For the marionette, i would suggest making it move slightly up and down to really make it seem like a hand is controlling it

  • @SpireGuy

    @SpireGuy

    Жыл бұрын

    Who's telling him

  • @spencerpowers1807

    @spencerpowers1807

    Жыл бұрын

    "Friday Night at Freddy's"

  • @fire6475

    @fire6475

    Жыл бұрын

    ​@@spencerpowers1807 i was confused from this comment but right after i was gonna respond with "?" or something i heard it lol

  • @TNewbeginRealty

    @TNewbeginRealty

    Жыл бұрын

    @@fire6475 ?

  • @TNewbeginRealty

    @TNewbeginRealty

    Жыл бұрын

    I do kinda like the idea of that

  • @NanR
    @NanR Жыл бұрын

    The final boss could be a mirror of the player character, with the 'stats' of Hurrican and the ability to temporarily turn into other bosses to use their special attacks.

  • @SonikZeta

    @SonikZeta

    Жыл бұрын

    Bruh that such a good idea i dont know why your idea has so litte likes

  • @Rose_Haw

    @Rose_Haw

    Жыл бұрын

    Idk sounds more like a secret boss than a final boss

  • @NEZAREC_THE_FINAL_GOD_OF_PAIN

    @NEZAREC_THE_FINAL_GOD_OF_PAIN

    Жыл бұрын

    This sounds sick and what if he changes the map with the bosses

  • @ihatechaosbutloveito6084

    @ihatechaosbutloveito6084

    Жыл бұрын

    that was my other idea

  • @NEZAREC_THE_FINAL_GOD_OF_PAIN

    @NEZAREC_THE_FINAL_GOD_OF_PAIN

    Жыл бұрын

    Nice bro

  • @ZackaryQuackary
    @ZackaryQuackary Жыл бұрын

    The Dummy. The Perfect Boxer. A Blender Character who is being edited during the fight to have different abilities at random times during the fight like the Astronauts lasers for example. The animations will also keep looping like the 3rd person character is making the animations step by step this could also work for the music as well where, you can hear someone talking or listening to the music and making changes.

  • @robertreckeweg8533
    @robertreckeweg8533 Жыл бұрын

    I love seeing your passion about your game.

  • @joshuafarrington3649
    @joshuafarrington3649 Жыл бұрын

    Ok I actually really like the original "flawed" version of the moon, punching them off only to have them orbit around is really cool

  • @camomille3349

    @camomille3349

    Жыл бұрын

    Yeah I agree ! It would be a super cool Bonus level xD

  • @monkeyheist

    @monkeyheist

    Жыл бұрын

    Yeah, it looks so fun! I don't know why he changed it.

  • @wyattsaum272

    @wyattsaum272

    Жыл бұрын

    Yeah

  • @bonnie0952
    @bonnie0952 Жыл бұрын

    It would be really cool for the puppet boss to perhaps fly up and then come out of the darkness instead of just poofing in front of you.

  • @theonehowasket3719

    @theonehowasket3719

    Жыл бұрын

    Yeh good idea

  • @mcintoshprod4126
    @mcintoshprod41262 ай бұрын

    I just LOVE your videos, Ponty! I especially enjoy watching them as I make my own games :)

  • @amazinggames7052
    @amazinggames7052 Жыл бұрын

    I know I’m late, and it’s probably long done, but the last boss would be cool to be like a skull pirate, it’s a skeleton with a pirate costume that has a green glow on it like the Flying Dutchman, and it could have like an animation of him arriving on his ship and instead of the usual punch your way to victory, there’s stages. First stage, you hit cannonballs back at the ship as it floats in the air, then the same thing but instead of cannonballs you hit weak pirates back at the ship which makes it sink, and then when you think you won the dutchman rises from the water to attack you. He’s very fast, but throws out a lot of blockable attacks. Even tho he throws out a lot of blockable attacks, he has very short stun. He also has 3 special abilities- 1. He shoots you with his gun (locks on for like 2 seconds, then stops where the lock on last was for a second then shoots), 2. he summons 2 cannonballs that shoot at you, 3. he flies into the sky and summons 2 minions and all the while he heals, u have to kill the minions and throw them at him for him to return to the raft (btw u have to manually use a pick up button on the enemies to throw them at him during this stage and the boat stage). Once he’s defeated, you’ll get the Dutchman Badge (maybe not as the final boss but prob as a secret enemy)

  • @Littlewarrior0106
    @Littlewarrior0106 Жыл бұрын

    Id love love to see the marionette being pulled into the darkness (like away from the player (while laughing would be terrifying)) and then appear from the right, left or behind the player to sort of jump scare them in a way. As for the final boss, I’d see the tutorial guy being all trained up and ready for his revenge. 🙂 I was gonna say a Rocky boss at first, but Murrican makes me think of him a lot already ahahah.

  • @plerfle3702
    @plerfle3702 Жыл бұрын

    Maybe the puppet boss's big weakness is that its strings get tied with all the spinning its doing, and thats your opportunity to attack

  • @adamforshadom

    @adamforshadom

    Жыл бұрын

    that sounds cool!

  • @cool_person_i_be

    @cool_person_i_be

    Жыл бұрын

    That'd be dope

  • @charwyrm8702

    @charwyrm8702

    Жыл бұрын

    This is a great idea! Maybe you can punish the sudden spinning punch with a well timed jab before it's attack connects, giving you a window to do damage?

  • @rodrigocarvalho6106

    @rodrigocarvalho6106

    Жыл бұрын

    @Pontypants i think that this is genial for your game

  • @chestnuteevee927

    @chestnuteevee927

    Жыл бұрын

    @@charwyrm8702 Like the Honda Rush counter in NES Punch Out?

  • @MarquoVitali
    @MarquoVitaliАй бұрын

    hey Ponty, big fan of you and the game, I followed the development and I've played a ton of Punch a Bunch and as a novice dev I come back to this video all the time because I ENVY your ropes. I'm making a wrestling game so obviously I'm trying to solve the same problem you were. Your will to just tinker until you figure it out motivates me. I WILL figure out how you accomplished that.

  • @Pontypants

    @Pontypants

    Ай бұрын

    Hehe I'm sure you'll reach a result you're happy with :) Don't be afraid to ask me any questions in my Discord server in case you get stuck on something :)

  • @mising0px
    @mising0px Жыл бұрын

    I think it would be cool if during the final battle, a weaker version of some of the previous bosses show up to fight you for a short while

  • @ethanungar1589
    @ethanungar1589 Жыл бұрын

    I think that a great idea for the final boss would be you! Aka the game crater. The ability’s could be something like “you” the boss changing the rules or the way the game works mid fight, things like deactivating one of the players arms, making the player slow etc…

  • @Vryformal

    @Vryformal

    Жыл бұрын

    For sure that would be great

  • @RealZeez

    @RealZeez

    Жыл бұрын

    what if the game creator was the old tutorial guy!?

  • @ossoace

    @ossoace

    Жыл бұрын

    That would be so cool

  • @ethanungar1589

    @ethanungar1589

    Жыл бұрын

    @@RealZeez that can also be really cool

  • @gtka-greatteacherkama5809

    @gtka-greatteacherkama5809

    Жыл бұрын

    I was about to say the same, dope idea over here!

  • @fabienchamberland4791
    @fabienchamberland4791 Жыл бұрын

    For the puppet special attack, there could be a music box melody that plays and when it stops, it means that the puppet will reappear and uppercut you.

  • @maxwaspace5348

    @maxwaspace5348

    Жыл бұрын

    That is just asking to get sued.

  • @fabienchamberland4791

    @fabienchamberland4791

    Жыл бұрын

    @@maxwaspace5348 woops! My bad!

  • @funny250wall

    @funny250wall

    Жыл бұрын

    @@maxwaspace5348 you should know by now that Scott doesn’t sue people

  • @beartheconfused6798

    @beartheconfused6798

    Жыл бұрын

    @@funny250wall yeah but steel wool might.

  • @plantspirit7890

    @plantspirit7890

    Жыл бұрын

    @@maxwaspace5348 there are lots of fan games with literally the same designs but they dont get sued by the franchise

  • @elimorris9308
    @elimorris9308 Жыл бұрын

    there should be a merchant were you can buy and sell things, he uses the strongest items you didn't buy and the strongest items you sold to him, if you didn't sell everything or you bought everything, that he was selling, than he steals the best items you aren't using, gloves, hats, pants, and shirts, you can sometimes get items randomly throughout the matches, and with some of the items you would get small allies, give you a special ability, or buff one of your stats.

  • @mopbob
    @mopbob Жыл бұрын

    I'm not sure if it will work properly, but maybe have a boss fight against all the bosses all at once in a massive arena. Or make a shapeshifter that turns into the other bosses. I feel like the shapeshifter one would be pretty cool tbh. I've only just found your channel and I love it :) Subscribed right away. Wishlisted Punch A Bunch too! Very exited to play when its done. Also I've been trying to find something like Milanote for ages but could never find anything, it is very useful and I wish I found it sooner.

  • @Hamster-sj1uf
    @Hamster-sj1uf Жыл бұрын

    For the marionette I think you should make it so when he spins his strings get caught up in each other, and then it spins the other way really fast to untangle the strings, as it makes the string idea more realistic

  • @francisbond5605
    @francisbond5605 Жыл бұрын

    you should add entrances for all your bossses, the astronaut could come out of a rocket, the monk could simply be floating in meditation, and wehn you arrive he stops etc.

  • @jessicakarkuszova1959

    @jessicakarkuszova1959

    Жыл бұрын

    Lolmtypo

  • @jessicakarkuszova1959

    @jessicakarkuszova1959

    Жыл бұрын

    Lol typo

  • @jaydenwilliam510

    @jaydenwilliam510

    Жыл бұрын

    Very good idea

  • @francisbond5605

    @francisbond5605

    Жыл бұрын

    @@jaydenwilliam510 thanks

  • @alexjones6114
    @alexjones61146 күн бұрын

    For the special attacks for the puppet, for that spin attack, you should have it spin the other way so the strings don’t get tangled. I was also thinking maybe the puppeteer could bring their hand in from off stage to attack instead of a teleporting attack which doesn’t make too much sense with a puppet

  • @AllAboard445
    @AllAboard445Ай бұрын

    What you could do instead of proper gravity for the astronaut’s stage is give the boss a really powerful attack that it fires at the player whenever it gets launched in orbit. Maybe like a ton of rockets. That way, the player would have to balance dealing damage while also not being too tough and knocking the boss off the stage.

  • @memeboy09
    @memeboy09 Жыл бұрын

    I think for the final boss of the game, it should be the boss from the start of the game, but even better. There could be a bit of a cutscene where he says he improved since his last fight, and he’s going to win this one. After that, I think he should have a final stage where he gets really angry and grows 2 times his size, as kind of a final challenge. Anyway, great videos bro, I’m really enjoying the series and I’ll definitely be playing it when it comes out.

  • @themraydesigns

    @themraydesigns

    Жыл бұрын

    oo i like this one

  • @gatorgreen_2679

    @gatorgreen_2679

    Жыл бұрын

    yes

  • @Helthurian

    @Helthurian

    Жыл бұрын

    Even better, have him lurking in the background of other fights, to tie the story of revenge together.

  • @memeboy09

    @memeboy09

    Жыл бұрын

    @@Helthurian ooooo yes I like that one

  • @jgoglescu

    @jgoglescu

    Жыл бұрын

    Yeah good idea

  • @pupper.exe.
    @pupper.exe. Жыл бұрын

    It would ve really cool to see the final boss be a puppeteer. It would play a small cut-seen of the previous fighters all laying on the ground ko'd, and then a hand pick them up and add strings to them. After that it would be the dark room but the tiles are cracked, and you would fight all of the bosses from the rest of the game but with less health and a few tweaks to make the attacks stronger. After defeating all of those you would see a cut-seen of a large old man (the one from the tutorial) put his hand onto the table in a stick figure form that would use the ring and middle finger as legs and the index and pinky as fists. It would have a special attack which is a thump. After you beat the hand, the old man would give you the winner's belt (or trophy whatever). P.S. This took a long time to type and I would appreciate if you liked this so he can see it.

  • @nevergonnagiveyouup1669

    @nevergonnagiveyouup1669

    Жыл бұрын

    That's very interesting

  • @un4ead_gam3rg56

    @un4ead_gam3rg56

    Жыл бұрын

    That’s really good

  • @rtxtrashexe3845

    @rtxtrashexe3845

    Жыл бұрын

    YOOO and you could add a lava border, with a shape similar to the sumo boss but a bit bigger

  • @robertballetto5068

    @robertballetto5068

    Жыл бұрын

    I’m seeing other concepts like this one like with fight all the bosses again but in my opinion this is the best one I would want to see this.

  • @bk_3775

    @bk_3775

    Жыл бұрын

    Don't you think that is too much convoluted?

  • @ilmaccherone6036
    @ilmaccherone6036 Жыл бұрын

    This game looks amazing, keep up the good work.

  • @theGazzer
    @theGazzer Жыл бұрын

    bro that orbit mechanic / mistake looked so funn just jumping of to go around and hit trickshots and stuff would be great

  • @MoofAloof
    @MoofAloof Жыл бұрын

    “It’s bound by the same limitations as the player, so it’s a fair fight…” (*The astronaut after using his laser attack and rockets for the 8th time*) “KNEEL BEFORE ME, EARTH SCUM.”

  • @sovietreunion1922

    @sovietreunion1922

    Жыл бұрын

    astronaut when he realizes that he is also a earth scum but in space: wait...

  • @sadikkadom9566
    @sadikkadom9566 Жыл бұрын

    Every time you beat a boss, you'll see a mysterious character stealing their special attack. Final Boss is the mysterious character who stole every boss's special attack. So you'll pretty much face every boss all in one and not know what is coming. (With the addition of their special attack) Just like Shang Tsung in Mortal KombaT

  • @vizardonator8571

    @vizardonator8571

    Жыл бұрын

    I thought of something like this for a punch-out game. Cult Kent would be this guy who kidnaps others throughout the game, teaches them skills they may seek to know, in exchange for knowledge on their own specials. Then, just before the final boss, he comes to fight you. Having a varied move set and his own special attacks which enticed those he made join his cult, and having every special move of the prior opponents, Kent would surely be a formidable force.

  • @zaidlacksalastname4905

    @zaidlacksalastname4905

    Жыл бұрын

    Gideon Onfir, the all knowing, but better

  • @thebluepikmim

    @thebluepikmim

    Жыл бұрын

    Yes

  • @retrowave69

    @retrowave69

    Жыл бұрын

    I'm thinking the tutorial guy steals all of their special attacks and skills so he can be stronger.

  • @sadikkadom9566

    @sadikkadom9566

    Жыл бұрын

    @@retrowave69 Tutorial Guy does not look too intimidating. He could be a secret match opponent, I believe the last boss should be intimidating.

  • @tuckerkunkle9137
    @tuckerkunkle9137 Жыл бұрын

    JUST GOT TO 9 MINUTES INTO THE VIDEO AND THOSE ROPES LOOK ABSOLUTELY AMAZING AND INCREDIBLE OHMYYYGOOOOOOOSSSSSHHHHHHHHHHHHHHH SO SATISFYINGGGG!!!!

  • @melondraw
    @melondraw Жыл бұрын

    Hear me out with this final boss. The arena will be a big factory that makes a bunch of robots on conveyors. The mad scientist boss is a scientist inside a robot watching over the arena, there will be 2 phases, mini robots will come from conveyors (with low stats of course) when you defeat 15-25 of them the scientist will jump into the arena and fight you. Enter, the second phase. The scientist's design is kind of like a cyborg, which would make his stats maxed out, any ideas for a special I'll let you decide because you created the game. If you add this it will make me very happy, and I honestly think he would work as a final boss pretty well.

  • @darkmatterstudios4667
    @darkmatterstudios4667 Жыл бұрын

    Tip for making the moon scenario easier: don’t try to have the players orbit, but rotate the environment! This way gravity doesn’t change in the game but the illusion is there :)

  • @dannyboy3435

    @dannyboy3435

    Жыл бұрын

    man, that sounds like a really damn good idea :D

  • @mohit-kumar222

    @mohit-kumar222

    Жыл бұрын

    But then boss might not be moving correctly.

  • @bottombrick9998

    @bottombrick9998

    Жыл бұрын

    People are so easy to fool 😂

  • @VECTORY_

    @VECTORY_

    Жыл бұрын

    genious maximus

  • @dentistrider3874
    @dentistrider3874 Жыл бұрын

    Toby should be the final boss. He went through all the same training we did or something and now he's really good. That's just my idea!

  • @animatetheartists5555
    @animatetheartists5555 Жыл бұрын

    Amazing Work!

  • @NunyaBizznezz6969
    @NunyaBizznezz6969 Жыл бұрын

    The stuff nobody will ever notice is my favorite stuff to do. Your ropes came out great

  • @thespaghettoucher7292
    @thespaghettoucher7292 Жыл бұрын

    Final boss: The first,easiest guy you fought after he’s gone through a training montage.

  • @dracowilderness8893

    @dracowilderness8893

    Жыл бұрын

    yes, give him a few super cool punch barrages, or dash punches and viola, make him like the skill check guy but some basic but intersting speacial moves.

  • @slurp7937
    @slurp7937 Жыл бұрын

    The moon arena could be a crater perhaps, also some boss intro animations would be sick

  • @TEMMIE3607

    @TEMMIE3607

    Жыл бұрын

    WE NEED INTRO ANIMATIONS YES

  • @chill_orange8374

    @chill_orange8374

    Жыл бұрын

    yes i agree

  • @uwucutesingleisdogwater

    @uwucutesingleisdogwater

    Жыл бұрын

    @@chill_orange8374 yeeeeeeeee orang

  • @Jellyjam14blas

    @Jellyjam14blas

    Жыл бұрын

    The astronaut could fly in on a giant rocket and then moon jump down to the ring. The Viking could sail in on a wooden ship with a dragon carved into the front etc!

  • @slurp7937

    @slurp7937

    Жыл бұрын

    @@Jellyjam14blas yes that’s what I’m saying! Just adding more depth to the bosses, and gives them more character

  • @blackmarketyardsale
    @blackmarketyardsale Жыл бұрын

    12:40 tbh, that orbit after getting hit mechanic was kinda great! Incorporating that would have been cool.

  • @TheTrickyify
    @TheTrickyify Жыл бұрын

    For the puppet boss it could help alot to give him a bit of bouncing and the strings to bounce a bit so when he bounces slightly up the strings folds a bit and then when he goes down it becomes straight

  • @Noodlekdoodle
    @Noodlekdoodle Жыл бұрын

    18:25 ‘Friday Night at Freddy’s’ lmao. What an amazing crossover! Also, I think that Hurrican should be the last boss, since he seems to be unbeatable

  • @corelysium2139
    @corelysium2139 Жыл бұрын

    Ponty. With the the astronaut. The way you orbitted around the moon is actually already a really cool mechanic. If you orbit back up the they don't need to stay on the moon and maybe the astronaut can even have a special attack for as he comes back from orbiting.

  • @quanny3324

    @quanny3324

    Жыл бұрын

    Could give him a jet pack or ground pound

  • @cappichinooo

    @cappichinooo

    Жыл бұрын

    That’s what I was thinking

  • @jawadch8723

    @jawadch8723

    Жыл бұрын

    Having the boxer rotate with respect to the gravity would be a great idea.

  • @Kholaslittlespot1

    @Kholaslittlespot1

    Жыл бұрын

    Definitely something you could do with it if you had time

  • @jawadch8723

    @jawadch8723

    Жыл бұрын

    I think it is a better idea that the astronaut has the special move of going around the moon in orbit, hence gaining momentum, and then punches after he comes around with more force. Maybe the player can do that too. I think it is much better than lasers and rockets.

  • @Pedurrako
    @Pedurrako Жыл бұрын

    So cool man keep going

  • @MrSkyBlue1020
    @MrSkyBlue1020 Жыл бұрын

    Final boss is a steampunker with a boiler on his back. Longer punch range with a pair of extending fists, sometimes pauses to build up some steam, but unleashes a double punch followed by a jump above you and forcing you to turn around and avoid where he lands. His punches deal significantly more damage, because his extendo fists are made of brass. If you bash him before he can do his double-punch, his fists hit himself in the face, stunning him briefly.

  • @smileychess
    @smileychess Жыл бұрын

    “The AI doesn’t cheat” Astronaut who shoots rockets and lasers. Haha excellent video. Thanks for the update, can’t wait to play this.

  • @Pontypants

    @Pontypants

    Жыл бұрын

    Lol… apart from the special abilities that is 😅

  • @_Darko

    @_Darko

    Жыл бұрын

    @@Pontypants the final bos should be the old tutorial guy

  • @Jeykit0

    @Jeykit0

    Жыл бұрын

    ​@@_Darko agreed

  • @cloudtender8813
    @cloudtender8813 Жыл бұрын

    Id love to see an "Oni" from Japanese Mythology With the ability to enter a rage mode or Executing you when either the fight goes on for too long or you Get hit too often resulting in less room for Error, The oni Being an ogre in a fantasy sense would also fit the 4 Arm attacks like another comment mentioned

  • @JackDaniels-mk1qc

    @JackDaniels-mk1qc

    Жыл бұрын

    That sounds amazing

  • @decidueyezealot8611

    @decidueyezealot8611

    Жыл бұрын

    Give him a suplex grab and have him heal a little from any hits he gets in.

  • @genarally2b

    @genarally2b

    Жыл бұрын

    This has to get the most likes so he'll take notice

  • @broclee_

    @broclee_

    Жыл бұрын

    Are you talking about the oni in dead by daylight

  • @decidueyezealot8611

    @decidueyezealot8611

    Жыл бұрын

    @@broclee_ no :/

  • @yuenqiu5976
    @yuenqiu5976 Жыл бұрын

    for the final boss i think a snowman sort could be a good idea, it could have a freeze attack which send out icicles in a line at you that do small damage and freezes you for a second or he could do a thing where he makes snowballs rain from the sky

  • @sharkdr2640
    @sharkdr2640 Жыл бұрын

    Love you progress

  • @Lee-One
    @Lee-One Жыл бұрын

    Bro I loved 12:20 with the gravity it looked so funny. The small moon idea is so good because it’s so different from the rest of the game, that players would definitely not forget it.

  • @sourdonkeyjuice
    @sourdonkeyjuice Жыл бұрын

    I can't lie, I was a little skeptical about this game but it's starting to look hella fun! Nice work, keep it up! The astronaut is awesome

  • @Z3phlar

    @Z3phlar

    Жыл бұрын

    I'm not even a little. Since the first few videos on PaB I been sold. Im 36 grew up w Super Punch Out, Fight Night, Ready 2 Rumble, the UFC games I love combat sports. This looked like something I wanted to play immediately its silly but fluid and kinetic. Its come such a long way.

  • @evananimates3247

    @evananimates3247

    Жыл бұрын

    will it be free

  • @XvirusX

    @XvirusX

    Жыл бұрын

    @@evananimates3247 really!?!? all this hard work and you want it for free lol you funny one

  • @evananimates3247

    @evananimates3247

    Жыл бұрын

    @@XvirusX well its a low poly game and he could just do what fortnite did with the cosmetic items

  • @cinemalazare4850

    @cinemalazare4850

    Жыл бұрын

    ​@@evananimates32471.its not a low poly game? infact my computer could barely even run the game because the boxers alone have like 3000 polys 2.cosmetics should be free and you should earn them by doing tasks instead of using you're mommys credit card. 3.seriusly? jeez you people buy coffe thats gonna be more expensive then this game man 4.admit it, you're only saying ponty should add cosmetic items because you are not going to buy him to support him, you just want games for free and see no value in it.

  • @KimPine2003
    @KimPine200315 күн бұрын

    Maybe a little option to have the ropes in the Astronaut boss would be a good idea since then you could choose if you want to stay in a area or if you wanna have fun with the chaos of the orbit

  • @bryandudley7545
    @bryandudley7545 Жыл бұрын

    Hey PontyPants, I’m a little late but I feel like one of the hardest fights could be a slime man where can swing his arm in a circle and hit you or he can split himself into two. His ultimate can be like a slime pool and you can’t move for a couple of seconds. I feel like a slime person in this game will really work. I can even explain the moves and demonstrate myself in a video

  • @snescrew4283
    @snescrew4283 Жыл бұрын

    so for the astronaut level, you could have the corners of the ring as wrecked parts of a spaceship and then have the ropes be red, black, and yellow wires of the spacecraft.

  • @orya786
    @orya786 Жыл бұрын

    I think a dj rhythm based boos would be sick for the finale boss like an extremely hard boss but if u get the rhythm right it is a bit easier and then the final boss is unique and memorable

  • @XxDarnDragonxX

    @XxDarnDragonxX

    Жыл бұрын

    i won't even try to say another suggestion, that's dope, and would be a cool final development challenge for him

  • @ronflexy1479

    @ronflexy1479

    Жыл бұрын

    a djj can't really be a FINAL boss but a boss yes

  • @MySOisaTurnip
    @MySOisaTurnip Жыл бұрын

    Probably a bit late for suggestions but I might as well throw mine out there. I think a cool idea for a final boss could be an animated suit of armour that can separate parts of it's body to attack you from different angles. It could also separate into a tornado of armour bits and spin at you to stun you. When you beat him he'd fall apart. It's probably a bit ambitious of an idea though, I can imagine the nightmare that would probably be to program. Your game looks really fun though, definitely going to check it out when it releases.

  • @Mostpeacefulyoutuber
    @Mostpeacefulyoutuber Жыл бұрын

    Game looks epic! Can't wait for it to release!

  • @odinodangobie9048
    @odinodangobie9048 Жыл бұрын

    How 'bout a boss who's a "slot machine", and periodically (or after being hit) he gives himself a spin, and whatever comes up on the slots dictates his strategy and stats. This way you can have a difficult boss that players can't just memorize the rhythm to, because he keeps on changing. As a bonus, whenever he gets a jackpot, his next punch is an instant KO if it lands.

  • @neutralability7432

    @neutralability7432

    Жыл бұрын

    how about some rare slots that if he gets he can turn into another really hard boss?

  • @firered1017

    @firered1017

    Жыл бұрын

    Cuphead boss

  • @epicjeong

    @epicjeong

    Жыл бұрын

    @@firered1017 Ribby and Croaks

  • @zaoqsquek

    @zaoqsquek

    Жыл бұрын

    Ultra greed from isaac

  • @jenniferdunstan5065

    @jenniferdunstan5065

    Жыл бұрын

    Ribby and croaks

  • @nickcamilo9207
    @nickcamilo9207 Жыл бұрын

    Evil AI. An all white boxer, with a single camera as an "eye". It can mimic one special ability from any boss at random, and for its own special, it can bug (reverse) your controls momentarily.

  • @pixelpretzel4546

    @pixelpretzel4546

    Жыл бұрын

    its like you copied someone elses idea here, but made it better lol

  • @CjJello
    @CjJello Жыл бұрын

    You should definitely give the final boss a brightly-colored ghost or apparition of sorts that performs attacks along with the boss in different ways! It'd be like fighting two opponents but you can't actually hit the ghost because, well, it's a ghost

  • @Nolimits1320
    @Nolimits1320 Жыл бұрын

    Long Reach Randy can be one of them. He can wind up his arm in comical lengths for abilities that would force you to manage distance or direction of movement.

  • @dazcar2203
    @dazcar2203 Жыл бұрын

    what if the astronaut could hop around the ring? it would be pretty fitting for a moon stage, as the gravity is lower there. not sure what the advantage he'd have from doing it would be though

  • @prometeo_4712
    @prometeo_4712 Жыл бұрын

    The final boss could be a shapeshifter, that changes his atacks over time

  • @greenfn772

    @greenfn772

    Жыл бұрын

    This would be so cool

  • @HadronCollisionYT

    @HadronCollisionYT

    Жыл бұрын

    It maybe sus

  • @K2Industries

    @K2Industries

    Жыл бұрын

    He has everybody's power and can switch between them nice idea 💡 💯

  • @Ruben98RaptoR

    @Ruben98RaptoR

    Жыл бұрын

    I had the same idea, it sounds cool

  • @tora9567
    @tora95679 ай бұрын

    Mika it’s looks great for if you wanted to show dev notes to your players in the future

  • @MrDaduh59
    @MrDaduh598 ай бұрын

    Great job!

  • @saladpatchkid4478
    @saladpatchkid4478 Жыл бұрын

    A few ideas for the final boss 1. The old man 2.it’s Toby and he’s been trained by the old man maybe it’s a tag team who knows 3. It’s a mysterious boxer, after most fights you complete you get a newspaper article explaining that you beat that boxer, but off to the side it teases the world champ and he’s you opponent 3. It’s pontyTank 4. It’s the child who’s been playing with you 5. It’s, its, A GIANT TOUCAN cuz y not Will there be a rush mode where you fight all of them back to back Also please release this game on PS

  • @carl2775

    @carl2775

    Жыл бұрын

    @JustADog ooo I love the newspaper idea

  • @mynaemsophie

    @mynaemsophie

    Жыл бұрын

    @JustADog giorno dog profile picture, opinion suggestion invalid

  • @randombackgroundguy6389

    @randombackgroundguy6389

    Жыл бұрын

    ​@JustADog Uh for the idea of an ogre as the final boss is pretty ok but for other things, I think there are too many contents for just 1 boss(even though it's the final boss) and it's too overpowered with those statuses.

  • @AlexSnufkin

    @AlexSnufkin

    Жыл бұрын

    number 4 here is actually a really good idea

  • @Micah.Lau.navi.

    @Micah.Lau.navi.

    Жыл бұрын

    This. Maybe have the old mann hulk out/turn into a giant kaiju-like abomination, and for his second phase he transforms into an eldritch abomination.

  • @superninja_youtube
    @superninja_youtube Жыл бұрын

    I've seen a lot of comments about having the training guy be the final boss - back for a *real* fight. What if you incorporated that idea with some sort of comeback system? My head canon was as the fight progressed or as rounds accumulated (if you went for a boxing "3 downs" system) they would begin incorporating different techniques the player has seen before, a sort of last hurrah to show they haven't given up quite yet. Maybe signify each phase with them performing a flash knockdown? (In boxing, when your glove hits the mat you're technically "down." This can be used to INTENTIONALLY down yourself to recuperate and strategize within the 10-count, and it would be cool to see the final boss utilize advanced boxing techniques such as this. I would recommend their next-to-last down be a traditional down, however, to mislead the player into thinking "That one's clean!" Only for the boss to gather their last breath and rise once more.)

  • @shandadendy7606

    @shandadendy7606

    Жыл бұрын

    👍👍👍👍👍👍

  • @BelianTamashi
    @BelianTamashi Жыл бұрын

    Maybe the final boss focus more on speed and technique over power? Wanting you to chase and close in, but has great footwork and defense? They could even have a quick lunge across the arena that goes through your block and follow's up with a quick haymaker to incentivize chasing the boss down? But if they miss the lunge they still follow-up so you have a chance to counter for some damage as well? Maybe a 4minute timer to incentivize a fast paced bout instead of waiting for lunges all day?

  • @zero8163
    @zero8163 Жыл бұрын

    I think that with the puppet's rise attack, it would give more of an actual puppet vibe if it went sort of limp instead of jumping to give it the feel of being pulled into the air.

  • @mirrupok6658
    @mirrupok6658 Жыл бұрын

    For the final boss, it could be a mafia boss who spawns two members behind him to attack you. It'll be easy until the boss reaches a certain health, which is when a limo would fall on him and the true mafia leader would step out. Perhaps the boss can have a gun to shoot and some members coming up to the ring for support. Feel free to use parts of the concept if you like :)

  • @zeeyansrandomthoughts6387
    @zeeyansrandomthoughts6387 Жыл бұрын

    I feel like after you finish the story you should be able to do PvP. It will allow players to have more fun after the campaign and each boss power is an ability each player can use to really make it come together nicely. This will allow players to be able to have some fun instead of deleting the game right after they finish it.

  • @oblongLogin

    @oblongLogin

    Жыл бұрын

    PvP is already available from the start as far as I’m aware. It’s not online though

  • @Astro_Boy1337

    @Astro_Boy1337

    Жыл бұрын

    I know people gonna hate this thought but what if on release pvp is locked behind finishing story???

  • @oblongLogin

    @oblongLogin

    Жыл бұрын

    @@Astro_Boy1337 would ensure that you won’t be up against new players 24/7 but some new players might not be able to beat the story mode and quit

  • @alokebadi_56

    @alokebadi_56

    Жыл бұрын

    Welp if they add some cool fun achievements that you could do to keep the player interested even after besting the entire game in all difficulties,it could certainly make up for the lack of online multiplayer

  • @uncroppedsoop

    @uncroppedsoop

    Жыл бұрын

    @@oblongLogin I'm thinking something like DbD but not broken, where if you go to random matchups it would try to find players at your skill level based off of your accomplishments in the game

  • @vacantile
    @vacantile Жыл бұрын

    These videos are the best ad for a video game I’ve ever seen

  • @richisevela8673
    @richisevela8673 Жыл бұрын

    Great video and awesome job with the ropes. 1 question: how did you "suspend" the spheres in the air so they bounce like that?

  • @billy_butcher3046
    @billy_butcher3046 Жыл бұрын

    Maybe the final boss is you, the coder? At the start of the fight he gets up from the computer with a screenshot of the game on it. He can create spectral versions of some of the enemies to do their attacks and disappear as he waits behind the rope, and even have an attack where he codes the game to pull you in to hit you with a heavy right hook

  • @bigwillae77

    @bigwillae77

    Жыл бұрын

    thatd be so cool

  • @RyomenSukuna479

    @RyomenSukuna479

    Жыл бұрын

    bro thats cool

  • @arandomperson2331
    @arandomperson2331 Жыл бұрын

    The totorial guy, who, as the fight progresses will slowly unleash its “true” godlike form. Perhaps a phase where it switches between all the fighters skins and attacks would be cool too. If you want to use this idea feel free to make any changes or take any creative liberties you would like.

  • @rickastley6035
    @rickastley6035 Жыл бұрын

    This looks awesome

  • @user-ml5ko3fv8m
    @user-ml5ko3fv8m Жыл бұрын

    The last boss can be a humanoid robot, like a terminator, or robot from living steel movie. It can have relatively slow but Powerfull attacks and can not be stunned. Also it can have missiles, which travel horizontally and tracking player, but have a limited turning speed. He also can have similar mechanics to other bosses, like leg/fist stomp, lasers, running etc.

  • @Juan-jk9px
    @Juan-jk9px Жыл бұрын

    Fighter ideas: - Old tutorial guy (the camera could have like an old recording effect) - A thumb (thumb war) - Sasquatch or yeti - an octopus or alien (it could have multiple gloves so it punches more) - A ninja - A stretch Armstrong toy (the fight could take place in a toy box) As for attacks a very cool idea would be that the final boss could have a one shot k.o ability where if you don’t block it or dodge you loose instantly. Another thing would be some camera alteration attacks (like smoke bomb or flashbang)

  • @JixxarEntropy

    @JixxarEntropy

    Жыл бұрын

    just imagine getting put into a boxing ring with bigfoot "Found Him!"

  • @Blowter
    @Blowter Жыл бұрын

    What if one of them were three Wrestlers in a trench coat, so it’s like if he got he gets shorter the more he gets beaten! Him being tall could also make it so you had to watch what he is doing from a distance! (They could also wobble around as he walks.)

  • @notadamchromee

    @notadamchromee

    Жыл бұрын

    Hello summerluga

  • @re-blitz

    @re-blitz

    Жыл бұрын

    Hello Cool guy

  • @notadamchromee

    @notadamchromee

    Жыл бұрын

    @@re-blitz more battle cats guy

  • @notadamchromee

    @notadamchromee

    Жыл бұрын

    @summerluga did you play battle cats

  • @Blowter

    @Blowter

    Жыл бұрын

    @@notadamchromee not much anymore, but basically.

  • @acornstudios3824
    @acornstudios3824 Жыл бұрын

    All of them combined into one, big boss

  • @Konch_Ru
    @Konch_Ru Жыл бұрын

    In the astronaut fight, i think you should do this thing where you can somehow deflect the lasers, and maybe punch back the rockets at the astronaut. I think that would be a really cool way to defeat him.

  • @matiascrispim1371
    @matiascrispim1371 Жыл бұрын

    I would love a genetically made boss that is a big mashup of every boss and he could use special moves from all the other bosses, he would have 4 different phases, one with all the attacks from the first line of bosses, one with the second, one with the ones from the last and finally one chaotic with all of them. you could special do the attacks from the first to rows of bosses harder to fit the challenge of the final boss. The arena would be in a lab with all of the past champions in tubes. Just ideas use what you want. Love your game and your content. Peace

  • @osofamily707

    @osofamily707

    Жыл бұрын

    I love that I had the same idea

  • @JessicaFletcher0
    @JessicaFletcher0 Жыл бұрын

    I think the orbit could be a fun feature, and could really sell the space theme.

  • @IBitACow77777
    @IBitACow77777 Жыл бұрын

    For the final boss, I think it should have the maxed out stats like Hurrican and its own special ability that has no counter method. I think there should also be a secret boss called the Glitch that can teleport around the arena, use any of the other bosses special attacks but not be stunned by them, and also have maxed out stats. His texture would be like the puppet with no strings or mask and gloves the same color as him. He would also have a glitch effect (idk how tho). Thanks for reading this! (If you did lol)

  • @TNewbeginRealty

    @TNewbeginRealty

    Жыл бұрын

    YES (i have been spaming this idea nice to see other people agree

  • @reubenmoorey6107
    @reubenmoorey6107 Жыл бұрын

    for the final boss, you should have a boss that essentially keeps spawning lots of different bosses that the player has already faced but multiple at a time. this could work if say the boss releases 2 bosses at a time and then the player has to be more tactical with their decisions. I hope you consider my opinion and good luck with development, can't wait to play the game when it comes out.

  • @1cookiemonsterman
    @1cookiemonsterman Жыл бұрын

    Imagine if there was a secret boss that’s an homage to One Punch Man who can literally kill you with one punch, as an ultimate hidden challenge of sorts

  • @JouseSmile

    @JouseSmile

    Жыл бұрын

    That would be sick!

  • @bunnyblixt803

    @bunnyblixt803

    Жыл бұрын

    This would be the boss if you pirate the game

  • @dtyoutuber1673
    @dtyoutuber1673 Жыл бұрын

    The final boss is… You. It will use the attacks you use the most and it will look like your character. The super attack for it is the attack that the boss you took the longest to beat uses. But it will have a faster cooldown from the attack. And it will have to look a bit different than your character of course… + (As a bonus): You can add that it has little minions with less health than normal that attack when the boss is at low health.

  • @uwucutesingleisdogwater

    @uwucutesingleisdogwater

    Жыл бұрын

    Probably a boss rush

  • @tremonstergaming2490

    @tremonstergaming2490

    Жыл бұрын

    I also had this idea lol

  • @telcaum

    @telcaum

    Жыл бұрын

    Confronting yourself

  • @thetester1158

    @thetester1158

    Жыл бұрын

    make it where he sends in pro league bosses as minions, but they have less hp than normally

  • @dtyoutuber1673

    @dtyoutuber1673

    Жыл бұрын

    @@tremonstergaming2490 That’s funny…

  • @skandaram7960
    @skandaram7960 Жыл бұрын

    This would make for a fun multiplayer game to play with friends

  • @jcirelli3311
    @jcirelli3311 Жыл бұрын

    Great job on the puppet's strings, very convincing. I personally think its attacks should look a bit more... floppy? The dragging feet is a good start but the attacks still look a bit too controlled for 'the look', I think it could add to the creep factor giving it a sort of drunken boxing looseness to its combat.

  • @Naniblocks
    @Naniblocks Жыл бұрын

    i found the original astronaut idea really funny, and it could be pretty cool if you dealt more damage when zooming through the air than just landing a regular punch

  • @corwinsoto7816
    @corwinsoto7816 Жыл бұрын

    I think that the final boss should be a boxer that matches the clothing and looks of the player. And has an AI that learns your patterns and uses them against you. This might be way too hard to make but I think thematically it would be super cool, as well as really hard.

  • @Beru-qs3nc

    @Beru-qs3nc

    Жыл бұрын

    Same, a boss that reflects you the player only feels fit for the final boss

  • @businessroboman

    @businessroboman

    Жыл бұрын

    @@Beru-qs3nc yeah

  • @furushaanrasheedh913

    @furushaanrasheedh913

    Жыл бұрын

    kinda like dark link that would be sick

  • @waterking6490

    @waterking6490

    Жыл бұрын

    That’s what i was going to say

  • @clockspeed1836

    @clockspeed1836

    Жыл бұрын

    i think his name should be toby

  • @3F34N1M4T3S
    @3F34N1M4T3S Жыл бұрын

    You can make the last boss have phases and unique mechanics like the small moon idea. It could have you do small minigames like dodging projectiles and add cutscenes.

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