Making a Dice Base Rogue-like in 48 Hours - GMTK Game Jam 2022 Devlog

Ойындар

Go to my sponsor: snhu.edu/vimlark if you're interested in starting a career in game development.
Play the game: vimlark.itch.io/rogue-dice
All Games From Jam: itch.io/jam/gmtk-jam-2022/ent...
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Tools used in this video
Construct 3
- Construct theme by mitsuhashish - mitsuhashish.itch.io/procss
Photoshop
Aseprite
Music by Drewpy
biglink.to/drewpy

Пікірлер: 92

  • @Vimlark
    @Vimlark Жыл бұрын

    Check out SNHU! snhu.edu/vimlark if you're interested in starting a career in game development.

  • @ExcellentDuck

    @ExcellentDuck

    Жыл бұрын

    A

  • @PokeyYapper1991

    @PokeyYapper1991

    Жыл бұрын

    @Vimlark What palette did you use for the dice hand asset? I really like the simple style that kinda makes me feel like pressing on every button I come across until the day I die.

  • @theoriginalme619

    @theoriginalme619

    Жыл бұрын

    Your videos are VERY entertaining and I am shocked that your sub count is at 88k.Any week now I believe that your going to blow up once more people discover your content

  • @dhunsworth

    @dhunsworth

    Жыл бұрын

    only 40k to get a gaming degree according to that ad...🤣

  • @aboredprophet8128
    @aboredprophet8128 Жыл бұрын

    the decision to make them ghosts just epitomizes the beautiful pipeline of "it's not a bug it's a feature"

  • @T0xik1tty

    @T0xik1tty

    9 ай бұрын

    Nice pfp i love grimm

  • @aboredprophet8128

    @aboredprophet8128

    9 ай бұрын

    @@T0xik1tty Thank you! I drew it myself!

  • @T0xik1tty

    @T0xik1tty

    9 ай бұрын

    Dang your talented!@@aboredprophet8128

  • @charlot6590
    @charlot6590 Жыл бұрын

    The Vimhead army will always support your decisions to stay healthy and happy, even if it means some videos have to get pushed back or put on the backburner. This game was super fun btw, definitely one of my favorites from this jam. Take care of yourself

  • @migueldeclercq7535
    @migueldeclercq7535 Жыл бұрын

    A cool feature would be if you could charge through the barrels while running with youre sword.

  • @Vimlark

    @Vimlark

    Жыл бұрын

    Already on my list!

  • @breadrug3709

    @breadrug3709

    Жыл бұрын

    @@Vimlark wait... you'll make it a full game!?

  • @Selrisitai

    @Selrisitai

    Жыл бұрын

    @@breadrug3709 He said in his video that he intends to do so.

  • @jul_li
    @jul_li Жыл бұрын

    Watching a fresh GMTK devlog while waiting for the Ludum Dare theme reveal is a bit surreal. And I’m loving it!

  • @Celestetcetera
    @Celestetcetera Жыл бұрын

    Love your game jam vids! This jam’s theme was super fun and it was cool to see your interpretation!

  • @Skeffles
    @Skeffles Жыл бұрын

    This was a great entry to the jam! I really like the art you made and it's super interesting to hear about the wall bug that turned enemies into ghosts.

  • @Luanmm
    @Luanmm Жыл бұрын

    I was waiting for this video! This GMTK was my first gamejam ever, and I entered mostly because of your videos! Your game was very nice to play, as usual 😉

  • @turcaromina
    @turcaromina Жыл бұрын

    If you want to hold dices between turns, just make another array were you store the dices and then every time that you load another set of dices just make sure that you are taking that array as a priority. Obviously the array size can't be greater than the quantity of dices that you can hold in your hand (unless you want to implement it in another way of course).

  • @CrissyMoss
    @CrissyMoss Жыл бұрын

    I feel like I've seen something like this before, but I think it's that you have used a lot of mechanics from different games and combined them into something different. That gives the feeling of familiarity while also being unique. I like it.

  • @mattiusstrutton
    @mattiusstrutton Жыл бұрын

    This game has a major 'Dungeon Dice Monster' feel to it and that's not a bad thing. This game looks really fun to play.

  • @jessejburton
    @jessejburton Жыл бұрын

    This is such a cool concept man :) so simple but so engaging and so much interesting potential! Excited to see where you take it!\

  • @someguycalledgoober155
    @someguycalledgoober155 Жыл бұрын

    Honestly, having a spider type enemy along with the ghost type enemy would be cool. Cause some enemies that can go through walls and others that don't makes more depth for the game. For the teleport dice could be four and up? For good distance and what naught. You could also add an additional item that you can pick up that let's you reroll one die you rolled. You could also add some more dice types, like a 'freeze die', which would let you freeze any enemies that get in the path. Those enemies then act as walls for a turn or two. It'd not be too useful, but could help to make a wall in a pinch, assuming your roll lines up.

  • @hawkfu
    @hawkfu Жыл бұрын

    Game looks great and video was awesome, well worth the wait especially if it means a happier and healthier Vim :)

  • @PhilDeveloper
    @PhilDeveloper Жыл бұрын

    Awesome video as always Vimlark! Final game look great I had alot of fun playing it :D

  • @vincesergi7339
    @vincesergi7339 Жыл бұрын

    I just recently discovered your channel and your story and drive to make all these cool game inspires me. I have no coding experience but I really want to give construct 3 a shot, see what content I can make. Thanks!

  • @Pivot-Shorts
    @Pivot-Shorts Жыл бұрын

    Played this when it came out, was really fun!

  • @TJPrime99
    @TJPrime99 Жыл бұрын

    If you wanted to keep going with the project, I feel like it'd work better to have attacks keep the player in the same position to stop the movement dice being redundant, rather than adding the option to remove the dice entirely. Since the enemies are ghosts, perhaps the player could be carrying a flashlight and the attack dice are "batteries" - more charge means further range and more damage to closer enemies.

  • @viridiantelamon
    @viridiantelamon Жыл бұрын

    Amazing Video! :D

  • @fastalpaca
    @fastalpaca Жыл бұрын

    It looks like I still have to learn a lot on how to do game jams haha!

  • @timotheefermeaux9183
    @timotheefermeaux9183 Жыл бұрын

    Well done !

  • @strawbrryCoral
    @strawbrryCoral Жыл бұрын

    I think a good idea to fix the dice roll thing is to set a certain series of numbers the dice can do. Rough example: Move dice: move 1-6 spaces Attack dice: move 2-4 spaces Teleport dice move 3-6 spaces Obviously the dice rolls are theoretical but hopefully you get what I mean.

  • @Aarimous
    @Aarimous Жыл бұрын

    Nice work, pretty wild how the game just seems better with cohesive art and UI/UX. Cheers!

  • @BloodyScythe666
    @BloodyScythe666 Жыл бұрын

    I really really like the game idea! please keep going with the development. I'm interested in its potential

  • @BrainSlugs83
    @BrainSlugs83 Жыл бұрын

    Reminds me of Die in the Dungeon. Another Dice Deck Building Rogue Like (not part of that jam I think), but it has cool mechanics for upgrading dice so that they can become heavy or light, or icy I think... or just roll higher numbers.

  • @jorgelinasaez7794
    @jorgelinasaez7794 Жыл бұрын

    will be a fantastic journey!

  • @TheLittleFurnace2
    @TheLittleFurnace2 Жыл бұрын

    This was so cool! I feel inspired lol

  • @GamesBySaul
    @GamesBySaul Жыл бұрын

    A really really nice looking game mate! And I agree, it sounds like auch a fun combination of mechanic and setting! Take care of yourself as always 💖

  • @elliebee3520
    @elliebee3520 Жыл бұрын

    Just found about the game through this video, I must say it was very fun! (A little too easy for me though, playing the game once I didn’t die a single time)

  • @khordie_
    @khordie_ Жыл бұрын

    As someone who has still put off making my GMTK Game Jam 2022 game, this video is right on time.

  • @ItsMrCatelli
    @ItsMrCatelli10 ай бұрын

    As someone just who starting learning game dev on godot I can't wait to participate in these competitions. Great work, first vid I've seen of you and you earned a sub.

  • @CBSuper
    @CBSuper Жыл бұрын

    Seems complicated, thanks for breaking it down for us. Great dev log.

  • @pieterstevens2019
    @pieterstevens2019 Жыл бұрын

    for the dice rolls, you could do something like ‘Super Auto Pets’: You can reroll everything (end turn) or you can choose to freeze unused dice, allowing you to reroll only a portion of them. Also, for the teleport dice: just remove the 1 option and no one will notice.

  • @VaibhavShewale
    @VaibhavShewale Жыл бұрын

    this looks fun

  • @shoespeak
    @shoespeak Жыл бұрын

    wow man it looks like you have lost a lot of weight since the last time i binged through your videos! nice job! it really shows in your face.

  • @charlesdilks3267
    @charlesdilks3267 Жыл бұрын

    This shit is cool. I can imagine spell dice that leave you stationary and can do line damage, a die that lets you move diagonally (maybe only 4 max?), a rare die that lets you move an enemy, maybe one that gives you coins. Also, maybe having a d4, a d8, d12 etc for different dice that aren’t just move or attack die. Very cool game design

  • @nategamedev7282
    @nategamedev7282 Жыл бұрын

    I've been waiting since the game jam

  • @kamikeserpentail3778
    @kamikeserpentail3778 Жыл бұрын

    Interesting. With the way it works out, especially having to land exactly on the exit to leave, I think I'd have just made move-1 be a default the player always has, and then remove 1's from the pool. It makes it easier to be certain the player can get where they want, and not need to skip a turn, but requires very little changes to implement.

  • @L4Vo5
    @L4Vo5 Жыл бұрын

    for a "quick" fix of the enemy collision issue, it's possible that you could've added a counter that gets set to 0 at the start of the turn and increases by 1 in the infinite loop code. then if the counter is 10, make the enemy not move at all that turn, or switch to moving to a random free position if it exists

  • @charlot6590

    @charlot6590

    Жыл бұрын

    i know this comment is 2 months old but what is the infinite loop doing here

  • @L4Vo5

    @L4Vo5

    Жыл бұрын

    @@charlot6590 you mean in the video? iirc it was repeatedly trying to make a random move like, randomly choose... up! .whoops. there's an obstacle there. repeat. randomly choose... left! whoops. there's an obstacle there too until it chose a random direction that had no obstacle, then the loop ended the problem being that if all directions had obstacles it was just stuck generating random directions and rejecting them forever, making the game freeze

  • @RockyMulletGamedev
    @RockyMulletGamedev Жыл бұрын

    It was really cool to play.

  • @thanos_vasof
    @thanos_vasof Жыл бұрын

    You may want to have a look in a board game called CUBITOS. It uses dice bag building for a roll and move game (with push your luck elements). It explores a lot of interesting mechanics that you may find fitting for your game.

  • @lillibrl
    @lillibrl Жыл бұрын

    really cool !

  • @anthonyrose455
    @anthonyrose455 Жыл бұрын

    Never forget the classic of itch going down everytime when the gmtk jam deadline happens

  • @bucketofgames5498
    @bucketofgames5498 Жыл бұрын

    Good Video bro

  • @skythereal41
    @skythereal41 Жыл бұрын

    Holy crap this game is cool!

  • @Stavex112
    @Stavex112 Жыл бұрын

    The game does look sick

  • @270jonp
    @270jonp Жыл бұрын

    monsters that have there own dice would be cool. You can see them above there head or something before there move.

  • @rhubaruth
    @rhubaruth Жыл бұрын

    I would love to see special dice in a way that they have different faces. For example the teleport one would have only 2, 3 and 4. I think this could open lot of opportunities for additional stuff. Otherwise I am definitely into this dice bag building game :D

  • @throwaway739
    @throwaway739 Жыл бұрын

    It's not exactly the same but it reminds me somewhat of a mobile game called pawnbarian! Put simply it's basically just combat chess but the movement strikes me as similar

  • @TheMaskedHero
    @TheMaskedHero Жыл бұрын

    I would hate for teleport dice to be broken, but maybe taking a cue from Mario Party, they could have numbers outside of 1-6. Like 2 through 7 or a d4 with 2,3,5,6.

  • @BlobFishSucksAtThings
    @BlobFishSucksAtThings Жыл бұрын

    Couldn’t tell you earlier since I was using my iPad from school but sometimes the grid don’t work

  • @jacobthompson1209
    @jacobthompson1209 Жыл бұрын

    I haven't really seen vimlark, but he looked like he's not a depressed, sleep deprived game dev, unlike other game devs.

  • @FireallyXTheories
    @FireallyXTheories Жыл бұрын

    And thus Monkeys in Dungeons was born. :D

  • @sir_capybara7920
    @sir_capybara7920 Жыл бұрын

    Very cool

  • @IsaacMJ
    @IsaacMJ Жыл бұрын

    Yo nice game!

  • @leewoodrough242
    @leewoodrough242 Жыл бұрын

    I know a game thats like this. its the game im gunna make after watching this

  • @principleshipcoleoid8095
    @principleshipcoleoid8095 Жыл бұрын

    12:08 I think using real randomness is usefull because it teachers intuition about chances that is truthfull

  • @Mureto
    @Mureto Жыл бұрын

    Rouge-like Die Dungeon Crawler sounds like Dicey Dungoens

  • @yashshah7066
    @yashshah7066 Жыл бұрын

    Pawnbarian on iOS is a good one to check out for similarish mechanics

  • @LegendEaterPSR
    @LegendEaterPSR Жыл бұрын

    Dice-based roguelike

  • @Niceice6540merci
    @Niceice6540merci Жыл бұрын

    Nice

  • @albertosabbatini7637
    @albertosabbatini7637 Жыл бұрын

    It will be cool if every type of dice (movement, attack and teleport) is a shape of a dice, for example the movement will be just a d6, and aybe the attack a d4 and the teleport a d10, but it's only an opinion, tell me what to you think!

  • @gamedevelopmenttutorial
    @gamedevelopmenttutorial Жыл бұрын

    How to get that colorful theme on Construct?

  • @bernard832
    @bernard832 Жыл бұрын

    The mechanic seems familiar, but I can't think of a specific game that does the same thing. An easy way to get around softlocks and having to land on the exit would be rerolls. Let the player reroll dice one at a time, or swap them with dice from the bag. Maybe buy more rerolls with gold. You can add variety to the dice pool without using extra types if there are dice with different values on them, which would also deal with rolling 1 on a teleport.

  • @Vimlark

    @Vimlark

    Жыл бұрын

    Totally agree! I'm also thinking of a modifier ability that let's the player adjust the values they roll.

  • @rakdosintolerant5610
    @rakdosintolerant5610 Жыл бұрын

    U remind me of will Wheaton. Well done

  • @rakdosintolerant5610

    @rakdosintolerant5610

    Жыл бұрын

    *wil

  • @c4sian16
    @c4sian16 Жыл бұрын

    Epic

  • @DissonantSynth
    @DissonantSynth Жыл бұрын

    Commenting for the algorithm

  • @tiocampbell6168
    @tiocampbell6168 Жыл бұрын

    What happen to monkey and gun is it still reliance yet

  • @jannyboi260
    @jannyboi260 Жыл бұрын

    Random Dice is one

  • @snescrew4283
    @snescrew4283 Жыл бұрын

    I'm going to be honest, your array explanation sounds a whole lot like a 2D array

  • @TropicalVR
    @TropicalVR Жыл бұрын

    Where is your 100k Subscribers?

  • @thegamersplus9996
    @thegamersplus9996 Жыл бұрын

    hi

  • @stefanvanderlinden6042
    @stefanvanderlinden6042 Жыл бұрын

    Can you pls give source codes

  • @mohammedabualrub566
    @mohammedabualrub566 Жыл бұрын

    Hello bro I received this email from Google play Update your app to Google Play Billing Library 4 or later by Nov 1 My app doesn't contain any purchases items should I update it and how can I do it?

  • @badunius_code
    @badunius_code Жыл бұрын

    Why you hate phone users? Have you ever tried to catch those pesky millisecond text inserts on a smartphone?

  • @wandernights7972
    @wandernights7972 Жыл бұрын

    e!!

  • @karanbhise7650
    @karanbhise76502 ай бұрын

    Muze zupee ludo ka dice hack Banake di

  • @PandiWitch
    @PandiWitch Жыл бұрын

    Why would u give up, it is scary like everytNice tutorialng new but when u get good you will be glad u tried

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