Making a 2D Physics Game in Unity | GMTK 2021 Devlog

Ғылым және технология

➤Play the Game - lazyalarm.itch.io/syncytium
"GMTK 2021 is a little ways behind us, but I finally finished my Devlog, so you get to see it now. Watch how I use Unity's Physics systems to create a 'compelling platforming experience' in a matter of only 48 Hours."
Syncytium
made with:
Blender,
Asperite,
Unity3D,
Photshop Elements 2018,
KZread Audio Library,
Freesound.org,
Audacity
Video Credits
Music:
"Spin-Dig Galaxy" by Mahito Yokota
"Drenched!" by Hirokazu Ando
"Lights Out" by Jun Ishikawa
"Unearthed" by Jun Ishikawa
"Walking in the Sea" by Jun Ishikawa
#Unity #Devlog #Gamejam

Пікірлер: 9

  • @MagicMaskedMonkey
    @MagicMaskedMonkey Жыл бұрын

    First gamedev video

  • @_gamma.
    @_gamma. Жыл бұрын

    The way you did the merging of magnet projectiles is nice Edit: hmm maybe spoke too soon

  • @eddie.z
    @eddie.z2 жыл бұрын

    The video is phenomenal! I can't believe you only have 17 subs haha

  • @n8dev
    @n8dev2 жыл бұрын

    really great stuff! I see you going places in the future ;)

  • @giladhr3559
    @giladhr35592 жыл бұрын

    Great video! you've got a new sub

  • @StormCodes
    @StormCodes Жыл бұрын

    This takes me back to not saving enough time to test my game. I ended up submitting it with a soft lock at level 2 of 5 XD

  • @IcarusoofDev
    @IcarusoofDev2 жыл бұрын

    This video is so underrated! You did a great job! I have subscribed to your channel sir!

  • @dorktales254
    @dorktales2542 жыл бұрын

    Yeah I cheesed the whole game by jumping onto rockets

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