How 2D Fighter Games are Animated

Ойындар

This is a reworking of my original video which I wasn't entirely happy with, so please enjoy this improved, concise version.
Let's look at some ways to animate a 2D fighting game!
MUSIC USED:
0:02 - Morrigan's Theme - Marvel v Capcom
0:50 - Whiling the Hours Away - Skullgirls
1:29 - A Road in Kyoto - Street Fighter III 3rd Strike
4:31 - Strange Sunset - Street Fighter EX3
6:10 - Precious Heart - Street Fighter III 3rd Strike
6:36 - Custom piece of music by myself
Please consider supporting the channel through Patreon to help improve the quality of research, editing, footage capture, animation and overall production of each episode:
www.patreon.com/DanRoot
Follow me on Twitter for awesome stuff @rootayable
#VideoGameAnimation #Skullgirls

Пікірлер: 479

  • @marshallr.8121
    @marshallr.81215 жыл бұрын

    - ideally what you want is, skullgirls - yep, agreed 100%

  • @lvbboi9

    @lvbboi9

    5 жыл бұрын

    Stop it, get some help

  • @SASUKORI

    @SASUKORI

    5 жыл бұрын

    Although I would really like to see a skullgirls sequel using arc sys cell shading tech

  • @dashyz3293

    @dashyz3293

    4 жыл бұрын

    Unsure if actually talking about the art or the "female animations"

  • @lvbboi9

    @lvbboi9

    4 жыл бұрын

    @big nigga but for me that ruins it completely

  • @blgdoesthings4122

    @blgdoesthings4122

    3 жыл бұрын

    @@lvbboi9 tiddies ruin the game?

  • @westomopresto
    @westomopresto5 жыл бұрын

    "you dont see it, but you feel it" so true

  • @Kakaragi

    @Kakaragi

    5 жыл бұрын

    Probably one of the reasons why people love the gameplay of Senran Kagura

  • @RAFMnBgaming

    @RAFMnBgaming

    5 жыл бұрын

    "you didn't notice it, but your brain did"

  • @jacen628

    @jacen628

    3 жыл бұрын

    @@RAFMnBgaming Yea

  • @jacen628

    @jacen628

    3 жыл бұрын

    Yes Pandan

  • @YakubTheKid
    @YakubTheKid5 жыл бұрын

    Finally someone talking about the majesty that is Skullgirls

  • @talentlessasian330

    @talentlessasian330

    4 жыл бұрын

    I really liked the animation Also big band

  • @joshuavargas1681

    @joshuavargas1681

    4 жыл бұрын

    Can we get a Amen?

  • @valeriotardio1746

    @valeriotardio1746

    4 жыл бұрын

    Jacob Aragon Cruz I love for one character. Biggu Bando des

  • @akamarugt1582

    @akamarugt1582

    4 жыл бұрын

    Yep

  • @hplwonder4054

    @hplwonder4054

    4 жыл бұрын

    I thought the exact same thing

  • @FragelBagel
    @FragelBagel5 жыл бұрын

    An updated version of one of my favorite videos? Yes please!

  • @brafricaon5723
    @brafricaon57234 жыл бұрын

    that... uh... squigly combo at the end there... good friend of mine plays her... gave me some ptsd flashbacks, that combo did.

  • @EonTheAien

    @EonTheAien

    4 жыл бұрын

    "gave me some ptsd flashbacks, that combo did." Now I'm not pointing out the intentional grammar error there, but that is some top quality grammar for explaining ptsd. Have a like.

  • @dirtydeedsdonedirtcheap3399

    @dirtydeedsdonedirtcheap3399

    4 жыл бұрын

    The grammar god is here,let us worship him.

  • @sweetstar8435

    @sweetstar8435

    3 жыл бұрын

    @@dirtydeedsdonedirtcheap3399 feel intimidated by the all mighty grammar god

  • @Antonio-fj5gs

    @Antonio-fj5gs

    2 жыл бұрын

    I can see why this would give him ptsd since a friend of his mains squigly She is known for being well-coordinated and crafty with combos so it would make since Also she best girl don’t @ me

  • @hoxiipoxii56

    @hoxiipoxii56

    2 жыл бұрын

    @@Antonio-fj5gs Squiggly appreciation squad

  • @TheXev
    @TheXev5 жыл бұрын

    The first fighting game I remember with liquid smooth animation was Melty Blood. People really ripped on it back when it was released for not having hi-resolution sprites though. :/

  • @VideoGameAnimationStudy

    @VideoGameAnimationStudy

    5 жыл бұрын

    Hmm, sounds familiar!

  • @Ramsey276one

    @Ramsey276one

    4 жыл бұрын

    I remember seeing the first version By now I know the lore it is based on and have seen the Supers of the latest version. WOW

  • @LunaMinuna
    @LunaMinuna4 жыл бұрын

    Skullgirls is completely Hand Drawn and it is amazing

  • @robinsr4745

    @robinsr4745

    5 ай бұрын

    Most Hand Drawn artsyles are timeless

  • @Znewts
    @Znewts5 жыл бұрын

    Trying to animate a 2D fighter in my free time and this video is a perfect analysis. Something I'd like to add is the rhythm of a particular animation that adds a lot of feel to moves and overall better player satisfaction when linking combos.

  • @majinbros9971
    @majinbros99715 жыл бұрын

    90s Capcom truly were gods with this

  • @knightshousegames

    @knightshousegames

    5 жыл бұрын

    It's so true, especially late 90s/early 2000s. Street Fighter 3, MvC2, Capcom vs SNK2, Breath of Fire IV, they were the masters of the 2D/3D hybrid aesthetic, and easily some of the best pixel art ever created by humanity. Konami were probably second place with their Castlevania stuff, but they just couldn't match the sheer volume of great 2D artwork Capcom was pumping out in that time period.

  • @eitzer1573

    @eitzer1573

    5 жыл бұрын

    They made one of the best,if not,The best jojo game. Heritage for the future

  • @kiracomfortinghishomie8351

    @kiracomfortinghishomie8351

    4 жыл бұрын

    Now ArcSys is the only thing we have.

  • @raulvargas4060

    @raulvargas4060

    4 жыл бұрын

    SNK had tons of games with Godly sprites as well. Theyre last sprite game KOF13 is a masterpiece. Many companies had games with awesome sprites check out Waku Waku 7 and Groove on Fight non Capcom or SNK games that have amazing sprites.

  • @Ranchor489

    @Ranchor489

    2 жыл бұрын

    @@raulvargas4060 SNK arguably did more for fighting games than Capcom did and it's sad that they are seen sometimes as an afterthought because they weren't as large as Capcom fighters were in the anglosphere.

  • @thedarkcity4084
    @thedarkcity40844 жыл бұрын

    Skullgirls has like one of the best sprite animations for me

  • @VideoGameAnimationStudy

    @VideoGameAnimationStudy

    4 жыл бұрын

    Definitely, I'm looking forward to Indivisible!

  • @WesternEchidna
    @WesternEchidna5 жыл бұрын

    From an animation student, this was informative. I loved this.

  • @VideoGameAnimationStudy

    @VideoGameAnimationStudy

    5 жыл бұрын

    I'm glad it was helpful.

  • @soltrice
    @soltrice4 жыл бұрын

    we never see any skullgirls representation. thank you

  • @rum5878
    @rum58785 жыл бұрын

    I may not be an animator, but damn do I enjoy these.

  • @VideoGameAnimationStudy

    @VideoGameAnimationStudy

    5 жыл бұрын

    I'm glad!

  • @willkelmanpenapena3551
    @willkelmanpenapena35515 жыл бұрын

    I freaking love Street Fighter III 3rd Strike animation so good

  • @VideoGameAnimationStudy

    @VideoGameAnimationStudy

    5 жыл бұрын

    It's phenomenonal

  • @PhilipJFryII
    @PhilipJFryII5 жыл бұрын

    Even though I've seen this one, with the smears and impact frames. I can watch it everyday thank you for the oldie but goodie!

  • @LizaPlz
    @LizaPlz5 жыл бұрын

    Dan, you absolutely knocked it out of the park here. I'm gonna be honest I had my doubts about this one being better than the last one. I was absolutely wrong. Smashed it out of the park man. Great study

  • @the9163
    @the91635 жыл бұрын

    Skullgirls has the best animation imo

  • @Zenlore6499
    @Zenlore64995 жыл бұрын

    Is it possible to “overdo” any of these techniques? Like, somehow using too much smearing or duplicates?

  • @VideoGameAnimationStudy

    @VideoGameAnimationStudy

    5 жыл бұрын

    Yeah, it'll look super cartoony if it's over used, it depends how much you want to push the technique.

  • @LegendaryMythril

    @LegendaryMythril

    5 жыл бұрын

    he has a video that mentions megaman 8 animation and how it's overdone. i think it's the one called "the importance of keyframes"

  • @VideoGameAnimationStudy

    @VideoGameAnimationStudy

    5 жыл бұрын

    Yeah that's the one. It can be overdone if it's detrimental to gameplay.

  • @superheavy7248

    @superheavy7248

    4 жыл бұрын

    @@VideoGameAnimationStudy What if the point was to look super cartoony?

  • @aylenpons6682

    @aylenpons6682

    4 жыл бұрын

    @@superheavy7248 He responds that with the last estatement. 'it depends how much you want to push the technic'

  • @Mr_Wiley
    @Mr_Wiley4 жыл бұрын

    This is a fantastic animation lesson for general animators as well. Huge up vote

  • @Shining4Dawn
    @Shining4Dawn3 жыл бұрын

    When people think of fighting game animation, they mostly think about the attacks... But what I think is most difficult for the animators are the idle animations and hurt animations. I'd love to see a video studying those.

  • @channelnumber52
    @channelnumber525 жыл бұрын

    The game you credit as "One Minute of Mayhem", is actually called "Blade Strangers". This took me a minute to figure out.

  • @VideoGameAnimationStudy

    @VideoGameAnimationStudy

    5 жыл бұрын

    Yeah I accidentally used the wrong text 😅 Someone else points this out too, I need to add a card.

  • @DawnFire05
    @DawnFire052 жыл бұрын

    This was such a good video, you explained everything so well and condensed, will be helpful for me

  • @Sinistar1983
    @Sinistar19835 жыл бұрын

    I'm still mad you don't have more subs, your dedication is absolutely amazing

  • @VideoGameAnimationStudy

    @VideoGameAnimationStudy

    5 жыл бұрын

    Thanks a lot. I dunno, 50,000 in two years ain't half bad!

  • @Sinistar1983

    @Sinistar1983

    5 жыл бұрын

    I hope its soon

  • @TapDat52K
    @TapDat52K5 жыл бұрын

    It does look better. And a shorter video even makes it more digestible. Great Work Dan

  • @VideoGameAnimationStudy

    @VideoGameAnimationStudy

    5 жыл бұрын

    Thanks a lot! I thought it'd be an easier video to understand.

  • @EvanAxel
    @EvanAxel4 жыл бұрын

    I've watched this video so many times. You've an amazing job breaking things down

  • @stitch3935
    @stitch39354 ай бұрын

    Free online 2D games on the internet where two people fight each other. In most of these games, you can choose a character that you want to play as and a character who will be your opponent. You can also use special abilities or combos in them or your super attack when the super attack bar is full. There are multiple different battle modes you can choose in some of them. If you choose to fight against the computer, your opponent will be controlled as an NPC. There can also be two players in some games, which can both play on the same platform. If the multiplayer games are online, then the players can play on different platforms. You can also choose to play a tournament in some games where you need to select one character who is going to fight every other character in the game. Battle Blitz (Teen Titans) - This is the first and the greatest Teen Titans flash game. Use the left and right arrow keys to move, the up arrow key to jump, the down arrow key to block, Z to punch, and X to kick. Each playable character in this game has abilities or combos which can be used by pressing the arrow and attack keys in different orders. There are 5 heroes and 5 villains that you can play as. Heroes can't fight other heroes and villains can't fight other villains, only one hero and one villain can fight each other. The heroes are the members of the Teen Titans which are Robin, Raven, Cyborg, Starfire, and Beast Boy. The villains are Jinx, Gizmo, Mammoth, Cinderblock, and Plasmus. Battle of the Behemoths (Regular Show) - Use the left and right arrow keys to move, the up arrow key to jump, the down arrow key to block, Z to punch, X to kick, and the C key to use a special attack. The playable characters in this game are Baby Ducks, Geese, VCR, Guardian of Secrets, Snowballs, and Warlock. Final Clash (Ben 10 Omniverse) - Use the left and right arrow keys to move, the up arrow key to jump, the down arrow key to duck, Z and X to attack. I don't really know all the controls of this game and I can't find that out in a KZread video, and I also can't play this game because it is no longer available. The playable characters are Ben, Gwen, Kevin, Rook, Attea, Malware, Gokstad, Kruos, Agni, Warchit, Khyber, and Vilgax. Hidden Kingdom Showdown (Hero: 108) - Use the left and right arrow keys to move, the up arrow key to jump, Z to attack, and X to parry. Press the arrow key facing to the opponent twice and then Z to shoot. When your super attack bar is full, press that arrow key twice and then X to shoot harder. The playable characters are Lin Chung, Mighty Ray, Mystique Sonia, Jumpy Ghostface, Mr. No Hands, Kow Loon, Alpha Girl, Zebra Bros, High Roller, and Eagle King. Reef Rumble (SpongeBob SquarePants) - Use the left and right arrow keys to move, the up arrow key to jump, and the down arrow key to block. Each playable character can shoot if you press the arrow and attack keys in different orders. The playable characters are SpongeBob, Patrick, Sandy, Squidward, Larry, and Plankton. I wasn't very sure if I could include this game because SpongeBob SquarePants is a show on Nickelodeon and I mostly know the games on the Cartoon Network website. Save the Day (The Incredibles) - Use the left and right arrow keys to move, the up arrow key to jump, the down arrow key to duck, and the spacebar to attack. There are also some new combos you can unlock and use by pressing the arrow keys and the spacebar in different orders. Mr. Incredible needs to defeat Omnidroid V.10, Syndrome, and the Underminer in each level. Unlike all the other fighting games, this game actually has 3 rounds instead of 2. When you defeat the opponent in each round, you are still going to have the same amount of health while their health refills until they defeat you. If the opponent defeats you in each round, they will also have the same amount of health while your health refills until you defeat them. This is also the only game where you cannot pick a character that you want to play as or your opponent. Super Brawl - This is a crossover game with characters from multiple shows on Nickelodeon. There are multiple games of the Super Brawl series: Super Brawl 1, Super Brawl Summer, Super Fall Brawl, Super Jingle Brawl, Super Brawl 2, Super Brawl 3: Good vs. Evil, Super Brawl 3: Just Got Real, Super Brawl 4, and Super Brawl World. In the first 5 Super Brawl games, use the left and right arrow keys to move, the up arrow key to jump, Z to punch, and X to kick. In Super Brawl 2, you can also press the arrow key facing to the opponent twice and then X to use your special ability. If you do this while your super attack bar is full, you will use your super ability instead. In Super Brawl 3: Good vs. Evil, you can select a fan which is actually a human who looks like each playable character in the game and you can either select a boy or girl version of them, and then you can summon them during a battle by pressing C. Super Brawl 3: Just Got Real looks like the other version except the characters are realistic animals and objects. In Super Brawl 4, use the left and right arrow keys to move, the up arrow key to jump, the down arrow key to block, the spacebar to attack, and Z to use your special attack when your special attack bar is full. In Super Brawl World, use the left and right arrow keys to move, the up arrow key to jump, the down arrow key to block, the X key to use your special attack when your special attack bar is full, and Z to use brawl call. TKO: Titanic Kungfubot Offensive - This is a very fun and nostalgic game that used to be available in the Cartoon Network website. It is a crossover game with characters from multiple Cartoon Network shows, who are robots. It is also the only game that is online and has two players, which means that the players need to play it on different platforms instead of the same one. It's not a singleplayer game, so the opponent can only get selected on the game's own and not your own. Use the left and right arrow keys to move, the up arrow key to jump, Z to punch, X to kick, the spacebar to use your super attack when the super attack bar is full. Every playable character in this game has two combo abilities and one super attack.

  • @enderuzhumaki
    @enderuzhumaki4 жыл бұрын

    ... Cell-shading *(shows Cell)*

  • @SizzlingOne
    @SizzlingOne5 жыл бұрын

    This was a fine chilled out Sunday discovery of a new channel. My subscription was just shy of instantaneous Excellent work and great nostalgia call backs as well.

  • @VideoGameAnimationStudy

    @VideoGameAnimationStudy

    5 жыл бұрын

    Hey, thank you so much, I'm glad you enjoy the channel 😃

  • @DaisyFarm_
    @DaisyFarm_5 жыл бұрын

    Ah, the long-awaited update to my favorite video of your's The video was already so good and you just made it great!

  • @VideoGameAnimationStudy

    @VideoGameAnimationStudy

    5 жыл бұрын

    Thank you!

  • @Sinistar1983
    @Sinistar19835 жыл бұрын

    I can imagine trying to do these techniques in a isometric platformer, imagine all those frames needing to be drawn 16 times

  • @VideoGameAnimationStudy

    @VideoGameAnimationStudy

    5 жыл бұрын

    Jeez, my head hurts just thinking. 3D all the way in that case

  • @jordanjoestar9096

    @jordanjoestar9096

    4 жыл бұрын

    @@VideoGameAnimationStudy *laughs in smash Bros for the 64*

  • @TetsuDeinonychus

    @TetsuDeinonychus

    4 жыл бұрын

    I hope someone pulls that off. That would be awesome!

  • @Sinistar1983

    @Sinistar1983

    4 жыл бұрын

    @@TetsuDeinonychus well, I a way, I'm managing to do it, been doing alot of game development lately, and I've been animating that to work.

  • @Gman18
    @Gman184 жыл бұрын

    This video was pretty amazing now i have learn more in how to make smooth animations fantastic thanks!

  • @Snobdude
    @Snobdude3 жыл бұрын

    Thank you so much for this fantastic info pearl!

  • @tamagomiruku1776
    @tamagomiruku17763 жыл бұрын

    Completely new to animation and trying to make a mugen game for my mates, trying to learn as much as I can to make something quality and this video helps immensely thanks bro

  • @MrPomegranX
    @MrPomegranX5 жыл бұрын

    Skullgirls is such a masterpiece!

  • @VideoGameAnimationStudy

    @VideoGameAnimationStudy

    5 жыл бұрын

    It really is, I'm excited for Indivisible by the same studio

  • @Ninja-The-Red-Shinobi

    @Ninja-The-Red-Shinobi

    5 жыл бұрын

    @@VideoGameAnimationStudy Yeah they should be giving us some new info on the release date real soon.

  • @RoronoaZoro-ur6hr

    @RoronoaZoro-ur6hr

    5 жыл бұрын

    MrPomegranX [Matoi] I agree with you entirely that Skullgirls really is a masterpiece, and that’s why I’m glad that the Skullgirls video game is getting released on the Switch at the end of this month.

  • @LoiterYT
    @LoiterYT Жыл бұрын

    I've been wanting to work on a hand-drawn fighting game for so long, thank God youtube recommend me this today

  • @dablackartist
    @dablackartist3 жыл бұрын

    Never heard of skull girls until I saw an ad for it on this video.

  • @butchdeadlift10
    @butchdeadlift10 Жыл бұрын

    This was lovely. Very thorough

  • @MelvaCross
    @MelvaCross5 жыл бұрын

    Well, that video seems familiar! I see why you wanted to give it a bit more love. I don't know any other genre where animation is of such importance. As someone who loves character design, animation and the taste of victory fighting games have a special place in my heart. While I adore Skullgirls I have to applaud Arc System Works. They are an absolute titan of a studio with a *MASSIVE* legacy and a mastery of 2D anime fighting games.

  • @damotoneko1500
    @damotoneko15005 жыл бұрын

    Love the accurate information in this. Was great seeing it the first time and nice to see it again. All the talk of the principles and breaking down the examples really helps giving people the idea of what they should focus on. Really well done video indeed ^^

  • @VideoGameAnimationStudy

    @VideoGameAnimationStudy

    5 жыл бұрын

    Thank you so much!

  • @damotoneko1500

    @damotoneko1500

    5 жыл бұрын

    @@VideoGameAnimationStudy You're welcome, it's my pleasure to watch these so you should pat yourself on the back, man :D

  • @DerrickBarrows
    @DerrickBarrows2 жыл бұрын

    Thank you!! Amazing work

  • @zig8925
    @zig89255 жыл бұрын

    Very interesting, I'll definitely check out the twitter account. It was a bit hard to see the difference sometimes, but I sorta got it

  • @jeromeciarkowski1367
    @jeromeciarkowski13675 жыл бұрын

    Ahhh, the satisfaction of hearing you say Cel Shading with a DragonBall FighterZ closeup to Cell.

  • @VideoGameAnimationStudy

    @VideoGameAnimationStudy

    5 жыл бұрын

    😉

  • @enderuzhumaki

    @enderuzhumaki

    4 жыл бұрын

    I didn't even realise I copied your comment) Sorry)

  • @PersephonevanderWaard
    @PersephonevanderWaard5 жыл бұрын

    Removing frames reminds me of Braveheart: In one scene, Mel Gibson said they cut out a frame or two when Wallace hits the guy in the face, to make it seem more impactful and jarring.

  • @VideoGameAnimationStudy

    @VideoGameAnimationStudy

    5 жыл бұрын

    Oooooh, didn't know that

  • @jadthecat387

    @jadthecat387

    2 жыл бұрын

    The director of kingsman did the same thing

  • @lay-lowandsmash1519
    @lay-lowandsmash15194 жыл бұрын

    Chun-Li in smash ultimate would be such a cool 2d to 3d study. Great music with 3rdstrikes ost as well.

  • @lay-lowandsmash1519

    @lay-lowandsmash1519

    4 жыл бұрын

    Oh it's in the VIDEO nice

  • @swagsquirrel3534
    @swagsquirrel35345 жыл бұрын

    Dude this channel seems so professional and I really like it keep up the good work dan

  • @VideoGameAnimationStudy

    @VideoGameAnimationStudy

    5 жыл бұрын

    Hey thanks so much, I'm glad you enjoy it!

  • @Oxmond
    @Oxmond4 жыл бұрын

    Wow! What a nice animation tutorial! Really, really cool! 👍🤓

  • @iceq3974
    @iceq39745 жыл бұрын

    Just wanted to say i love your channel. Favorite ytber rn. Keep it up!

  • @VideoGameAnimationStudy

    @VideoGameAnimationStudy

    5 жыл бұрын

    Thank you so much!

  • @AlanIsAwkward
    @AlanIsAwkward5 жыл бұрын

    There's so much information in this video, I can't just watch it once

  • @abdoudjam6846
    @abdoudjam68465 жыл бұрын

    Thanks Dan, making a 2d fighting game myself , i have been through all of that ... its so helpful, although im using bone based animation instead :D

  • @logandunlap9156

    @logandunlap9156

    3 жыл бұрын

    please use bone-based in conjunction with hand-drawn techniques. watch Wakfu if you want to see puppeteering in 2D done right, especially in later seasons

  • @rtnt7506
    @rtnt75063 жыл бұрын

    I will try, This video is amazing! :D

  • @AirLancer
    @AirLancer5 жыл бұрын

    "Your move needs to read clearly, quickly, and stylishly." So...the opposite of NRS's animations.

  • @Ramsey276one

    @Ramsey276one

    4 жыл бұрын

    INDEED

  • @fishHater
    @fishHater4 жыл бұрын

    Thank you I am making a platform fighter and this is so useful. I have a team of only myself and my forte is coding, so I didn’t know much of animation but this taught me useful thing Thank you, thanks a lot.

  • @BingBangPoe
    @BingBangPoe5 жыл бұрын

    Your quality of content and production is always top notch. It saddens me this channel is not hugely famous. Also, even though the Smash Bros. series uses 3D models, they also employ these very techniques you described. Sakurai is truly meticulous when it comes to conveying feelings through animations.

  • @VideoGameAnimationStudy

    @VideoGameAnimationStudy

    5 жыл бұрын

    Thanks so much! And yes it does, it's a very meticulous series in terms of animation!

  • @martinj3672
    @martinj36725 жыл бұрын

    Long time, no See! Happy you uploaded 😀

  • @VideoGameAnimationStudy

    @VideoGameAnimationStudy

    5 жыл бұрын

    😎

  • @tagone05
    @tagone054 жыл бұрын

    Great breakdown.

  • @jacen628
    @jacen6283 жыл бұрын

    Good video I did not know this stuff until now thanks lol

  • @Bloxed
    @Bloxed5 жыл бұрын

    An update! Sweet! I'm gonna post my thoughts on 2D fighting game animations: Games that include fighting must have smooth animations, to feel like your inputs are working. Rough Animation makes it feel like the buttons are useless in these games. You can see the movement for a longer period of time and it feels more powerful. Great video, Dan! This video knocks out every other video I have watched today in terms of quality! =)

  • @VideoGameAnimationStudy

    @VideoGameAnimationStudy

    5 жыл бұрын

    Thanks, I appreciate that! And your continued support!

  • @Bloxed

    @Bloxed

    5 жыл бұрын

    @@VideoGameAnimationStudy =) No problem!

  • @MarkusLeist
    @MarkusLeist5 жыл бұрын

    Love your style, analysis and explanations, but this halftone pattern in the background is really jarring and hard to look at. Also some freeze frames and visual indicators would be nice to have for the animation comparisons to illustrate your points even better. Thank you for these videos!

  • @VideoGameAnimationStudy

    @VideoGameAnimationStudy

    5 жыл бұрын

    Thanks for the feedback!

  • @loganobarr2650

    @loganobarr2650

    5 жыл бұрын

    im personally a big fan of the background

  • @BmikroB

    @BmikroB

    2 жыл бұрын

    This. While the video is absolutely fantastic (educational and entertaining at the same time), and expertly crafted - the pattern in the background was a bit painful to look at in full screen.

  • @haikuthepoet4371
    @haikuthepoet43714 жыл бұрын

    Thanks for the video. I needed this information

  • @VideoGameAnimationStudy

    @VideoGameAnimationStudy

    4 жыл бұрын

    Quite welcome!

  • @aramondehasashi3324
    @aramondehasashi33243 жыл бұрын

    I'm so happy you showed off KoF13. Those HD sprites are gorgeous. We'll probably never see that in a fighting game again because its to expensive.

  • @user-df9fd3jh1c
    @user-df9fd3jh1c5 жыл бұрын

    Great episode!

  • @TechniqueSan
    @TechniqueSan5 жыл бұрын

    Nothing will ever beat 3rd Strike in regards to sprite quality and animation. Couple that with Breath of Fire IV, and you can really see how Capcom was on a tier of its own.

  • @VideoGameAnimationStudy

    @VideoGameAnimationStudy

    5 жыл бұрын

    Yeah, I think I'm inclined to agree

  • @derp7osoup
    @derp7osoup3 жыл бұрын

    this is like a summarized explanation of the original "making powerful and fluid animation" conference but with more and detailed examples. not bad really

  • @thebokchoy6854
    @thebokchoy68543 жыл бұрын

    This is an amazing video, but goddam if I stare at the dotted background for one more second my eyes are going to have an aneurysm

  • @VeryBlueBot
    @VeryBlueBot4 жыл бұрын

    omg this is so useful, was looking for this thanks! subbed

  • @VideoGameAnimationStudy

    @VideoGameAnimationStudy

    4 жыл бұрын

    Hey, thanks so much, I'm glad it helped!

  • @VeryBlueBot

    @VeryBlueBot

    4 жыл бұрын

    @@VideoGameAnimationStudy seen some of your other stuff this is exactly what I need right now.. you are laterally the only one on YT (That I could find) that is doing this.. pure gold.. keep it up :)

  • @trainhartnett709
    @trainhartnett7095 жыл бұрын

    maaaaaan I've been searching for a vedio like this one for weeks

  • @mavhunter8753
    @mavhunter87534 жыл бұрын

    I love these!

  • @darksaiyan9103
    @darksaiyan91035 жыл бұрын

    Ooh. Revamped video. Cant wait

  • @VideoGameAnimationStudy

    @VideoGameAnimationStudy

    5 жыл бұрын

    😁

  • @Natsona
    @Natsona4 жыл бұрын

    i see squigly... i immediately watched it... skullgirls is a really great fighting game... a hidden gem of fighting games...

  • @dylanbussell3745
    @dylanbussell37454 жыл бұрын

    That opening had me thinking I was watching Core-A

  • @newchallenger9017
    @newchallenger90175 жыл бұрын

    This was such a great vid, although I never liked fighting games this makes me want to play one like skull girls right now

  • @jordanjoestar9096

    @jordanjoestar9096

    4 жыл бұрын

    I came here as someone who's wanting to try and make a fighting game 😂 coming from someone who used to love art I wasn't aware I needed to learn animation and pixels and frames etc. Lol

  • @beansnrice321
    @beansnrice3217 ай бұрын

    Aw, was hoping you'd mention Slayer from Guilty Gear. I absolutely love his overshoots.

  • @mazoku6793
    @mazoku67935 жыл бұрын

    You deserve more subscribers.

  • @adammalkovich187
    @adammalkovich1874 жыл бұрын

    Yes! Now I want to make a 2D fighting game. This was very informative.

  • @VideoGameAnimationStudy

    @VideoGameAnimationStudy

    4 жыл бұрын

    Good luck! 😄

  • @rodprogramdev9253
    @rodprogramdev9253 Жыл бұрын

    Great tips thank you.

  • @activemotionpictures
    @activemotionpictures4 жыл бұрын

    Superb review!

  • @activemotionpictures

    @activemotionpictures

    4 жыл бұрын

    instant subscribe, bell and notifs! Please keep them coming!

  • @tootsiepai
    @tootsiepai8 ай бұрын

    🔆 I WATCHING THIS JUST TO LEARN HOW TO DO SO,ETHING LIKE THIS FOR FUN BUT I DIDNT EXPECT P4AU & I GOT SO EXCITED & HAPPY

  • @nothere142
    @nothere1424 жыл бұрын

    This was very useful thank you! I'm hoping someday to animate for a game or cartoon

  • @VideoGameAnimationStudy

    @VideoGameAnimationStudy

    4 жыл бұрын

    Good luck with it!

  • @Donotaro22
    @Donotaro225 жыл бұрын

    I liked the old video but this is also good as well. I really enjoy your thoughts on animation and art. I want to do this as a career. Thanx.

  • @VideoGameAnimationStudy

    @VideoGameAnimationStudy

    5 жыл бұрын

    Glad you like it!

  • @Donotaro22

    @Donotaro22

    5 жыл бұрын

    @@VideoGameAnimationStudy As someone who wants to do this for a living, I greatly appreciate you breaking these down.

  • @Hondunu
    @Hondunu5 жыл бұрын

    I liked this video. It was very informative, and for that I will subscribe.

  • @VideoGameAnimationStudy

    @VideoGameAnimationStudy

    5 жыл бұрын

    Thank you so much!

  • @TalkSickMass
    @TalkSickMass5 жыл бұрын

    Rock Howard in Garou is the best example of most of the animation techniques

  • @utfkygkuyh4386
    @utfkygkuyh43864 жыл бұрын

    as an animator your channel is a true gem bro no homo but i love you

  • @VideoGameAnimationStudy

    @VideoGameAnimationStudy

    4 жыл бұрын

    Thank you mate!

  • @rblaze88
    @rblaze885 жыл бұрын

    What an amazing channel!

  • @VideoGameAnimationStudy

    @VideoGameAnimationStudy

    5 жыл бұрын

    Thank you so much!

  • @hypershadix1
    @hypershadix15 жыл бұрын

    I feel like I've seen this before...in a different timeline perhaps.

  • @Supersaxable
    @Supersaxable5 жыл бұрын

    For those that enjoy this, I'd recommend looking up "Making Fluid and Powerful Animations For Skullgirls." Video from GDC by the art director for skullgirls. Goes into a lot of detail. He even quoted it around 2:50.

  • @VideoGameAnimationStudy

    @VideoGameAnimationStudy

    5 жыл бұрын

    There's a link to it as well, in the card that pops up

  • @Supersaxable

    @Supersaxable

    5 жыл бұрын

    @@VideoGameAnimationStudy Hah my b, you're on top of it ;)

  • @VideoGameAnimationStudy

    @VideoGameAnimationStudy

    5 жыл бұрын

    It's okay, it's a very good talk that I'm always keen to spread around, too!

  • @Way2sus_
    @Way2sus_4 жыл бұрын

    *Thank you*

  • @NestorCustodio
    @NestorCustodio5 жыл бұрын

    Referring to Street Fighter 3 as a classic reminded me of freaking old I am. Thanks a lot, Dan. 🙄

  • @VideoGameAnimationStudy

    @VideoGameAnimationStudy

    5 жыл бұрын

    Ha! You're not old, you're wise!

  • @SpectrumAssociates
    @SpectrumAssociates5 жыл бұрын

    Animation of Rock Howard. Please.

  • @Megamibunny
    @Megamibunny2 жыл бұрын

    Nice video

  • @pkgreyscale9484
    @pkgreyscale94845 жыл бұрын

    Well thank you I’ll be trying to make my own game with the things I learn from this video thank you.

  • @VideoGameAnimationStudy

    @VideoGameAnimationStudy

    5 жыл бұрын

    Thank you, I'm glad it helped!

  • @kingarkos5149
    @kingarkos51494 жыл бұрын

    Ngl I only tapped and watched this video cause I saw Squigly in the thumbnail

  • @DrWho2008t101
    @DrWho2008t1013 жыл бұрын

    thanks

  • @tresbienjevois7013
    @tresbienjevois70132 жыл бұрын

    Thanks

  • @chefinabottle
    @chefinabottle5 жыл бұрын

    Important stuff to listen to because this is the type of stuff I want to make

  • @VideoGameAnimationStudy

    @VideoGameAnimationStudy

    5 жыл бұрын

    Excellent! It'll certainly help!

  • @ivansotelo4622
    @ivansotelo46223 жыл бұрын

    i cannot wait to see a jojo fighting game, considering most of the anime has been made in digital, it's interesting to think of how arcsystems could work the artstyle for the game

  • @overratedteenager2800
    @overratedteenager28004 жыл бұрын

    This is beyond science

  • @gallo123
    @gallo1235 жыл бұрын

    I can see some inspiration from Core-A gaming and I love it

  • @VideoGameAnimationStudy

    @VideoGameAnimationStudy

    5 жыл бұрын

    I haven't actually seen any of Core-A, but have heard of the channel. Thanks either way!

  • @gallo123

    @gallo123

    5 жыл бұрын

    It's great, so you should take it as a compliment xD

  • @hoxiipoxii56
    @hoxiipoxii562 жыл бұрын

    I was looking for something like this for a skullgirls mod haha

  • @zairrdvordenta7724
    @zairrdvordenta77245 жыл бұрын

    When it comes to fighting games you need a couple of things to get it right. 1.Fluidity : gives the impression of intense action and fast charming combos 2.Over The Top Art: Makes the game pop,look more threatening plus it's always more amusing and well done than realistic. You have really outdone yourself here.I wish you'd talked about it a little longer. You seem to have a lifelong respect and admiration for animation.I think what I'm going to say next can help you.I'd advise you to cover tidbits about cartoon since your cuphead vid was extremely humorous and made me wish you'd do it more often.And secondly you don't need to specialize about this but you could discuss about sound effects and music.Does it motivate the player? What does the music signify.It could be happy euphoric song or a looming threat nearing towards you And I was reminiscing I recommended Shadow Fight 2 to you.Why didn't you include that game? I was a bit let down by that I'm still hoping for a part 2. And keep up the habit of writing timestamps for games,references. It has advantages.Firstly you don't have to reply to everybody which I'd imagine as annoying after a while and secondly shows your attention to detail

  • @VideoGameAnimationStudy

    @VideoGameAnimationStudy

    5 жыл бұрын

    Hey, thanks for the nice comment. Yeah, I mostly just edited down my original video project, and regret I couldn't include all examples recommended. There's so many ideas I still want to talk about, so hopefully I'll pick up some new ideas! And I don't mind replaying to interesting comments. People take the time to watch and comment on the video, I think it's only fair I do the same. I don't reply to all, but I reply to most.

  • @Spaghettaboutit
    @Spaghettaboutit4 жыл бұрын

    I DARE you to do an animation episode on Sonic the Fighters, I ACTUALLY like that game and I'm a die-hard fighting game fan, Dreamcast is where it's at. Sonic the Fighters gets too much shit for how good that game actually is, hell you could even do it as an April Fools episode.

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