LETS LEARN CINEMA 4D R19 - MODELING BUILDINGS
Фильм және анимация
In this video ill be showing you some simple techniques on how to modeling buildings and custom shapes in cinema 4D.
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WHITE CITY SPEED ART : • CINEMA 4D SPEED ART |...
I'm not trying to steal his idea, i'm just trying to spread the knowledge, thanks!
Пікірлер: 6
Thanks Nick, great tutorial. I am trying to add windows to two sides but the Boole tool isn't happy minusing another wall of windows, (i.e. a double Cloner of window), tried creating another building and hiding it from display but that doesn't work either. Tried putting a Boole within a Boole, of course that doesn't work. Thoughts welcome if poss! Best, Simon
Thanks so much!
Hi Nick thanks so much for your help! Can you build this with Cinema 4D Lite or do you need the full version?
@NickSawchyn
4 жыл бұрын
I would imagine you’d be able to do this with all versions of cinema 4D as it uses basic modelling tools!
My only issue currently is, When I create my cube, its "0" coordinate on Y places it half above and half below the global grid that is visible in your video. Setting it to 24cm has it roughly sitting on those grid lines.. I cant see to zero it out properly and therefore cant really get all buildings to line up, Especially If I have extruded other buildings more.. It's as if the Center point that it zeros to is the middle of the object not the bottom.... Can I fix this?
@NickSawchyn
5 жыл бұрын
James Hart good question! Yes there is, so on the left tool bar there is a button with just two arrows( on going up and one to the right I believe) once you click that it lets you edit the center(pivot) point of the object. Then you can move it down to the base of your object. After that if you put 0 in the Y axis coordinates it’ll sit perfect on top on the plane.