3D Modeling Made Easy with Cinema 4D R20 Volume Modeling

Learn how easy it is to 3D model anything using the brand new Volume Modeling features in #Cinema4D R20 and why EJ absolutely loves the it and why he thinks it's going to absolutely change the way you work in #C4D! Download project files: gumroad.com/l/XXro
Using #Mograph Fields & Volumes to Create a Liquid Type Reveal : kzread.info/dash/bejne/o32fqMunctepkaQ.html
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What You'll Learn in This Video:
In this #Cinema4DTutorial, EJ Hassenfratz shows you how you can use the new #3DModeling OpenVDB #VolumeModeling feature in Cinema 4D R20 to create beautiful models super easy. This tutorial is for any level of Cinema 4D user and is specifically for Cinema 4D R20 users.
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Пікірлер: 293

  • @emilyjeanraw
    @emilyjeanraw5 жыл бұрын

    EJ you are the C4D King for me! You make everything easier to digest, and you're always so excited. :) Top guy!

  • @eyedesyn

    @eyedesyn

    5 жыл бұрын

    Thanks Emily! Really appreciate that awesomely kind comment! Appreciate the support and the views!

  • @alexsun4471
    @alexsun44712 жыл бұрын

    Such an excellent, comprehensive thinking and extension, from the shallower to the deeper, you are the best tutor!

  • @Mt.Trashmore
    @Mt.Trashmore4 жыл бұрын

    Had a 2 year break from C4D but dang, it feels great to be back

  • @shadostorm8375
    @shadostorm83755 жыл бұрын

    This is awesome feature for the R20. Time saving for more complex models. Thanks for the tutorial EJ!

  • @eyedesyn

    @eyedesyn

    5 жыл бұрын

    Love volumes! Thanks for watching!

  • @daly3d_78
    @daly3d_785 жыл бұрын

    Amazing intro to the new Volume Modeling as always, Thank you EJ

  • @eyedesyn

    @eyedesyn

    5 жыл бұрын

    Glad to hear it! Thanks for the kind comment and watching!

  • @ELECTR0HERMIT
    @ELECTR0HERMIT4 жыл бұрын

    Great job explaining this, helpful beyond words, thanks so much.

  • @jenskruger975
    @jenskruger9755 жыл бұрын

    Thanks for every tutorial you've made!

  • @eyedesyn

    @eyedesyn

    5 жыл бұрын

    Thanks for every tutorial youve watching of mine! Appreciate it!

  • @RubaoAbranchesFilho
    @RubaoAbranchesFilho4 жыл бұрын

    You are always saving my butt... thanks EJ!

  • @sweetpeahunnybee
    @sweetpeahunnybee4 жыл бұрын

    This is a gamechanger!

  • @martindiavolo1635
    @martindiavolo16355 жыл бұрын

    Nice! I would love to see more of this technique, plus I love the cracks effects.

  • @eyedesyn

    @eyedesyn

    5 жыл бұрын

    Just wanted to give an overview, definitely more to come! :)

  • @Serafinelly
    @Serafinelly5 жыл бұрын

    This is like a dream come true! Really nice and inspirational video! Thank you :)

  • @eyedesyn

    @eyedesyn

    5 жыл бұрын

    I think so! Thanks for watching! :)

  • @thalyasilva7785
    @thalyasilva77855 ай бұрын

    You're amazing! Thanks a lot for all the knowledge you share :)

  • @Dannycatflash
    @Dannycatflash4 жыл бұрын

    Jeeez, this is truly magical! Thanks

  • @laurenmoses3370
    @laurenmoses33705 жыл бұрын

    The amount of confidence this tool would have given when I first started playing in cinema...nice addition Maxon!

  • @eyedesyn

    @eyedesyn

    5 жыл бұрын

    Right!!?! I've been wanting this since 12 years ago when i first started learning 3D!

  • @laurenmoses3370

    @laurenmoses3370

    5 жыл бұрын

    @@eyedesyn kids today have everything haha! Well enjoy!

  • @batmax337
    @batmax3375 жыл бұрын

    EJ Always deliver incredible infos... Thank you so much man

  • @eyedesyn

    @eyedesyn

    5 жыл бұрын

    Thank you sir! Appreciate the kind comment and the views!

  • @thejaysehansen
    @thejaysehansen Жыл бұрын

    EJ comes to the rescue again! Thanks man. Great examples and explanations, as always.

  • @eyedesyn

    @eyedesyn

    Жыл бұрын

    Thanks for watching - glad you enjoyed it! :)

  • @djsangre
    @djsangre5 жыл бұрын

    R20 it's awesome! And you're very good at doing tutorials. Thank you!

  • @eyedesyn

    @eyedesyn

    5 жыл бұрын

    Thanks man, appreciate it!

  • @Marcitolina
    @Marcitolina5 жыл бұрын

    Thanx so much for explain everything soooo well

  • @eyedesyn

    @eyedesyn

    5 жыл бұрын

    Thanks so much for watching and the kind comment!

  • @project600
    @project6005 жыл бұрын

    Fine work as always man well done!

  • @eyedesyn

    @eyedesyn

    4 жыл бұрын

    thank you!

  • @wiewiorka_ojoj4167
    @wiewiorka_ojoj416710 ай бұрын

    Thank U very much for another great tutorial ❣

  • @chosenideahandle
    @chosenideahandle5 жыл бұрын

    3:54 "We don't want to cut the cheese". Oh, no we don't. Brilliant video as always EJ.

  • @eyedesyn

    @eyedesyn

    5 жыл бұрын

    Glad someone caught my horrible dad joke! ;)

  • @qy9930
    @qy99304 жыл бұрын

    THANK YOU SO MUCH

  • @wiewiorka_ojoj4167
    @wiewiorka_ojoj416710 ай бұрын

    It would be fantastic to see in details how did you model the roman column 🥰 Your workflow is so inspiring

  • @sharonpalkowetz
    @sharonpalkowetz5 жыл бұрын

    What the FRAK, EJ!! This is so powerful! thanks for whipping out a tutorial so fast, too. I can't wait to dig into this. And as you would know it...here comes a project :D You're awesome!

  • @eyedesyn

    @eyedesyn

    5 жыл бұрын

    Haha! makes modeling not be such a pain in the butt, right!? did you get R20 yet?? thanks for watching Sharon, can't wait to see what you make!

  • @sharonpalkowetz

    @sharonpalkowetz

    5 жыл бұрын

    I haven't gotten it yet. Right now im modeling some mobile devices, so i'm wondering if its a good time to bite the bullet or wait until I've delivered these models first

  • @eyedesyn

    @eyedesyn

    5 жыл бұрын

    Introducing a new version in the middle of a project is typically not the best idea haha

  • @majdalshaikh6800
    @majdalshaikh68002 жыл бұрын

    Thank you very much!

  • @Ahmed1234603
    @Ahmed12346034 жыл бұрын

    you're a life saver ♥ thank you so muchhhh ♥♥

  • @lianzar
    @lianzar4 жыл бұрын

    Great stuff! I will def try this!

  • @eyedesyn

    @eyedesyn

    4 жыл бұрын

    Enjoy!

  • @stephenrussell5546
    @stephenrussell55464 жыл бұрын

    Wow! very cool!

  • @doddeddo
    @doddeddo5 жыл бұрын

    Hey man didn't know you had a channel , always loved your stuff thanks

  • @eyedesyn

    @eyedesyn

    5 жыл бұрын

    I gots a channel! Thanks for watching man!

  • @bashkovb5773
    @bashkovb57735 жыл бұрын

    This is cool! Been using volumetric modeling since 2003 with unreal 2003 editor. Was disappointed with the boole system in cinema4d as subtracting from an object just left a gaping hole. Sadly it's going to be a while til I can play with r20!

  • @adilfarhan939
    @adilfarhan9395 жыл бұрын

    So cool Ej as usual... Thanks for sharing :)

  • @eyedesyn

    @eyedesyn

    5 жыл бұрын

    You bet! Thanks for watching, always appreciate you!

  • @outofbathluke
    @outofbathluke4 жыл бұрын

    Thank you for a great tutorial!

  • @eyedesyn

    @eyedesyn

    4 жыл бұрын

    thanks for watching!

  • @4rjohny5
    @4rjohny55 жыл бұрын

    so awesome EJ! thank u for showing it =)

  • @eyedesyn

    @eyedesyn

    5 жыл бұрын

    You bet! Appreciate you watching!

  • @s3.144
    @s3.1443 жыл бұрын

    EJ, Thanks as always! ))

  • @panosliv1726
    @panosliv17265 жыл бұрын

    Many thanks EJ! :)

  • @eyedesyn

    @eyedesyn

    5 жыл бұрын

    Thanks very much for watching!

  • @barnabasszakal7258
    @barnabasszakal72585 жыл бұрын

    Super awsome, thank you so much!

  • @eyedesyn

    @eyedesyn

    5 жыл бұрын

    Thanks for watching!

  • @pelolocoblue
    @pelolocoblue5 жыл бұрын

    Brilliant video. New to c4d and this is very exciting.

  • @eyedesyn

    @eyedesyn

    5 жыл бұрын

    Thanks Alan! I'm so excited for people to start creating with R20!

  • @erfanhabibpour5949
    @erfanhabibpour59493 жыл бұрын

    Very cool, helped me a lot making a volume.

  • @eyedesyn

    @eyedesyn

    3 жыл бұрын

    Great to hear! Thanks for watching!

  • @Bingleheimer
    @Bingleheimer5 жыл бұрын

    Awesome! Thanks EJ

  • @eyedesyn

    @eyedesyn

    5 жыл бұрын

    Very welcome, thanks for watching!

  • @69mustang
    @69mustang5 жыл бұрын

    Great video. Luv it!

  • @eyedesyn

    @eyedesyn

    5 жыл бұрын

    Thanks so much! appreciate the view!

  • @alexavram5563
    @alexavram55635 жыл бұрын

    You are the Andrew Kramer of C4D. Another god to praise :D

  • @eyedesyn

    @eyedesyn

    5 жыл бұрын

    Aw shucks, if I could be 1/1000th as good as Andrew Kramer I'd be happy! haha! Thanks for watching & the support!

  • @shiPham0705
    @shiPham07055 жыл бұрын

    Long time no see EJ, nice video as always :)

  • @eyedesyn

    @eyedesyn

    5 жыл бұрын

    It has been awhile! Gotta kick it up in the coming weeks! :)

  • @ramixkhan4685
    @ramixkhan46853 жыл бұрын

    Thanx man.

  • @DavidSmith-ue9vo
    @DavidSmith-ue9vo5 жыл бұрын

    Love it. Would like to see you do the column.

  • @eyedesyn

    @eyedesyn

    5 жыл бұрын

    Thanks!

  • @miles.hellyer
    @miles.hellyer5 жыл бұрын

    Love it EJ

  • @eyedesyn

    @eyedesyn

    5 жыл бұрын

    Thank you! Appreciate you watching!

  • @menatoorus5696
    @menatoorus56965 жыл бұрын

    Great presentation

  • @eyedesyn

    @eyedesyn

    5 жыл бұрын

    Thank you!

  • @artwizardsam3238
    @artwizardsam32384 жыл бұрын

    Alright I got a GREAT idea to make something using this..!!! Thanks.

  • @arvidjohansson9554
    @arvidjohansson95544 жыл бұрын

    Great! Thank you

  • @alenapautkina2662
    @alenapautkina26625 жыл бұрын

    Nice update!

  • @eyedesyn

    @eyedesyn

    5 жыл бұрын

    It's a MASSIVE update, highly recommend!

  • @marisbra
    @marisbra5 жыл бұрын

    so, if I'm not wrong, at the end you have a single object without any intersection? Well... that's perfect for 3d printing!! This open a lot of new possibility in modelling for 3d printing because you can easily use cinema for modelling and then the final result is ready to be sent to a printer without have to use another program before! You only need to put your final model inside a volume builder using the union mode and then the volume mesher!

  • @eyedesyn

    @eyedesyn

    5 жыл бұрын

    It's massively helpful for 3D printing for sure! I hear a lot of people using it just for that like Chris Schmidt!

  • @ocoolwow

    @ocoolwow

    3 жыл бұрын

    @@eyedesyn So has this proven to actually be a major advancement in 3d printing?

  • @corelkeycinema4dtutorial725
    @corelkeycinema4dtutorial7255 жыл бұрын

    Wow, Its realy amazing, there are lots of new feature in R20, The game changed,,,,,, : ), Thanks EJ.....

  • @eyedesyn

    @eyedesyn

    5 жыл бұрын

    It's massive, happy to show some of the possibilities!

  • @christiaannel5504
    @christiaannel55045 жыл бұрын

    Brilliant video. Please do a full tutorial on the modelling of the pilar :)

  • @eyedesyn

    @eyedesyn

    5 жыл бұрын

    Awesome thanks!

  • @PYNKN01Z
    @PYNKN01Z2 жыл бұрын

    3:53 "I don't want to cut the cheese" ... lol... great video!! : )

  • @crysisking2766
    @crysisking27665 жыл бұрын

    great and useful tutorial

  • @eyedesyn

    @eyedesyn

    5 жыл бұрын

    happy to hear it! thanks for watching!

  • @YoussefYAL
    @YoussefYAL5 жыл бұрын

    Congratulations 100K Subscribers

  • @eyedesyn

    @eyedesyn

    5 жыл бұрын

    Thanks so much! I'm blown away by the support!

  • @GamingSpaceboy
    @GamingSpaceboy5 жыл бұрын

    This is blowing my mind and making me kinda nervous 🤔 like everyone starting to do 3d now will be on my lvl 😅 I wanna see a deeper tutorial on the colum! I really enjoy listening to you and all your tips man.

  • @eyedesyn

    @eyedesyn

    5 жыл бұрын

    Everyone has the same tools, but it's the artist who makes the great work so as long as you keep getting better at the craft, you'll set yourself apart from the rest! Thanks for watching, appreciate you!

  • @mediscene5851
    @mediscene58514 жыл бұрын

    This is an amazing tip :)

  • @eyedesyn

    @eyedesyn

    4 жыл бұрын

    glad you enojyed it!

  • @joelybman
    @joelybman4 жыл бұрын

    This is great. Game changing. Would you use this technique over using the Boole going forward? Would you never use the Boole tool again now?

  • @igorberest3436
    @igorberest34363 ай бұрын

    Спасибо! Прекрасная работа!

  • @skrotov
    @skrotov5 жыл бұрын

    thanks . this is really amazing tool =)

  • @eyedesyn

    @eyedesyn

    5 жыл бұрын

    I agree! Thanks for watching!

  • @RHYTE
    @RHYTE5 жыл бұрын

    this is soooo helpful!

  • @eyedesyn

    @eyedesyn

    5 жыл бұрын

    so awesome to hear! thanks for watching!

  • @arabokl
    @arabokl3 жыл бұрын

    sick, thanks

  • @eyedesyn

    @eyedesyn

    3 жыл бұрын

    You bet!

  • @1963asterix
    @1963asterix2 жыл бұрын

    wow this exactly what i had hoped for as I'm a motion graphics guy and not a modeler, thank you, Ej, thank you!

  • @optimus6858
    @optimus685810 ай бұрын

    thanks

  • @mikeben9587
    @mikeben95875 жыл бұрын

    Hm, thats really a good step forward. But how dense is the mesh from the pillar example? I think really dense. And how will you unwrap such a pillar for texturing, or only use as higpoly for normalmap baking on a lowlpoly model?

  • @nikorou1432
    @nikorou14325 жыл бұрын

    Cool

  • @educastelito
    @educastelito5 жыл бұрын

    AH-MAZING

  • @eyedesyn

    @eyedesyn

    5 жыл бұрын

    AHHH--GREED!

  • @guimz_audio
    @guimz_audio5 жыл бұрын

    ONE WORD : GENIUS

  • @eyedesyn

    @eyedesyn

    5 жыл бұрын

    Thanks man! R20 is freakin incredible!

  • @guimz_audio

    @guimz_audio

    5 жыл бұрын

    No problem !! And yeah, I’m looking forward to this ! That’s awesome

  • @eyedesyn

    @eyedesyn

    5 жыл бұрын

    It's so much fun, hope you can enjoy using it soon!

  • @drmindriot
    @drmindriot5 жыл бұрын

    Great video! Quick question. Is it possible to check "perfect primitive" on a sphere inside a cloner, which is inside the volume builder??

  • @eyedesyn

    @eyedesyn

    5 жыл бұрын

    it should work!

  • @lameiraangelo
    @lameiraangelo5 жыл бұрын

    Volumes is like MODO'S Fusion, but with the simplicity of Cinema 4d... Please make a full tutorial for building the pillar.

  • @eyedesyn

    @eyedesyn

    5 жыл бұрын

    Cool! A couple of votes for the pillar tutorial! Thanks for watching!

  • @PhoenicianC4D

    @PhoenicianC4D

    5 жыл бұрын

    Would love to see a full tutorial for the pillar please

  • @whitfx23

    @whitfx23

    5 жыл бұрын

    Sub surface scatter

  • @rivotinc

    @rivotinc

    5 жыл бұрын

    Adding my vote for the pillar tutorial

  • @ozr2222

    @ozr2222

    4 жыл бұрын

    i thought the exact same thing with zbrush lol

  • @silvana9371
    @silvana93715 жыл бұрын

    GREAT TUTORIAL!!!!!! THANK YOU SO MUCH! I've looking every where for a cute furry character. It would be fantastic to see one from you.

  • @eyedesyn

    @eyedesyn

    5 жыл бұрын

    Thanks very much for the kind words, very happy you enjoyed it! :) Only a matter of time until I make a furry character! :)

  • @silvana9371

    @silvana9371

    5 жыл бұрын

    AWESOME :)

  • @boumaazabilal3122
    @boumaazabilal31225 жыл бұрын

    thanks bro

  • @eyedesyn

    @eyedesyn

    5 жыл бұрын

    Thank for watching!

  • @dricdragon
    @dricdragon5 жыл бұрын

    I would like a tutorial of the pilar, that would be great

  • @lukepopadics618

    @lukepopadics618

    4 жыл бұрын

    hard agree

  • @zacheray
    @zacheray5 жыл бұрын

    Thank you :) Could you do a mesh analysis on each object too? I'm sold man, for small and medium scenes at least.

  • @eyedesyn

    @eyedesyn

    5 жыл бұрын

    Mesh analysis?

  • @zacheray

    @zacheray

    5 жыл бұрын

    eyedesyn I don't know if you've got nice clean quads going on there or not. Eh whatever, I'll just mess around and test it out.

  • @SabiaDessa
    @SabiaDessa5 жыл бұрын

    Hello, how can I reproduce the cheese material?

  • @nikohadj4027
    @nikohadj4027 Жыл бұрын

    i havnt been able to work out how u used the field noise to create the holes in the column, wud be great if u could recap in a tut !

  • @eyedesyn

    @eyedesyn

    Жыл бұрын

    Noted!

  • @cameronleahy4039
    @cameronleahy4039 Жыл бұрын

    Any idea why the random field doesn't work like this in R25?

  • @randomname3566
    @randomname35664 жыл бұрын

    18:12 - When I added the objects like you did in the video nothing happens when I use the slider

  • @thattablebloke
    @thattablebloke3 жыл бұрын

    Have the reshape layer and smooth layer buttons/options been removed or changed? In mine I juts have SDF Smooth and it lacks options

  • @AgarioSplitrunner
    @AgarioSplitrunner3 жыл бұрын

    Chapter 1 video 4 'volume modeling' in the course doesn't have audio.

  • @hbonmt
    @hbonmt4 жыл бұрын

    how to make the ionic swirl gradually smaller at the rotation center ??

  • @camiloos1304
    @camiloos13045 жыл бұрын

    genial grancias :)

  • @eyedesyn

    @eyedesyn

    5 жыл бұрын

    Muchas gracias!

  • @edsonbiondo6777
    @edsonbiondo67775 жыл бұрын

    Sensational!!!!!... Please texture cheese! Please! Please!

  • @eyedesyn

    @eyedesyn

    5 жыл бұрын

    haha, if you watch my latest "ooze" tutorial, I cover how to set up Subsurface Scattering and get this type of look!

  • @codyruf6806
    @codyruf68064 жыл бұрын

    Take a shot every time he says "(w)hole " :D Holy Cheesus!

  • @bretsampson5980
    @bretsampson59805 жыл бұрын

    I'm thinking of creating a lighthouse on a rocky outcrop/ island, any tips on creating rocks with volumes??

  • @eyedesyn

    @eyedesyn

    5 жыл бұрын

    Using a voronoi fracture creates some nice rocky bits if you just use single fractured bits!

  • @SF8008
    @SF80085 жыл бұрын

    Super AWEOME FEATURE! thanks EJ. BTW - How do you deal with 1.2 million polygons created after that?

  • @eyedesyn

    @eyedesyn

    5 жыл бұрын

    C4D R20 actually handles it pretty well when its baked down to geo! Thanks for watching!

  • @andreasholters2123
    @andreasholters21235 жыл бұрын

    Love this tutorial! I´m just wondering how you put different materials on the mashed object. Of course you could select the polygons on simple objects but that can´t be the solution is it? do you have any idea?

  • @eyedesyn

    @eyedesyn

    5 жыл бұрын

    as of right now thats the only way to be able to apply materials is to make it editable and do polygon selections

  • @andreasholters2123

    @andreasholters2123

    5 жыл бұрын

    @@eyedesyn Actually I figured another way with vertex maps. Cause on easy shapes it might be ok to have the polygon selection but when it gets more funky you want to work better with vertex.

  • @seanrowleygraphics
    @seanrowleygraphics4 жыл бұрын

    Great tutorial, as always. I love the trick of eroding the model by using a Random Field's noise setting, but I can't get that working in r22. Can I send you my sample file to see what I might be doing wrong? (It's just a cube inside a builder, inside a mesher.) I feel like I've got it set up just like you do, but the Random field noise isn't subtracting no matter what I try. Thanks!

  • @kkeerr

    @kkeerr

    3 жыл бұрын

    hey Sean, did you ever figure this out? I am having the same problem

  • @humamreis
    @humamreis5 жыл бұрын

    hi thx . when I did any model with volume modeling does not appear in the render? why ?

  • @eyedesyn

    @eyedesyn

    5 жыл бұрын

    Did you place the volume building in a volume mesher?

  • @user-tk9mo3yj8m
    @user-tk9mo3yj8m5 жыл бұрын

    Thank you so much~! could I ask you one question? :)I'm making leaf, but can't make leaf vein like you made.1. Extrude leaf spline -> type Quadrangles -> leaf vein (you made) is not ragular box polygons, more dense line close vein.**Mine is ragular box size and can't make leaf vein..**

  • @eyedesyn

    @eyedesyn

    5 жыл бұрын

    i basically used an FFD to bring the middle of the leaf downwards to make that little crease in the middle if thats what youre asking about?

  • @hernanaversente9072
    @hernanaversente90725 жыл бұрын

    How make it a cheese material? I tried with sss but i cant make realistic, anybody can helpme? Thanks, by the way, awesome tutorial

  • @MatthewHinmanTexas
    @MatthewHinmanTexas Жыл бұрын

    EJ we could use an update on this subject for the latest revisions on C4D. Especially for the noobs like me!

  • @eyedesyn

    @eyedesyn

    Жыл бұрын

    Thanks for the suggestion !:)

  • @antaras

    @antaras

    Жыл бұрын

    @eyesdesyn yes please, we need an update in how to do porous rocks in detail for example. Thank you :)

  • @coledorais5163
    @coledorais51633 жыл бұрын

    My dude! No matter what I try my fields don’t seem to work… any idea what I might be doing wrong?

  • @yagsnc
    @yagsnc5 жыл бұрын

    Thanks for tutorial EJ, how can apply texture layer wise like boolean object in this workflow ??? Please reply

  • @eyedesyn

    @eyedesyn

    5 жыл бұрын

    You could use a Shader Field and have that act as a boolean, so you could load up a Tiles shader and make slices!

  • @yagsnc

    @yagsnc

    5 жыл бұрын

    eyedesyn thanks

  • @gregpust
    @gregpust5 жыл бұрын

    Hi EJ. Thanks for your great video! Please, can you tell me what is your Mac ? I've a 2013 Mac Pro 6 cores at home and a hole new iMac Pro 8 cores at work and I d'ont know if it's OK for R20...

  • @eyedesyn

    @eyedesyn

    5 жыл бұрын

    Hi Greg! You're very welcome! I have a trash can 8 core Mac Pro and is running R20 OK but definitely seeing slow downs with the Volume Mesher, I'm going to seriously need to consider a PC soon I think... :0

  • @volatilecycle

    @volatilecycle

    5 жыл бұрын

    even EJ is thinking of getting a PC! Keep us posted with what you get. I'm not sure if I'm stupid holding out hope for a Modular Mac Pro which can hold two nvidea cards :(

  • @Bill-2128

    @Bill-2128

    5 жыл бұрын

    I have the same Mac (Mac Pro) and it runs just fine

  • @Bill-2128

    @Bill-2128

    5 жыл бұрын

    I mean the 6 Core Mac runs fine

  • @filipsotirov8888
    @filipsotirov88885 жыл бұрын

    @eyedesyn Which rendering software do you use?

  • @eyedesyn

    @eyedesyn

    5 жыл бұрын

    Currently Octane

  • @colorgradepictures
    @colorgradepictures5 жыл бұрын

    For the cheese: Wouldn't it have been easier to just put a single sphere in a cloner and adjust random as desired - then placing the cloner in the voxel-tree and set to subtract? Still - great info as usual, EJ.

  • @eyedesyn

    @eyedesyn

    5 жыл бұрын

    Totally, and that's a great thing to point out! But for this I wanted more art directable control and if I wanted a TON of holes, cloners would definitely have been the way. In the end I had about 12 or so spheres that I just placed precisely where I wanted them without messing with random seeds hoping one of them works! Procedural vs. handcrafted!

  • @powertortoise
    @powertortoise5 жыл бұрын

    @eyedesyn Hello freind, I hoped you could help me with something.: Is there an easy way to take a scene that has 125 individual, Motext numbers, and get them to face the camera? it sounds easy at first, but if there is any way to also keep them editable. using a null doesnt help. Both "face camera" and "target" cause everything to face awy from the camera. i cant rotate the axis without making editable mesh. Any idea's??? My numbers are arranged in a 5x5x5 grid. It boggles the mind why anyone would want text to face away from the camera.

  • @eyedesyn

    @eyedesyn

    5 жыл бұрын

    i would place each of the objects in a Null, and then apply the target to the Null so then you can freely rotate the child object to the correct angle!

  • @anna-lenaschlamp6878
    @anna-lenaschlamp68782 жыл бұрын

    When I turn on smoothing, my model disappears. What could be the reason for this?

  • @yograjmalviya424
    @yograjmalviya4242 жыл бұрын

    The crack effects with filed is not working for me. I am using s24