Let's talk about Holy Damage...Again (NO DLC SPOILERS)
Ойындар
Is Holy damage going to be good in Shadow of the Erdtree? Why holy damage is the worst damage type in Elden Ring PVE. Patch 1.10
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INTRO 0:00
IS IT GOING TO BE GOOD IN THE DLC? 1:00
WHY ITS NOT THAT BAD 2:15
80% RESIST 3:05
HOLY IS USELESS 4:46
WHY HOLY MAKES ME MAD/DMG TYPE IMBALANCE 7:20
OUTRO 9:07
Пікірлер: 337
5:48 I love how, for the lightning resistant enemies, theres: - Draconic tree sentinels, yep makes sense - Ancient dragons, yeah that's their thing - Beastmen, yeah they're very close to the ancient dragons - And boat man
@joydjinn8692
Ай бұрын
Hey, they had to give poor mariner boi something
@formatomi
Ай бұрын
But the Mariner sits in water all the time, his wooden seat must be extra insulating
@carlschrappen9712
Ай бұрын
For some reason, Placidusax's Lightning negation isn't any higher than their other elemental negations. Their technically not considered an Ancient Dragon either, so stuff like Dragonwound Grease doesn't effect them either.
@demirie385
Ай бұрын
Fr, the ONE GUY IN WATER is resistant to LIGHTNING 💀💀
@Yive.
Ай бұрын
Boat man is just the goat
Bosses: But we're resistant to holy! The Chad Longhorn: Lol get bubbled
@MrNuclearz
Ай бұрын
Bubbles don't care about your puny resistances!
@edward.constantine
Ай бұрын
The long horn absolutely shreds bosses. It's so powerful that it actually makes me laugh.
@KatrinaAmaxas
Ай бұрын
And then it got nerfed-
@MrNuclearz
Ай бұрын
@@KatrinaAmaxas has anybody tested how bad yet?
@Pseudowudoh
Ай бұрын
@@MrNuclearz Youwy himself did in the Patch Notes video. Miyazaki took my bubble boy build to the cleaners.
don’t worry about the meta..use what looks cool or is fun
@devasprime6700
Ай бұрын
Yes!! My Occult Spectral Lance throwing Jar-barian was ridiculous fun and absolutely nowhere near a META
@TheRockstarRunkey
Ай бұрын
YES! Finally someone who understands! I use the crystal sword not because it’s good or anything, I just like using it! :D
@twurlywurly6720
Ай бұрын
I've always played every game like this 🤭
@dreadlord1265
Ай бұрын
If you wanna suffer as well sometimes its fun
@radekhluchan2786
Ай бұрын
Yeah its fun but it would be more fun if some bosses werent almost immune to it
I ran a holy build, incantations, holy weapons, holy infused weapons, etc The only time I actually stopped using holy damage was against the final boss, 80 holy resistance
@HalcyonEX
Ай бұрын
I'm trying to make a paladin type build using holy incantations but idk what incantations and weapons would be really good and fit the theme can you give some advice?
@cheese4434
Ай бұрын
@@HalcyonEXOrdovis sword seems pretty paladin to me incantations i can’t help with i don’t usually use it
@jasonheath7045
Ай бұрын
@@HalcyonEX I pretty much did this for new game plus so I had access to many holy items once I started since you have access to so many of them mid to late game You could switch between the Golden Order and Erdtree seals I used many incantations like discus of light, Radagon's rings of light, triple rings of light, Law of regression to remove poison/scarlet rot (tho that requires a lot of intelligence), erdtree heal, Golden Vow, etc (Sometimes Elden Stars, they're not powerful but fun to use) Holy Weapons: Coded Sword, Golden Order Greatsword, Cipher Pata, all 3 Envoy Horns, the Crucible knight's Greatsword, Great Club, the scythe used by Cleanrot Knights, Marika's Hammer, Sacred Relic Sword, etc Ashes of War for ordinary weapons: Sacred blade, Golden Land, or adding the sacred affinity Talismans: Sacred Scorpion Charm, flock's canvas talisman, the rest are your choice Crystal Tear: Holy Shrouding Cracked Tear, Faith Knot Crystal Tear I used many of the incantations listed, but when it came to weapons, I used a Zweihander with Golden Land, The Golden Order Greatsword as it was great for knocking enemies down, the Envoy Longhorn to take down giant bosses (Killed Placidusax is about 15 seconds) Holy damage isn't great but it's so fun to use, I hope it gets more love in the DLC
@HalcyonEX
Ай бұрын
@@cheese4434 thx
@Fayrinn_09
Ай бұрын
@@HalcyonEXyou might have to take a dip into intelligence but if you do you can get access to the golden order incantations like Golden Rings of Light and Discus of Light, which are all holy incantations
Discus of light goes hard Really hard Hands down best damage per fp ratio
@pkuvincentsu
Ай бұрын
Yep, I started to use it even with my sorcerer. The fp cost is so low it's more efficient than all my sorceries.
@Alt0001
Ай бұрын
I just wish I didn't have to put points into intelligence for it
@captaincorundum9788
Ай бұрын
@@Alt0001 Reject faith builds, run 45/45 with golden order seal and melt the world
@jajasking9652
Ай бұрын
I've used it recently and is ridiculous, 800+ damage for 3 fp hello ? Top 10 incantationsif not better for sure golden order seal is also soo underrated, i Guess is due to almost nobody going for a faith inteligence build
@michaelp4387
Ай бұрын
Sorry can’t get my hand down bc I’m busy throwing discuses
The release of the DLC would be a great time to release a patch that makes holy damage less resisted, especially from things like the revenants
@Someone-fv3iv
Ай бұрын
I know that the devs will be releasing patch notes after the dlc drops, so maybe they can look into adjusting pre existing holy weapons, skills, incantations, etc(basically holy damage in general). It’s sad that holy damage is as bad as it is(considering it is used by the same God that rules over the lands between).
@Katoasapun
Ай бұрын
Well looking at those spells that are so strong, discus and hammer, relic sword maybe and the bubbles, maybe they are the reason why holy is so nerfed.
@RougeMephilesClone
Ай бұрын
Has FromSoftware ever patched an enemy's resistance in the past 15 years?
@Rexy2552
Ай бұрын
Something i find odd is that while holy damage is bad, destined death is so good.. while if you didnt know destined death is coded as holy damage and (at least the black blade incantation) is in fact buffable by things like the holy scorpion talisman
@1brytastic
Ай бұрын
@@RougeMephilesClonewell honestly they should, they should be adjusting scaling mistakes based on their given lore when they are found rather than just letting them be in the game. It makes no sense. Spells can have many different damage types which is fine but sorcerers only really having magic is just completely dumb, while faith has every type of damage in the game. Int/fth is also practically impossible given fromsoftwares negligence when designing it and the weapons around it. Elden Rings weapons are a bit of a mess sometimes
I can confirm that Ancient Dragon's Lightning Strike melts Fortissax, no matter his resistance. He's just so big that he ends up eating every strike.
To me, holy damage has been a means of complimenting my flame art weapons on faith build. For example, volcano manor's lizard men and fire giant are resistant to fire, so I used coded sword on them.
@formatomi
Ай бұрын
Until the Godskins who are uniquely resistant to fire AND holy, hmpf
@jan-ep7lm
Ай бұрын
@@formatomi sleep pots are a universal tool of godskin annihilation
@user-od7hh8qg9d
Ай бұрын
@formatomi that's where I pulled lightning spells out.
@sasaki999pro
Ай бұрын
A daily reminder that Everything is immune to Deathblight Dragons Resist Lightning Demi Gods resist holy Sorcerors resist magic Constructs resist poison and rot Shades resist EVERY status But nothing _NOTHING_ Resists *_Black Flame_* Treat yourself today, grab a godskin peeler from your local Apostle, on sale in windmill village near you!
@CZProductions
Ай бұрын
@@formatomiDragon incantations go BRRR 😂
Holy shit.
@F1shyBab1shy
Ай бұрын
🤣
@KogasaTatara514
Ай бұрын
Holier shit.
@F1shyBab1shy
Ай бұрын
Correct
@TheBfutgreg
Ай бұрын
Gold-tinged Excrement!
@rainer9931
Ай бұрын
True
I will run a pure holy build just so I can say i am... Holier Than Thou.
@mistermysteryman107
Ай бұрын
…..you need to leave.
@EldenDug09
Ай бұрын
Metallica reference?
Little off topic BUT: I very recently did a faith only build and it was one of the most fun runs I've ever had in this game. I had Cipher Pata and Coded Sword incase I ran out of FP but I almost never ran out. Swapping to fire, lightning, physical, holy incantations and magic when I used a mimic tear helmet with the blue dragon spells made the build insanely versatile for just leveling 1 damage stat. Coded sword is also amazing against enemies that block constantly. Being able to buff stack and debuff enemies was also amazing cause I end up just tanking and spamming dragonmaw on enemies like Godfrey who does only physical so black flame protection, golden vow and greyoll's roar made dragonmaw spam safe to do for a minute. Now more on topic: The holy weapons are also fantastic as the clips here showed, bubble greathammer, Elden Beast sword, Coded sword, cleanrot knight scythe so on and you can still use things like Blasphemous blade which is a whole other monster. Siluria's tree is straight up my favorite weapon in the game just for the ash of war alone. You don't need to restrict yourself to a single damage type and Faith builds are incredibly strong/versatile. 8:40 I do agree with damage typings being weird. Lightning affinity weapons doesn't have a faith counterpart but fire does with strength for some reason which is new to fromsoft. I guess they wanted dex and str to have at least 1 elemental damage type because weapons by default will be more restrictive compared to equipping incants/spells which allows for great customization. They gave every damage stat at least 2 damage types which I'll list: Str has physical and fire, Dex has physical and lightning, Faith has fire and holy, int has only magic but cold is status damage, arcane has physical and status damage. My guess is they didn't want to give faith a 3rd damage stat when it comes to weapon affinities. As for int/fth holy incantations they could "fix" it by making them ignore half or close to half of an enemy's holy negation stat. They seems like high investment but no real gain.
The main thing I think that stands out is what the game considers "Weak" and "Resistant". I think 40% absorption is essentially considered the "baseline" for most bosses. 20% absorption is "weak" (the game says Night's cavalry is weak to lightning, they have 20% lightning absorption), and 80% is "Resistant" Holy is an incredibly well designed and fleshed out damage type with more support than any dark souls series miracle build other than like, lightning spears in ds1 and ds2. The problem always just boils down to the big heavy hitter endgame bosses having that 80% absorption
@killuauchiha1665
Ай бұрын
Lightning spears from dark souls is lightning in elden ring (faith + weapons scale with Dex ex. Bolt of gransaxx/dragon kings cragblade). Holy is badly designed the incantions are int/faith but the weapons aren’t. Bad synergy + there’s barely any holy incantations compared to other types
You are my #1 go to guy. Good work and looking forward to your videos on the new dlc.
I still love me Fth/Int build, using disqus of light and the Erdtree Great shield and I'm gonna take it to the DLC
Erm actually, Revenants are unrelated to Death Blight and Those who live in Death 🤓
Godwyn was like the pinnacle of holiness in the Golden short to only Radagon/Marika themselves. That is probably why everything related to him is holy, it's just a corrupted form of holy. Plus I think holy is closer to "divinity" rather than just "good god juice" for a lack of a better word.
I really hope they add more int/faith weapons/spells in the DLC. The golden order seal is so damn powerful, I just need another weapon besides the sword of night and flame
I definitely think that with the DLC taking place in a land that's been ravaged by Marika, holy damage will be considerably better than in the base game. There's almost no demigods that we know of that could have a Great Rune (save for Miquella and maybe Godwyn or Messmer), so I doubt most required bosses will be very resistant to it.
@shiroamakusa8075
Ай бұрын
Godwyn would not possess any great runes simply because his death is what led to the Elden Ring getting smashed in the first place.
@pietrocatalano4285
Ай бұрын
@@shiroamakusa8075 Ah yeah, lmao, I completely forgot about that.
Jus the video I needed. Nice job
and then there was me beating the game with the golden halbert not knowing about that
Imo what would’ve solved this issue for me would be: 1.) Faith gets a Lightning Art Infusion as a counterpart to the Dex version and the Str Fire one. Faith gets 3 damage type infusions; since you can only use one at a time, I don’t think this would be game breaking, and would let you theme your weapon to your incantations. Lightning themed weapons like the Cragblade and Grasnax would have hybrid scaling between Dex and Faith for the Lightning. I like the Str Fire infusion, but limiting an element to a physical stat like Dex, especially when it has so many ties to faith in the lore, feels silly. 2.) Int/Faith gets a Ghostflame infusion, that deals Magic and Frostbite at better damage scaling than the Cold infusion, and the various Ghostflame/Death weapons (Helphen’s Steeple, Death’s Poker, etc) would scale with Faith/Int like the spells do, giving it a niche. Ghostflame and Blackflame could also deal Dark damage as it’s own distinct elemental type 3.) Int gets a Gravity Infusion that deals pure Physical damage, to compensate for Faith getting 3 elemental damage types 4.) Arc’s occult infusion would get Dark damage instead of pure physical, but would still scale status effects like now 5.) Frost Status buildup would scale with Int on both Cold and Magic infusions. 6.) Any weapon without a unique ash of war (Serpentbone Blade, the various Int/Faith throwaway Straight Swords and other weapons) would be infusible regardless of element or status effect, just as the Fire Knight/Black Steel weapons and the Serpent Fang weapons can be infused.
First playthrough I went the holy route. Was so excited to finally have a Paladin type build that didn't rely on lightning. Ended up replacing it with bleed / fire by Maliketh. It hurt so bad.
lol bro talked me into a faith build than talked me right out of a faith build
I think Holy is definitely overlooked too much, the amount of damage the ring spells put out is hilarious for their cost. Discus of light is an absolute workhorse, and radagons rings just nukes rooms. I feel like all the buffs they got were to compensate for higher resistant enemies late game, but in general play they definitely feel like they pack a bit harder a punch than your average spell
Been trying to make a paladin build using holy damage work and it's tough since all the good incantations are further in the game
I love how each time you mention a faith weapon that « looks really cool » it is ordovis’s greatsword that is shown. Chad taste.
I was hoping holy would have a cleansing effect, for example if someone uses poison on a weapon. Once you hit their character their poison effect will be cleanse for a certain period of time before it comes back.
Hi you i m so happy for the shadow of the edtree dlc and i can't wait i play that
Debatably, if you are going for efficiency you would just get as high physical damage as you can and then buff/infuse your weapon with whatever the boss you're fighting is weak to. Which, most of the time, the answer is going to be bleed.
I've been looking for it but what's the blue skirt with red riban armor piece you use in this video most of the time ? I don't recognize it.
Legit made holy strength build On my new game plus 4 character I just wanna see if it’s a challenge overall and I’m pretty excited ONE MORE WEEK!!!
Thing is about lightning is dexterity is more about casting speed so if you want a really good lightning build go faith dexterity
During ng+ 8 I finally found a build I love and it only required that I reached 80 int and faith lol. Dual prince of death staffs a golden order seal and any int/faith weapon.
I really want them to make more Int/Fai based stuff because I am a hybrid caster since the start. I like the Golden Order incants and Death sorcery, but I only have sonaf that scales with both, and Erdsteel Dagger/Clayman Harpoon.
Holy damage feels like a lore damage type designed for bosses and enemies rather then players. Considering how many gods we kill that use it. Dark damage was also kinda like that as more of a lore damage type, it was designed to kill gods instead. I think fire should have been faith/int instead. Ideal damage types for me would be, Magic/int Faith/holy Fire/int/faith and then arcane is status effects like frost/int/arcane or faith/arcane/int bloodflame. don't know what status faith/arcane would be.
@Pizzastealingninja
Ай бұрын
Maybe faith/arcane = lightning
based opinion, It will prob be more viable in Shadow Of The Erdtree, nice video 👍
The issue I have observed in a way with holy damage is that there is, what youwy said about some weapons' scaling having only faith scaling when golden order incantations scale with both int and faith, but also that it feels like holy damage doesn't have as much flexibility as some other damage types : ancient dragons' lightning strike for example can the same enemy hit multiple times and wreck many bosses even ones resistant to lightning damage (so evidently it has good base damage) but if you look at elden stars (it can hit the same enemy multiple times as well) it barely tickles them and most of the other holy damage spells hit twice at most and in the case of triple rings of light it feels quite bad that : 1- it's a very endgame spell 2- it doesn't shotgun making it effectively a worse version of discus of light because it costs far more fp (its only upside is that it can hit bosses that dodge on player input but considering how spammable and low cost discus of light is that barely is a pro for it)
If you put holy damage on any whip, it actually becomes OP immediately.
Sacred Relic Blade is my favorite weapon in my second game. The AOE and knock down power makes most enemies pretty easy pickings regardless of damage type
I have a really fun envoy horn build and im loving it. Holy bubbles go brrrr
Holy is perfectly capable of beating the game and easily. The fact that it is less optimal, especially for the last few bosses, isn't a big deal. Less optimal still gets the job done. You'd think with how many different holy weapons/builds have been used to beat the game, people would realize this. The only time I would advise against holy would be if you were having extreme trouble on the last bosses. In that case, you might want to switch, but if people can beat the game at level 1, you can beat it with holy damage.
@prasunkumar1125
Ай бұрын
all I hear is excuses
@BirdWithAKnife345
Ай бұрын
I think you don't understand the main question. The question is not can you beat the game with pure Holy damage? but rather: Why should i use Holy damage when you can use stuff like Phys, Magic, Fire & Lightning damage instead? Why should i use an element that feels like 80% of all bosses & enemies have a high resistant to?
@jeff3221
Ай бұрын
@BirdWithAKnife345 this is something that a lot of people fail to conceptualize in this community. "I think this move is unfair due to X, Y, Z." "Well chud, didn't you know that Mr Streamer beat that boss with his feet while blindfolded? Therefore, it is flawless and all of its moves are fair." You see it everywhere
@matheussantos9367
Ай бұрын
@@BirdWithAKnife345Answering the question, “why use holy damage over other options?” It’s a freaking game, and it’s supposed to be fun. Why use it? Well, because you can, for whatever reason. Do you like the weapon styles? Like the incantation animations? Cosplay, roleplay, whatever. The game gives so many options, and not everyone wants to run around spamming Rivers of Blood, Ancient Dragon Lightning Strike or Comet Azur
@Cindoreye
Ай бұрын
@BirdWithAKnife345 No one is saying that holy is fine simply because you can beat the game with it. They are saying its perceived weakness is exaggerated. Personally, I think holy should be buffed as it IS the weakest damage type, but that doesn't mean it is impossible to play the game with holy damage. People do not need to be scared of using holy weapons or spells. Holy's reputation makes players afraid to try it. That is the major issue. Play what you enjoy, of course. If you want to try it, do so, and if you don't like it, switch to something else. While there are limited respecs, this isn't DS1. You can swap a fair bit. I planned on a dex build for my first playthrough and ended up int/dex. My second was strength/faith, and that worked out. My third, I was finally going to be pure dex and ended up arcane. My most recent build has been int/faith using many of the golden order holy spells. We can hope holy gets some buffs, but even so, nearly everything is viable.
Faith is definately the path that has the most build diversity, outside of swapping ashes of war for damage. You can go fire, lightning, frost, holy, physical just with incantations alone, and most of these types have 1 really good incantation or multiple. Definately my favorite build path in elden ring.
I hope we get some kind of death/ghostflame wetblade or smth... anything for int/faith tbh. Like a wetblade that comes with a choice of say godfrey's holy lightning, ghostflame (i just want more of it tbh), and messmer's flame bc it looks kinda like it might have some multi-stat stuff with the black and red. It'd all do existing damage types, just with a special effect or scaling to it. Hell, I'll take variants of raw infusions like how we had deep, fire, and raw in ds3 with their dark, chaos, and quality counterparts... except I'd be content with just raw removing scaling from the weapon in exchange for decent flat damage I can use with some hopefully decent weapon buff spells. Tbh those raw infusions could be a cool addition in general, have them applicable to every aow type and be able to have say a fire weapon with lighning slash. It'd suck and be kinda useless, but it'd be something
I'm really looking forward to cosplaying as a Holy Monk, using the new martial arts weapon class. Black flame monk armour set with Holy incantations & spells... Plus my fists & feet to kick ass!
The biggest problem is not holy damage but the simplistic approach they took with the scaling of elemental damage and casting tools. In DS2 they perfected the system where each element had its own stat scaling, and the casting tools had different amounts of scaling with each element, and you could infuse them to specialize further. In Elden Ring, as long as you meet the minimum requirements all that matters is the generic scaling of the casting tool (elements on their own have no scaling) which kills variety and diversity. What would having a good thing would be: Magic damage - scaling with intelligence Holy Damage - scaling with faith Fire Damage - scaling equally with intelligence and faith Lightning damage - scaling with both intelligence and faith, scaling with the lowest (same as dark in DS2) Status effects and all blasphemous magic damage (black flame, bloodflame, death sorceries, death blight) - scaling with Arcane (possibly all them falling under the umbrella of arcane casting) And every casting tool should have different amounts of scaling of each element. Not a single Souls game so far did casting as complex, as varied and eventually as good as DS2.
I have a holy build and now it makes sense why my second and 3rd playthroughs were a lot harder, i initially thought it was because it was ng+ elden beast was an absolute pain in the arse to beat even though i knew he was holy resistant my ego wouldn't let that stop me 😂
I'm going in with Ordovis Greatsword and Marika's Hammer whether it's good or not with my other friend Destined Death
@formatomi
Ай бұрын
They both do mostly physical and the ash is based on weapon damage (luckily) so its a safe bet. Ordovis wipes the floor with the game
I finished my very first run with the Tree Sentinel Halberd because it looked badass, it was only when I did a second run with a pure STR build that I realized how many bosses were cutting my damage down by being holy resistant 😂 With that said, it didn't taint my first run. It was still hella fun. And it was still doable and viable.
Why not making a faith weapon with an AOW that deals either fire damage or holy damage?
IDC about resists. I just like how holy skills look. You're telling me, I can Tron my way through the game, throwing disks of holy energy from 100 feet away? Sign me up. You're telling me, my ass can be holy and I can AOE ass slam my way through the game? Sign me up. You're telling me, I can shoot waves of holy energy to do 100 damage to whoever is in front of me? I like waves, sign me up.
malekiths black blade go brrrrrr
I’ll never get tired of Youwy campaigning against holy damage
Remember Sceptre of the all Knowing Reduces Magic/Holy Resistance
I had no idea healing spells damaged Revenants
Who knows we might encounter some undead there
The good thing about holy damage spells or weapons, is that you at least gain a HUGE amount of it when you use them, so at least the 40% (and sometimes the 80%) resistance won’t too bad.
@joyless95
Ай бұрын
A huge amount of what because the damage isn’t amazing on most of them
I thought we were talking about channel points💀
What happened to the 4 hour weapon tier list? I was halfway through the daggers and now it’s gone!
I'm predicting more enemies will be fire resistant, so holy might be a good alternative. Looks like a lot of fire enemies in the trailer. Bleed might also be toned down since it was over powered in the base game, dual wield and seppuku already got nerfed.
It is sad but it makes sense. One cant use the power of the god to kill the said god or its creations. Likewise, there probably will be lots of fire resisitant enemies in the DLC.
God I hope morgots and radagons incantations are in this
@Someone-fv3iv
Ай бұрын
It would be SO amazing if we got Radagond holy lightning incantation 😭😭
To me, it feels like From planned to make Holy a gimmick, wherein Holy weapons and spells would always have super high AR’s, but would be countered by the high resistances that most bosses have, thereby balancing out the damage type. The problem, though, is that Holy weapons or spells never really do get high ARs (with the exception of the Golden Order spells, because of their dual scaling).
Just wanted to say I've been using holy damage(golden order stuff) for the early areas, and it's been great.
I’m yet to fully watch the video but it was an immediate click for me. I play with the Golden Order great sword and holy is my main damage source. (Faith/Int build). While holy damage eradicates those who live in death, it is basically very lackluster against almost everything else. I’m hoping fundamentalist/faith/int builds get great results in the DLC.
@SirAshford
Ай бұрын
Watched, and I’m in full agreement. It is also my favourite aesthetic and damage type, but it is objectively the worst in terms of optimisation. Still, can’t beat a wave of gold obliterating mobs. I’ve got int spells for whatever holy dmg doesn’t eliminate.
@Someone-fv3iv
Ай бұрын
They will be releasing many patches in the future to adjust both pre existing magic, weapons, and items, but also things related to the DLC. Maybe holy dealing weapons, incantations, and items will be a topic of some of those patches 😁
Someone on reddit told me there is no holy build so holy isnt bad because you can switch to other faith options.
☀️ Here is my take ☀️ Hopefully holy damage is a topic of one of their future patch notes. I feel like you have to work harder to make pure holy damage be “strong”, whereas other damage types(fire,lightning,magic,etc) are just better in general. As far as pure holy weapons go, the fact that the golden order great sword isn’t one of the best great swords in the game is…kinda counter intuitive. It’s literally Radagon’s sword, and you should feel like a damn God whenever you use it. The fact that it weighs 10 pounds is so strange(it is made of light), and the wind up time for the ash of war still needs to be reduced. I also think that it needs an A tier scaling in faith(when fully upgraded). Also, the sacred relic sword should have *at least* an A tier scaling in faith(when fully upgraded) as well, and should consume less stamina whenever you use the AOW… The Golden Order incants are mostly fine, imo. I do think, however, that triple rings of light should either A) not cost as much fp as it does right now(since it only deals a little bit more dmg than rings of light, which costs 3 fp to cast) or B) have the damage just outright buffed to make it align with its 23 fp cost. Radagons rings of light could also receive a slight buff to the dmg(maybe 15-20%), but I think that it’s good where it is at. It is obviously not an incant that you would use against a large enemy, but fully charging it can be outright monstrous against anything Renalla sized or smaller(that can have its poise/stance broken easily). Black Blade is also a great “melee incantation ” option for dishing out damage to enemies that are Renalla sized or smaller, and the destined death aspect makes it all the more useful(I wouldn’t use it at range, though, since the black knife has the same effect, just less fp). Elden Stars is, along with Scarlet Aeonia, one of the most disappointing incantations in the entire game(if not the most). I understand the balancing problems between pvp and pve(especially with an incant that has lock on projectiles that are distracting and hard to dodge), but there is NO REASON an incantation that cost TWO memory spots and holds a LEGENDARY STATUS should be as worthless as it is in pve. It literally just needs a huge ass damage buff(in pve). I think holy damage shines best in the ashes of war/skills department. The bubbles are obviously OP, and the sacrid relic sword is the epitome of point, click, and obliterate(most of the time). The halo scythe just has a ring of light that deals more impact dmg and some poise dmg, but deals very good,consistent dmg. Unblockable blade is also pretty good(not amazing, of course, but not awful). Malikeths black blade also has a pretty great AOW, but it is mostly because of the destined death. If you read all of that, I applaud you 💛 🤭
Holy damage slaps in pvp though
There's too many Holy weapons in Elden Ring, I be excited when I get a new weapon then I realize it's Holy... **Discard**
What happened to the Elden ring video with 250 weapons ranked? It was on the channel like an hour ago. Was it taken down?
@subject8776
Ай бұрын
Yes, apparently. Maybe he uploaded it too early on accident or made a mistake?
@Fjunbollen13
Ай бұрын
@@subject8776 Ah ok. Was looking forward to seeing the entire thing. During work breaks.
@subject8776
Ай бұрын
@@Fjunbollen13 Lol, me too. I watched a few minutes during breakfast at home and wanted to watch the rest at work.
Anyone got any tips for my paladin build? I want to make a holy paladin warrior to take into the DLC but idk what incants/weapons would be good enough
I’m still new to the game but honestly it feels like most enemies are holy/faith user so it makes sense why
Why did you remove the weapon tier list video?
they should have split holy and making it dark or occult. And I know the argument is “both are technically from the elden ring and it’s a Holy object” doesn’t really hold up at all imo.
From my experience with the siluria tree at 40 str and 20 faith i was hitting radagon for around the same damage of a straight sword. Yes holy damage is hot trash
Dunno if this build counts as holly damage, but I just set it up for the DLC. Zweihandler with Golden Land and Oriental straight sword off hand. Talismans Millicent's prothesis and Rotten winged. Buffs Golden vow, Flame grant me and Howell of Shibri. Black dumpling head piece. Good ranged damage and up close.
I would like to have more destined death weapons in the game. It's holy, it looks cool and it doesn't give a shit about resists, because percentage damage. And again: why don't gargoyles' weapons have this thematic and normal skills when their attack animation on hit literally have the destined death flame built in?
I like it. Not every damage type needs to be tops
In the dlc i would worry about fire damage not holy. Everything we see in the trailers is burning
A lot of things resist holy, but those who don't REALLY DON'T
I'm just saying man, the first half of the video made holy damage sound whatever, than the 2nd half of the video almost makes me wanna not use holy damage ever again.
Are there new faith based weapons with AOWs that have high enough damage to compensate against high resistance enemies?
@Someone-fv3iv
Ай бұрын
I obviously cant say yes or no, but I am sure that we will be getting new skills/weapons/ and incantations that deal pure holy damage in the dlc. 😁
Just reinstalled the game and wanted to start confessor and do holy build. Thought I should look up cool builds and this the first video I watched......... Probably still gonna do it lol
I always go with what I like, granted what I like is Pyromancy so I was already pretty much set to fight everything.
Another day another ADLS glaze💪
every time i want to use holy damage i remember that a million enemies resists the most so i dont use them while i want to but it just hurts my soul + they could fix it with a patch but they are lazy asf to rework the holy resistensis
I used holy damage against the Lord of Frenzied Flame and figured it was alright considered I won. However I only have faith invested for lightning spells, only really use holy if needed
Me, mainly a fire user: that sucks. Anyway.
The biggest issue in fronsoft games is the mistranslation of holy damage giving q big misconception. Because it's not holy damage it's more like divine damage. So death, curses, hexes, holy, healing, anything that mostly deals with divinity, healing or blessings is all under what they call holy damage. But it's like poison having different variations of the same status so different things will be affected differently by holy. The blades of death dela holy damage for example.
@stax5ave380
10 күн бұрын
So its like poison and scarlet rot. Theyre different forms of the same thing 🤔
@Grandsheba
10 күн бұрын
@stax5ave380 kinda mor elike poision and deadly poison. Just all under the poison category. So kinda like that. Honestly, it's just a very bad translation and shouldn't say "holy" damage, but it's been like that since I believe dark souls, so hasn't been changed. But think of it as divine damage instead with different aspects from holy, death, curse , etc. Like death blight should be under holy damage as well. If you ever get cofused, just look at the associated weapons to see what its category is.
I use 80 faith & 80 arc (sue me) & I love it now. I sure hope we get a buff ;)
@timothymoore2966
Ай бұрын
Best build in the game undisputed. Ill hear a debate for pure strength but that’s about it
@marine47ncaa25
Ай бұрын
@@timothymoore2966 amen, brother. I have a good 50/50 for strength & Dex (just hit 310 lol) but it pwns. Dragon Communion Seal is deadly & access to the most fun weapons in the game
I will be posing on my enemies with the Golden Order GS
faith builds are so good though, so versatile, fire, lightning, black flame, beast incantations, throw arcane you have dragon communion incantations, I'll go with a faith/quality build into the dlc, that way I'll be able to play half the content in 1 run,
my problem with holy is the lack of status effect, magic has freeze, physical has bleed/poison/rot, fire has burning, but holy has nothing to offer outside of cool looks
@bruh7170
19 күн бұрын
I mean fire has no status effect (only black flame has percentage base damage) , and lighting has nothing.
I just want the golden order seal and radiant gold mask to be fixed in pvp Last i checked you dont get the fundamentalist boosting passives
What’s the best magic scorpion charm alternative?
@genghischron4084
Ай бұрын
For an int Caster build?
So the DLC is out, I haven’t played it yet… can anybody that has tell if holy damage is better yet?
Made a holy build and did 400 somn damage on radagon with a maxed out golden order great sword ash of war 😭
@motivatedstorm3816
Ай бұрын
Tbh, that weapon in of itself is bad
@spaceman10th31
Ай бұрын
@@motivatedstorm3816true. although its shit, its skill damage is really good. and for it to only do piss poor damage says a lot about the damage type and the only thing the weapon is good at.
I honestly wish more enemies were damaged by healing spells. Skeletons/anything undead would be a good option. Or with the spell Litany of proper death
Make whatever build you want, we all know you make your own easy mode or hard mode depending on what build you make, but then there's also pvp, don't forget that alot of players don't even have high holy damage resist
I hardly notice the resistances I use Ordovis's greatsword and the spear tree a lot and they wreck endgame bosses on ng+3 there are many other holy weapons that are great and I don't listen to ppl who say don't use them
Two words: Purescant Knight