KH2FM: Aqua Mod Playthrough #2 - Part 3 (Stream VOD)

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Broadcasted live on Twitch -- Watch live at / bl00dybizkitz

Пікірлер: 20

  • @DiscountYT
    @DiscountYT Жыл бұрын

    5:08:45 the single greatest rip in siivagunner history. thanks xadd

  • @Mrannoyus
    @Mrannoyus Жыл бұрын

    never realized just how much i missed BB's "OH NOOO WHYYYY" voice.

  • @Akita23
    @Akita23 Жыл бұрын

    Hey BB, glad to see you've come back to streaming now. Hope you've been well man, :)

  • @andrewv.5036
    @andrewv.5036 Жыл бұрын

    Can't wait to see your new vidoes BB😄👍 Glad your back

  • @skelenize
    @skelenize Жыл бұрын

    1:52:35 the all powerful asserting dominance attack

  • @EmeraldKeys
    @EmeraldKeys Жыл бұрын

    The virgin "just patch the wall so they can't cheat" vs the chad "don't patch the wall and punish the player for cheating"

  • @boxcar9407
    @boxcar9407 Жыл бұрын

    Lmao it sounds like Vanitas is saying, "a kocchie koo a koochie koo." When BB is smacking him up.

  • @audrey7038
    @audrey7038 Жыл бұрын

    BB returns from the plumber zone at 4:44:00

  • @Galexireb
    @Galexireb Жыл бұрын

    AAAAAAAAAAAAAAAAAHAHAHAH THE SIIVAGUNNER *PSYxSEPHIROTH* OWA HAHAHAHAHA THANK YOU XADD

  • @xbolt678
    @xbolt678 Жыл бұрын

    Congrats on the Chiefs Superbowl win btw!!

  • @Leonidash15
    @Leonidash15 Жыл бұрын

    WOW Xadd wasn't holding back with Custom bosses this time! Shame that dark Pegasus (?) wasn't optimized very well this patch! Where did that Model even came from? EDIT: 2:49:05 Rewatching it I missed the part where you mention it's from DDD! DERP 😅

  • @syrelian

    @syrelian

    Жыл бұрын

    Its from DDD, and yeah, my main issue with it, aside from my usual thoughts on Xadd's game design; those being that unblockables don't fit KH2 very well due to poor signaling(KH3 using Bright Red for them, except when pertaining to Already Red things like Xemnas and Yozora, where its blue, is important signaling), especially when lacking good windup/pre-action cues, and that "fuck about and find out" learning does not mesh well with one-shot city, especially when it comes to things you're supposed to handle with specific timing or tools, people are just gonna learn to not bother contesting such things, there's more but those are the two big points I find myself returning to, is that the Lock-on point of the boss is set to its feet, not its center, so things like the Homing Blizzagas whiff super easily due to undershooting it if its moving at all His technical expertise however is genuinely fantastic overall, dude does not stop with the amazing attacks

  • @Leonidash15

    @Leonidash15

    Жыл бұрын

    @@syrelian Oh Damn even Bl00dy mentioned its from DDD at the start of the fight! I must been looking away during the start! I understand what you are talking about since I'm also extremely critical with KH3 balance and combat but I'm sure Xadd will update and improve it to make it better on future update My issue to also state with the custom boss, I can't see it! It blends with the Dark background :B

  • @syrelian

    @syrelian

    Жыл бұрын

    @@Leonidash15 Yeaaah, the constant dark lighting/bg makes a lot of the bosses harder to track, even just things like the Anti-Org Members

  • @Xaddgx

    @Xaddgx

    Жыл бұрын

    @@syrelian These issues will be addressed in the following ways: 1. Homing Blizzagas will eventually no longer whiff on things, as we now have a visual tool for previewing collision files, thus being able to move the target reticle properly. 2. There will be a global audio cue added to every single unblockable in the game soon. However, I disagree with this assessment that having to play the video game to understand boss attacks, AkA "fuck about and find out", is unfair. This is exactly what KH2 is all about: learning how to use your options to deal with your opponents. Then when you figure out the patterns, you can style incredibly well and utterly demolish them, all with options that feel satisfying and enjoyable to use. If I am misunderstanding and you are referring to only that Pegashade boss, it's getting removed. If your issue is that everything is a one-shot, gear up properly and most things in this mod will not be one-shotting you unless they're super choreographed or the boss in general is already slow as all hell, such as Lexaeus.

  • @syrelian

    @syrelian

    Жыл бұрын

    @@Xaddgx when its guard break into instantly a second hit, and the first one does 90% with good armor, thats the same difference, the audio cue solves a lot of my issue there however, as the problem is that high lethality makes it hard to identify what actually happened and why, if I spontaneously explode despite guarding, I usually am keen to assume my own error, or stray hitbox nonsense(hi kh3 guard) first rather than game mechanics, especially when dealing with attacks that are hard to visually follow and understand in the first place, and the lethality makes it difficult to get a consistent feel for things, especially later into fights

  • @zul2788
    @zul2788 Жыл бұрын

    Why are the dusks in cavern of remembrance have infinite health ?

  • @aspreedacore

    @aspreedacore

    Жыл бұрын

    Fail safe for glitching to the top of the cavern😂👍🏾

  • @DarkLinkBJ
    @DarkLinkBJ Жыл бұрын

    Too slow

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