KH: Dream Drop Distance (No Balloon) - PART 1

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Пікірлер: 233

  • @MrBlitzballer
    @MrBlitzballer3 жыл бұрын

    I love how the entire Hunchback of Notre Dam world is like the "Look at how they massacred my boy." meme for Bloody and I 100% agree.

  • @timshiun1018

    @timshiun1018

    3 жыл бұрын

    Thank you someone finally said it

  • @vadandrumist1670

    @vadandrumist1670

    3 жыл бұрын

    At least the keyblade isn't too bad. I'd rate it second for DDD's world keyblades, behind Dual Disk.

  • @simbathedog55
    @simbathedog553 жыл бұрын

    I just want to call out the fact that DDD had a programmed Riku AI that can guard and use attacks literally *just* for that Ursula battle, then it is never used again.

  • @TheUltimateRare

    @TheUltimateRare

    3 жыл бұрын

    this is what happens when you got a good staff. you can make pretty much pointless things in the game lol

  • @recreationtime

    @recreationtime

    3 жыл бұрын

    It's always amazed me how much effort was put into little parts of kh games. For example, Riku fights as an ally in the first parasite cage fight then never again. The final fantasy fights after demyx in kh2 utilize characters literally diving in and out of combat only to never do that again. Like seriously, Leon aside those characters only appear in combat in the optional colosseum fights. Roxas pulling out *two* mother fucking keyblades in the axel fight, performing his own moves that are totally unique to that fight only to never use them again

  • @TheUltimateRare

    @TheUltimateRare

    3 жыл бұрын

    @@recreationtime yes the devs love to add these little touches to make a game feel complete. even if it's not used very often.

  • @vadandrumist1670

    @vadandrumist1670

    3 жыл бұрын

    A Riku that can guard? For a single fight they've made a smartest ally AI they've ever had.

  • @gablink5190

    @gablink5190

    2 жыл бұрын

    @@vadandrumist1670 they have done it before, with any bbs super boss, it is not hard for them to make good party ai, they just dont do it because reasons.

  • @Typical7
    @Typical73 жыл бұрын

    ddd: i sleep no balloon: REAL SHIT

  • @sonicthomasgamer

    @sonicthomasgamer

    3 жыл бұрын

    ddd: I Drop No balloon: I undrop

  • @Goldenblade14
    @Goldenblade143 жыл бұрын

    This was basically my first couple playthroughs of DDD because I thought balloon and balloonga were worthless. Then I started using balloonra and I can't go back lol

  • @Budabuf

    @Budabuf

    3 жыл бұрын

    I thought so too when I first played DDD

  • @edoardopalmer2379

    @edoardopalmer2379

    3 жыл бұрын

    Same. When I played DDD for the first time, 2012 on the 3DS, I was just 14 and didn't use much internet. Completely ignored all the baloon commands, even in critical mode. I tried to use baloon and tought "wtf this thing is completely worthless.." if it wasn't for the internet, I would've never know how OP it is

  • @cerberar
    @cerberar3 жыл бұрын

    „I‘m trying to find the part where the game is more balanced and fun without using Baloon“ He fell for it, the oldest trick in the book 😂

  • @twilightblaze2052
    @twilightblaze20523 жыл бұрын

    Tron Legacy would’ve been a great world in KH3. Big Hero 6 was about data so I’m sure they could’ve connected Tron Legacy’s plot to it. Plus they could’ve taken it a step further by making Clu a copy of Ansem or Apprentice Xehanort. You don’t miss out on anything by removing Sam and his dad from the plot. It also could’ve been a way to naturally provide exposition like explaining how they get Xion, allow Sora to catch up to what he didn’t know at the start of KH3, etc.

  • @cantrip7
    @cantrip73 жыл бұрын

    I played this game on Hard, then NG+ed into Critical. I trained my spirits without a guide, so I only found 1 or 2 Balloonras (and when I could buy them, it was endgame & I didn't wanna save up). I think the combat is still pretty bad, but it has its own charms. You can do some creative stuff with your builds via spirits... Physical commands are a bit better than they are in BBS... But idk. It still has Osaka team "vulnerability" "windows", so it's not super rewarding to play smart. I think "with no balloon, it's great" is a hyperbolic claim. Great video, btw. Chill vibes.

  • @huntereddy4014
    @huntereddy40143 жыл бұрын

    Waiting for the "every command is just balloon" mod that gets filed under "quality of life".

  • @NeutralL12
    @NeutralL123 жыл бұрын

    Its absolutely fucking wild that casuals complained kh2 is mash triangle to win and then love the command deck which is literally mash triangle to win Double so that they complained that reaction commands were just cutscenes that did damage when thats literally all command deck commands are

  • @kerozine819

    @kerozine819

    3 жыл бұрын

    They're casual that's why, they haven't experienced many games

  • @destroyermcw626

    @destroyermcw626

    3 жыл бұрын

    @@kerozine819 I know one of my friends a Casual gamer easily

  • @Nyzer_

    @Nyzer_

    3 жыл бұрын

    It's not even "the casuals", it's the fact that the vast majority of base KH2's story playthrough is piss easy and does next to nothing to encourage doing anything but X and Triangle with the occasional Cure. I still remember that my low level Proud run actually felt like the baseline difficulty the game was supposed to be, because it was the only time enemies didn't just melt away. And even Critical in 2FM doesn't really get to that level of difficulty. It still feels easier than it should for the hardest difficulty setting, IMO - largely since there's little incentive to deviate from X and Triangle. But at least "little" incentive is better than "none", which is what the base game had. Things definitely get different in L1 Critical, or against the various superbosses, but otherwise, that is indeed how most encounters tend to go.

  • @zoraroxas
    @zoraroxas3 жыл бұрын

    It was so fun seeing BB and chat shit all over DDD lmaooo

  • @dairyfreelemonstreams9493
    @dairyfreelemonstreams94933 жыл бұрын

    Alternative idea to the drop and swap system: Just fucking have sora and riku together. I don't know a single person who wanted them separated. Let them have their adventure. Without needing 2 parallel storylines, you can properly set up the stories of most worlds and extend them a bit. (I don't care about the plot twist they had at the end regarding Riku and dream eaters, barely memorable) You still want a third party member? Hmm, if only there was someone other than Mickey in KH2 who got a keyblade.... Yeah Kairi. Make her be a playable character and party member. Let her stop being useless and also give her screentime so we can see her character. You can even still have the branching shit. It'd actually be cool to see Sora Riku and Kairi all have their own unique stuff they get/equip. It makes no sense to me why Yen Sid decided to wait so long to have Kairi trained. He should have had her trained the second KH2 ended. I know it's because the stories weren't properly planned out in advance these things come up, like Mickey deadass leaving Aqua in the realm of darkness and not telling anyone important. Like Bloody said though, this would make it an entirely different game. You're better off starting it anew from scratch.

  • @taputrainer8463

    @taputrainer8463

    10 ай бұрын

    My alternate idea was that instead of Sora and Riku taking the mark of mastery it would be Riku taking his and Axel taking a test to use the keyblade. Primarily because Riku was originally meant to be the only playable character in DDD and Axel would have something to do. But thinking about what you said, it could be Riku, Axel, and Kairi as a team going in there and just remove dream eaters as team members because no one really cared about them. Or the story could switch between Sora and Riku to Axel and Kairi, either way big story changes would have to be made but it would’ve been so interesting to not have Sora as the main character and in KH3 Sora’s mission is to find the power of waking I guess

  • @igoldenfreeza6687
    @igoldenfreeza66873 жыл бұрын

    We get a console and pc port of ddd but we don't get one for recoded or days. Always made me sad

  • @phantomakuma1384

    @phantomakuma1384

    3 жыл бұрын

    An HD Remaster of days is my dream

  • @Zephhi

    @Zephhi

    3 жыл бұрын

    ReCoded has legitimately good gameplay, Days is just jank and the game is repetitive as fuck. Screw that

  • @WonderlandSnack

    @WonderlandSnack

    3 жыл бұрын

    @@Zephhi I mean I thoroughly enjoyed days, I think a good remaster of both would be fun.

  • @sheldonsights7698

    @sheldonsights7698

    3 жыл бұрын

    @@Zephhi for it to look good they'd have to pretty much remake the gameplay sections of it anyways so they should just touch some stuff up.

  • @TheUltimateRare

    @TheUltimateRare

    3 жыл бұрын

    maybe it was an easier game to put on PC and console. so they went with it.

  • @Y2wray
    @Y2wray3 жыл бұрын

    I will forever hate DDD for wasting Fantasia, when it would've been the perfect setup world for Melody of Memory instead. How do you do a rhythm game, and not go with the Disney movie based on MUSIC???

  • @valini6652
    @valini66523 жыл бұрын

    I dunno if someone brought this up but I think the drop was made specifically because of it being on the 3DS. It's the perfect system with short gameplay bursts in mind. Playing it on the way to work, for example.

  • @AlexanderMartinez-kd7cz

    @AlexanderMartinez-kd7cz

    3 жыл бұрын

    Maybe that's why they did it. It's still really bad though.

  • @PervertedNovaxc3
    @PervertedNovaxc33 жыл бұрын

    Hearing BB talk about the music, it still confuses me how of all the songs to leave out of Melody of Memory, they decided that Rinzler Recompiled wasn't worthy enough to make the cut.

  • @dluxx3719
    @dluxx37193 жыл бұрын

    Actually getting farther into this stream, I'm hearing BB talk about Kingdom Hearts 2's command menu. As much as I love KH2's set up I can completely understand just how much someone can hate the menu system. When you have to deal with magic, items, Summons, and Drives (which also have their own submenues) in the middle of intense combat, it can get a little aggravating. Especially when you can't even customize certain aspects to make it easier for yourself (example, Summons, Drive forms, Limits, etc will always be in a set order, Genie will always be random in what form he chooses, etc) and if you don't have it memorized or know what you want before going in, you're pretty much fucked unless you're good at it, though that's more of the RPG part than a fault of the game

  • @punkitt
    @punkitt3 жыл бұрын

    Man! I really like DDD, wish it was more enjoyable for you. Hope you have fun with this playthrough.

  • @richardwhite8276

    @richardwhite8276

    3 жыл бұрын

    Yeah I like this game a lot

  • @thegamewin100

    @thegamewin100

    3 жыл бұрын

    It’s fun until I start using ballon so I don’t use it it’s too OP

  • @TheUltimateRare

    @TheUltimateRare

    3 жыл бұрын

    fun might be a strong word. more like playable... without using the mind xD

  • @lordmcsmith

    @lordmcsmith

    3 жыл бұрын

    I unironically enjoy the dream eater system.

  • @richardwhite8276

    @richardwhite8276

    3 жыл бұрын

    @@lordmcsmith same

  • @NibbleSnarph
    @NibbleSnarph3 жыл бұрын

    So excited to see you playing this! I really really enjoyed this game, big pokemon fan so it hit home in a fun way. Hope you have fun with this play through.

  • @linear1224
    @linear12243 жыл бұрын

    Someone make a mod where the combat is like Re:coded's.

  • @NeutralL12

    @NeutralL12

    3 жыл бұрын

    Its still wild that the best command deck game was the ds one

  • @linear1224

    @linear1224

    3 жыл бұрын

    @@NeutralL12 Yeah like the one reason I got 2.5 was so I could play a remaster of Re:coded, unfortunately you can guess how well that went.

  • @NeutralL12

    @NeutralL12

    3 жыл бұрын

    @@linear1224 they did Days and Recoded so dirty

  • @linear1224

    @linear1224

    3 жыл бұрын

    @@NeutralL12 Yeah they did, but at least I have an emulator to play it with.

  • @kerozine819

    @kerozine819

    3 жыл бұрын

    It's going to be hard

  • @TophDaGreat
    @TophDaGreat3 жыл бұрын

    I saw the upload without reading at first and was like "Y tho" then I saw (No Balloon) and was like "ohhhhhhhhhhhhhhhhhh".

  • @raze2012_

    @raze2012_

    3 жыл бұрын

    my first thought was "why would you do this to yourself?"

  • @blackghostcat
    @blackghostcat3 жыл бұрын

    Can you imagine how much of an absolute gem DDD would be if it had kh2s combat? Or even combat closer to kh3?

  • @kerozine819
    @kerozine8193 жыл бұрын

    Bb looked so disappointed at the end of the stream lol 😆

  • @SynysterProjects
    @SynysterProjects3 жыл бұрын

    2:43 the comment "it's hard being almost the only dream drop fan here". How I feel in MOST circles 😂🤣🤣 I legit don't understand what people dislike so much about it? That it released on a handheld that was very underperforming yet overpriced at the time? That it focuses on Riku (why that would be a bad thing is beyond me)? Like, how can you hate a game that introduced Flowmotion AND Dream Eaters at the SAME TIME??? Both are amazing mechanics!

  • @TheUltimateRare
    @TheUltimateRare3 жыл бұрын

    Drop system exists because you are in the dream world. so you are being forced asleep. It exists to show the player "hey, you got a time limit in this realm unless you do something about it" I agree with BB though it should be optional or not exist to begin with. it should just let you reset to riku and sora whenever you want. It doesn't have to make sense and it doesn't have to have a more important reason to exist. (I know this sounds kind of stupid to be an MM type of system, but I guess both systems reward the player for changing them and resetting them, but i should have thought of a better thing to put up against this system..) It's just a legend of zelda MM time limit.

  • @Bl00dyBizkitz

    @Bl00dyBizkitz

    3 жыл бұрын

    You lost me when you tried comparing the Drop system to Majora's Mask.

  • @TheUltimateRare

    @TheUltimateRare

    3 жыл бұрын

    @@Bl00dyBizkitz yeah true.. it was just a random other time limit i thought about. Not really the best thing to put it up against. Both you have to reset, but one is much more punishing..

  • @kerozine819

    @kerozine819

    3 жыл бұрын

    @@TheUltimateRare MM time limit is better because there are content to be found in certain times

  • @jazzr7817

    @jazzr7817

    3 жыл бұрын

    The time limit aspect of MM also has more to do with the story of the game. That may mostly involve subplots or side quests that you don't necessarily have to do to beat the game but they still add to the experience of playing and enjoying the game. In DDD, you can choose not to engage with the dropping system by downing items and absolutely nothing changes in the story making it ultimately useless. Someone mentioned in a different comment that it was probably created with the 3DS's functionality in mind which is probably true. But it still doesn't really feel like a good or well designed mechanic.

  • @selassieaspen9940

    @selassieaspen9940

    Жыл бұрын

    You don't sleep because the game wants to you to utilize both Sora and Riku. Not because of the realm. Then you go compare this to Majora mask. Smh

  • @alexdeeter5789
    @alexdeeter57893 жыл бұрын

    For a while now I’ve wanted to hear your full thoughts on this game, so I’m real excited for this play-through!

  • @Yusuf-jm2ei
    @Yusuf-jm2ei3 жыл бұрын

    No balloon? Bro that basically makes this a whole new game lol

  • @NibbleSnarph
    @NibbleSnarph3 жыл бұрын

    Oh man... I thought your abilities being tied to them was fantastic.... One of my favorite parts by far xD

  • @dluxx3719
    @dluxx37193 жыл бұрын

    I'm waiting for a KH talk about this game. Especially the music now cause I feel that's an opinion worth listening to from Bl00dy

  • @adonai3676
    @adonai36763 жыл бұрын

    DDD is it's own category of fun, hope you get some good gameplay moments in this run. Might as well lean in to the shit treasures of treats and toys and buff up your dream eaters as much as possible so they can occasionally help out!

  • @R0B0Gamer
    @R0B0Gamer3 жыл бұрын

    2:42:13 I mean I actually play kh2 partly for the combat system. It just feels so good and creative to me. The disney stuff is a cool add on but I mean it feels better fighting sephiroth rather than watching a cutscene with mickey if that makes sense. Every kh game has something different about it. I'm personally not a fan of the combat system bbs has just because it feels distracting to me. It's not the only reason I don't play bbs too often though. I'm just a bigger fan of kh2's combat system.

  • @ARMarTy_
    @ARMarTy_3 жыл бұрын

    2:17:30 Exactly, there is so much possibility like with KH II FM but when you don't know how to use it it's really hard to discover that for yourself. And even if you do know that, it's still a bit hard to train certain things, that's why I always dream of mods that let you have " custom training " like in Rocket League. It's just a thought but I think it can be really cool ( I don't know if it's really do-able though, looks hard ), I want to learn to play correctly in mostly every KH game ( at least 2FM ) so it can be pretty helpful. I feel like when I try to play well, I tend to return to my bad habits of not using the other possibility the game offers. Anyway I totally agree with this sentence.

  • @vadandrumist1670
    @vadandrumist16703 жыл бұрын

    I do hope people eventually recreate DDD with the unreal engine, but fix all the issues. Heck, recreate the entire series with a homogenized combat system wouldn't be half bad, if not downright preferable.

  • @bntrs

    @bntrs

    2 жыл бұрын

    inb4 someone says this but make it all like KH2

  • @vadandrumist1670

    @vadandrumist1670

    2 жыл бұрын

    @@bntrs Well... in terms of polish, yes, but I do think there's merits to each game having some differences, particularly when there's different characters. For example, Days would still have the limit breaks with neither summons or drive forms, and I'd say Team Limits have to be unlocked rather than the Org 13 starting with them if they're included at all. Instead Roxas would simply grow to be so powerful that he doesn't need them with moves and spells that match Sora's drive forms in scale, and stats that would dwarf Sora's when at the same level.

  • @TheUltimateRare
    @TheUltimateRare3 жыл бұрын

    isn't this the one BB isn't a fan of? SO this should be fun to watch haha Banning Balloon makes sense. the game is a lot less spammy a lot less braindead without balloon spells. I'll agree with BB on these points: Dive bosses are kind of stupid. getting commands from "pets" is annoying and bad. Combat, if you do it in some forms is really lame. I'll disagree on these points. Combat can be fun if you have the right commands. Bosses are unique and i like that. makes fighting them a lot more fun. to see what's next and all Drop system is fine, It just needs to be an optional thing rather than forced down your throat, but i personally have no issues with it. training pets is fun for like 10 minutes then it's just mindless grinding and it's boring. I played this game for over 500 hours on a save file. I can say if you use the right commands, and ignore the story... it's a lot of fun at times.

  • @TheUltimateRare

    @TheUltimateRare

    3 жыл бұрын

    don't worry guys I'm not here to change anyone's opinion on anything. my point of view is that the game is good, but the other games still end up being more fun. I'm not defending this average game LuL

  • @SlySonic-xo6gz
    @SlySonic-xo6gz3 жыл бұрын

    I love flowmotion tho, easily my favorite thing in the series

  • @Jyukenmaster95
    @Jyukenmaster953 жыл бұрын

    The drop system was probably just meant to be there for the boosts to your other character, just like the light puck from TWEWY not that it's a good version of that system

  • @TheUltimateRare

    @TheUltimateRare

    3 жыл бұрын

    would have been better off having Power ups and magic ups like the main games.. Drop doesn't need to be forced.

  • @blackghostcat

    @blackghostcat

    3 жыл бұрын

    Nah, I feel like it's a reason to get the player to not focus on just playing one character. Imagine having no limits, and only playing one character. Then you got progression like say, Sora is in fantasia already, and Riku just hit Tron.

  • @TheUltimateRare

    @TheUltimateRare

    3 жыл бұрын

    @@blackghostcat well having a system be optional would be a good thing because drop just ends up being annoying and like a child to take care of.

  • @blackghostcat

    @blackghostcat

    3 жыл бұрын

    @@TheUltimateRareweirdly enough, I like it. I'd be lying if I didn't say it was annoying and inconvenient at times, but that's what makes it fun oddly enough. It puts a sense of urgency in the game, like "oh hey I hope I can beat this world before I drop" Or "shit my bar is in the low pink I hope I can beat this boss before I drop". It also gives a sense of the real dream experience. The dream drop mechanic sorta feels like it's your character sleeping and you have only so much time before you wake up. You might "wake up" before you finish the "dream". (Level/world) It's unique in that sense. I haven't seen a kh game that gives me that "get up and go" kind of feeling. I don't really like DDD, but it's a neat mechanic, in a pool of bad decisions. Plus, if all else fails, you can buy Drop me nots, right?

  • @TheUltimateRare

    @TheUltimateRare

    3 жыл бұрын

    @@blackghostcat as long as you have drop me nots i guess i don't mind it too much. menuing i'm not annoyed by.

  • @omnisel
    @omnisel3 жыл бұрын

    the weird camera while locked on was probably a carry-over from the 3DS gyro or something.

  • @Deoxys_Used_Mimic
    @Deoxys_Used_Mimic3 жыл бұрын

    Darkness within Darkness awaits us.

  • @Nami-dq3ox
    @Nami-dq3ox3 жыл бұрын

    I'm embarrassed that DDD exists, so I originally wasn't going to watch this series. But BB's commentary is so good, I'm in.

  • @Ventus753
    @Ventus7533 жыл бұрын

    when he asked is there any mods for this game on PC yet, someone said in the chat there is a mod that deletes DDD from 2.8 I need it.

  • @stormfalcon3176

    @stormfalcon3176

    3 жыл бұрын

    No Over half the people who play ddd need it as well lol

  • @ryanrombalski378
    @ryanrombalski3782 жыл бұрын

    "Kooma" is a kind of pun on the japanese word for bear, "くま" (ku-ma). For some reason, there are a bunch of japanese games I know that feature bears with "Kuma" in their name. For example, Danganronpa has Monokuma (a pun on "monochrome" and "kuma"), Persona 4 has Teddie (literally just known as "Kuma" in japanese), and there are probably a bunch more I don't remember or know about.

  • @raginrad77
    @raginrad773 жыл бұрын

    Jeez this is gonna be a time. Good luck BB

  • @mattsully2238
    @mattsully22383 жыл бұрын

    Finishing? Good time. Completing? Quite the grind, those portals made for a long week.

  • @reissryhas
    @reissryhas3 жыл бұрын

    I recently decided to play critical mode without ng+. Hell. It was hell. I didn't get a lot of balloon either. Spirit Roar helped out a lot once I got it.

  • @ShyRanger
    @ShyRanger3 жыл бұрын

    I started playing Bravely Default 2 recently. Overall the game is fine, but the real trickiness is int he bosses. It feels like they made challenging bosses but didn't give you enough to work with so for a while it's more a war of attrition rather than actual fun. Then I got Thief's Godspeed Strike, a move that does about a fifth of a boss's health each time, and now literally all of my fights are "spam Godspeed and don't die." Anyway, can't imagine why I'm bringing this up.

  • @sagesattva9789
    @sagesattva97892 жыл бұрын

    ok after a lot of thinking I have found a reason for the drop system, if you are having a boss fight that takes the whole drop bar to do then 1.The game wants you to be stronger and 2.If you had dropped in with more buffs you could do it faster. so if you plan out stuff well you might be able to play as one person for a while use the drop me nots and build up some points for the buffs, then switch when they get close to a boss or just when you have enough points for the buffs the person fighting a boss or about to fight a boss need to do the fight faster or not die as fast. I do agree the time thing is stupid but it stops you from fighting a boss for a long time and slowly getting it down, that then making the buffs from the drop more useful. not defending the game I was just thinking about how it works, I love the KH games even the bad ones.

  • @bradleyfrew4858
    @bradleyfrew48583 жыл бұрын

    So why did BB want that one guy banned when he was in the grid world? I kept re winding to see why and I don't understand. I'm just very curious

  • @MrBlitzballer
    @MrBlitzballer3 жыл бұрын

    For the Drop Gauge instead of running out and dropping you they could have made it build up and you choose when to drop. Where the higher the gauge is the more buffs you get when you swap. You could also have forced drops for story pacing.

  • @bntrs

    @bntrs

    2 жыл бұрын

    They did do forced drops, but only in the final world. I felt that worked really well to progress the story in that world (when it wasn't throwing around the dinosaur enemies that freeze and juggle you)

  • @Nyzer_
    @Nyzer_3 жыл бұрын

    Man. Watching BB go through the Hunchback world, and I'm just struck by how pointlessly empty the world is. Just map section after map section after map section with NOTHING beyond fighting more Dream Eaters. It's sad, considering how compelling the worlds were in KH1, despite being so much smaller.

  • @metuos.3651
    @metuos.36513 жыл бұрын

    BB: *explains in depth why DDD is just straight bad* Chat: "THIS IS THE STANCE"

  • @btd0ja
    @btd0ja3 жыл бұрын

    DDD was the first Kingdom Hearts game I was able to play to completion, so I really like it still

  • @btd0ja

    @btd0ja

    3 жыл бұрын

    @MrWereverForever technically I did play KH2 first but it was only when I was at the house of the friend who actually owned it, and I was super young so I had no idea what I was doing

  • @Unorthodox-

    @Unorthodox-

    3 жыл бұрын

    @@btd0ja I play 358 first and then ddd and years later I complete all the games on the hardest difficulty (expect for bbs.)

  • @gamers2999
    @gamers29993 жыл бұрын

    Anyone remember the first year of release of nobody having a full list of synth drops in this game

  • @MrManiacalMaster
    @MrManiacalMaster2 жыл бұрын

    My first playthrough of this game was on proud mode and I never used balloon. I didn't realize there was an easier way.

  • @sagegntalex3765
    @sagegntalex37653 жыл бұрын

    This is probably the bravest youtube video I have seen in a while besides that one Eric Andre video.

  • @TronSAHeroXYZ
    @TronSAHeroXYZ3 жыл бұрын

    Noctis's 13 Armiger Weapons Symbols are related to Sora's Keyblade Transformations and Organization XIII!

  • @TheLunarLegend
    @TheLunarLegend3 жыл бұрын

    Kingdom hearts hardest challenge runs 1: level 1 critical mode 2. Level 1 critical mode no reaction commands 3. Level 1 critical all pro codes DDD. No balloon

  • @markmayonnaise1163

    @markmayonnaise1163

    3 жыл бұрын

    KH1 has no critical mode and it's impossible to play through KH2 w/o using reaction commands

  • @TheLunarLegend

    @TheLunarLegend

    3 жыл бұрын

    @@markmayonnaise1163 a few yeah, but there's also a bunch that aren't required.

  • @sonicthomasgamer
    @sonicthomasgamer3 жыл бұрын

    Kingdom Hearts has songs I can sleep to, Dream Drops majority soundtrack actually puts me to sleep aka forces me to drop

  • @seeya_le5666
    @seeya_le56662 жыл бұрын

    with how circus focused ddd is, im surprised kefka didn't make an appearance at all

  • @Roak1
    @Roak13 жыл бұрын

    youre insane and i love it

  • @cdog1587
    @cdog15873 жыл бұрын

    When it come to the drop meter. I think it would be better if they made it where you switch characters after a completion of a world.

  • @Watch-Yisus
    @Watch-Yisus3 жыл бұрын

    I'm not a super fan of DDD, but I still like it more than BBS.

  • @darkfire1408
    @darkfire14083 жыл бұрын

    Lol, I hadn't thought about a no balloon playthrough, actually might be harder than level 1.

  • @jpHasABadHandle
    @jpHasABadHandle3 жыл бұрын

    One great thing 3D had was a boss Traverse Town theme

  • @nerdychocobo
    @nerdychocobo3 жыл бұрын

    While when I play this game I'm....fine..with it I've gotta say this is 100% the most confused game of the series. It doesn't seem to know what it wants to be

  • @xp14y639
    @xp14y6393 жыл бұрын

    if they really wanted to do dropping, they could have had a damage modifier that slowly lowered over time, while the other characters would go up over time (and never force you to swap), OR have things in the world that are affected by the other person to be able to proceed. thats it!

  • @kinggamer19
    @kinggamer193 жыл бұрын

    is it me of does soras voice sound really muffled in gameplay. Also love the DDD rants during the video xP

  • @elephant07
    @elephant073 жыл бұрын

    I played this game when it first came out and I do not remember a single thing about gameplay mechanics 😭 Oh man.

  • @MrPoop9000
    @MrPoop90003 жыл бұрын

    Oh look, Riku is killing the hearts of dead child keyblade wielders, weeeeeeeeeeeeee

  • @NeutralL12
    @NeutralL123 жыл бұрын

    Why didnt ddd have shotlocks?

  • @Dogan_TM
    @Dogan_TM3 жыл бұрын

    I never used Drop-me Nots when I played just cause I just didn't think about the point of it. Never got engaged in the game enough to care which character/story I played.

  • @silasduke1971
    @silasduke19713 жыл бұрын

    KH's "lack" of explaining what it wants to be likely stems from its Final Fantasy roots and the factor that it doesnt want to cater towards any one part of its audience. The casual appeal they draw in from being a Disney crossover could be alienated by a heavier combat focus that rewards skillful players. You said it yourself, some people want to just button mash so the game does the bare minimum in its tutorials to show you how to do that. They leave the experimenting up to people who want more out of it, similar to old Final Fantasy's. Those had easy strats that worked, but they also allowed for experimentation and deeper understanding to try interesting things and be rewarded for it. A more refined combat focused KH with less Disney would be awesome, but god knows if that'll ever happen

  • @CJZDAMAN32
    @CJZDAMAN323 жыл бұрын

    I played through all of DDD without using Balloon, only because I never got it and used it because I had no idea it was overpowered lol

  • @SpyroTheGerudo
    @SpyroTheGerudo3 жыл бұрын

    You are a braver man than me.

  • @Lapis_Pylosiphorum
    @Lapis_Pylosiphorum2 жыл бұрын

    No ballonga, initial keyblade on the DS version @BB, I’m assuming you only play level 1 but they nerfed the players damage values on birth by sleep and dream drop distance upon rereleases

  • @PokeMarioNerd
    @PokeMarioNerd3 жыл бұрын

    I did not know you could block the beam attack with the tutorial Ursula boss-

  • @Budabuf

    @Budabuf

    3 жыл бұрын

    The more you know!🌠🌌

  • @destroyermcw626

    @destroyermcw626

    3 жыл бұрын

    Same I just Dodged

  • @aishisufuyu5961
    @aishisufuyu59613 жыл бұрын

    You don't have to take your finger off the analog stick. I've never once done that and don't think that was intended by the developers. You should be able to easily use your index finger on the D-Pad.

  • @Kairyu_Gen1
    @Kairyu_Gen13 жыл бұрын

    All smiles!

  • @LunarLambda
    @LunarLambda3 жыл бұрын

    people complain about KH combat being a buttonmasher and then also complain about the command menu being too hard to use

  • @Crescelius

    @Crescelius

    3 жыл бұрын

    People complain about it being hard to use? I can't imagine how it's hard to use. It's weird, and needs a shortcut button for cure or something, because scrolling is always a pain, especially in a critical moment, but otherwise, it's just mashing triangle/whatever the top button on the right side happens to be.

  • @megasoniczxx

    @megasoniczxx

    3 жыл бұрын

    I don't think i've ever once heard someone complaining it was too hard to use. If anything the only thing these games really suffer from is poor balancing and questionable enemy design.

  • @hgfd_hgfds
    @hgfd_hgfds3 жыл бұрын

    Wondered why anyone was playing DDD casually, then saw (no balloon) and made several large, involuntary honks of appreciation. I immediately dismissed balloon as 'some Dumb Shit' and never used it once in my playthrough, it'll be interesting to see someone coming at this from the other side and probably wishing they had balloon.

  • @Mngalahad
    @Mngalahad2 жыл бұрын

    i thought it was obvious/probable that they have the drop mechanic with the idea that portable gaming is meant to be played on small chunks; like playing individual stages rather than having a large continued world. but you dont save the game between drops. so why? maybe they didnt like a full playthrough with a single character and thought of a way to play them both at once. and also, made it so you are forced to play as both rather than just letting you choose and maybe play with only one.

  • @SapphireCarbuncle009
    @SapphireCarbuncle0093 жыл бұрын

    The only mod I can think of is to make Flick Rush a 1:1 clone of Pokemon, PVP and all.

  • @blackghostcat

    @blackghostcat

    3 жыл бұрын

    That would make me so happy

  • @SmileGayming
    @SmileGayming3 жыл бұрын

    I would always play this game with a deck with cool commands and a deck just full of balloons that I would actually use

  • @BlueBladeofFate
    @BlueBladeofFate3 жыл бұрын

    1:24:32 I'm pretty sure that's not Regular Pat. That seems to be someone else.

  • @RegularPat

    @RegularPat

    3 жыл бұрын

    My video was at least 3/4 baked and I definitely didn't say anyone who thought KH3 was disappointing should shut up 🤷‍♀️

  • @YourOldFriend_Darkness

    @YourOldFriend_Darkness

    3 жыл бұрын

    @@RegularPat which vid was that?

  • @RegularPat

    @RegularPat

    3 жыл бұрын

    @@YourOldFriend_Darkness I did a video called "Kingdom Hearts 3: Discussion, Defense, and Differentiation" which was mainly a defense of the game's pacing and didn't really touch on combat; I also definitely made it abundantly clear, almost painfully so, that it was just my opinion. I'm fairly sure BB has me confused with a video made by Sunburned Albino called "Just a Rant About Kingdom Hearts 3 NOT Being Disappointing" which is a lot closer to the description he gave in this vid.

  • @YourOldFriend_Darkness

    @YourOldFriend_Darkness

    3 жыл бұрын

    @@RegularPat hey Regular Pat first of all sorry for late reply I was busy with my work and school but second of all I went to check out both your videos and sunburned albino’s and you were absolutely right in your video you showed love and passion for the series in your vid you never belittled anyone’s opinion while I like sunburned albino and I share similar opinions to him, I love KH3, Bloddy definitely was not describing your video at all he was describing Albino’s out of the two because he calls out KH FM fanboys

  • @destroyermcw626
    @destroyermcw6263 жыл бұрын

    I have 37 hours on Proud mode on my 3DS version that I’m playing through(It’s my first time playing the 3DS version but I’m Experienced cause I played from my Xbox One X version) And I’m currently on Symphony of Sorcery on 3DS

  • @Domkhxiii
    @Domkhxiii3 жыл бұрын

    Was bb calling Romani clowns! xD

  • @smackmmk
    @smackmmk3 жыл бұрын

    Can you do a kh talk on what makes a bad combo? As a aspiring game developer, with a focus on animation, it would be really useful to find out how to make snappy satisfying combat. I want to avoid making the same mistakes that they made here.

  • @blackghostcat

    @blackghostcat

    3 жыл бұрын

    Heya! I'm currently becoming a game designer, and have been analyzing games a bit more recently. From what I can see, what would make a bad combo is as follows: Longer than needed periods between hits, low damage output, long time to be spent in the air during animations (with this I mean longer windup animations with long endlag animations, also long animations between hits) Also basic hits without any special things like flipping, or multi hits. (Like compare the combo modifiers in kh2, to the basic combos in bbs or ddd) then accompany this with low damage output, and long ending animations for final hits of combos, and sora taking a long time before he reaches the ground... You have bad combos! P.s a swing in a combo does not have to have a lot of animation frames to convey what they are doing! Like think, if it's a 60 fps game, 30 frames of animation per swing is half a second, which sounds fine, but that's a lot of time for just one swing!

  • @smackmmk

    @smackmmk

    3 жыл бұрын

    @@blackghostcat Thanks, I also think hit stun can play a big part in weather a combo is good or not as well. If you would like to discuss more videos game development, we should talk more. My skills mostly lay in 3d modeling and 2d/3d animation. When it comes to sound design, programing and other things I'm completely out of my depth. I would love to work with some people who do know how to shore up my skills and what not.

  • @blackghostcat

    @blackghostcat

    3 жыл бұрын

    @@smackmmk that's also a good point with the "hitstun" statement. I'm also rather new in the industry, as I only very recently started college. I don't have any skills as of yet, but my primary focus is game feel and mechanics. Also I will be very story driven. You can reach me on discord at Quiet#3346. Please ignore the less than professional profile pic, as that will be changed to reflect my studies fairly soon.

  • @smackmmk

    @smackmmk

    3 жыл бұрын

    @@blackghostcat Hey, sorry I saw your message 3weeks later, I sent you a friend request

  • @blackghostcat

    @blackghostcat

    3 жыл бұрын

    @@smackmmk cool beans. When I'm not busy this week, I'll get in touch

  • @lulukomadori9651
    @lulukomadori96513 жыл бұрын

    2:52:37 I can't believe that, good thing this is my 2nd least fav in the series - Nothing will beat the mobile game -

  • @BiggusNickus
    @BiggusNickus3 жыл бұрын

    I've never played DDD before and I now see why lol. Not a huge fan of the Pokémon aspect of it all.

  • @LAZ0R_
    @LAZ0R_3 жыл бұрын

    went through all the game without knowing the ballon existence... On Proud mode...

  • @jexusdomel5194
    @jexusdomel51942 жыл бұрын

    I can see and even relate with people's complaints towards this game, but something I never understood is why people hate the normal combos here, I think they are just fine, waaaay better than BBS. Like sure I prefer kh1 and 2 combos, but these are so inoffensive to me, I really don't get the hate.

  • @NoctgenisisXierenisis
    @NoctgenisisXierenisis3 жыл бұрын

    Geeze, I hope I at least have fun when I get around to playing this.

  • @StaringoftheStorm
    @StaringoftheStorm3 жыл бұрын

    Its interesting to hear someone else's take on the game. Like, he absolutely despises DDD. Personally, BBS is my least favorite game and DDD is in my top three favorite games. Practically opposite of BB's opinions, idk why I find that interesting.

  • @PirateKingBoros
    @PirateKingBoros3 жыл бұрын

    He’s mad that his fav Disney film is stuck in DDD... Hmmm... now try being us Zootopia fans and Wreck it Ralph fans... we’re only represented in a CANCELED MOBILE GAME. 😂

  • @mak4715
    @mak47153 жыл бұрын

    2:27:00 Make the sheep so you can get ballon... oh wait.

  • @achiiro
    @achiiro3 жыл бұрын

    Bruh, if DDD didn't have the pet system, it could've been good

  • @destroyermcw626

    @destroyermcw626

    3 жыл бұрын

    That’s what made me love it+with its Gameplay especially on 3DS(I have patience’s for Greatness)

  • @sundalius
    @sundalius3 жыл бұрын

    no views poggers love ddd so excited to see it actually played

  • @Kairyu_Gen1

    @Kairyu_Gen1

    3 жыл бұрын

    BB is only doing this because his subs paid him to play his least favorite game in the series, so...set your expectations accordingly

  • @sundalius

    @sundalius

    3 жыл бұрын

    @@Kairyu_Gen1 I’m very aware, I just didn’t realize the goal was hit! Being about an hour in so far, I am satisfied getting the spicy takes and laughs so far. I trust that BB wouldn’t have given it as a goal if he truly hated the idea of making fun of DDD

  • @zeno24f57

    @zeno24f57

    3 жыл бұрын

    @@Kairyu_Gen1 i think BB kinda enjoys it in a weird masochist way

  • @mhelvens

    @mhelvens

    3 жыл бұрын

    @@zeno24f57 I'm an hour in myself, and it's making me a bit depressed. He seems to actively hate it. Makes me wonder why his subs want this, all jokes aside. I'm out.

  • @Unorthodox-

    @Unorthodox-

    3 жыл бұрын

    It's a fun game but shit at the same time and bad story.

  • @Shitpostlabs
    @Shitpostlabs3 жыл бұрын

    God I missed this game

  • @mhelvens
    @mhelvens3 жыл бұрын

    That subscriber trumpet sound really ruins the mood of the opening music. 😅

  • @rinoiya
    @rinoiya3 жыл бұрын

    I wanna see bb play twewy now

  • @Shayanzass
    @Shayanzass3 жыл бұрын

    lol im not touching this game until it gets modded, but at least I can watch bb suffer instead of myself lol. I can see a KH talks coming after this and why this game sucks and what we can do to fix it, since it's actually somewhat in the realm of possibility now

  • @kerozine819

    @kerozine819

    3 жыл бұрын

    I don't think a mod could save this game bruh if it could probably not really good

  • @Shayanzass

    @Shayanzass

    3 жыл бұрын

    @@kerozine819 I think if u made it so that pets are maxed out or get points exponentially via exp. And then make the scaling on commands. It'd be alot more enjoyable.

  • @Shitpostlabs
    @Shitpostlabs3 жыл бұрын

    I love DDD. The dream eaters are so damn adorable. And the combat is fun without balloon.

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