Is Mass Effect 2's combat good?

lets find out :)
like if cool, dislike if cringe!
#masseffect #masseffectandromeda #masseffect2 #deadoralive5 #gearsofwar #gearsofwar2 #guildwars #guildwars 2 #meme #analysis

Пікірлер: 4

  • @marcomongke3116
    @marcomongke31164 ай бұрын

    ME2 combat is overall the best compared to other RPG genres. It offered the most playthrough from all the other Bioware games I have tried. I did complete soldier run around 10 times and all the other classes atleast 2 times. And Dragon age Origins comes second. Perhaps the shortness of the game is factor as well. MEA can be better but the game is way too long and limited to 3 slots.

  • @BIGESTblade
    @BIGESTblade4 ай бұрын

    I would answer this question differently depending on how much experience I have. In 2011 when I played Mass Effect 2 for the first time I would have said combat was good. However, now I would say that it's garbage. If we treat Mass Effect as an RPG series, then the combat is gamebreakingly bad in the sense that it discourages roleplay, compare to older Bioware games. If it is a shooter, then it is too simplistic. I would compare to Arma, but even if you compare Mass Effect shooting to the Wolfenstein reboot it's still very bad. Shooting in Mass Effect is more like lasertag than a firefight.

  • @DoctorEpicPhD

    @DoctorEpicPhD

    4 ай бұрын

    Very fair take, I'll agree that compared to modern shooters ME2 combat is pretty dogwater😅 And the loss of RPG-focus compared to ME1 is a bummer, but luckily some elements are retained At the time the combat was cool enough, even a little bit impressive to me in some areas (like the Adrenaline rush and biotic abilities for instance, (also note: ME2 was my first ME)) As time went on it's still a bit charming, but yeah I'm not gonna sit here and tell you it's an objectively good combat shooter by modern standards😅

  • @BIGESTblade

    @BIGESTblade

    4 ай бұрын

    @@DoctorEpicPhD Not even by modern standarts. Mass Effect 2 got released 2010. Half Life 2 released in 2006. Even the maligned Gears of War, the progenitor of much of what is wrong with 3rd person games in general, always had wastly better combat. There is simply no comparison. Bioware should have stuck to isometric games. Baldur's Gate 1 and 2 had excellent combat that rewarded creativity and promoted roleplay instead of actively impeding it. It is wild to think about now, but roleplay in video games wasn't always limited to choosing the correctly colored response in the dialogue wheel.